Enno Rehling
a02d71bfef
https://bugs.eressea.de/view.php?id=2176
...
generate the reduced production message before writing reports, so it shows in the CR.
2015-12-17 12:40:22 +01:00
Enno Rehling
9e4344e3c3
resolve a TODO, make attribute (and data) a little bit smaller.
2015-12-17 12:23:07 +01:00
Steffen Mecke
09836ed249
make dragon movement more deterministic
2015-12-17 11:47:08 +01:00
Enno Rehling
5187788f3c
pass the parent of an attribute into a_age and attrib_type::age
2015-12-16 22:18:44 +01:00
Enno Rehling
d85123fe8b
Merge pull request #439 from ennorehling/develop
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MS Visual Studio 2015 update 1 breaking changes
2015-12-16 17:06:04 +01:00
Enno Rehling
fadccb5bd6
MS Visual Studio 2015 update 1 breaking changes (relative include files)
2015-12-16 17:02:29 +01:00
Enno Rehling
c66d6c7457
Address MS Visual Studio 2015 update 1 breaking changes
2015-12-16 17:01:47 +01:00
Enno Rehling
24f559b4ad
Address MS Visual Studio 2015 update 1 breaking changes
2015-12-16 16:55:52 +01:00
Enno Rehling
fa55f84b41
remove unnecessary assert that prevents throwing away money on an ocean
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github issue #437
https://bugs.eressea.de/view.php?id=2173#c6411
2015-12-16 13:32:02 +01:00
Enno Rehling
3fafb04b57
fix ahort to int converaion problems, fox PR
2015-12-11 18:03:55 +01:00
Steffen Mecke
ad74c0a25d
fix rare bug that created negative peasants
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when a region had non-standard wage, immigration could cause negative peasants
2015-12-08 17:57:23 +01:00
Steffen Mecke
1f4c521ac8
encapsulate r->land->peasants, money, horses, herbs, morale
2015-12-08 17:57:23 +01:00
Steffen Mecke
723c3df7b2
test for immigration
2015-12-08 17:57:23 +01:00
Steffen Mecke
703edb676c
facility to inject a non-random random generator
...
This should be handy for writing tests that make use of randomization.
2015-12-08 17:57:23 +01:00
Enno Rehling
1a9e3db423
Merge branch 'master' into develop
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Conflicts:
src/buildno.h
2015-12-06 20:51:14 +01:00
Enno Rehling
44024878f9
Merge branch 'master' of github.com:eressea/server
2015-12-06 20:50:06 +01:00
Enno Rehling
9b7d4adda5
https://bugs.eressea.de/view.php?id=2173#c6397
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by request: magic resistance never higher than 90%, so highly skilled monsters cannot become completely invincible to magic.
2015-12-06 20:48:22 +01:00
Enno Rehling
acf3aaad5a
release version 3.7.5
2015-12-06 18:44:31 +01:00
Enno Rehling
1075b7ce17
Merge branch 'master' into develop
2015-12-06 18:39:54 +01:00
Enno Rehling
d04d8e782e
https://bugs.eressea.de/view.php?id=2173
...
rewrite the rules for magical damage reduction
2015-12-06 18:34:31 +01:00
Enno Rehling
b854213be6
Merge pull request #429 from ennorehling/develop
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break_curse spell description error message
2015-12-06 16:53:04 +01:00
Enno Rehling
6a20345b53
issue #428 , fix writing spell description for break_curse
2015-12-06 16:45:31 +01:00
Enno Rehling
65902ca97f
do not call a function test_* that is not a test (I got confused and broke it when trying to make a change)
2015-12-06 12:02:16 +01:00
Steffen Mecke
864c875316
fix typo: fiery breath was icy
2015-12-05 22:27:03 +01:00
Enno Rehling
435d801239
fix compiation problems after merge
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what is going on with this? why was critbit outdated?
