Commit graph

66 commits

Author SHA1 Message Date
Enno Rehling
f959f43f1e extensive tests for armor calculation 2015-11-03 18:59:09 +01:00
Enno Rehling
15ff621cbb refactor: extract damage calculation from terminate
start writing tests (WIP)
2015-11-03 14:22:50 +01:00
Enno Rehling
4052f52472 Merge pull request #345 from TurnerSE/bug/#2145
Bug/#2145
2015-11-03 13:04:28 +01:00
Philipp Dreher
5178bbd674 moved application of armor-penetration
halfed armor now includes the effect of natural armor, but not the
effect of magic armor
2015-11-03 00:05:55 +01:00
Philipp Dreher
b6443e40ba reanimated dead code 2015-11-01 17:14:51 +01:00
Enno Rehling
be0563c1f0 CID 22560: Copy into fixed size buffer (STRING_OVERFLOW) 2015-10-30 11:43:45 +01:00
Enno Rehling
0a67d53264 CID 26256: (NULL_RETURNS) 2015-10-29 16:41:53 +01:00
Enno Rehling
f2b0ba1ec6 eliminate find_spell warning for games where nobody is cursed, and you cannot summon igjarjuk 2015-10-27 12:40:03 +01:00
Enno Rehling
3eead446d0 reduce cron log spam 2015-09-26 22:42:22 +02:00
Enno Rehling
5f7b9129bc Merge branch 'master' into develop
Conflicts:
	tests/runtests.bat
2015-09-12 22:47:33 +02:00
Enno Rehling
a027139057 remove global variable verbosity in favor of static in main.c (use log_* functions everywhere) 2015-09-12 20:58:09 +02:00
Enno Rehling
9bdc811582 produceexp uses a json-configurable constant
make get_param_flt return a double, floats are for wimps.
2015-09-12 16:38:51 +02:00
Enno Rehling
cf08cdf3fb configuration type-fixes: int to bool where appropriate (possibly incomplete)
rename some rules to make it more obvious that they are flags or other integer values.
2015-09-11 10:04:08 +02:00
Enno Rehling
9312b44f8e move seen_region logic to a separate seen.[hc] module for testing.
currently failing test:

