Enno Rehling
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4d79101a71
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multi-punisher
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2009-07-07 14:43:27 +00:00 |
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Enno Rehling
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0ca69bd8f4
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- multiplayer region stealth-mode
- fishing Mk. 1
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2009-07-07 14:09:20 +00:00 |
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Enno Rehling
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dd67aea012
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delete fail
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2009-07-07 09:34:02 +00:00 |
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Enno Rehling
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b72333c258
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updated seeding algorithm a little
new ship rules
building skill for markets=3
herb fixes
fixed taxation
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2009-07-04 11:53:52 +00:00 |
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Enno Rehling
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b571a2007c
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compilation fixes gcc
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2009-07-04 11:51:12 +00:00 |
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Enno Rehling
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2d2563f521
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Ready to rumble!
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2009-07-01 16:03:49 +00:00 |
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Enno Rehling
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23b1d33f77
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preloading lua files (for running tests.lua) from eressea.ini
fixed building taxes test
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2009-07-01 11:51:21 +00:00 |
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Enno Rehling
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97daeead0c
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Lauter kleine Bugfixes vor dem Start.
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2009-07-01 08:56:10 +00:00 |
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Enno Rehling
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d569b6bdcf
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splitting castles from buildings for different size levels in E3A
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2009-07-01 07:48:43 +00:00 |
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Enno Rehling
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1fcee6572e
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separate the buildings
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2009-07-01 07:34:26 +00:00 |
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Enno Rehling
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cb9f3f6671
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renaming e2k9 -> e3a
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2009-07-01 06:36:48 +00:00 |
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Enno Rehling
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7704f26673
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renaming e2k9 -> e3a
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2009-07-01 06:35:19 +00:00 |
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Enno Rehling
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51fbdbdd8f
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cosmetics
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2009-07-01 01:26:16 +00:00 |
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Enno Rehling
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e2e00b974f
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kampfzauber
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2009-07-01 01:22:12 +00:00 |
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Enno Rehling
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f614691713
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- richtig viele bugfixes
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2009-07-01 01:03:12 +00:00 |
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Enno Rehling
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3fc0e27776
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cleaning the lua interface.
world creation.
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2009-06-29 20:38:35 +00:00 |
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Enno Rehling
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7d79d0bc00
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- new planes/torus code is (close to) finished and has bugs fixed.
- new CR version
- fixed E3 test for spells.
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2009-06-29 10:50:52 +00:00 |
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Enno Rehling
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5b6b638a37
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- use of short for coordinates is a pain (if memory becomes an issue again, we fix it another way).
- starting on work to have a wraparound world.
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2009-06-27 01:27:48 +00:00 |
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Enno Rehling
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a21dbbbadf
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- new and improved seeding (use oceans)
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2009-06-26 05:29:25 +00:00 |
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Enno Rehling
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bb2397e141
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- new rule for WoL
- no damage for drifting ships
- finish delayed potions
- new natural armor rule
- better crossbows
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2009-06-26 03:42:39 +00:00 |
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Enno Rehling
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6a6df68b5d
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- delayed use of potions.
- combat bonus for ships
- new ship types
- new capacity rules for ships
- E3 island smoothing
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2009-06-25 19:40:10 +00:00 |
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Enno Rehling
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8861fdfa7e
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terrains according to E3 rules.
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2009-06-24 14:50:36 +00:00 |
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Enno Rehling
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fa2072b6e0
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world generation algorithm for E3
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2009-06-23 16:17:38 +00:00 |
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Enno Rehling
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27d8628084
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stupidly named tolua_S renamed to just L, as is standard.
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2009-06-21 19:54:14 +00:00 |
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Enno Rehling
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18e7e14fc9
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- new: get_* functions accept base36 strings
- new tests for that.
- some fixes for create() calls with illegal parameters
- removed unused growing_trees() function
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2009-06-21 08:29:36 +00:00 |
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Enno Rehling
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27493d6b8d
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- new new cavalry rule cap
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2009-06-19 10:54:34 +00:00 |
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Enno Rehling
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5fb1a39f13
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- three tier guardhouse
- new new cavalry rule
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2009-06-18 22:26:26 +00:00 |
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Enno Rehling
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67a1e18723
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ring-of-power bonus for elves in a forest
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2009-06-14 22:06:35 +00:00 |
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Enno Rehling
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dc9c2d635a
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recruitment cost
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2009-06-14 21:55:44 +00:00 |
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Enno Rehling
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1e4b799477
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- food and taxes rule-fixes and tests.
- region owner fixes
- building size fixes (bt_castle must die)
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2009-06-14 11:14:24 +00:00 |
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Enno Rehling
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cd0bc2b5e8
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new tactics formula
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2009-06-13 09:50:08 +00:00 |
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Enno Rehling
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bd71603561
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WORK command produces minimum wage.
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2009-06-13 08:40:19 +00:00 |
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Enno Rehling
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e4acd2874a
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Orc recruiting now for any race that is configured.
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2009-06-13 07:25:18 +00:00 |
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Enno Rehling
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8480886f14
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- herbalism disabled, better
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2009-06-12 15:02:44 +00:00 |
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Enno Rehling
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301b9519f0
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miscellaneous improvements to code that uses perception, if skill is disabled.
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2009-06-12 14:45:32 +00:00 |
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Enno Rehling
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f2b4e4ad9e
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Found a lot of small bugs during testing.
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2009-06-10 22:11:42 +00:00 |
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Enno Rehling
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faa7f6ac27
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- removed herbalism skill
- allowed rep.xbow to halflings
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2009-06-10 05:32:42 +00:00 |
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Enno Rehling
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c38c8e21fc
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- repeating crossbow
- bugfix market deleting all items
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2009-06-08 18:09:42 +00:00 |
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Enno Rehling
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6e9e6b6928
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- E2K9 gets low-power elven bows and laen swords
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2009-06-08 09:42:52 +00:00 |
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Enno Rehling
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d0d17043e8
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- goblins get only simple weapons.
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2009-06-06 12:05:16 +00:00 |
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Enno Rehling
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e939b5fdc9
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- vampirism
- stamina -> nat. armor
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2009-06-05 22:54:50 +00:00 |
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Enno Rehling
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b0195fa4e6
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- elves regenerate faster in a forest.
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2009-06-05 21:27:25 +00:00 |
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Enno Rehling
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f28b252f6f
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- market bonus for halflings
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2009-06-04 21:07:02 +00:00 |
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Enno Rehling
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b66dc40a85
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double the morale for halflings
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2009-06-04 20:56:15 +00:00 |
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Enno Rehling
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e2ef989497
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armor and resources split into small xml files, for more customization.
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2009-06-04 20:53:48 +00:00 |
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Enno Rehling
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72878c5788
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- per-race morale improvements
- data-driven peasant multiplier
- lower cavalry bonus against trolls
- armor-limitations (goblins&pp)
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2009-06-04 20:52:42 +00:00 |
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Enno Rehling
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e0d68bb4e3
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http://bugs.eressea.de/view.php?id=1521
"Flucht bei Schiffskampf und anschließendes Ertrinken"
- appeasement spell did not check for ocean region.
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2009-06-04 16:39:05 +00:00 |
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Enno Rehling
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a55871a6aa
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e2k9 lua script
race-limited weapons
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2009-06-03 21:57:56 +00:00 |
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Enno Rehling
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0bdb05270e
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limiting items to specific races
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2009-06-03 21:56:57 +00:00 |
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Enno Rehling
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37fa742bae
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chance auf Projektil-Treffer wird von Turmschilden um 30% reduziert.
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2009-06-03 21:13:12 +00:00 |
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