Commit Graph

1805 Commits

Author SHA1 Message Date
Enno Rehling a02d71bfef https://bugs.eressea.de/view.php?id=2176
generate the reduced production message before writing reports, so it shows in the CR.
2015-12-17 12:40:22 +01:00
Enno Rehling 9e4344e3c3 resolve a TODO, make attribute (and data) a little bit smaller. 2015-12-17 12:23:07 +01:00
Steffen Mecke 09836ed249 make dragon movement more deterministic 2015-12-17 11:47:08 +01:00
Enno Rehling 5187788f3c pass the parent of an attribute into a_age and attrib_type::age 2015-12-16 22:18:44 +01:00
Enno Rehling d85123fe8b Merge pull request #439 from ennorehling/develop
MS Visual Studio 2015 update 1 breaking changes
2015-12-16 17:06:04 +01:00
Enno Rehling fadccb5bd6 MS Visual Studio 2015 update 1 breaking changes (relative include files) 2015-12-16 17:02:29 +01:00
Enno Rehling c66d6c7457 Address MS Visual Studio 2015 update 1 breaking changes 2015-12-16 17:01:47 +01:00
Enno Rehling 24f559b4ad Address MS Visual Studio 2015 update 1 breaking changes 2015-12-16 16:55:52 +01:00
Enno Rehling fa55f84b41 remove unnecessary assert that prevents throwing away money on an ocean
github issue #437
https://bugs.eressea.de/view.php?id=2173#c6411
2015-12-16 13:32:02 +01:00
Enno Rehling 3fafb04b57 fix ahort to int converaion problems, fox PR 2015-12-11 18:03:55 +01:00
Steffen Mecke ad74c0a25d fix rare bug that created negative peasants
when a region had non-standard wage, immigration could cause negative peasants
2015-12-08 17:57:23 +01:00
Steffen Mecke 1f4c521ac8 encapsulate r->land->peasants, money, horses, herbs, morale 2015-12-08 17:57:23 +01:00
Steffen Mecke 723c3df7b2 test for immigration 2015-12-08 17:57:23 +01:00
Steffen Mecke 703edb676c facility to inject a non-random random generator
This should be handy for writing tests that make use of randomization.
2015-12-08 17:57:23 +01:00
Enno Rehling 1a9e3db423 Merge branch 'master' into develop
Conflicts:
	src/buildno.h
2015-12-06 20:51:14 +01:00
Enno Rehling 44024878f9 Merge branch 'master' of github.com:eressea/server 2015-12-06 20:50:06 +01:00
Enno Rehling 9b7d4adda5 https://bugs.eressea.de/view.php?id=2173#c6397
by request: magic resistance never higher than 90%, so highly skilled monsters cannot become completely invincible to magic.
2015-12-06 20:48:22 +01:00
Enno Rehling acf3aaad5a release version 3.7.5 2015-12-06 18:44:31 +01:00
Enno Rehling 1075b7ce17 Merge branch 'master' into develop 2015-12-06 18:39:54 +01:00
Enno Rehling d04d8e782e https://bugs.eressea.de/view.php?id=2173
rewrite the rules for magical damage reduction
2015-12-06 18:34:31 +01:00
Enno Rehling b854213be6 Merge pull request #429 from ennorehling/develop
break_curse spell description error message
2015-12-06 16:53:04 +01:00
Enno Rehling 6a20345b53 issue #428, fix writing spell description for break_curse 2015-12-06 16:45:31 +01:00
Enno Rehling 65902ca97f do not call a function test_* that is not a test (I got confused and broke it when trying to make a change) 2015-12-06 12:02:16 +01:00
Steffen Mecke 864c875316 fix typo: fiery breath was icy 2015-12-05 22:27:03 +01:00
Enno Rehling 435d801239 fix compiation problems after merge
what is going on with this? why was critbit outdated?
2015-12-05 18:45:03 +01:00
Enno Rehling 1d57bf527d Merge branch 'master' into develop
Conflicts:
	src/battle.test.c
	src/buildno.h
2015-12-05 17:27:04 +01:00
Enno Rehling bf2920d1ae fix warnings on gcc 2015-12-05 17:25:47 +01:00
Enno Rehling 62ee1468b8 https://bugs.eressea.de/view.php?id=2166
* fix magic resistance calculation in calculate_armor.
* add related tests.
* refactor BF_CANATTACK -> BF_NO_ATTACK because it is easier.