  1) Failure (tests.report.test_lighthouse):
  ./scripts/tests/common.lua:1051: true expected but was false
2015-09-08 09:56:56 +02:00
Enno Rehling
70aff6f567 Merge pull request #283 from ennorehling/cursed-faction
The revenge of Igjarjuk
2015-08-31 07:58:16 +02:00
Enno Rehling
8c860811e2 Summon Igjarjuk only at the start of a battle, not after. 2015-08-30 23:15:04 +02:00
Enno Rehling
7bb882b15b add a spell for igjarjuk (WIP) 2015-08-30 10:57:08 +02:00
Enno Rehling
de808bf146 change effskill signature to take a region, change eff_skill to work on a skill * to avoid multiple lookups. 2015-08-27 16:16:55 +02:00
Enno Rehling
9586d970e8 fix bad castorder creation for combat spell (some unions are the WORST) 2015-08-22 18:51:10 +02:00
Enno Rehling
dd667aa752 cursed factions get to fight a wolfhowl if they attack (WIP) 2015-08-22 17:56:36 +02:00
Enno Rehling
4c32fe19ee eliminate some dead code that was still marked with TODO. 2015-08-21 10:54:09 +02:00
Enno Rehling
c8cbeea660 STRLCPY macro redefinition and fixes for gcc. work for monkeys. 2015-08-17 22:48:21 +02:00
Enno Rehling
b999e3c963 replace strlcpy/wrptr pairs with new STRLCPY macro. 2015-08-17 19:37:02 +02:00
Enno Rehling
c0a760a645 Merge branch 'develop' of github.com:eressea/server into develop 2015-08-06 19:54:51 +02:00
Enno Rehling
6c8300a47e Merge branch 'feature/bug-1588-magicpower-limit' of https://github.com/ennorehling/eressea into ennorehling-feature/bug-1588-magicpower-limit
Conflicts:
	scripts/tests/e2/init.lua
	src/battle.c
	src/bind_unit.c
	src/kernel/spellid.h
	src/magic.c
	src/magic.h
2015-08-06 19:53:24 +02:00
Enno Rehling
4d061d8592 repair update_long_order and K_DESTROY handling according to discussion in https://bugs.eressea.de/view.php?id=2080 2015-08-04 22:47:55 +02:00
Enno Rehling
0a57933e30 minor optimizations, error checking (static analysis) 2015-07-12 14:17:27 +02:00
Enno Rehling
758f4a592d minor optimizations, error checking (static analysis) 2015-07-12 14:10:33 +02:00
Enno Rehling
1e9e3a3b6a Bug 1596: Schwer verwundete fliehen auch nach der Taktik-Runde.
https://bugs.eressea.de/view.php?id=1596
remove an unnecessary (and wrong) check.
2015-07-04 17:54:00 +02:00
Enno Rehling
bfd93c68b2 remove bogus assert 2015-07-02 15:44:21 +02:00
Enno Rehling
94ec39d7bb Bug 2114: broken army listing during combat.
https://bugs.eressea.de/view.php?id=2114
2015-06-26 14:44:28 +02:00
Enno Rehling
3ba2b3d4d7 indentation fixes (tab->spaces) 2015-06-26 14:31:21 +02:00
Enno Rehling
659aa6c973 after combat, eject enemies only 2015-06-20 14:28:16 +02:00
Enno Rehling
9b7a4e813b functional test for forced leave configuration.
functional test for forced leave after combat.
functional test for MAKE TEMP.
error handling for Lua function building.create().
reduce some errors to warnings.
initialize race.battle_flags correctly (when not created through XML).
re-initialize processor in case config has changed.
handle missing translation of combat status, with error message.
2015-06-19 13:17:01 +02:00
Enno Rehling
e7bffb7533 implement post-combat forced leave from ship/building 2015-06-19 07:53:11 +02:00
Enno Rehling
e6b3a6da65 suppress valgrind warning form issue #227 2015-06-17 07:54:56 +02:00
Enno Rehling
69821b2a32 cleanup battle.h header
removed some unreferenced functions from battle.h, made them static in battle.c
2015-05-30 17:29:01 +02:00
Enno Rehling
df325b243a enable stricter conversion checking for gcc < 4.9, fix code 2015-05-15 20:35:36 +02:00
Enno Rehling
dd8449783a converting float->double in a lot of the code to prevent -Wconversion messages 2015-05-15 19:08:44 +02:00
Enno Rehling
ca585de332 fix -Wconversion in battle.c 2015-05-15 08:03:10 +02:00
Enno Rehling
a46d60aa97 enable -Wconversion on gcc/clang builds
fix some of the warnings coming out of that for battle.c
2015-05-13 03:17:30 -07:00
Steffen Mecke
2d27442681 apply possible number of racial attacks consequently 2015-05-08 13:02:54 +02:00
Enno Rehling
b00d7b6d5a increase magic power for low levels in E3 (instead of divide by 2 sometimes giving powers of < 1.0, cap it below at 1)
several spells have now had problems with powers lower than they were ever designed for, including shapeshift
also added a test and some framework for shapeshift spell (in E2).
https://bugs.eressea.de/view.php?id=1588
2015-04-30 15:59:52 +02:00
Enno Rehling
f68be23f69 damage taken in the first round of combat does not cause ships to get flagged for damage. 2015-04-09 14:30:49 +02:00
Enno Rehling
c54cbfd472 fix copyright notice 2015-01-30 22:10:29 +01:00
Enno Rehling
abca25d1d5 fix indentation in every file
fix copyright date
remove vi ts=2 code
remove a couple of superfluous extern declarations
2015-01-30 20:37:14 +01:00
CTD
ac3195851a Erstmal nur der Burgenbonus
Das mit der Größe kommt noch mal extra, der Übersicht wegen.
Sinvoller weise kann man den Bonus jetzt in der castle.xml einstellen.
Mit neuen Defaultwerten in den XML Dateien.
2015-01-09 15:53:14 +01:00
Enno Rehling
1ae44db7ca Bugfix: Untote Helden bekamen keine Beute.
https://bugs.eressea.de/view.php?id=1962
2014-12-13 20:16:25 +01:00
Enno Rehling
a2c98778fd Merge pull request #69 from badgerman/chaos-module
Moving the E2 chaos-region code into a separate module
2014-12-13 15:54:13 +01:00
Enno Rehling
2da1d11277 move chaos to a separate module (it is an old E2 feature) 2014-12-13 11:44:14 +01:00