2015-12-05 18:45:03 +01:00
Enno Rehling
1d57bf527d
Merge branch 'master' into develop
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Conflicts:
src/battle.test.c
src/buildno.h
2015-12-05 17:27:04 +01:00
Enno Rehling
bf2920d1ae
fix warnings on gcc
2015-12-05 17:25:47 +01:00
Enno Rehling
62ee1468b8
https://bugs.eressea.de/view.php?id=2166
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* fix magic resistance calculation in calculate_armor.
* add related tests.
* refactor BF_CANATTACK -> BF_NO_ATTACK because it is easier.
2015-12-05 17:17:21 +01:00
Enno Rehling
3e048e2a84
Merge branch 'bug_2139' of https://github.com/stm2/server into stm2-bug_2139
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Conflicts:
scripts/tests/e3/castles.lua
scripts/tests/e3/rules.lua
2015-12-03 11:06:55 +01:00
Enno Rehling
b3e7fa63e0
Merge pull request #396 from stm2/spell_parameters
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fixed treatment of spell parameters (bug 1867)
2015-12-03 11:04:57 +01:00
Enno Rehling
e91310f576
Merge pull request #422 from ennorehling/feature/issue-418-seaserpent-piracy-crash
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issue #419 , eliminate language_struct.h, make the struct module-private
2015-12-02 11:52:16 +01:00
Steffen Mecke
e3d7d23d00
re-enable sea serpent piracy
2015-12-01 22:30:51 +01:00
Steffen Mecke
9c076ba6b9
fix piracy_cmd for swimmers and flyers
2015-12-01 22:13:20 +01:00
Enno Rehling
9b645bf46c
issue #419 , eliminate language_struct.h, make the struct module-private
2015-12-01 12:24:22 +01:00
Enno Rehling
70354a355b
disable piracy for sea serpents, piracy_cmd cannot handle it (issue #418 )
2015-12-01 12:22:03 +01:00
Steffen Mecke
eae87bc7f1
fix null pointer access, bug2169
2015-11-29 21:06:35 +01:00
Enno Rehling
4b7cb824bd
Merge branch 'massive_overload' of https://github.com/stm2/server into stm2-massive_overload
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Conflicts:
src/move.c
src/tests.c
2015-11-27 12:40:17 +01:00
Enno Rehling
950bf91850
fix merge conflict in PR #397 (config changes)
2015-11-26 18:48:21 +01:00
Enno Rehling
6ad5db8e22
Merge pull request #397 from stm2/taxing_message
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taxing without skill does not fail silently any more
2015-11-26 18:43:57 +01:00
Enno Rehling
0410581907
Merge branch 'market_tests' of https://github.com/stm2/server into stm2-market_tests
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Conflicts:
src/move.test.c
src/study.c
2015-11-26 18:42:23 +01:00
Steffen Mecke
fe49f01bb6
added moa tests for buildingtype_exists
2015-11-25 23:25:59 +01:00
Enno Rehling
6c2f4be4af
fix sea serpents using piracy (by re-ordering the decision making process)
2015-11-25 15:29:26 +01:00
Enno Rehling
90b0bdd44e
re-enable all monster tests except piracy for seaserpents, which is red.
2015-11-25 14:53:29 +01:00
Enno Rehling
1cf805649e
Merge remote-tracking branch 'upstream/develop' into develop
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Conflicts:
src/monsters.c
src/monsters.test.c
2015-11-25 14:38:26 +01:00
Enno Rehling
c85e489f4f
Merge branch 'monster_leftovers' of https://github.com/stm2/server into stm2-monster_leftovers
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Conflicts:
src/kernel/unit.c
src/laws.test.c
src/monsters.c
2015-11-25 14:25:42 +01:00
Enno Rehling
b6bb5dee85
fix last merge to work with new config code
2015-11-25 13:27:44 +01:00
Enno Rehling
677f7eac0a
Merge branch 'master' into develop
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Conflicts:
src/move.c
2015-11-25 13:25:36 +01:00
Enno Rehling
4e4a11d40c
Merge remote-tracking branch 'upstream/master'
2015-11-25 12:06:22 +01:00
Enno Rehling
f301bec623
addressing comments by solthar on bug 2164, PR #408 : storms should still cause damage to ships.
