begin creating a make install target.

add a script to set up PATHs for cmake
This commit is contained in:
Enno Rehling 2014-03-02 12:20:49 -08:00
parent ace886a2d3
commit afe355e9b9
2 changed files with 30 additions and 0 deletions

28
s/cmake-init Executable file
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@ -0,0 +1,28 @@
#!/bin/sh
if [ ! -e ../CMakeLists.txt ]; then
echo "are you sure you are in the build directory?"
exit
fi
MACHINE=$(gcc -dumpmachine)
rm -f CMakeCache.txt
# use anything installed in /opt or /usr
LIBRARY_PATH=/opt/lib:/opt/lib/$MACHINE:/usr/lib/$MACHINE
INCLUDE_PATH=/opt/include:/usr/include
PREFIX_PATH=/opt
# I like to put stuff in ~/usr if I don't have permission to install packages on the machine:
if [ -d $HOME/usr ]; then
LIBRARY_PATH=$HOME/usr/lib:$HOME/usr/lib/$MACHINE:$LIBRARY_PATH
INCLUDE_PATH=$HOME/usr/include:$HOME/usr/include/$MACHINE:$INCLUDE_PATH
PREFIX_PATH=$HOME/usr:$HOME/usr/local:$PREFIX_PATH
fi
cmake .. \
-DCMAKE_MODULE_PATH=$PWD/../cmake/Modules \
-DCMAKE_BUILD_TYPE=Debug \
-DCMAKE_LIBRARY_PATH=$LIBRARY_PATH \
-DCMAKE_INCLUDE_PATH=$INCLUDE_PATH \
-DCMAKE_PREFIX_PATH=$PREFIX_PATH \
-DCMAKE_INSTALL_PREFIX=$HOME/eressea $*

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@ -153,3 +153,5 @@ target_link_libraries(test_eressea
add_test(server test_eressea)
add_test(NAME E3 WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}/game-e3 COMMAND $<TARGET_FILE:eressea> -e run_tests)
add_test(NAME E2 WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}/game-e2 COMMAND $<TARGET_FILE:eressea> -e run_tests)
install(TARGETS eressea DESTINATION bin)