Enno Rehling
7bfb14b4e6
Resolve naming confusion, rename object and bind_hashtable.
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They implement a dict-style thing, so let's call it that.
2015-01-17 13:34:48 +01:00
Enno Rehling
4b6d65fb16
separate the game into a static library shared by server and tests.
2015-01-10 17:27:18 +01:00
Enno Rehling
8971f59ecc
move more things out of config.c.
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- lighthouses into their own module.
- lastregion/firstregion into reports.c.
2014-12-17 17:22:26 +01:00
Enno Rehling
2da1d11277
move chaos to a separate module (it is an old E2 feature)
2014-12-13 11:44:14 +01:00
Enno Rehling
1024dd5c81
Refactoring morale into a separate module.
...
Not all of it yet, because it is inconveniently part of kernel/region.
2014-12-10 19:04:02 +01:00
Enno Rehling
143fab9653
Some changes after talking to Don.
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moved locale change into its own module.
made monsters get a report by default.
reoved old creation.c code, it was dead.
2014-11-06 07:15:53 +01:00
Enno Rehling
b2140f54fd
refactor, move give_cmd into give.c
2014-11-03 08:44:26 +01:00
Enno Rehling
1af315ebf2
move magic out of kernel, into src.
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clean up/remove a ton of includes, especially of types.h (include in header if you need it, not in every .c file).
2014-11-01 12:57:01 +01:00
Enno Rehling
81bfb598d0
refactoring modules, cleaning out the config.c kitchen sink.
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- cansee_* rules to laws.c
- translations to language.c
- stealth to attributes/,
- rename build.h -> buildno.h
2014-11-01 12:09:56 +01:00
Enno Rehling
4527ffdda2
refactoring and tests for wormhole module.
2014-09-29 23:19:59 +02:00
Enno Rehling
cf1f3972b6
cleaning out config.c, there is too much code in there.
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rules should be in their own modules. here:
upkeep is a concept all by itself, should have its own tests, etc.
movement code should be in move.c.
cleaning up some superfluous include directives.
2014-08-31 16:50:37 +02:00
Enno Rehling
ae9ed99cd9
fixing linux build
2014-08-29 07:47:47 +02:00
Enno Rehling
932a615837
refactoring: special directions into their own file (vortex.c).
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moving spells.c out of spells.
figured that movewhere should be in move.c
2014-08-27 21:30:24 +02:00
Enno Rehling
a9a0455207
reorganized directory structure.
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flattening the directory structure, moving some modules to the src/ directory.
making stealth a separate file, under test.
more tests for some stuff.
2014-08-27 06:40:35 +02:00
Enno Rehling
804734d013
MSVC: disable level 4 warning C4100 for tolua-generated code (unused variable)
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make a single object from all generated binding code.
this setup is unusual, but easier to maintain.
2014-08-14 19:39:17 +02:00
Enno Rehling
91eead0993
fix test runner
2014-08-07 13:23:11 +02:00
Enno Rehling
d9457a2488
rewrite of the Lua module system.
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At this time, only E2 is working.
Fixing a lot of old code (monster is no longer id 0).
package.paths configured from eressea.ini
install directory configured from eressea.ini
moving building_action into a seaprate module (it's deprecated)
2014-07-26 22:52:25 +02:00
Enno Rehling
a4675c61fd
installing resource files through cmake.
2014-07-17 15:55:50 +02:00
Enno Rehling
162375842b
introducing new callback system
2014-07-03 05:10:53 -07:00
Enno Rehling
46f6628a08
remove obsolete commands (PRAY) and parameters
2014-06-21 07:34:36 -07:00
Enno Rehling
bff25f3c51
move skill_t into a separate file, give it unit tests.
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name functions the same as we did for keyword/direction earlier.
to do: json configuration and lua test.
2014-06-20 23:59:04 -07:00
Enno Rehling
eb567918e5
forgot to init the bindings for game.pkg
...
next problem to solve: skills
2014-06-17 23:50:13 -07:00
Enno Rehling
125fd519a8
rename test files.
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add tests for keyword.c, incomplete.