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cleaning up some configuration lookups in sail, moving them outside of loops.
2015-11-25 12:04:09 +01:00
Enno Rehling
f559c263e3
cleanup of config.c: move more code to other modules like unit.c and faction.c
2015-11-24 19:53:27 +01:00
Enno Rehling
8aa7fec54c
config.c cleanup: move attribute registration to attributes.c
2015-11-24 19:32:52 +01:00
Enno Rehling
84a943b698
fix gcc build
2015-11-24 19:15:53 +01:00
Enno Rehling
64b84481b2
refactoring: move parsing and allies code out of config.c
2015-11-24 18:52:09 +01:00
Enno Rehling
bdc5372537
disable test for seaserpent piracy (planned for 3.8)
2015-11-24 16:12:33 +01:00
Enno Rehling
1b3c8ea466
import monsters tests from PR #404
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Monsters (i.e. sea serpents) can attack on oceans, when not guarding
2015-11-24 14:57:50 +01:00
Enno Rehling
817d81dbf9
remove the rules.hunger.reduces_skill variable, no game was doing anything other than the default.
2015-11-23 21:05:25 +01:00
Enno Rehling
0a47f0e398
eliminate SkillCap feature, it was stupid and not used by any game, ever
2015-11-23 20:58:51 +01:00
Enno Rehling
2a9dee4134
Merge branch 'master' into develop
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Conflicts:
src/move.c
2015-11-23 20:33:47 +01:00
Enno Rehling
d45f16982d
https://bugs.eressea.de/view.php?id=2164
...
ships no longer receive damage from drifting. eliminating the code for this, instead of just the configuration parameters, since all active games now agree on this rule.
2015-11-23 18:41:11 +01:00
Enno Rehling
5b9333f6d9
Merge branch 'release-3.7' into develop
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Conflicts:
src/buildno.h
src/monsters.c
2015-11-23 17:12:48 +01:00
Enno Rehling
1ed0eaf473
release version 3.7.3
2015-11-23 17:10:49 +01:00
Enno Rehling
0e5fcbbc7c
Merge pull request #407 from ennorehling/release-3.7
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bugfixes 2163, 2164 and 2165
2015-11-23 17:07:11 +01:00
Enno Rehling
4b7b32cbb5
use monster_attack, not explicit create_order, because we need to check buildings, etc.
2015-11-23 17:00:07 +01:00
Enno Rehling
defd870cd1
https://bugs.eressea.de/view.php?id=2163
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Fix order of Arguments when checking for defensive building.
Solthar reminds us that good variable names are good.
2015-11-23 16:48:05 +01:00
Enno Rehling
b6a947ca0c
https://bugs.eressea.de/view.php?id=2165
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Monster bewachten nicht, wenn sie nicht ausreichend bewaffnet waren, weil der nötige Check nicht in can_start_guarding gemacht wurde, sondern in guard_on_cmd.
2015-11-23 15:35:26 +01:00
Enno Rehling
c7ab0e8f59
fix https://bugs.eressea.de/view.php?id=2164 (ships get no damage when they drift).
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simplify attack_chance configuration, set it only once.
this way, I can more easily fudge it to 1.0 in the debugger.
2015-11-23 12:37:42 +01:00
Enno Rehling
dcfc1d1f15
Merge pull request #406 from ennorehling/critbit-params
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config_get/config_set refactoring, kill cache logic
2015-11-23 12:25:16 +01:00
Enno Rehling
48c75466b6
kill static caches for floating-point variables
2015-11-22 17:32:35 +01:00
Enno Rehling
2e392b4d7c
eliminate even more static variable caches
2015-11-22 16:14:27 +01:00
Enno Rehling
f7698d92a9
change how migrant quota is configured for a race, eliminate the related rule caching
2015-11-22 15:53:50 +01:00
Enno Rehling
5f457f77b4
refactoring: move those count_* functions out of config.c
2015-11-22 15:46:14 +01:00
Enno Rehling
3bd458b5e8
optimization: read configuration once before all battles, not before or during each individual one.
