Commit graph

59 commits

Author SHA1 Message Date
Enno Rehling
8c62bd95cd Refactor the wage function for readability.
Add a test for wages at different castle sizes.
2020-12-06 15:47:47 +01:00
Enno Rehling
a5b39962fd make it impossible to create buildings with size 0 2020-08-16 16:00:27 +02:00
Enno Rehling
b9ae927aa3 remove copyright notices. 2019-09-13 21:35:44 +02:00
Enno Rehling
2ecc710122 kaputte umlaute ersetzt, ascii 4 lyfe 2019-02-07 14:48:51 +01:00
Enno Rehling
25b5f797e9 add building_create, too 2018-11-01 21:18:24 +01:00
Enno Rehling
fc4f32f8e0 read_building_reference does not need a callback 2018-11-01 21:13:05 +01:00
Enno Rehling
2e5e8347ac Bug 2489: Kill the SIEGE command, forever. 2018-09-09 21:01:10 +02:00
Enno Rehling
062abe8102 refactor siege property w. getter/setter 2018-09-09 17:10:18 +02:00
Enno Rehling
e5d3d77c06 begin parsing buildings. 2018-05-01 18:52:48 +02:00
Enno Rehling
b5b9611a16 eliminate construction.improvement,
create building_type.stages instead.
2018-05-01 15:40:11 +02:00
Enno Rehling
bf591ecec5 BUG 2415: eliminate at_potiondelay and WdL delay.
BUG 2419: refactor ointment and healing, add tests for USE
2018-02-15 20:25:58 +01:00
Enno Rehling
5576ef37b6 remove building_action feature, it seems that it isn't in use. 2017-12-09 21:20:20 +01:00
Enno Rehling
0a9705809b fix some bugs created during conversions (thanks, tests!) 2017-09-22 17:19:55 +02:00
Enno Rehling
3aed0b1ee5 fix gcc compilation 2017-09-22 16:39:46 +02:00
Enno Rehling
902e2126c9 WIP: change the resolve.h API 2017-09-21 17:29:01 +02:00
Enno Rehling
89e162c12a change resolve.h api to use int, not variant. 2017-09-19 11:42:02 +02:00
Enno Rehling
1bc23beccc remove btypr->name funcptr and btype->attribs.
why weren't these already gone?
2017-05-12 22:12:22 +02:00
Enno Rehling
11d9afc62e BUG 2322: Test and bugfix for castle names. 2017-05-12 22:05:14 +02:00
Enno Rehling
b74d18b8c9 bt_register is non-standard API, hide it.
factor out st_register for readability.
2017-05-06 15:39:09 +02:00
Enno Rehling
7a289ceb86 simplify building_taxes, eliminate dead lua callbacks. 2017-04-29 19:21:48 +02:00
Enno Rehling
3b9a6e45a1 turns out: btype->age is never used. 2017-04-29 13:53:28 +02:00
Enno Rehling
1112890293 use building_taxes everywhere.
make it return an integer, not double.
2017-04-28 20:10:20 +02:00
Enno Rehling
a313e78de5 move building names from function to construction data. 2017-04-26 21:44:24 +02:00
Enno Rehling
e72155a563 WIP: reimplemented production modifiers.
The system itself seems to work, but some Lua tests are still failing.
2017-04-02 14:43:53 +02:00
Enno Rehling
485e8f0ce4 Revert "add failing test for skill bonus from mine, start work"
This reverts commit ab87b1da85.
2017-03-23 19:28:56 +01:00
Enno Rehling
ab87b1da85 add failing test for skill bonus from mine, start work 2017-03-23 18:51:30 +01:00
Enno Rehling
3a985108a6 change all magic resistance to use fractions. 2017-02-24 20:47:47 +01:00
Enno Rehling
3274065004 reduce complexity of building_protection. 2017-02-22 19:38:46 +01:00
Enno Rehling
4e5f1d05ce Be very strict about C standards.
Compile with -std=c89 in gcc.
remove all // comments (they are nice, but unnecessary).
variables only declared at start of block.
various pedantery.
backwards compatible va_copy for pre-C99 gcc.
2017-02-18 21:15:14 +01:00
Enno Rehling
044953e4ab add a function to compare size of occupied castles 2017-01-26 18:06:49 +01:00
Enno Rehling
d94cde67a4 kill autoconf.h, replace platform.h for C99 compatibility work 2017-01-26 18:03:48 +01:00
Enno Rehling
a4badc0a75 remove quicklist shim, use selist everywhere 2017-01-26 17:41:21 +01:00
Enno Rehling
e52cf75c59 remove autoconf.h from platform.h, fix lots of includes 2016-11-25 20:15:11 +01:00
Enno Rehling
88f5bfaf47 move wages and related functionality to buildin.c 2016-11-23 17:36:39 +01:00
Enno Rehling
cbd1e8c457 Fixing https://bugs.eressea.de/view.php?id=2234
remove the MTF_VITAL materials flag.
remove remaining BLD_MAINTAINED vs BLD_WORKING code.
2016-10-01 18:34:38 +02:00
Enno Rehling
640ba05876 allow local caching of bt_find results 2016-09-19 04:04:02 +02:00
Enno Rehling
5bb9a10a46 is_building_type should be a quicker way to test for a building type than bt_find. 2016-08-30 09:13:59 +01:00
Enno Rehling
1f3413a9b4 annotations 2016-08-29 08:55:59 +01:00
Enno Rehling
0d609f2115 test magicwalls and strongwalls effects on buildings. 2016-08-29 08:53:09 +01:00
Enno Rehling
a42bd9c3bf remove the BLD_WORKING flag.
it's all about BLD_MAINTAINED now.
fix region.blocked (Lua property).
2016-08-21 20:12:28 +02:00
Enno Rehling
db5b90e80b clarify building_type.maxsize and add error logging for bug 2221.
https://bugs.eressea.de/view.php?id=2221
2016-08-06 13:52:29 +02:00
Enno Rehling
d48d9a25e0 forward-declare struct gamedata 2016-02-24 11:54:23 +01:00
Enno Rehling
8a9d617aa3 read_referernce takes a gamedata object.
with all the trimmings that requires,
this is for github issue $479
2016-02-24 11:53:22 +01:00
Steffen Mecke
5326bbd9e4 refactored inside_building/building_is_active/active_building 2015-11-16 02:13:48 +01:00
Enno Rehling
7fb5adc7af in_safe_building needs a test and some changes to logic
github issue #393 fixed
2015-11-12 17:55:39 +01:00
Enno Rehling
4eb4ff40ac https://bugs.eressea.de/view.php?id=2155
monsters do not attack units inside a castle or watch
dragons do not attack guards
2015-11-11 14:36:56 +01:00
Enno Rehling
24ff4c301d refactor: separate building_is_active from inside_building 2015-11-02 14:18:50 +01:00
Enno Rehling
c54cbfd472 fix copyright notice 2015-01-30 22:10:29 +01:00
Enno Rehling
abca25d1d5 fix indentation in every file
fix copyright date
remove vi ts=2 code
remove a couple of superfluous extern declarations
2015-01-30 20:37:14 +01:00
CTD
34fc1b3d34 Variablen leserlicher gemacht 2015-01-12 10:55:07 +01:00