Commit graph

138 commits

Author SHA1 Message Date
Enno Rehling
b27e1a01aa continued work for MSVC compilation 2017-01-10 18:07:36 +01:00
Enno Rehling
8b7dae6977 kill autoconf.h, replace platform.h for C99 compatibility work 2017-01-10 16:31:05 +01:00
Enno Rehling
cc227fb707 merge monster.c and monsters.c
move RCF_DESERT handling to monsters.c
2016-12-23 18:05:38 +01:00
Enno Rehling
531da88b2a squash some static analysis warnings. 2016-11-19 15:19:23 +01:00
Enno Rehling
aef475f663 Merge branch 'develop' of github.com:ennorehling/eressea into develop 2016-11-17 22:09:51 +01:00
Enno Rehling
27605f18ba more boring macros removed. 2016-11-17 21:31:11 +01:00
Enno Rehling
434cf8fce6 the unitid macro is boring. 2016-11-17 21:27:19 +01:00
Enno Rehling
6c9e1fb345 more config.h removal.
freset/fset/fval must die!
2016-11-17 17:06:31 +01:00
Enno Rehling
6a75b20315 remove wdwpyramid 2016-11-16 22:57:17 +01:00
Enno Rehling
11b122048b reduce dependency on save.h
moving a_write* functions to attrib.h, which was most of the reason everyone and their mom include save.h
2016-11-13 19:40:38 +01:00
Enno Rehling
467ffe2db0 include guard.h directly, not through laws.h 2016-11-01 22:11:10 +01:00
Enno Rehling
754ad78db7 WIP: remove GUARD_* flags.
TODO: does not compile
TODO: write new guard.test.c tests
2016-10-31 07:45:06 +01:00
Enno Rehling
2c0f708d1b WIP: remove at_guard, GUARD_TREES and GUARD_MINING
TODO: fix tests
TODO: write new guard coverage
2016-10-30 09:18:19 +01:00
Enno Rehling
c53ac9d8aa remove RS_FARVISION, it is the only spell that uses units. 2016-10-01 21:03:16 +02:00
Enno Rehling
15702daf99 Add a new attribute and RF_OBSERVER flag. 2016-09-25 13:01:51 +02:00
Enno Rehling
4353773c3b far_vision test uses watch_region, checkes faction.interval 2016-09-24 21:09:15 +02:00
Enno Rehling
de58fa6aa0 harmless refactoring: create RC_SPELL units from a common function. 2016-09-24 20:51:25 +02:00
Enno Rehling
87873702ca eliminate RS_FARVISION enum, there is no other kind of RC_SPELL. 2016-09-24 20:31:31 +02:00
Enno Rehling
a3ad9a0222 I am now calling get_race far too often. Fix this a bit. 2016-09-20 20:27:41 +02:00
Enno Rehling
043ff40d02 eliminate another call to old_race. 2016-09-19 18:28:44 +02:00
Enno Rehling
1f100a1b6c replace old_race calls with get_race. 2016-09-19 16:10:10 +02:00
Enno Rehling
e6677806b6 refactor unholy power, extract function 2016-09-19 16:03:02 +02:00
Enno Rehling
6964267c37 static variables, duh 2016-09-19 08:35:54 +02:00
Enno Rehling
be5f15e18a fix const-conversion warning 2016-09-19 08:32:09 +02:00
Enno Rehling
fe383af5f2 sample usage of race caching 2016-09-19 06:58:24 +02:00
Enno Rehling
c352ab9f8e move game-version information fom version.h to gamedata.h 2016-09-10 17:21:17 +02:00
Enno Rehling
87fed5b7d2 Merge pull request #548 from ennorehling/refactor-volcano
new tests, TODOs removed, remove code duplication
2016-08-31 17:19:29 +01:00
Enno Rehling
cd46bac132 fix mac build with clang 7.3 2016-08-31 09:42:36 +02:00
Enno Rehling
d9e541843b further reduce number of bt_find calls. 2016-08-30 09:36:09 +01:00
Enno Rehling
f47113e9bd eliminate static curse variables (gbdream & more) 2016-08-29 20:31:18 +01:00
Enno Rehling
fd273848ae add an assert_alloc macro for allocations that cannot fail. 2016-08-29 09:26:49 +01:00
Enno Rehling
194f96c50f eliminate some possible null-pointer exceptions 2016-08-28 21:03:23 +01:00
Enno Rehling
db5b90e80b clarify building_type.maxsize and add error logging for bug 2221.