2015-11-22 15:29:43 +01:00
Enno Rehling
7bbf11c6b6
eliminate more static cached configuration values
2015-11-22 15:14:50 +01:00
Enno Rehling
17068af332
unusual potion delay attribute can use a potion in another region? unclear what this code does, but fixing my bad assumption.
2015-11-22 14:36:05 +01:00
Enno Rehling
c6bac1e49e
refactoring: sprout methods for all special-action potions
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remove static caches for WOL configuration
2015-11-22 14:28:15 +01:00
Enno Rehling
35e7a0bc79
eliminate global.cookie and the cache-invalidation which it enabled
2015-11-22 12:50:10 +01:00
Enno Rehling
73fc5a51b3
remove more junk defines from config.h, move them closer to where they belong
2015-11-22 12:47:57 +01:00
Enno Rehling
bf74eb1446
cleanup: remove movement constatns from config.h
2015-11-22 12:41:22 +01:00
Enno Rehling
cf6084a5ca
refactoring: move game configuration defines out of config.h
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temporarily pushing them into settings.h where others already are, though they should be in their own modules or in config files.
2015-11-22 12:37:25 +01:00
Enno Rehling
74b1f9872e
change visibility of configuration data structures, local to config.c only
2015-11-22 12:27:08 +01:00
Enno Rehling
fe173e9551
refactor: make sure global.paramteres is used only inside config.c
2015-11-22 12:24:27 +01:00
Enno Rehling
edcd79d044
add a config_token function to look for a token inside a list
2015-11-22 12:20:33 +01:00
Enno Rehling
a4cb5e2906
replace all get_param_* for global.parameters with config_get_*
2015-11-22 10:44:46 +01:00
Enno Rehling
b05fe9316a
introducing config_set and config_get so we don't have to refer to globals.parameters everywhere
2015-11-22 10:33:31 +01:00
Enno Rehling
66dd1b8172
remove produce_exp caching in static variables (more slowdown)
2015-11-22 10:21:37 +01:00
Enno Rehling
f0a47321d6
reduce log spam
2015-11-21 21:49:33 +01:00
Enno Rehling
6b83120c7a
remove caching from is_guarded, which should slow it down significantly :-(
2015-11-21 21:33:17 +01:00
Enno Rehling
7dae5aa035
eliminate silly caching logic from natural armor calculation
2015-11-21 19:02:14 +01:00
Enno Rehling
990fda6234
clean up config.c, remove static configuration caching
2015-11-21 18:13:16 +01:00
Enno Rehling
bc936bf019
eliminate more static variable configuration caching
2015-11-21 13:52:47 +01:00
Enno Rehling
7e27928d17
eliminate static variables and cache logic from more modules
2015-11-21 12:28:20 +01:00
Enno Rehling
86faae6eea
eliminate static variables and cache logic from upkeep
2015-11-21 12:21:07 +01:00
Enno Rehling
0d91a7dfde
eliminate static variables and cache logic
2015-11-21 12:18:38 +01:00
Enno Rehling
06f8ba9ee4
faster lookup for get_param with tries
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eliminate unnecessary constatn from rand.c
2015-11-20 15:48:17 +01:00
Steffen Mecke
ae870ff53e
fix division by zero
2015-11-19 16:46:46 +01:00
Steffen Mecke
afd44fc50a
fix test interdependence; set silver weight to 1
2015-11-19 15:29:04 +01:00
Steffen Mecke
a6757ecf9d
Merge branch 'develop' into massive_overload
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Conflicts:
src/move.test.c
2015-11-19 14:54:14 +01:00
Steffen Mecke
92ee0f24a4
tweaked parameters for massive overload
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so ... many ... configuration parameters
scrubbed lua test
2015-11-19 12:36:15 +01:00
Enno Rehling
0363938db0
Merge pull request #402 from stm2/follow_message
