Commit Graph

6078 Commits

Author SHA1 Message Date
Enno Rehling 1e75255d51 allow disabling skills through json 2015-09-12 17:43:31 +02:00
Enno Rehling a01955e06a disable features by name that are not keywords 2015-09-12 17:37:29 +02:00
Enno Rehling e80f53d35e Merge pull request #297 from ennorehling/feature/json-disable-keywords
disable keywords in JSON, not XML
2015-09-12 17:23:08 +02:00
Enno Rehling c76b118fb8 eliminate game/order from XML data 2015-09-12 17:12:02 +02:00
Enno Rehling 44eb3a4f58 disable keywords through JSON configuration 2015-09-12 17:06:55 +02:00
Enno Rehling 32ff7c89bc Merge pull request #296 from ennorehling/feature/config-producexpchance
Bug 2137: calculating produceexp correctly
2015-09-12 16:52:55 +02:00
Enno Rehling 7906cdbcb6 do not read gamename from XML, read it from JSON only (two mechanisms for the same feature are too many) 2015-09-12 16:49:18 +02:00
Enno Rehling d65e9aaf94 eliminate xml reading of produceexp chance 2015-09-12 16:42:02 +02:00
Enno Rehling 8a95ea0c00 speeding up produceexp_chance 2015-09-12 16:41:22 +02:00
Enno Rehling 9bdc811582 produceexp uses a json-configurable constant
make get_param_flt return a double, floats are for wimps.
2015-09-12 16:38:51 +02:00
Enno Rehling 68c448b3fb fix signature of callback 2015-09-12 16:29:57 +02:00
Enno Rehling d1686849e0 refactoring: move produceexp into unit module, for want of a better one. add a bit of test coverage.
https://bugs.eressea.de/view.php?id=2137 - fix learning-by-doing with less than u->number people.
2015-09-12 16:25:47 +02:00
Enno Rehling 13d88fa4fd Merge pull request #295 from eressea/master
change the release naming scheme
2015-09-12 15:46:34 +02:00
Enno Rehling 8f00d5293f change the release naming scheme 2015-09-12 15:42:46 +02:00
Enno Rehling 864454877e change the release naming scheme 2015-09-12 15:42:03 +02:00
Enno Rehling c704cd5784 release version 3.6.2 2015-09-12 15:41:25 +02:00
Enno Rehling 6c8342d1c1 Merge branch 'master' into develop 2015-09-12 15:39:58 +02:00
Enno Rehling 17342b7c5d add a release-tagging script 2015-09-12 15:39:36 +02:00
Enno Rehling 3f39569710 add compression scripts to installer 2015-09-12 15:26:00 +02:00
Enno Rehling c6fb869ae2 Merge pull request #294 from ennorehling/feature/json-prefixes
JSON Prefixes
2015-09-12 14:26:46 +02:00
Enno Rehling 9563aa712f eliminate junk function 2015-09-12 14:16:18 +02:00
Enno Rehling bd1b568da2 Präfix Erz 2015-09-12 14:13:45 +02:00
Enno Rehling 42f1030251 separate test script for E4:
even though it has mostly the same rules, it does not have xmastrees, and loads a different config
remove dead `inactivefaction` function, we have no use for the file it creates.
2015-09-12 14:10:08 +02:00
Enno Rehling aa32cf190e remove xmlreader code for prefixes 2015-09-12 13:40:10 +02:00
Enno Rehling c731edbfed remove prefixes.xml from E4, too 2015-09-12 13:38:31 +02:00
Enno Rehling 3003b7fc61 remove prefixes from E3
move prefix test to common.lua
2015-09-12 13:37:43 +02:00
Enno Rehling 1b44e73320 remove prefixes.xml from E2 2015-09-12 13:35:59 +02:00
Enno Rehling 09efd9c2a9 fix anything that uses the calendar module. opps. 2015-09-12 12:54:49 +02:00
Enno Rehling 13e1573611 moving the calendar module out of the kernel directory, it does not belong with the major game objects 2015-09-12 12:54:09 +02:00
Enno Rehling 47c95aee35 implement JSON prefixes. fix free_prefixes not resetting size (TODO: quicklist). 2015-09-12 12:49:12 +02:00
Enno Rehling f0e255924f add a unit test for add/free prefixes. fix bad free_prefixes call site. 2015-09-12 12:41:04 +02:00
Enno Rehling 9f6b374056 add a (red) test for JSON prefixes. 2015-09-12 12:33:25 +02:00
Enno Rehling 44d982d210 free race prefixes when the game is done (small memory leak). 2015-09-12 12:29:42 +02:00
Enno Rehling f1476c2167 refactoring: split out a module for race prefixes 2015-09-12 12:24:10 +02:00
Enno Rehling 767ef13722 add a functional test for prefixes in E2 before refactoring any of that code. 2015-09-12 12:05:38 +02:00
Enno Rehling e63767b99d Merge pull request #293 from ennorehling/feature/feature-json-terrains
Remove XML dependency for terrains, put it all in JSON
2015-09-12 11:52:04 +02:00
Enno Rehling bd51ac7dd7 eliminate terrain parsing from xmlreader.c, it's all in JSON now! 2015-09-11 22:46:47 +02:00
Enno Rehling 23b19d3dfa Merge branch 'feature/feature-json-terrains' of github.com:ennorehling/eressea into feature/feature-json-terrains 2015-09-11 22:43:48 +02:00
Enno Rehling c57918ede0 replace XML terrains for E3 and E4 with JSON configuration 2015-09-11 22:43:08 +02:00
Enno Rehling 2a25488ed1 replace XML terrains for E3 with JSON configuration 2015-09-11 22:41:57 +02:00
Enno Rehling 7e8fef01af forgot some flags for volcano terrain, caused integration test to crash. neat. 2015-09-11 22:18:57 +02:00
Enno Rehling b4971dd651 replace all of the E2 terrains with JSON data (no more XML!) 2015-09-11 22:11:59 +02:00
Enno Rehling 7c4d18ec2d avoid an annoying division by zero when terrains are not fully initialized (size=0) 2015-09-11 21:31:59 +02:00
Enno Rehling db4cb2618b transfer most core and all game-specific terrains for E2 from XML to JSON. 2015-09-11 21:14:10 +02:00
Enno Rehling 16467dbafa define swamp and desert, move terrains to a separate file 2015-09-11 13:02:28 +02:00
Enno Rehling 9df5799efd define core plain and ocean in JSON for E2. 2015-09-11 12:52:18 +02:00
Enno Rehling a582c69523 finished and tested: terrains can be completely defined in JSON. 2015-09-11 12:27:45 +02:00
Enno Rehling 43bac506a4 fix bad size for calloc. 2015-09-11 12:25:28 +02:00
Enno Rehling c707ff39b6 memory leak: properly free terrain_production objects 2015-09-11 12:17:35 +02:00
Enno Rehling 59e2c12605 completing the implementation of JSON terrains (WIP).
seeing a crash when trying to allocate a resource for stone in test_json_terrains.
2015-09-11 12:12:53 +02:00