Commit graph

1746 commits

Author SHA1 Message Date
Enno Rehling
3fafb04b57 fix ahort to int converaion problems, fox PR 2015-12-11 18:03:55 +01:00
Steffen Mecke
ad74c0a25d fix rare bug that created negative peasants
when a region had non-standard wage, immigration could cause negative peasants
2015-12-08 17:57:23 +01:00
Steffen Mecke
1f4c521ac8 encapsulate r->land->peasants, money, horses, herbs, morale 2015-12-08 17:57:23 +01:00
Steffen Mecke
723c3df7b2 test for immigration 2015-12-08 17:57:23 +01:00
Steffen Mecke
703edb676c facility to inject a non-random random generator
This should be handy for writing tests that make use of randomization.
2015-12-08 17:57:23 +01:00
Enno Rehling
1a9e3db423 Merge branch 'master' into develop
Conflicts:
	src/buildno.h
2015-12-06 20:51:14 +01:00
Enno Rehling
44024878f9 Merge branch 'master' of github.com:eressea/server 2015-12-06 20:50:06 +01:00
Enno Rehling
9b7d4adda5 https://bugs.eressea.de/view.php?id=2173#c6397
by request: magic resistance never higher than 90%, so highly skilled monsters cannot become completely invincible to magic.
2015-12-06 20:48:22 +01:00
Enno Rehling
acf3aaad5a release version 3.7.5 2015-12-06 18:44:31 +01:00
Enno Rehling
1075b7ce17 Merge branch 'master' into develop 2015-12-06 18:39:54 +01:00
Enno Rehling
d04d8e782e https://bugs.eressea.de/view.php?id=2173
rewrite the rules for magical damage reduction
2015-12-06 18:34:31 +01:00
Enno Rehling
b854213be6 Merge pull request #429 from ennorehling/develop
break_curse spell description error message
2015-12-06 16:53:04 +01:00
Enno Rehling
6a20345b53 issue #428, fix writing spell description for break_curse 2015-12-06 16:45:31 +01:00
Enno Rehling
65902ca97f do not call a function test_* that is not a test (I got confused and broke it when trying to make a change) 2015-12-06 12:02:16 +01:00
Steffen Mecke
864c875316 fix typo: fiery breath was icy 2015-12-05 22:27:03 +01:00
Enno Rehling
435d801239 fix compiation problems after merge
what is going on with this? why was critbit outdated?
2015-12-05 18:45:03 +01:00
Enno Rehling
1d57bf527d Merge branch 'master' into develop
Conflicts:
	src/battle.test.c
	src/buildno.h
2015-12-05 17:27:04 +01:00
Enno Rehling
bf2920d1ae fix warnings on gcc 2015-12-05 17:25:47 +01:00
Enno Rehling
62ee1468b8 https://bugs.eressea.de/view.php?id=2166
* fix magic resistance calculation in calculate_armor.
* add related tests.
* refactor BF_CANATTACK -> BF_NO_ATTACK because it is easier.