2015-12-05 17:17:21 +01:00
Enno Rehling 3e048e2a84 Merge branch 'bug_2139' of https://github.com/stm2/server into stm2-bug_2139
Conflicts:
	scripts/tests/e3/castles.lua
	scripts/tests/e3/rules.lua
2015-12-03 11:06:55 +01:00
Enno Rehling b3e7fa63e0 Merge pull request #396 from stm2/spell_parameters
fixed treatment of spell parameters (bug 1867)
2015-12-03 11:04:57 +01:00
Enno Rehling e91310f576 Merge pull request #422 from ennorehling/feature/issue-418-seaserpent-piracy-crash
issue #419, eliminate language_struct.h, make the struct module-private
2015-12-02 11:52:16 +01:00
Steffen Mecke e3d7d23d00 re-enable sea serpent piracy 2015-12-01 22:30:51 +01:00
Steffen Mecke 9c076ba6b9 fix piracy_cmd for swimmers and flyers 2015-12-01 22:13:20 +01:00
Enno Rehling 9b645bf46c issue #419, eliminate language_struct.h, make the struct module-private 2015-12-01 12:24:22 +01:00
Enno Rehling 70354a355b disable piracy for sea serpents, piracy_cmd cannot handle it (issue #418) 2015-12-01 12:22:03 +01:00
Steffen Mecke eae87bc7f1 fix null pointer access, bug2169 2015-11-29 21:06:35 +01:00
Enno Rehling 4b7cb824bd Merge branch 'massive_overload' of https://github.com/stm2/server into stm2-massive_overload
Conflicts:
	src/move.c
	src/tests.c
2015-11-27 12:40:17 +01:00
Enno Rehling 950bf91850 fix merge conflict in PR #397 (config changes) 2015-11-26 18:48:21 +01:00
Enno Rehling 6ad5db8e22 Merge pull request #397 from stm2/taxing_message
taxing without skill does not fail silently any more
2015-11-26 18:43:57 +01:00
Enno Rehling 0410581907 Merge branch 'market_tests' of https://github.com/stm2/server into stm2-market_tests
Conflicts:
	src/move.test.c
	src/study.c
2015-11-26 18:42:23 +01:00
Steffen Mecke fe49f01bb6 added moa tests for buildingtype_exists 2015-11-25 23:25:59 +01:00
Enno Rehling 6c2f4be4af fix sea serpents using piracy (by re-ordering the decision making process) 2015-11-25 15:29:26 +01:00
Enno Rehling 90b0bdd44e re-enable all monster tests except piracy for seaserpents, which is red. 2015-11-25 14:53:29 +01:00
Enno Rehling 1cf805649e Merge remote-tracking branch 'upstream/develop' into develop
Conflicts:
	src/monsters.c
	src/monsters.test.c
2015-11-25 14:38:26 +01:00
Enno Rehling c85e489f4f Merge branch 'monster_leftovers' of https://github.com/stm2/server into stm2-monster_leftovers
Conflicts:
	src/kernel/unit.c
	src/laws.test.c
	src/monsters.c
2015-11-25 14:25:42 +01:00
Enno Rehling b6bb5dee85 fix last merge to work with new config code 2015-11-25 13:27:44 +01:00
Enno Rehling 677f7eac0a Merge branch 'master' into develop
Conflicts:
	src/move.c
2015-11-25 13:25:36 +01:00
Enno Rehling 4e4a11d40c Merge remote-tracking branch 'upstream/master' 2015-11-25 12:06:22 +01:00
Enno Rehling f301bec623 addressing comments by solthar on bug 2164, PR #408: storms should still cause damage to ships.
cleaning up some configuration lookups in sail, moving them outside of loops.
2015-11-25 12:04:09 +01:00
Enno Rehling f559c263e3 cleanup of config.c: move more code to other modules like unit.c and faction.c 2015-11-24 19:53:27 +01:00
Enno Rehling 8aa7fec54c config.c cleanup: move attribute registration to attributes.c 2015-11-24 19:32:52 +01:00
Enno Rehling 84a943b698 fix gcc build 2015-11-24 19:15:53 +01:00
Enno Rehling 64b84481b2 refactoring: move parsing and allies code out of config.c 2015-11-24 18:52:09 +01:00
Enno Rehling bdc5372537 disable test for seaserpent piracy (planned for 3.8) 2015-11-24 16:12:33 +01:00
Enno Rehling 1b3c8ea466 import monsters tests from PR #404
Monsters (i.e. sea serpents) can attack on oceans, when not guarding
2015-11-24 14:57:50 +01:00
Enno Rehling 817d81dbf9 remove the rules.hunger.reduces_skill variable, no game was doing anything other than the default. 2015-11-23 21:05:25 +01:00
Enno Rehling 0a47f0e398 eliminate SkillCap feature, it was stupid and not used by any game, ever 2015-11-23 20:58:51 +01:00
Enno Rehling 2a9dee4134 Merge branch 'master' into develop
Conflicts:
	src/move.c
2015-11-23 20:33:47 +01:00
Enno Rehling d45f16982d https://bugs.eressea.de/view.php?id=2164
ships no longer receive damage from drifting. eliminating the code for this, instead of just the configuration parameters, since all active games now agree on this rule.
