More horsing around with I_HORSE

This commit is contained in:
Enno Rehling 2009-05-18 21:07:07 +00:00
parent 637486d95e
commit 93dbfa0cec
10 changed files with 74 additions and 47 deletions

View File

@ -594,40 +594,40 @@ monster_attacks(unit * u)
static void
eaten_by_monster(unit * u)
{
int n = 0;
int horse = 0;
int n = 0;
int horse = 0;
switch (old_race(u->race)) {
case RC_FIREDRAGON:
n = rng_int()%80 * u->number;
horse = get_item(u, I_HORSE);
break;
case RC_DRAGON:
n = rng_int()%200 * u->number;
horse = get_item(u, I_HORSE);
break;
case RC_WYRM:
n = rng_int()%500 * u->number;
horse = get_item(u, I_HORSE);
break;
default:
n = rng_int()%(u->number/20+1);
}
switch (old_race(u->race)) {
case RC_FIREDRAGON:
n = rng_int()%80 * u->number;
horse = get_item(u, I_HORSE);
break;
case RC_DRAGON:
n = rng_int()%200 * u->number;
horse = get_item(u, I_HORSE);
break;
case RC_WYRM:
n = rng_int()%500 * u->number;
horse = get_item(u, I_HORSE);
break;
default:
n = rng_int()%(u->number/20+1);
}
if (n > 0) {
n = lovar(n);
n = MIN(rpeasants(u->region), n);
if (n > 0) {
n = lovar(n);
n = MIN(rpeasants(u->region), n);
if (n > 0) {
deathcounts(u->region, n);
rsetpeasants(u->region, rpeasants(u->region) - n);
ADDMSG(&u->region->msgs, msg_message("eatpeasants", "unit amount", u, n));
}
}
if (horse > 0) {
set_item(u, I_HORSE, 0);
if (n > 0) {
deathcounts(u->region, n);
rsetpeasants(u->region, rpeasants(u->region) - n);
ADDMSG(&u->region->msgs, msg_message("eatpeasants", "unit amount", u, n));
}
}
if (horse > 0) {
set_item(u, I_HORSE, 0);
ADDMSG(&u->region->msgs, msg_message("eathorse", "unit amount", u, horse));
}
}
}
static void

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@ -1124,7 +1124,7 @@ leave_cmd(unit * u, struct order * ord)
cmistake(u, ord, 11, MSG_MOVE);
return 0;
}
if(get_item(u, I_HORSE)) {
if (has_horses(u)) {
cmistake(u, ord, 231, MSG_MOVE);
return 0;
}

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@ -2504,6 +2504,15 @@ lifestyle(const unit * u)
return need;
}
boolean has_horses(const struct unit * u)
{
item * itm = u->items;
for (;itm;itm=itm->next) {
if (itm->type->flags&ITF_ANIMAL) return true;
}
return false;
}
boolean
hunger(int number, unit * u)
{

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@ -335,6 +335,7 @@ extern boolean hunger(int number, struct unit * u);
extern int lifestyle(const struct unit*);
extern int besieged(const struct unit * u);
extern int maxworkingpeasants(const struct region * r);
extern boolean has_horses(const struct unit * u);
extern int wage(const struct region *r, const struct faction *f, const struct race * rc);
extern int maintenance_cost(const struct unit * u);

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@ -288,6 +288,7 @@ destroyfaction(faction * f)
if ((rc->ec_flags & ECF_REC_ETHEREAL)==0) {
int p = rpeasants(u->region);
int h = rhorses(u->region);
item * itm;
/* Personen gehen nur an die Bauern, wenn sie auch von dort
* stammen */
@ -298,7 +299,11 @@ destroyfaction(faction * f)
} else {
p += u->number;
}
h += get_item(u, I_HORSE);
for (itm=u->items;itm;itm=itm->next) {
if (itm->type->flags&ITF_ANIMAL) {
h += itm->number;
}
}
rsetpeasants(r, p);
rsethorses(r, h);
}

