Commit Graph

3591 Commits

Author SHA1 Message Date
Enno Rehling 18e7e14fc9 - new: get_* functions accept base36 strings
- new tests for that.
- some fixes for create() calls with illegal parameters
- removed unused growing_trees() function
2009-06-21 08:29:36 +00:00
Enno Rehling 27493d6b8d - new new cavalry rule cap 2009-06-19 10:54:34 +00:00
Enno Rehling 5fb1a39f13 - three tier guardhouse
- new new cavalry rule
2009-06-18 22:26:26 +00:00
Enno Rehling 67a1e18723 ring-of-power bonus for elves in a forest 2009-06-14 22:06:35 +00:00
Enno Rehling dc9c2d635a recruitment cost 2009-06-14 21:55:44 +00:00
Enno Rehling 1e4b799477 - food and taxes rule-fixes and tests.
- region owner fixes
- building size fixes (bt_castle must die)
2009-06-14 11:14:24 +00:00
Enno Rehling cd0bc2b5e8 new tactics formula 2009-06-13 09:50:08 +00:00
Enno Rehling bd71603561 WORK command produces minimum wage. 2009-06-13 08:40:19 +00:00
Enno Rehling e4acd2874a Orc recruiting now for any race that is configured. 2009-06-13 07:25:18 +00:00
Enno Rehling 8480886f14 - herbalism disabled, better 2009-06-12 15:02:44 +00:00
Enno Rehling 301b9519f0 miscellaneous improvements to code that uses perception, if skill is disabled. 2009-06-12 14:45:32 +00:00
Enno Rehling f2b4e4ad9e Found a lot of small bugs during testing. 2009-06-10 22:11:42 +00:00
Enno Rehling faa7f6ac27 - removed herbalism skill
- allowed rep.xbow to halflings
2009-06-10 05:32:42 +00:00
Enno Rehling c38c8e21fc - repeating crossbow
- bugfix market deleting all items
2009-06-08 18:09:42 +00:00
Enno Rehling 6e9e6b6928 - E2K9 gets low-power elven bows and laen swords 2009-06-08 09:42:52 +00:00
Enno Rehling d0d17043e8 - goblins get only simple weapons. 2009-06-06 12:05:16 +00:00
Enno Rehling e939b5fdc9 - vampirism
- stamina -> nat. armor
2009-06-05 22:54:50 +00:00
Enno Rehling b0195fa4e6 - elves regenerate faster in a forest. 2009-06-05 21:27:25 +00:00
Enno Rehling f28b252f6f - market bonus for halflings 2009-06-04 21:07:02 +00:00
Enno Rehling b66dc40a85 double the morale for halflings 2009-06-04 20:56:15 +00:00
Enno Rehling e2ef989497 armor and resources split into small xml files, for more customization. 2009-06-04 20:53:48 +00:00
Enno Rehling 72878c5788 - per-race morale improvements
- data-driven peasant multiplier
- lower cavalry bonus against trolls
- armor-limitations (goblins&pp)
2009-06-04 20:52:42 +00:00
Enno Rehling e0d68bb4e3 http://bugs.eressea.de/view.php?id=1521
"Flucht bei Schiffskampf und anschließendes Ertrinken"
- appeasement spell did not check for ocean region.
2009-06-04 16:39:05 +00:00
Enno Rehling a55871a6aa e2k9 lua script
race-limited weapons
2009-06-03 21:57:56 +00:00
Enno Rehling 0bdb05270e limiting items to specific races 2009-06-03 21:56:57 +00:00
Enno Rehling 37fa742bae chance auf Projektil-Treffer wird von Turmschilden um 30% reduziert. 2009-06-03 21:13:12 +00:00
Enno Rehling 8cdfa37ca4 New feature: learning speed
- final version and parameters for e2k9
2009-06-03 20:48:03 +00:00
Enno Rehling 52127ced69 New feature: learning speed
- final version and parameters for e2k9
2009-06-03 20:47:18 +00:00
Enno Rehling d871101994 New feature: learning speed 2009-06-03 20:03:03 +00:00
Enno Rehling 7b24248ac2 - added a storage interface for Lua- adde towershields for e2k9
- added new test for storage
2009-06-02 22:12:29 +00:00
Enno Rehling 93e34d979d - displaying markets in the report. 2009-06-02 12:22:20 +00:00
Enno Rehling 4b5882b450 just fixes 2009-05-30 14:28:48 +00:00
Enno Rehling a5a0b6d46c - neue Lerntage-Regel
- Dämonenhunger (Bauernhunger = kein Schaden)
- Keine Schilde mit Bihändern
2009-05-30 14:21:32 +00:00
Enno Rehling ad9dc82cfd - herbs do not rot
- hungry demons can only go down
2009-05-30 12:16:08 +00:00
Enno Rehling 3ca03e3145 - potion-spells for E2K9
- ring of quick fingers increases production by 5 (xML config)
- implementation of module.markets
- give ondeath: dead factions can give items.
- Lua: building-aging (currently unused)
2009-05-30 10:44:01 +00:00
Enno Rehling cf30ac9f46 gcc compile fixes 2009-05-26 18:22:14 +00:00
Enno Rehling 708a6ceb8e new spell lists for E2K9
new magic code for E2K9
2009-05-26 18:11:20 +00:00
Enno Rehling 591c85d4c7 - per-faction spellbook
- new rules for gray magic
2009-05-24 11:17:16 +00:00
Enno Rehling 9b972601f7 - Fixing the alliance code, proper tests.
- reorganizing weapons xml files
2009-05-21 14:57:03 +00:00
Enno Rehling f9946ff7f8 - new alliances + commands 2009-05-20 22:44:19 +00:00
Enno Rehling 71b34b434a - fix recruit
- skill costs configurable
- function to write spells to a file
2009-05-19 15:49:05 +00:00
Enno Rehling 98f8f1a1f8 gcc fixes 2009-05-18 22:14:16 +00:00
Enno Rehling 93dbfa0cec More horsing around with I_HORSE 2009-05-18 21:07:07 +00:00
Enno Rehling 637486d95e new file 2009-05-18 20:50:39 +00:00
Enno Rehling 120508716e - equipping newly recruited units
- cavalry skill bonus
- chargers
- configurable hunger
2009-05-18 20:50:19 +00:00
Enno Rehling bb50d7a9ef - construction can have building-requirements 2009-05-18 14:52:35 +00:00
Enno Rehling 9a9ff08302 Configuration files for Eressea 1.1 2009-05-18 13:06:31 +00:00
Enno Rehling cf5cad9b87 - largestbuilding() can take a filter
- morale (light) implemented
- rider bonus on weapons is configurable by XML
- wooden guard house
- help status can be masked
- shipspeed configurable (per race or via skill-level)
- tax-creating buildings configurable by XML
- bugfix: castles have no protection
2009-05-18 13:00:09 +00:00
Enno Rehling 418f611dcb available help statuses can be masked by XML settings 2009-05-16 13:43:42 +00:00
Enno Rehling 43bf73a01b - recruiting secondary races
- some archetype changes
- new looting rules
2009-05-14 20:19:13 +00:00