Enno Rehling
78f4dfac1d
Rewrite the test framwework to report individual suites.
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Stop leaking CuTestSuite objects.
2014-12-12 12:19:21 +01:00
Enno Rehling
cd70b8684d
fix escape_string mmeory corruption error.
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fix a number of small stuff that happens when loading very old data files (like 572).
2014-12-12 11:28:37 +01:00
Enno Rehling
4c5f4c5e20
test compiling on OSX
2014-12-12 00:36:33 +01:00
Enno Rehling
e48b60a308
fixing my local critbit checkout.
2014-12-11 23:37:59 +01:00
Enno Rehling
d7c2fc2b04
remove the R_UNIT resource.
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https://bugs.eressea.de/view.php?id=1945
assert that only items can be reserved.
2014-12-11 23:24:00 +01:00
Enno Rehling
20c0dfbb47
fix null-pointer crash (EMAIL order without arguments)
2014-12-11 23:23:11 +01:00
Enno Rehling
aa01d9f21a
fix clone effect message.
2014-12-11 23:22:35 +01:00
Enno Rehling
f7e9a2df09
build number update, because version 3.3 had a new release.
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really though, build numbers need a different system.
2014-12-11 11:11:19 +01:00
Enno Rehling
237f055237
Print the full version number in the CR.
2014-12-11 10:05:50 +01:00
Enno Rehling
a16f63fc06
PROMOTE earlier in the turn, after GIVE and before PAY.
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https://bugs.eressea.de/view.php?id=1659
2014-12-11 09:58:23 +01:00
Enno Rehling
eca081e093
fix reading old data files that had the backup password in them (storage submodule update).
2014-12-11 09:24:59 +01:00
Enno Rehling
9c6b7af27f
fix a bug in the eternath quest gates (re-running old turn sometimes needs this).
2014-12-11 09:15:19 +01:00
Enno Rehling
ef415c66d0
Fix GIVE 0 behavior on oceans.
2014-12-11 08:51:03 +01:00
Enno Rehling
215136465b
refactoring: getunitpeasants is an awful global hack, and I am pushing it out of give_men so I can eliminate it more easily.
2014-12-10 23:05:29 +01:00
Enno Rehling
f1662077c3
test giving too many and too few units.
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start moving give-to-peasants logic into its own function.
2014-12-10 22:35:35 +01:00
Enno Rehling
33a5e0aa9d
test giving men to other faction.
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refactor give_men to return a message.
major milestone reached: 200 unit tests.
2014-12-10 21:17:00 +01:00
Enno Rehling
2a61dc4d11
prepare for give_men refactoring by writing some basic tests.
2014-12-10 20:44:33 +01:00
Enno Rehling
1024dd5c81
Refactoring morale into a separate module.
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Not all of it yet, because it is inconveniently part of kernel/region.
2014-12-10 19:04:02 +01:00
Enno Rehling
01877f5169
cleanup, fix a TODO, eliminate dead code.
2014-12-10 09:39:11 +01:00
Enno Rehling
0c54c7e32d
always nice to eliminate a few TODO's and kill some bitrot.
2014-12-09 23:27:05 +01:00
Enno Rehling
188e003f7c
retrofit tests for alliances.
2014-12-09 14:43:11 +01:00
Enno Rehling
9b56ccf53c
cleaning up some alliance code, killing bitrot from WDW.
2014-12-09 14:14:35 +01:00
Enno Rehling
2c077c25e8
space savings: update data files, remove names from NPC units where their name is their race.
2014-12-09 07:44:26 +01:00
Enno Rehling
0fead39b41
added a function that sets a monster's name to NULL if it is the name of its race.
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deprecate old rc_name function (renamed to rc_name_s) because it used a static return string.
2014-12-09 07:20:36 +01:00
Enno Rehling
bde56aa1f8
eliminate unused variables, fix CI build.
2014-12-09 06:46:45 +01:00
Enno Rehling
9394c4324e
units without a name will use their race as a default name.
2014-12-09 06:45:21 +01:00
Enno Rehling
3428f40f81
load inifile in main, it is only used by the server.
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this should fix the broken CI build.
2014-12-09 06:01:10 +01:00
Enno Rehling
b551edbdb3
refactoring: moving unitname to unit.c.
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also removing static-string some cruft from config.c.
2014-12-09 05:55:16 +01:00
Enno Rehling
669712f04f
rename race_ to _race, to follow the style guide.
2014-12-08 22:06:05 +01:00
Enno Rehling
b30de914aa
report volcano outbreaks in affected regions.
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https://bugs.eressea.de/view.php?id=2049
2014-12-08 21:19:18 +01:00
Enno Rehling
7d5280196a
prevent an error when empty units get zombified to protect magic item loss
2014-12-07 11:14:41 +01:00
Enno Rehling
3dd3761acd
prevent an invalid assert when undead heroes are magical
2014-12-07 11:14:14 +01:00
Enno Rehling
66f733e105
Merge pull request #58 from badgerman/master
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Accepting Don's changes to the setup script, adding tests.
2014-11-26 18:38:03 +01:00
Enno Rehling
6438d6807e
accepting Don's changes to the setup script.
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back-filling test for faction.get and get_faction.
2014-11-26 18:37:07 +01:00
Enno Rehling
8553d9e610
Merge pull request #57 from badgerman/master
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fix missing get_faction binding, add faction.get()
2014-11-26 17:48:46 +01:00
Enno Rehling
4d329b8bf8
fix missing get_faction binding, add faction.get()
2014-11-26 17:44:02 +01:00
Enno Rehling
f7a2cf2015
Merge pull request #54 from badgerman/master
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monster refactoring
2014-11-24 14:12:58 +01:00
Enno Rehling
7b2d1991d8
add missing file, fix factions that lack a locale.
2014-11-23 21:15:09 +01:00
Enno Rehling
f92df416ff
monsters need a default locale, or their report will crash (thanks, Don!)
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- empty factions have not seen any region, prevent the code from crashing in that case.
- must load the rules even when only writing the reports (taxation affects guards?)
2014-11-23 15:50:22 +01:00
Enno Rehling
7d5109329f
tests for entering ships (but not yet full coverage)
2014-11-21 17:13:45 +01:00
Enno Rehling
64a2073033
tests for entering buildings.
2014-11-21 16:39:49 +01:00
Enno Rehling
0ab15a7791
Merge pull request #55 from TomBraun/patch-1
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Update README.md
2014-11-17 13:26:26 +01:00
Enno Rehling
2fe40f00f5
Merge branch 'master' of github.com:eressea/server
2014-11-16 13:08:17 +01:00
Enno Rehling
a5f14e7f02
Merge branch 'version-3-3'
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Conflicts:
src/build.h
2014-11-16 12:55:58 +01:00
Enno Rehling
13b443ebb3
fix crash (null pointer in make_cmd)
2014-11-16 12:49:39 +01:00
Enno Rehling
c20fb13532
buildno.h name change
2014-11-16 12:40:08 +01:00
TomBraun
1daccfc309
Update README.md
2014-11-13 14:47:03 +01:00
Enno Rehling
efe23698bc
Merge pull request #53 from CTD1/Guard_and_Flying
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Flieger und Bewache
2014-11-11 17:38:58 +01:00
Enno Rehling
691b81e086
Merge branch 'master' of github.com:badgerman/eressea
2014-11-11 17:22:44 +01:00
Enno Rehling
5b9eb9080f
refactoring: move all monster-related code into monster.c
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make some features depend on being NPCs, not monster faction.
2014-11-11 16:53:56 +01:00