2015-11-23 18:41:11 +01:00
Enno Rehling 5b9333f6d9 Merge branch 'release-3.7' into develop
Conflicts:
	src/buildno.h
	src/monsters.c
2015-11-23 17:12:48 +01:00
Enno Rehling 1ed0eaf473 release version 3.7.3 2015-11-23 17:10:49 +01:00
Enno Rehling 0e5fcbbc7c Merge pull request #407 from ennorehling/release-3.7
bugfixes 2163, 2164 and 2165
2015-11-23 17:07:11 +01:00
Enno Rehling 4b7b32cbb5 use monster_attack, not explicit create_order, because we need to check buildings, etc. 2015-11-23 17:00:07 +01:00
Enno Rehling defd870cd1 https://bugs.eressea.de/view.php?id=2163
Fix order of Arguments when checking for defensive building.
Solthar reminds us that good variable names are good.
2015-11-23 16:48:05 +01:00
Enno Rehling b6a947ca0c https://bugs.eressea.de/view.php?id=2165
Monster bewachten nicht, wenn sie nicht ausreichend bewaffnet waren, weil der nötige Check nicht in can_start_guarding gemacht wurde, sondern in guard_on_cmd.
2015-11-23 15:35:26 +01:00
Enno Rehling c7ab0e8f59 fix https://bugs.eressea.de/view.php?id=2164 (ships get no damage when they drift).
simplify attack_chance configuration, set it only once.
this way, I can more easily fudge it to 1.0 in the debugger.
2015-11-23 12:37:42 +01:00
Enno Rehling dcfc1d1f15 Merge pull request #406 from ennorehling/critbit-params
config_get/config_set refactoring, kill cache logic
2015-11-23 12:25:16 +01:00
Enno Rehling 48c75466b6 kill static caches for floating-point variables 2015-11-22 17:32:35 +01:00
Enno Rehling 2e392b4d7c eliminate even more static variable caches 2015-11-22 16:14:27 +01:00
Enno Rehling f7698d92a9 change how migrant quota is configured for a race, eliminate the related rule caching 2015-11-22 15:53:50 +01:00
Enno Rehling 5f457f77b4 refactoring: move those count_* functions out of config.c 2015-11-22 15:46:14 +01:00
Enno Rehling 3bd458b5e8 optimization: read configuration once before all battles, not before or during each individual one. 2015-11-22 15:29:43 +01:00
Enno Rehling 7bbf11c6b6 eliminate more static cached configuration values 2015-11-22 15:14:50 +01:00
Enno Rehling 17068af332 unusual potion delay attribute can use a potion in another region? unclear what this code does, but fixing my bad assumption. 2015-11-22 14:36:05 +01:00
Enno Rehling c6bac1e49e refactoring: sprout methods for all special-action potions
remove static caches for WOL configuration
2015-11-22 14:28:15 +01:00
Enno Rehling 35e7a0bc79 eliminate global.cookie and the cache-invalidation which it enabled 2015-11-22 12:50:10 +01:00
Enno Rehling 73fc5a51b3 remove more junk defines from config.h, move them closer to where they belong 2015-11-22 12:47:57 +01:00
Enno Rehling bf74eb1446 cleanup: remove movement constatns from config.h 2015-11-22 12:41:22 +01:00
Enno Rehling cf6084a5ca refactoring: move game configuration defines out of config.h
temporarily pushing them into settings.h where others already are, though they should be in their own modules or in config files.