2015-12-05 17:17:21 +01:00
Enno Rehling
3e048e2a84 Merge branch 'bug_2139' of https://github.com/stm2/server into stm2-bug_2139
Conflicts:
	scripts/tests/e3/castles.lua
	scripts/tests/e3/rules.lua
2015-12-03 11:06:55 +01:00
Enno Rehling
b3e7fa63e0 Merge pull request #396 from stm2/spell_parameters
fixed treatment of spell parameters (bug 1867)
2015-12-03 11:04:57 +01:00
Enno Rehling
e91310f576 Merge pull request #422 from ennorehling/feature/issue-418-seaserpent-piracy-crash
issue #419, eliminate language_struct.h, make the struct module-private
2015-12-02 11:52:16 +01:00
Steffen Mecke
e3d7d23d00 re-enable sea serpent piracy 2015-12-01 22:30:51 +01:00
Steffen Mecke
9c076ba6b9 fix piracy_cmd for swimmers and flyers 2015-12-01 22:13:20 +01:00
Enno Rehling
9b645bf46c issue #419, eliminate language_struct.h, make the struct module-private 2015-12-01 12:24:22 +01:00
Enno Rehling
70354a355b disable piracy for sea serpents, piracy_cmd cannot handle it (issue #418) 2015-12-01 12:22:03 +01:00
Steffen Mecke
eae87bc7f1 fix null pointer access, bug2169 2015-11-29 21:06:35 +01:00
Enno Rehling
4b7cb824bd Merge branch 'massive_overload' of https://github.com/stm2/server into stm2-massive_overload
Conflicts:
	src/move.c
	src/tests.c
2015-11-27 12:40:17 +01:00
Enno Rehling
950bf91850 fix merge conflict in PR #397 (config changes) 2015-11-26 18:48:21 +01:00
Enno Rehling
6ad5db8e22 Merge pull request #397 from stm2/taxing_message
taxing without skill does not fail silently any more
2015-11-26 18:43:57 +01:00
Enno Rehling
0410581907 Merge branch 'market_tests' of https://github.com/stm2/server into stm2-market_tests
Conflicts:
	src/move.test.c
	src/study.c
2015-11-26 18:42:23 +01:00
Steffen Mecke
fe49f01bb6 added moa tests for buildingtype_exists 2015-11-25 23:25:59 +01:00
Enno Rehling
6c2f4be4af fix sea serpents using piracy (by re-ordering the decision making process) 2015-11-25 15:29:26 +01:00
Enno Rehling
90b0bdd44e re-enable all monster tests except piracy for seaserpents, which is red. 2015-11-25 14:53:29 +01:00
Enno Rehling
1cf805649e Merge remote-tracking branch 'upstream/develop' into develop
Conflicts:
	src/monsters.c
	src/monsters.test.c
2015-11-25 14:38:26 +01:00
Enno Rehling
c85e489f4f Merge branch 'monster_leftovers' of https://github.com/stm2/server into stm2-monster_leftovers
Conflicts:
	src/kernel/unit.c
	src/laws.test.c
	src/monsters.c
2015-11-25 14:25:42 +01:00
Enno Rehling
b6bb5dee85 fix last merge to work with new config code 2015-11-25 13:27:44 +01:00
Enno Rehling
677f7eac0a Merge branch 'master' into develop
Conflicts:
	src/move.c
2015-11-25 13:25:36 +01:00
Enno Rehling
4e4a11d40c Merge remote-tracking branch 'upstream/master' 2015-11-25 12:06:22 +01:00
Enno Rehling
f301bec623 addressing comments by solthar on bug 2164, PR #408: storms should still cause damage to ships.
cleaning up some configuration lookups in sail, moving them outside of loops.
2015-11-25 12:04:09 +01:00
Enno Rehling
f559c263e3 cleanup of config.c: move more code to other modules like unit.c and faction.c 2015-11-24 19:53:27 +01:00
Enno Rehling
8aa7fec54c config.c cleanup: move attribute registration to attributes.c 2015-11-24 19:32:52 +01:00
Enno Rehling
84a943b698 fix gcc build 2015-11-24 19:15:53 +01:00
Enno Rehling
64b84481b2 refactoring: move parsing and allies code out of config.c 2015-11-24 18:52:09 +01:00
Enno Rehling
bdc5372537 disable test for seaserpent piracy (planned for 3.8) 2015-11-24 16:12:33 +01:00
Enno Rehling
1b3c8ea466 import monsters tests from PR #404
Monsters (i.e. sea serpents) can attack on oceans, when not guarding
2015-11-24 14:57:50 +01:00
Enno Rehling
817d81dbf9 remove the rules.hunger.reduces_skill variable, no game was doing anything other than the default. 2015-11-23 21:05:25 +01:00
Enno Rehling
0a47f0e398 eliminate SkillCap feature, it was stupid and not used by any game, ever 2015-11-23 20:58:51 +01:00
Enno Rehling
2a9dee4134 Merge branch 'master' into develop
Conflicts:
	src/move.c
2015-11-23 20:33:47 +01:00
Enno Rehling
d45f16982d https://bugs.eressea.de/view.php?id=2164
ships no longer receive damage from drifting. eliminating the code for this, instead of just the configuration parameters, since all active games now agree on this rule.