https://bugs.eressea.de/view.php?id=2221
2016-08-06 13:52:29 +02:00
Enno Rehling
75f2be75d8 remove code for alp (non-functional)
remove code for removecurse trigger (only used by alp)
2016-03-25 21:18:57 +01:00
Enno Rehling
7f6ced99b9 attrib.read gets a gamedata object (remove dependency on global.data_version) 2016-02-24 11:44:18 +01:00
Enno Rehling
d0f8723ffb refactoring: eliminate a_findc, and too much const-fuckery 2016-02-01 17:31:03 +01:00
Enno Rehling
69d2c7c9b3 get_normalplane is unnecessary 2016-01-28 12:46:38 +01:00
Enno Rehling
91f894b290 teleport.c is the astral space implementation, and it is not one of the core concepts, so move it out of the kernel/ directory 2016-01-28 12:25:16 +01:00
Enno Rehling
74d8b53ba8 fix a TODO, reduce size of icastle_data 2015-12-17 12:59:12 +01:00
Enno Rehling
ee02721c21 fix and tests for otherfaction attributes in E2
https://bugs.eressea.de/view.php?id=2152
2015-11-09 13:36:52 +01:00
Enno Rehling
ae28cbd7c3 Merge branch 'enhancement/airship_refactoring' of https://github.com/TurnerSE/server into TurnerSE-enhancement/airship_refactoring
Conflicts:
	src/spells/shipcurse.c
2015-11-03 13:02:42 +01:00
Philipp Dreher
8200fdb6c2 moved files for flyingship to subdir "spells" 2015-11-02 15:40:26 +01:00
Philipp Dreher
fe0d038bf3 moved more related functionality from shipcurse.c to flyingship.c 2015-11-02 13:39:06 +01:00
Philipp Dreher
6e7510b7e9 moved flying ship functionality from spells.c and shipcurse.c to flyingship.c 2015-11-02 00:32:56 +01:00
Enno Rehling
0da10ea490 CID 22513: Out-of-bounds read (OVERRUN) 2015-10-30 14:41:52 +01:00
Enno Rehling
204b4d6b93 CID 22505: Dereference null return value (NULL_RETURNS)
potential bugs at the edge of the map
2015-10-30 12:52:18 +01:00
Enno Rehling
936c201d0b Merge pull request #312 from eressea/master
pull latest changes from master into develop
2015-10-11 16:47:29 +02:00
Enno Rehling
6a074fd294 only disable MSVC2015 warnings in MSVC2015, do not break confuse compilers. 2015-10-11 14:39:51 +02:00
Enno Rehling
e8880db447 get the code to compile under vs2015 (disable warnings) 2015-10-11 14:39:43 +02:00
Enno Rehling
84a92124bd Merge branch 'feature/bug-2053-attack-monsters' of https://github.com/ennorehling/eressea into ennorehling-feature/bug-2053-attack-monsters
Conflicts:
	conf/e3/config.xml
2015-09-19 13:35:53 +02:00
Enno Rehling
70aff6f567 Merge pull request #283 from ennorehling/cursed-faction
The revenge of Igjarjuk
2015-08-31 07:58:16 +02:00
Enno Rehling
7bb882b15b add a spell for igjarjuk (WIP) 2015-08-30 10:57:08 +02:00
Enno Rehling
de808bf146 change effskill signature to take a region, change eff_skill to work on a skill * to avoid multiple lookups. 2015-08-27 16:16:55 +02:00
Enno Rehling
681697fd47 gcc still more picky than clang. 2015-08-17 20:32:02 +02:00
Enno Rehling
b50c1720cf several monster_attack fixes.
1. do not try to attack other monsters.
2. monsters outside of a building can attack units outside of buildings.
3. dragons can guard without weapons.
2015-08-16 16:18:59 +02:00
Enno Rehling
afbc4c816b refactoring ship speed, extract total skills of sailors into a function. 2015-08-07 12:43:18 +02:00
Enno Rehling
397a157fdc Merge branch 'develop' into feature/bug-1588-magicpower-limit
Conflicts:
	scripts/tests/e2/init.lua
	src/battle.c
	src/bind_unit.c
	src/kernel/spellid.h
	src/magic.c
	src/magic.h
2015-08-06 19:16:05 +02:00
Enno Rehling
4c877288d3 remove spellid.h, it represents an outdated way of doing things.
merge the enum into combatspells, and reduce it to the spells actually used here.