2015-11-22 12:37:25 +01:00
Enno Rehling 74b1f9872e change visibility of configuration data structures, local to config.c only 2015-11-22 12:27:08 +01:00
Enno Rehling fe173e9551 refactor: make sure global.paramteres is used only inside config.c 2015-11-22 12:24:27 +01:00
Enno Rehling edcd79d044 add a config_token function to look for a token inside a list 2015-11-22 12:20:33 +01:00
Enno Rehling a4cb5e2906 replace all get_param_* for global.parameters with config_get_* 2015-11-22 10:44:46 +01:00
Enno Rehling b05fe9316a introducing config_set and config_get so we don't have to refer to globals.parameters everywhere 2015-11-22 10:33:31 +01:00
Enno Rehling 66dd1b8172 remove produce_exp caching in static variables (more slowdown) 2015-11-22 10:21:37 +01:00
Enno Rehling f0a47321d6 reduce log spam 2015-11-21 21:49:33 +01:00
Enno Rehling 6b83120c7a remove caching from is_guarded, which should slow it down significantly :-( 2015-11-21 21:33:17 +01:00
Enno Rehling 7dae5aa035 eliminate silly caching logic from natural armor calculation 2015-11-21 19:02:14 +01:00
Enno Rehling 990fda6234 clean up config.c, remove static configuration caching 2015-11-21 18:13:16 +01:00
Enno Rehling bc936bf019 eliminate more static variable configuration caching 2015-11-21 13:52:47 +01:00
Enno Rehling 7e27928d17 eliminate static variables and cache logic from more modules 2015-11-21 12:28:20 +01:00
Enno Rehling 86faae6eea eliminate static variables and cache logic from upkeep 2015-11-21 12:21:07 +01:00
Enno Rehling 0d91a7dfde eliminate static variables and cache logic 2015-11-21 12:18:38 +01:00
Enno Rehling 06f8ba9ee4 faster lookup for get_param with tries
eliminate unnecessary constatn from rand.c
2015-11-20 15:48:17 +01:00
Steffen Mecke ae870ff53e fix division by zero 2015-11-19 16:46:46 +01:00
Steffen Mecke afd44fc50a fix test interdependence; set silver weight to 1 2015-11-19 15:29:04 +01:00
Steffen Mecke a6757ecf9d Merge branch 'develop' into massive_overload
Conflicts:
	src/move.test.c
2015-11-19 14:54:14 +01:00
Steffen Mecke 92ee0f24a4 tweaked parameters for massive overload
so ... many ... configuration parameters
scrubbed lua test
2015-11-19 12:36:15 +01:00
Enno Rehling 0363938db0 Merge pull request #402 from stm2/follow_message
error msg for movement should contain FOLLOW SHIP order
2015-11-17 17:42:45 +01:00
Steffen Mecke acb45e079d test commit for travis 2015-11-17 17:34:03 +01:00
Steffen Mecke 8a063c3567 fix bug in dragon_affinity 2015-11-17 17:19:06 +01:00
Steffen Mecke a7a82662b7 reduce maximum overload damage to 38% 2015-11-17 15:47:43 +01:00
Steffen Mecke 742a30cc39 fix seaserpents
seaserpents could not do piracy
seaserpents should be able to attack after move
2015-11-17 12:17:28 +01:00
Steffen Mecke 2a569635df seaserpent test 2015-11-17 12:13:23 +01:00
Steffen Mecke a144686e66 monsters may attack on ocean 2015-11-17 12:13:23 +01:00
Steffen Mecke a366cd4b17 tests for plan_monster 2015-11-17 12:12:06 +01:00
Steffen Mecke 384a2ea7d7 remove duplicate monster_attacks code 2015-11-17 02:16:07 +01:00
Steffen Mecke 069303d0ae slightly improved monster code
change normalvariate to more efficient dice based method
try harder to learn a useful skill
2015-11-17 02:14:28 +01:00
Steffen Mecke 8cec4b20e0 reduce code obfuscation 2015-11-17 02:14:08 +01:00
Steffen Mecke 1789bc06e9 monster faction may learn from experience 2015-11-17 02:13:57 +01:00
Enno Rehling efc87a16e3 clarify dragon planning code (bug 2159) 2015-11-16 16:57:51 +01:00
Steffen Mecke b34fca4633 hopefully fixing travis build (thanks, valgrind) 2015-11-16 14:40:18 +01:00
Enno Rehling 8e4b9283a3 release version 3.7.2 2015-11-16 14:34:30 +01:00
Enno Rehling 6237e6dfe2 Merge branch 'release-3.7' into develop 2015-11-16 14:30:31 +01:00
Enno Rehling bf969879cd release version 3.7.1 2015-11-16 14:28:47 +01:00
Enno Rehling d07f359acb fix a minor warning, get ready for 3.7 release 2015-11-16 14:12:51 +01:00
Steffen Mecke 4fdb9e86e7 test for follow ship error msg 2015-11-16 12:51:34 +01:00
Steffen Mecke a6fe494ff4 error msg for movement should contain FOLLOW SHIP order