2015-11-23 18:41:11 +01:00
Enno Rehling
5b9333f6d9 Merge branch 'release-3.7' into develop
Conflicts:
	src/buildno.h
	src/monsters.c
2015-11-23 17:12:48 +01:00
Enno Rehling
1ed0eaf473 release version 3.7.3 2015-11-23 17:10:49 +01:00
Enno Rehling
0e5fcbbc7c Merge pull request #407 from ennorehling/release-3.7
bugfixes 2163, 2164 and 2165
2015-11-23 17:07:11 +01:00
Enno Rehling
4b7b32cbb5 use monster_attack, not explicit create_order, because we need to check buildings, etc. 2015-11-23 17:00:07 +01:00
Enno Rehling
defd870cd1 https://bugs.eressea.de/view.php?id=2163
Fix order of Arguments when checking for defensive building.
Solthar reminds us that good variable names are good.
2015-11-23 16:48:05 +01:00
Enno Rehling
b6a947ca0c https://bugs.eressea.de/view.php?id=2165
Monster bewachten nicht, wenn sie nicht ausreichend bewaffnet waren, weil der nötige Check nicht in can_start_guarding gemacht wurde, sondern in guard_on_cmd.
2015-11-23 15:35:26 +01:00
Enno Rehling
c7ab0e8f59 fix https://bugs.eressea.de/view.php?id=2164 (ships get no damage when they drift).
simplify attack_chance configuration, set it only once.
this way, I can more easily fudge it to 1.0 in the debugger.
2015-11-23 12:37:42 +01:00
Enno Rehling
dcfc1d1f15 Merge pull request #406 from ennorehling/critbit-params
config_get/config_set refactoring, kill cache logic
2015-11-23 12:25:16 +01:00
Enno Rehling
48c75466b6 kill static caches for floating-point variables 2015-11-22 17:32:35 +01:00
Enno Rehling
2e392b4d7c eliminate even more static variable caches 2015-11-22 16:14:27 +01:00
Enno Rehling
f7698d92a9 change how migrant quota is configured for a race, eliminate the related rule caching 2015-11-22 15:53:50 +01:00
Enno Rehling
5f457f77b4 refactoring: move those count_* functions out of config.c 2015-11-22 15:46:14 +01:00
Enno Rehling
3bd458b5e8 optimization: read configuration once before all battles, not before or during each individual one. 2015-11-22 15:29:43 +01:00
Enno Rehling
7bbf11c6b6 eliminate more static cached configuration values 2015-11-22 15:14:50 +01:00
Enno Rehling
17068af332 unusual potion delay attribute can use a potion in another region? unclear what this code does, but fixing my bad assumption. 2015-11-22 14:36:05 +01:00
Enno Rehling
c6bac1e49e refactoring: sprout methods for all special-action potions
remove static caches for WOL configuration
2015-11-22 14:28:15 +01:00
Enno Rehling
35e7a0bc79 eliminate global.cookie and the cache-invalidation which it enabled 2015-11-22 12:50:10 +01:00
Enno Rehling
73fc5a51b3 remove more junk defines from config.h, move them closer to where they belong 2015-11-22 12:47:57 +01:00
Enno Rehling
bf74eb1446 cleanup: remove movement constatns from config.h 2015-11-22 12:41:22 +01:00
Enno Rehling
cf6084a5ca refactoring: move game configuration defines out of config.h
temporarily pushing them into settings.h where others already are, though they should be in their own modules or in config files.