2015-08-06 17:57:51 +02:00
Enno Rehling
05f444bab1 Merge branch 'feature/rename-cerddor' into develop 2015-07-08 17:53:09 +02:00
Enno Rehling
d7f4fbe05d remove enum constants for curses that are no longer referred to by them (deprecated style). 2015-07-07 21:10:18 +02:00
Enno Rehling
c8ffe8da7a Bug 2115: fix cerrdor -> cerddor spelling errors. 2015-07-07 20:30:34 +02:00
Enno Rehling
cc3c5580d4 rewrite and unit tests 2015-07-07 20:23:24 +02:00
Enno Rehling
af004bb27b individual poison damage messages 2015-07-03 18:27:10 +02:00
Enno Rehling
414f6d3210 bug 2069: not all E3 magic schools have a familiar.
https://bugs.eressea.de/view.php?id=2069
quick fix: defaulting all additional schools to the illaun familiar.
2015-07-02 09:49:51 +02:00
Enno Rehling
df325b243a enable stricter conversion checking for gcc < 4.9, fix code 2015-05-15 20:35:36 +02:00
Enno Rehling
dd8449783a converting float->double in a lot of the code to prevent -Wconversion messages 2015-05-15 19:08:44 +02:00
Enno Rehling
d2af6a2f88 fix -Wconversion in spells.c 2015-05-15 07:07:21 +02:00
Enno Rehling
a46d60aa97 enable -Wconversion on gcc/clang builds
fix some of the warnings coming out of that for battle.c
2015-05-13 03:17:30 -07:00
Enno Rehling
bf5fae2ef5 Fix visual studio compilation for Solthar's curse changes (float/int conversions, uninitialized variable). 2015-05-11 23:54:21 -07:00
Steffen Mecke
d9f8479055 removed duplication in good/bad dreams code 2015-05-07 17:54:59 +02:00
Enno Rehling
a2a0bbad6a bug 2068: select familiars by race of mage, not faction.
https://bugs.eressea.de/view.php?id=2068
2015-03-13 22:14:01 +01:00
Enno Rehling
a97a7bbf1d Merge branch 'master' of github.com:eressea/server
Conflicts:
	src/kernel/item.test.c
2015-01-30 20:44:42 +01:00
Enno Rehling
abca25d1d5 fix indentation in every file
fix copyright date
remove vi ts=2 code
remove a couple of superfluous extern declarations
2015-01-30 20:37:14 +01:00
Steffen Mecke
e6538439fb mallorn spell used wrong error message 2015-01-14 01:54:55 +01:00
Enno Rehling
4e94a95835 remove dead code, move weight(unit) to unit.c 2014-12-25 19:40:40 +01:00
Enno Rehling
901c70efd9 config cleanup contd.
createunit => create_unit, everywhere.
make_undead_unit in zombies.c
2014-12-25 18:40:46 +01:00
Enno Rehling
fb0eb4dce6 refactoring: moving plagues out of config.c
cleaning up the code, moving chance into the random event code, it is not used by the plague spell (reduce signature by one argument)
2014-12-16 14:18:29 +01:00
Enno Rehling
455b3dc90e ignore obsolete "lua" attributes in ancient data files.
fix a small bug in the mechanism for reading deprecated attrib_types.
2014-12-13 22:08:57 +01:00
Enno Rehling
aa01d9f21a fix clone effect message. 2014-12-11 23:22:35 +01:00
Enno Rehling
01877f5169 cleanup, fix a TODO, eliminate dead code. 2014-12-10 09:39:11 +01:00
Enno Rehling
9b56ccf53c cleaning up some alliance code, killing bitrot from WDW. 2014-12-09 14:14:35 +01:00
Enno Rehling
0fead39b41 added a function that sets a monster's name to NULL if it is the name of its race.
deprecate old rc_name function (renamed to rc_name_s) because it used a static return string.
2014-12-09 07:20:36 +01:00
Enno Rehling
5b9eb9080f refactoring: move all monster-related code into monster.c
make some features depend on being NPCs, not monster faction.
2014-11-11 16:53:56 +01:00
Enno Rehling
1af315ebf2 move magic out of kernel, into src.
clean up/remove a ton of includes, especially of types.h (include in header if you need it, not in every .c file).
2014-11-01 12:57:01 +01:00
Enno Rehling
81bfb598d0 refactoring modules, cleaning out the config.c kitchen sink.
- cansee_* rules to laws.c
- translations to language.c
- stealth to attributes/,
- rename build.h -> buildno.h
2014-11-01 12:09:56 +01:00
Enno Rehling
68730749fb fix astral space special direction, vortex (translation issue). 2014-09-29 21:19:07 +02:00
Enno Rehling
c0230d2662 In the game, there is only ever one special direction, and it is for the astral space.
less XML, more code.
cleaning up the special direction parsing a bit.
2014-08-28 19:50:38 +02:00
Enno Rehling
932a615837 refactoring: special directions into their own file (vortex.c).
moving spells.c out of spells.
figured that movewhere should be in move.c
2014-08-27 21:30:24 +02:00