Commit graph

45 commits

Author SHA1 Message Date
Enno Rehling
e72155a563 WIP: reimplemented production modifiers.
The system itself seems to work, but some Lua tests are still failing.
2017-04-02 14:43:53 +02:00
Enno Rehling
4c67e0603b remove attribs from rtype (it's only in rtype->construction that we use it?)
test to verify that mine bonus for iron works as advertised.
change the oder of arguments for faction.create (race is the only thing not optional).
2017-03-17 22:46:10 +01:00
Enno Rehling
7022ae05bd Merge branch 'master' into develop
Conflicts:
	src/kernel/item.c
	src/modules/arena.c
2017-03-06 22:20:22 +01:00
Enno Rehling
aa662e65d2 eliminate R_PERSON hack. 2017-03-05 13:58:11 +01:00
Enno Rehling
5675ef6091 clean and extend the enum of resources. 2017-03-05 11:10:59 +01:00
Enno Rehling
acfb666539 remove rtype->uget funpointer, and lua callbacks.
fix a missing lua_pop that trashed the heap.
2017-03-04 20:59:43 +01:00
Enno Rehling
50bdc71c1b kill lua_canuse_item and itype->canuse 2017-03-04 17:27:13 +01:00
Enno Rehling
d976ee6f67 special cases, not callbacks, for money and horses. 2017-03-03 19:17:20 +01:00
Enno Rehling
5a01eae522 make item_use function crash if new and old rules do not agree
add a 'test' function to E3 that exercises all those items
2017-02-28 14:22:59 +01:00
Enno Rehling
49d8a03eca remote the item_type.use funpointer. 2017-02-27 20:41:05 +01:00
Enno Rehling
44c3838d79 WIP: itype->use elimination. 2017-02-27 04:22:28 +01:00
Enno Rehling
b8ffc20d87 remove item_useonother callbacks (use is fine).
add a test for foolpotion.
2017-02-26 19:54:58 +01:00
Enno Rehling
d4b973fea4 remove resource_limit struct indirection. 2017-02-26 13:55:19 +01:00
Enno Rehling
3a985108a6 change all magic resistance to use fractions. 2017-02-24 20:47:47 +01:00
Enno Rehling
1498f2e1d7 refactor rawmaterial_type.
still have to decide if we need it at all.
2017-02-22 21:10:22 +01:00
Enno Rehling
04154628e6 remove funpointer for spoils 2017-02-20 09:18:04 +01:00
Enno Rehling
2328975dc2 do not use floats for material-save.
abusing variants for storing short fractions.
remove unused RMF_SAVERESOURCE.
2017-02-17 21:45:10 +01:00
Enno Rehling
5680057e7f adding simple test for MAKE <ITEM> 2017-02-15 17:09:23 +01:00
Enno Rehling
d28d3f4690 move read/write_items to item.c.
fix bad memset in attrib.test.c.
2016-11-14 01:00:48 +01:00
Enno Rehling
2c0f708d1b WIP: remove at_guard, GUARD_TREES and GUARD_MINING
TODO: fix tests
TODO: write new guard coverage
2016-10-30 09:18:19 +01:00
Enno Rehling
d84ed1f89d move static variable cleanup to kernel_done.
clean up some more.
2016-09-07 21:22:05 +02:00
Enno Rehling
c70d987c09 memory leak: free weapon data 2015-10-13 22:27:43 +02:00
Enno Rehling
b8df3f3a5f increase the datatype for scores from int to long long
this fixes https://bugs.eressea.de/view.php?id=2136
2015-09-06 19:04:04 +02:00
Enno Rehling
c54cbfd472 fix copyright notice 2015-01-30 22:10:29 +01:00
Enno Rehling
abca25d1d5 fix indentation in every file
fix copyright date
remove vi ts=2 code
remove a couple of superfluous extern declarations
2015-01-30 20:37:14 +01:00
Enno Rehling
838cf3d938 try to allow visual studio to build with all warnings (/WAll) enabled. 2015-01-12 22:53:21 +01:00
Enno Rehling
80be0a8e89 I broke the Lua tests, must initialize resources in eressea.free_game binding 2014-12-31 00:20:19 +01:00
Enno Rehling
228983202d properly free items at cleanup. 2014-12-30 23:49:50 +01:00
Enno Rehling
cd70b8684d fix escape_string mmeory corruption error.
fix a number of small stuff that happens when loading very old data files (like 572).
2014-12-12 11:28:37 +01:00
Enno Rehling
d7c2fc2b04 remove the R_UNIT resource.
https://bugs.eressea.de/view.php?id=1945
assert that only items can be reserved.
2014-12-11 23:24:00 +01:00
Enno Rehling
27f94783bc fix gcc build, forward-declare structs in the header.
MSVC allows structs to be declared in a function signature, gcc wants
to know about them earlier.
2014-11-01 13:10:22 +01:00
Enno Rehling
ce3e9cd7d0 Add missing test coverage for update_guards. Fix the weapon:minskill default. 2014-10-14 18:37:45 +02:00
Enno Rehling
920902f8eb replace resource_type::_name array with a single string. 2014-08-24 23:58:30 +02:00
Enno Rehling
11a264742b appearance is something only items have, so move it to item_type 2014-06-29 17:35:37 -07:00
Enno Rehling
5d32896407 rt_register is no longer required, new_resourcetype replaced by rt_get_or_create. 2014-06-29 17:02:45 -07:00
Enno Rehling
95929a99b5 we are about to remove rt_register, but not quite yet. 2014-06-29 16:46:42 -07:00
Enno Rehling
12e15978b8 read weight, capacity and flags of items 2014-06-25 08:00:09 -07:00
Enno Rehling
92f43a7b51 eliminate it_find calls, replace it_find with something backed by rt_find 2014-06-24 22:44:05 -07:00
Enno Rehling
dc8a8cdd71 rt_find -> get_resourcetype optimization 2014-06-24 08:19:11 -07:00
Enno Rehling
d581737744 optimization: caching resource types in get_resourcetype.
eliminate some it_find calls.
eliminate static variables, they make testing hard.
2014-06-24 07:42:45 -07:00
Enno Rehling
77ee0b7af7 remote the item_t enum for good 2014-06-23 19:17:13 -07:00
Enno Rehling
73da14e305 getting rid of the olditemtypes[] array
reduce use of statics
reduce use of item_t enum
2014-06-23 07:28:10 -07:00
Enno Rehling
2c831230a0 Added a test for expensive skills.
When resetting the game rules, make sure basic resources (money, hp, person) are initialized.
2014-06-22 07:55:14 -07:00
Enno Rehling
bff25f3c51 move skill_t into a separate file, give it unit tests.
name functions the same as we did for keyword/direction earlier.
to do: json configuration and lua test.
2014-06-20 23:59:04 -07:00
Enno Rehling
03c247c788 I am killing the core/ directory.
Lots of files are moving to a new location in src/
Some intersting CMake changes.
2014-02-18 05:45:00 +01:00
Renamed from core/src/kernel/item.h (Browse further)