Philipp Dreher
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2fe95f3d61
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integration of the separate if-conditions and simplification of the loop
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2015-11-02 13:12:19 +01:00 |
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Philipp Dreher
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bf779fc810
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removed obsolete code
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2015-11-02 13:06:14 +01:00 |
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Enno Rehling
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9bdc811582
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produceexp uses a json-configurable constant
make get_param_flt return a double, floats are for wimps.
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2015-09-12 16:38:51 +02:00 |
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Enno Rehling
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de808bf146
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change effskill signature to take a region, change eff_skill to work on a skill * to avoid multiple lookups.
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2015-08-27 16:16:55 +02:00 |
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Enno Rehling
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9b42824a5e
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Bug 2112: volcano stops smoking after it has erupted.
https://bugs.eressea.de/view.php?id=2112
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2015-06-26 14:26:42 +02:00 |
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Enno Rehling
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dd8449783a
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converting float->double in a lot of the code to prevent -Wconversion messages
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2015-05-15 19:08:44 +02:00 |
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Enno Rehling
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c54cbfd472
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fix copyright notice
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2015-01-30 22:10:29 +01:00 |
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Enno Rehling
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abca25d1d5
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fix indentation in every file
fix copyright date
remove vi ts=2 code
remove a couple of superfluous extern declarations
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2015-01-30 20:37:14 +01:00 |
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Enno Rehling
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fb0eb4dce6
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refactoring: moving plagues out of config.c
cleaning up the code, moving chance into the random event code, it is not used by the plague spell (reduce signature by one argument)
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2014-12-16 14:18:29 +01:00 |
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Enno Rehling
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1ae44db7ca
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Bugfix: Untote Helden bekamen keine Beute.
https://bugs.eressea.de/view.php?id=1962
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2014-12-13 20:16:25 +01:00 |
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Enno Rehling
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2da1d11277
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move chaos to a separate module (it is an old E2 feature)
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2014-12-13 11:44:14 +01:00 |
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Enno Rehling
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b30de914aa
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report volcano outbreaks in affected regions.
https://bugs.eressea.de/view.php?id=2049
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2014-12-08 21:19:18 +01:00 |
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Enno Rehling
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5b9eb9080f
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refactoring: move all monster-related code into monster.c
make some features depend on being NPCs, not monster faction.
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2014-11-11 16:53:56 +01:00 |
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Enno Rehling
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1af315ebf2
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move magic out of kernel, into src.
clean up/remove a ton of includes, especially of types.h (include in header if you need it, not in every .c file).
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2014-11-01 12:57:01 +01:00 |
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Enno Rehling
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a9a0455207
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reorganized directory structure.
flattening the directory structure, moving some modules to the src/ directory.
making stealth a separate file, under test.
more tests for some stuff.
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2014-08-27 06:40:35 +02:00 |
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Enno Rehling
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c3dfbdea18
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eliminate new_race array in favor of a function (TODO: make it fast)
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2014-06-29 18:10:02 -07:00 |
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Enno Rehling
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1000c1f911
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random encounters in land regions only (nobody will ever enter a firewall, and astral plane shouldn't have it either)
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2014-06-29 12:47:11 -07:00 |
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Enno Rehling
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73da14e305
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getting rid of the olditemtypes[] array
reduce use of statics
reduce use of item_t enum
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2014-06-23 07:28:10 -07:00 |
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Enno Rehling
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2c831230a0
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Added a test for expensive skills.
When resetting the game rules, make sure basic resources (money, hp, person) are initialized.
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2014-06-22 07:55:14 -07:00 |
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Enno Rehling
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bff25f3c51
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move skill_t into a separate file, give it unit tests.
name functions the same as we did for keyword/direction earlier.
to do: json configuration and lua test.
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2014-06-20 23:59:04 -07:00 |
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Enno Rehling
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3c4b6b9dd4
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rename message.[hc] to messages.[hc] in kernel because of naming conflict with util/
begin json config files (WIP)
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2014-06-09 09:56:49 -07:00 |
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Enno Rehling
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86bc4e7aef
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reading and writing the NPC flag was broken, because flags were a fully loaded unsigned int. making it an int instead, and adding a test.
fixing a bad test in which shadowmasters were deserting to faction null (causing a crash).
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2014-05-05 19:11:40 -07:00 |
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Enno Rehling
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0ae8737062
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rename MIN/MAX to _min/_max
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2014-03-16 05:03:17 +01:00 |
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Enno Rehling
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03c247c788
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I am killing the core/ directory.
Lots of files are moving to a new location in src/
Some intersting CMake changes.
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2014-02-18 05:45:00 +01:00 |
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