2015-11-22 12:37:25 +01:00
Enno Rehling
74b1f9872e change visibility of configuration data structures, local to config.c only 2015-11-22 12:27:08 +01:00
Enno Rehling
fe173e9551 refactor: make sure global.paramteres is used only inside config.c 2015-11-22 12:24:27 +01:00
Enno Rehling
edcd79d044 add a config_token function to look for a token inside a list 2015-11-22 12:20:33 +01:00
Enno Rehling
a4cb5e2906 replace all get_param_* for global.parameters with config_get_* 2015-11-22 10:44:46 +01:00
Enno Rehling
b05fe9316a introducing config_set and config_get so we don't have to refer to globals.parameters everywhere 2015-11-22 10:33:31 +01:00
Enno Rehling
66dd1b8172 remove produce_exp caching in static variables (more slowdown) 2015-11-22 10:21:37 +01:00
Enno Rehling
f0a47321d6 reduce log spam 2015-11-21 21:49:33 +01:00
Enno Rehling
6b83120c7a remove caching from is_guarded, which should slow it down significantly :-( 2015-11-21 21:33:17 +01:00
Enno Rehling
7dae5aa035 eliminate silly caching logic from natural armor calculation 2015-11-21 19:02:14 +01:00
Enno Rehling
990fda6234 clean up config.c, remove static configuration caching 2015-11-21 18:13:16 +01:00
Enno Rehling
bc936bf019 eliminate more static variable configuration caching 2015-11-21 13:52:47 +01:00
Enno Rehling
7e27928d17 eliminate static variables and cache logic from more modules 2015-11-21 12:28:20 +01:00
Enno Rehling
86faae6eea eliminate static variables and cache logic from upkeep 2015-11-21 12:21:07 +01:00
Enno Rehling
0d91a7dfde eliminate static variables and cache logic 2015-11-21 12:18:38 +01:00
Enno Rehling
06f8ba9ee4 faster lookup for get_param with tries
eliminate unnecessary constatn from rand.c
2015-11-20 15:48:17 +01:00
Steffen Mecke
ae870ff53e fix division by zero 2015-11-19 16:46:46 +01:00
Steffen Mecke
afd44fc50a fix test interdependence; set silver weight to 1 2015-11-19 15:29:04 +01:00
Steffen Mecke
a6757ecf9d Merge branch 'develop' into massive_overload
Conflicts:
	src/move.test.c
2015-11-19 14:54:14 +01:00
Steffen Mecke
92ee0f24a4 tweaked parameters for massive overload
so ... many ... configuration parameters
scrubbed lua test
2015-11-19 12:36:15 +01:00
Enno Rehling
0363938db0 Merge pull request #402 from stm2/follow_message
error msg for movement should contain FOLLOW SHIP order
2015-11-17 17:42:45 +01:00
Steffen Mecke
acb45e079d test commit for travis 2015-11-17 17:34:03 +01:00
Steffen Mecke
8a063c3567 fix bug in dragon_affinity 2015-11-17 17:19:06 +01:00
Steffen Mecke
a7a82662b7 reduce maximum overload damage to 38% 2015-11-17 15:47:43 +01:00
Steffen Mecke
742a30cc39 fix seaserpents
seaserpents could not do piracy
seaserpents should be able to attack after move
2015-11-17 12:17:28 +01:00
Steffen Mecke
2a569635df seaserpent test 2015-11-17 12:13:23 +01:00
Steffen Mecke
a144686e66 monsters may attack on ocean 2015-11-17 12:13:23 +01:00
Steffen Mecke
a366cd4b17 tests for plan_monster 2015-11-17 12:12:06 +01:00
Steffen Mecke
384a2ea7d7 remove duplicate monster_attacks code 2015-11-17 02:16:07 +01:00
Steffen Mecke
069303d0ae slightly improved monster code
change normalvariate to more efficient dice based method
try harder to learn a useful skill
2015-11-17 02:14:28 +01:00
Steffen Mecke
8cec4b20e0 reduce code obfuscation 2015-11-17 02:14:08 +01:00