http://bugs.eressea.de/view.php?id=2161
2015-11-16 12:47:20 +01:00
Steffen Mecke 5326bbd9e4 refactored inside_building/building_is_active/active_building 2015-11-16 02:13:48 +01:00
Steffen Mecke dcca3f1424 test and fix for market operation, bug2083
http://bugs.eressea.de/view.php?id=2083
2015-11-16 01:13:01 +01:00
Steffen Mecke 3a18384ddb overfull ships do not drift but take damage
http://bugs.eressea.de/view.php?id=2157
removed exploit:
ships more than 2 times over their ship type's capacity do not drift but take 30% to 100% damage
2015-11-15 12:43:05 +01:00
Steffen Mecke 01f4ebd4ce test for fixed value instead of range 2015-11-14 17:14:38 +01:00
Steffen Mecke 493b45c832 taxing without skill does not fail silently any more
http://bugs.eressea.de/view.php?id=2158
added configuration parameter for tax per level
2015-11-14 15:36:14 +01:00
Steffen Mecke f9c2994de1 fixing memory bug 2015-11-13 15:52:32 +01:00
Steffen Mecke 477d69152f added tests for all kinds of syntax parameters 2015-11-13 00:57:14 +01:00
Steffen Mecke 4ab92e3caf fixed descriptions of spells with parameters (bug #2060+1867) 2015-11-13 00:57:14 +01:00
Steffen Mecke f3972a2390 prepared test for nr_spell 2015-11-13 00:57:14 +01:00
Steffen Mecke 251126054e add missing NULL check to in_safe_building 2015-11-13 00:50:54 +01:00
Enno Rehling 5ef9b624ff Merge branch 'release-3.7' into develop 2015-11-12 18:11:21 +01:00
Enno Rehling 7fb5adc7af in_safe_building needs a test and some changes to logic
github issue #393 fixed
2015-11-12 17:55:39 +01:00
Steffen Mecke e2b56cd04a fix morale change when region owner changes
http://bugs.eressea.de/view.php?id=2139
2015-11-12 16:09:26 +01:00
Enno Rehling c5965fcd59 CID 22455 Logically dead code
github issue #359
2015-11-11 16:00:07 +01:00
Enno Rehling 972b8cee40 CID 22436 Ignoring number of bytes read
github issue #333
2015-11-11 15:55:39 +01:00
Enno Rehling 1949e8710d CID 22536: Resource leak (RESOURCE_LEAK)
github issue #388
2015-11-11 15:51:48 +01:00
Enno Rehling fc73da4ae4 CID 22484 Explicit null dereferenced
github issue #386
2015-11-11 15:48:11 +01:00
Enno Rehling 3cd47bb8fa CID 22503 Negative array index write
github issue #387
I was pretty sure I had submitted this before. What is going on?
2015-11-11 15:48:09 +01:00
Enno Rehling f69311b141 Merge branch 'develop' of github.com:eressea/server into develop 2015-11-11 15:15:30 +01:00
Enno Rehling d11f8ead56 Merge branch 'release-3.7' into develop
Conflicts:
	src/buildno.h
2015-11-11 15:15:08 +01:00
Enno Rehling 4eb4ff40ac https://bugs.eressea.de/view.php?id=2155
monsters do not attack units inside a castle or watch
dragons do not attack guards
2015-11-11 14:36:56 +01:00
Enno Rehling 34c9958368 CID 22584 Result is not floating-point
github issue #326
chance of morale loss is 20-100 percent depending on loss of silver
2015-11-10 10:44:17 +01:00
Enno Rehling edb862a8fc CID 22461 Division or modulo by zero
partial fix github issue #326
also fewer calls to rmoney
2015-11-09 20:10:02 +01:00
Enno Rehling e14cc50252 CID 22522, 22520 Resource leak
helping coverity scan to understand this code
2015-11-09 20:05:55 +01:00
Enno Rehling 66e43caf9d CID 32303 Unchecked return value
appeasing coverity
2015-11-09 20:03:38 +01:00
Enno Rehling 32c777d428 add missing test file, try again 2015-11-09 19:46:01 +01:00
Enno Rehling ea8721367a test and fix shock trigger.
https://bugs.eressea.de/view.php?id=2154
2015-11-09 19:43:51 +01:00
Enno Rehling fed660987a CID 22519 et al (resource leaks)
make the failure case for get_spellbook a little slower, but make static analysis happy.
2015-11-09 19:16:20 +01:00
Enno Rehling 9ff6aa0d42 CID 22472 Division or modulo by zero
CID 22471 Division or modulo by zero
github issue #350
github issue #349
2015-11-09 18:06:11 +01:00
Enno Rehling 2e7a1a3ded CID 32208 Time of check time of use 2015-11-09 18:03:19 +01:00
Enno Rehling 4477785da0 first release candidate 2015-11-09 17:08:41 +01:00
Enno Rehling 82994e5fd1 version number increase for planned february release 2015-11-09 17:04:50 +01:00