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error msg for movement should contain FOLLOW SHIP order
2015-11-17 17:42:45 +01:00
Steffen Mecke
acb45e079d
test commit for travis
2015-11-17 17:34:03 +01:00
Steffen Mecke
8a063c3567
fix bug in dragon_affinity
2015-11-17 17:19:06 +01:00
Steffen Mecke
a7a82662b7
reduce maximum overload damage to 38%
2015-11-17 15:47:43 +01:00
Steffen Mecke
742a30cc39
fix seaserpents
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seaserpents could not do piracy
seaserpents should be able to attack after move
2015-11-17 12:17:28 +01:00
Steffen Mecke
2a569635df
seaserpent test
2015-11-17 12:13:23 +01:00
Steffen Mecke
a144686e66
monsters may attack on ocean
2015-11-17 12:13:23 +01:00
Steffen Mecke
a366cd4b17
tests for plan_monster
2015-11-17 12:12:06 +01:00
Steffen Mecke
384a2ea7d7
remove duplicate monster_attacks code
2015-11-17 02:16:07 +01:00
Steffen Mecke
069303d0ae
slightly improved monster code
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change normalvariate to more efficient dice based method
try harder to learn a useful skill
2015-11-17 02:14:28 +01:00
Steffen Mecke
8cec4b20e0
reduce code obfuscation
2015-11-17 02:14:08 +01:00
Steffen Mecke
1789bc06e9
monster faction may learn from experience
2015-11-17 02:13:57 +01:00
Enno Rehling
efc87a16e3
clarify dragon planning code (bug 2159)
2015-11-16 16:57:51 +01:00
Steffen Mecke
b34fca4633
hopefully fixing travis build (thanks, valgrind)
2015-11-16 14:40:18 +01:00
Enno Rehling
8e4b9283a3
release version 3.7.2
2015-11-16 14:34:30 +01:00
Enno Rehling
6237e6dfe2
Merge branch 'release-3.7' into develop
2015-11-16 14:30:31 +01:00
Enno Rehling
bf969879cd
release version 3.7.1
2015-11-16 14:28:47 +01:00
Enno Rehling
d07f359acb
fix a minor warning, get ready for 3.7 release
2015-11-16 14:12:51 +01:00
Steffen Mecke
4fdb9e86e7
test for follow ship error msg
2015-11-16 12:51:34 +01:00
Steffen Mecke
a6fe494ff4
error msg for movement should contain FOLLOW SHIP order
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http://bugs.eressea.de/view.php?id=2161
2015-11-16 12:47:20 +01:00
Steffen Mecke
5326bbd9e4
refactored inside_building/building_is_active/active_building
2015-11-16 02:13:48 +01:00
Steffen Mecke
dcca3f1424
test and fix for market operation, bug2083
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http://bugs.eressea.de/view.php?id=2083
2015-11-16 01:13:01 +01:00
Steffen Mecke
3a18384ddb
overfull ships do not drift but take damage
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http://bugs.eressea.de/view.php?id=2157
removed exploit:
ships more than 2 times over their ship type's capacity do not drift but take 30% to 100% damage
2015-11-15 12:43:05 +01:00
Steffen Mecke
01f4ebd4ce
test for fixed value instead of range
2015-11-14 17:14:38 +01:00
Steffen Mecke
493b45c832
taxing without skill does not fail silently any more
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http://bugs.eressea.de/view.php?id=2158
added configuration parameter for tax per level
2015-11-14 15:36:14 +01:00
Steffen Mecke
f9c2994de1
fixing memory bug
2015-11-13 15:52:32 +01:00
Steffen Mecke
477d69152f
added tests for all kinds of syntax parameters
2015-11-13 00:57:14 +01:00
Steffen Mecke
4ab92e3caf
fixed descriptions of spells with parameters (bug #2060+1867)
2015-11-13 00:57:14 +01:00
Steffen Mecke
f3972a2390
prepared test for nr_spell
2015-11-13 00:57:14 +01:00
Steffen Mecke
251126054e
add missing NULL check to in_safe_building
2015-11-13 00:50:54 +01:00