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@ -416,22 +416,38 @@ canswim(unit *u)
static int
canride(unit * u)
{
int pferde, maxpferde, unicorns, maxunicorns;
int horses = 0, maxhorses, unicorns = 0, maxunicorns;
int skill = effskill(u, SK_RIDING);
item * itm;
static const item_type * it_horse = 0;
static const item_type * it_elvenhorse = 0;
static const item_type * it_charger = 0;
if (it_horse==0) {
it_horse = it_find("horse");
it_elvenhorse = it_find("elvenhorse");
it_charger = it_find("charger");
}
for (itm=u->items;itm;itm=itm->next) {
if (itm->type==it_horse || itm->type==it_charger) {
horses += itm->number;
} else if (itm->type==it_elvenhorse) {
unicorns += itm->number;
}
}
unicorns = get_item(u, I_ELVENHORSE);
pferde = get_item(u, I_HORSE);
maxunicorns = (skill/5) * u->number;
maxpferde = skill * u->number * 2;
maxhorses = skill * u->number * 2;
if(!(u->race->flags & RCF_HORSE)
&& ((pferde == 0 && unicorns == 0)
|| pferde > maxpferde || unicorns > maxunicorns)) {
&& ((horses == 0 && unicorns == 0)
|| horses > maxhorses || unicorns > maxunicorns)) {
return 0;
}
if (ridingcapacity(u) - eff_weight(u) >= 0) {
if(pferde == 0 && unicorns >= u->number && !(u->race->flags & RCF_HORSE)) {
if (horses == 0 && unicorns >= u->number && !(u->race->flags & RCF_HORSE)) {
return 2;
}
return 1;
@ -1403,7 +1419,7 @@ travel_route(unit * u, const region_list * route_begin, const region_list * rout
if (fval(current->terrain, SEA_REGION) || fval(next->terrain, SEA_REGION)) {
/* trying to enter or exit ocean with horses, are we? */
if (get_item(u, I_HORSE) > 0 || get_item(u, I_ELVENHORSE) > 0) {
if (has_horses(u)) {
/* tries to do it with horses */
if (ord!=NULL) cmistake(u, ord, 67, MSG_MOVE);
break;

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@ -827,7 +827,7 @@ can_survive(const unit *u, const region *r)
{
static const curse_type * ctype = NULL;
if (get_item(u, I_HORSE) && !fval(r->terrain, WALK_INTO))
if (has_horses(u) && !fval(r->terrain, WALK_INTO))
return false;
if (!ctype) ctype = ct_find("holyground");

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@ -669,7 +669,6 @@ gm_addfaction(const char * email, plane * p, region * r)
{
attrib * a;
unit * u;
int i;
faction * f = calloc(1, sizeof(faction));
assert(p!=NULL);
@ -713,9 +712,6 @@ gm_addfaction(const char * email, plane * p, region * r)
}
a_add(&ap, make_atgmcreate(resource2item(r_silver)));
for (i=0;i<=I_HORSE;++i) {
a_add(&ap, make_atgmcreate(olditemtype[i]));
}
a->data.v = ap;
}

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@ -357,7 +357,7 @@ use_museumticket(unit *u, const struct item_type *itype, int amount, order * ord
cmistake(u, ord, 267, MSG_MAGIC);
return 0;
}
if(get_item(u, I_HORSE)) {
if (has_horses(u)) {
cmistake(u, ord, 272, MSG_MAGIC);
return 0;
}

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@ -113,7 +113,7 @@
</resource>
<resource name="horse" limited="yes">
<item big="yes" weight="5000" score="10" capacity="7000" animal="yes">
<item big="yes" weight="5000" score="10" capacity="7000" animal="yes" ride="yes">
<construction skill="training" minskill="1" reqsize="1"/>
<function name="give" value="givehorses"/>
</item>