2014-06-16 08:01:59 -07:00
Enno Rehling
a9f0538d8e
keyword_t and direction_t are moving into their own module.
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direction parser gets new initialization function, for use in jsonconf later.
add unit tests for directions.
2014-06-15 18:34:39 -07:00
Enno Rehling
812cb98dff
begin binding locales (need to init_locales in the right place, still).
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fix indentation in some places.
add some assertions.
2014-06-14 07:52:32 -07:00
Enno Rehling
e27bde06ac
bindings for error logging, phase 1.
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better error reporting for json parse errors.
2014-06-13 13:02:03 -07:00
Enno Rehling
b84bf7ba56
add json configuration parser to lua bindings.
2014-06-12 17:39:09 -07:00
Enno Rehling
fa98528d72
remove old SQL patch code, we have sqlite now.
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rearrange the SlickEdit projects.
2014-06-11 22:21:52 -07:00
Enno Rehling
28726e2bea
update cmake to compile without sqlite3, curses or libxml2 installed.
...
This is not actually recommended, but your system may not have
this,and you should still be able to contribute. also, libxml2 is on
the way out, I am beginning to really hate it.
Moving a couple of files around.
2014-06-11 20:30:34 -07:00
Enno Rehling
a304b981d5
remove archetypes, they are not used by any existing game.
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make compiling with libxml2 optional (USE_LIBXML2)
disable xml reports
2014-06-09 19:05:17 -07:00
Enno Rehling
1588d31a7e
fix test runner
2014-04-24 15:39:14 +02:00
Enno Rehling
fc1a56d46a
rename export to json.
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this may or may not have been a good idea, but for now, that is what I
choose.
2014-03-14 22:30:07 -07:00
Enno Rehling
dd3de9a1d7
bindings for the json export.
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+ unit test (incomplete).
2014-03-13 15:33:44 +01:00
Enno Rehling
e8b28725e1
do not run tolua inside MSVC
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The cmake rules for this do not work.
2014-03-08 04:28:04 -08:00
Enno Rehling
e9bc92608c
add the .pkg files so we do not need to build them. sometimes tolua is not installed.
2014-03-08 10:30:39 +01:00
Enno Rehling
18203cfdbf
begin writing a map exporter
2014-03-06 07:15:43 -08:00
Enno Rehling
afe355e9b9
begin creating a make install target.
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add a script to set up PATHs for cmake
2014-03-02 12:20:49 -08:00
Enno Rehling
bf2bb7449b
move bindings into src/ make the code compile from scratch again.
2014-02-22 00:32:59 -08:00
Enno Rehling
d9abce13a1
add lua integration tests to `make test`.
2014-02-18 06:08:37 +01:00
Enno Rehling
03c247c788
I am killing the core/ directory.
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Lots of files are moving to a new location in src/
Some intersting CMake changes.
2014-02-18 05:45:00 +01:00
Enno Rehling
77ab9133c2
use the storage submodule everywhere.
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make most magic use float instead of double.
2013-12-31 01:06:28 -08:00
Enno Rehling
1b88d13e75
fixing library dependencies and include paths
2013-12-31 09:05:52 +01:00
Enno Rehling
a2d6881f61
fix use of curses on windows.
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workaround for curses defining its own boolean type.
2013-12-28 22:58:39 -08:00
Enno Rehling
ca79c28eaf
kill empty folder
2013-12-27 01:07:55 +01:00
Enno Rehling
63a8c10f84
split the cflags settings over more files
2013-05-04 17:29:39 -07:00
Enno Rehling
935ba67d27
update to latest CMakelists.txt build files
2013-05-04 15:47:53 -07:00
Enno Rehling
7975249f6a
moving the find_package calls out into the parent project(s).
2013-05-04 14:20:30 -07:00
Enno Rehling
71fd2a4739
include curses in linker and include flags
2013-05-01 13:24:53 -07:00
Enno Rehling
64046250d4
confusion, merge latest changes
2013-02-23 17:27:50 -08:00
Enno Rehling
f19f4b3037
add an easy configuration script
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update core and cmake submodules to latest version
now using lua 5.2
now using bool where available
2013-01-22 00:38:54 -08:00