Enno Rehling
5ef9b624ff
Merge branch 'release-3.7' into develop
2015-11-12 18:11:21 +01:00
Enno Rehling
7fb5adc7af
in_safe_building needs a test and some changes to logic
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github issue #393 fixed
2015-11-12 17:55:39 +01:00
Steffen Mecke
e2b56cd04a
fix morale change when region owner changes
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http://bugs.eressea.de/view.php?id=2139
2015-11-12 16:09:26 +01:00
Enno Rehling
c5965fcd59
CID 22455 Logically dead code
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github issue #359
2015-11-11 16:00:07 +01:00
Enno Rehling
972b8cee40
CID 22436 Ignoring number of bytes read
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github issue #333
2015-11-11 15:55:39 +01:00
Enno Rehling
1949e8710d
CID 22536: Resource leak (RESOURCE_LEAK)
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github issue #388
2015-11-11 15:51:48 +01:00
Enno Rehling
fc73da4ae4
CID 22484 Explicit null dereferenced
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github issue #386
2015-11-11 15:48:11 +01:00
Enno Rehling
3cd47bb8fa
CID 22503 Negative array index write
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github issue #387
I was pretty sure I had submitted this before. What is going on?
2015-11-11 15:48:09 +01:00
Enno Rehling
f69311b141
Merge branch 'develop' of github.com:eressea/server into develop
2015-11-11 15:15:30 +01:00
Enno Rehling
d11f8ead56
Merge branch 'release-3.7' into develop
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Conflicts:
src/buildno.h
2015-11-11 15:15:08 +01:00
Enno Rehling
4eb4ff40ac
https://bugs.eressea.de/view.php?id=2155
...
monsters do not attack units inside a castle or watch
dragons do not attack guards
2015-11-11 14:36:56 +01:00
Enno Rehling
34c9958368
CID 22584 Result is not floating-point
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github issue #326
chance of morale loss is 20-100 percent depending on loss of silver
2015-11-10 10:44:17 +01:00
Enno Rehling
edb862a8fc
CID 22461 Division or modulo by zero
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partial fix github issue #326
also fewer calls to rmoney
2015-11-09 20:10:02 +01:00
Enno Rehling
e14cc50252
CID 22522, 22520 Resource leak
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helping coverity scan to understand this code
2015-11-09 20:05:55 +01:00
Enno Rehling
66e43caf9d
CID 32303 Unchecked return value
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appeasing coverity
2015-11-09 20:03:38 +01:00
Enno Rehling
32c777d428
add missing test file, try again
2015-11-09 19:46:01 +01:00
Enno Rehling
ea8721367a
test and fix shock trigger.
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https://bugs.eressea.de/view.php?id=2154
2015-11-09 19:43:51 +01:00
Enno Rehling
fed660987a
CID 22519 et al (resource leaks)
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make the failure case for get_spellbook a little slower, but make static analysis happy.
2015-11-09 19:16:20 +01:00
Enno Rehling
9ff6aa0d42
CID 22472 Division or modulo by zero
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CID 22471 Division or modulo by zero
github issue #350
github issue #349
2015-11-09 18:06:11 +01:00
Enno Rehling
2e7a1a3ded
CID 32208 Time of check time of use
2015-11-09 18:03:19 +01:00
Enno Rehling
4477785da0
first release candidate
2015-11-09 17:08:41 +01:00
Enno Rehling
82994e5fd1
version number increase for planned february release
2015-11-09 17:04:50 +01:00