Commit Graph

22 Commits

Author SHA1 Message Date
Enno Rehling c54cbfd472 fix copyright notice 2015-01-30 22:10:29 +01:00
Enno Rehling abca25d1d5 fix indentation in every file
fix copyright date
remove vi ts=2 code
remove a couple of superfluous extern declarations
2015-01-30 20:37:14 +01:00
Enno Rehling 838cf3d938 try to allow visual studio to build with all warnings (/WAll) enabled. 2015-01-12 22:53:21 +01:00
Enno Rehling 80be0a8e89 I broke the Lua tests, must initialize resources in eressea.free_game binding 2014-12-31 00:20:19 +01:00
Enno Rehling 228983202d properly free items at cleanup. 2014-12-30 23:49:50 +01:00
Enno Rehling cd70b8684d fix escape_string mmeory corruption error.
fix a number of small stuff that happens when loading very old data files (like 572).
2014-12-12 11:28:37 +01:00
Enno Rehling d7c2fc2b04 remove the R_UNIT resource.
https://bugs.eressea.de/view.php?id=1945
assert that only items can be reserved.
2014-12-11 23:24:00 +01:00
Enno Rehling 27f94783bc fix gcc build, forward-declare structs in the header.
MSVC allows structs to be declared in a function signature, gcc wants
to know about them earlier.
2014-11-01 13:10:22 +01:00
Enno Rehling ce3e9cd7d0 Add missing test coverage for update_guards. Fix the weapon:minskill default. 2014-10-14 18:37:45 +02:00
Enno Rehling 920902f8eb replace resource_type::_name array with a single string. 2014-08-24 23:58:30 +02:00
Enno Rehling 11a264742b appearance is something only items have, so move it to item_type 2014-06-29 17:35:37 -07:00
Enno Rehling 5d32896407 rt_register is no longer required, new_resourcetype replaced by rt_get_or_create. 2014-06-29 17:02:45 -07:00
Enno Rehling 95929a99b5 we are about to remove rt_register, but not quite yet. 2014-06-29 16:46:42 -07:00
Enno Rehling 12e15978b8 read weight, capacity and flags of items 2014-06-25 08:00:09 -07:00
Enno Rehling 92f43a7b51 eliminate it_find calls, replace it_find with something backed by rt_find 2014-06-24 22:44:05 -07:00
Enno Rehling dc8a8cdd71 rt_find -> get_resourcetype optimization 2014-06-24 08:19:11 -07:00
Enno Rehling d581737744 optimization: caching resource types in get_resourcetype.
eliminate some it_find calls.
eliminate static variables, they make testing hard.
2014-06-24 07:42:45 -07:00
Enno Rehling 77ee0b7af7 remote the item_t enum for good 2014-06-23 19:17:13 -07:00
Enno Rehling 73da14e305 getting rid of the olditemtypes[] array
reduce use of statics
reduce use of item_t enum
2014-06-23 07:28:10 -07:00
Enno Rehling 2c831230a0 Added a test for expensive skills.
When resetting the game rules, make sure basic resources (money, hp, person) are initialized.
2014-06-22 07:55:14 -07:00
Enno Rehling bff25f3c51 move skill_t into a separate file, give it unit tests.
name functions the same as we did for keyword/direction earlier.
to do: json configuration and lua test.
2014-06-20 23:59:04 -07:00
Enno Rehling 03c247c788 I am killing the core/ directory.
Lots of files are moving to a new location in src/
Some intersting CMake changes.
2014-02-18 05:45:00 +01:00
Renamed from core/src/kernel/item.h (Browse further)