Enno Rehling
7e529f2b4c
remove GM command
...
this was a command from the very early days, when we had player-made
quests. It is no longer in use.
2014-03-16 23:40:51 -07:00
Enno Rehling
0a0d70bb1d
fix recruiting tests. peasant growth is too random to calculate.
...
add current critbit module
2014-03-17 06:47:57 +01:00
Enno Rehling
edae097591
updated bindings
2014-03-17 04:01:52 +01:00
Enno Rehling
fe7eb0bdeb
fix gitmodules urls
2014-03-16 23:24:38 +01:00
Thomas Troeger
d2267db53a
- minor spelling fix.
2014-03-16 23:18:00 +01:00
Thomas Troeger
33b68ecc19
- moved test for bug 1738 to better location.
2014-03-16 23:17:48 +01:00
Thomas Troeger
5b86fcb744
- added test to reproduce bug 1738.
2014-03-16 23:16:40 +01:00
Enno Rehling
a32e1cd127
fix missing includes
2014-03-16 22:34:05 +01:00
Enno Rehling
ac3401431c
all build scripts get smart directory detection
2014-03-16 14:19:52 -07:00
Enno Rehling
632322a445
additional testing
...
improved directory detection in build script
2014-03-16 14:19:51 -07:00
Enno Rehling
5647905db3
Merge branch 'master' of github.com:eressea/server
2014-03-16 22:19:06 +01:00
Enno Rehling
480891ea2b
new cutest submodule
2014-03-16 22:18:42 +01:00
Enno Rehling
eba61c1cda
handle empty world
...
and add tests for it
2014-03-16 11:17:47 -07:00
Enno Rehling
e350b8a146
rebuild lua bindings
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fix json export
add a script to reset submodules
2014-03-16 02:12:49 -07:00
Enno Rehling
7845de0403
json import of regions
...
this is terribly untested, it barely compiles.
2014-03-16 01:51:08 -07:00
Enno Rehling
3c706cf29b
replace bool.h with autoconf
...
Most of the bool configuration was already happening there, no reason
for a separate file.
2014-03-15 22:24:18 -07:00
Enno Rehling
82aeb4b241
fix windows slashes
...
cmake doesn't like backslashes, but has the tools to fix them
added a build script for VS2013 (Version 12)
2014-03-15 22:02:49 -07:00
Enno Rehling
0ae8737062
rename MIN/MAX to _min/_max
2014-03-16 05:03:17 +01:00
Enno Rehling
70cee3c6e5
remove any dependency on stat.
2014-03-15 20:41:58 -07:00
Enno Rehling
1a4cb16ea8
fix the unused macro, remove inline functions
...
simplification is good
2014-03-15 20:33:43 -07:00
Enno Rehling
8e42cb8143
remove old inline cruft
...
fewer macros = better
2014-03-15 14:52:04 -07:00
Enno Rehling
d4caf29d4f
remove the wrong constants.
2014-03-15 22:39:32 +01:00
Enno Rehling
8db8dbeefd
fix usage of access()
...
those were the wrong constants.
2014-03-15 14:36:55 -07:00
Enno Rehling
2996f32e00
Visual Studio 2010 build script.
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more environment variables for easier customization.
2014-03-15 14:04:45 -07:00
Enno Rehling
98b5d2a842
update autoconf for gcc (access)
2014-03-15 21:18:36 +01:00
Enno Rehling
9fc926864e
Fixes for Visual C++
...
snprintf and strncasecmp are not that.
_access needs to be fixed on gcc, next.
2014-03-15 12:35:20 -07:00
Enno Rehling
4e8dd5f509
fix path specification
2014-03-15 12:17:20 -07:00
Enno Rehling
60b6f3ef45
rename file so it doesn't match the build directories by accident
2014-03-15 20:10:12 +01:00
Enno Rehling
60a7407a79
CLI build script for Visual Studio 2012
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This is just a test, isn't working yet.
2014-03-15 12:06:19 -07:00
Enno Rehling
1a7d892a96
use cmake for autoconf, slim down platform.h
2014-03-15 19:29:11 +01:00
Enno Rehling
fc1a56d46a
rename export to json.
...
this may or may not have been a good idea, but for now, that is what I
choose.
2014-03-14 22:30:07 -07:00
Enno Rehling
7256b4c04f
fix json export test
...
using features from new storage module version.
2014-03-13 23:59:26 -07:00
Enno Rehling
dd3de9a1d7
bindings for the json export.
...
+ unit test (incomplete).
2014-03-13 15:33:44 +01:00
Enno Rehling
e8b28725e1
do not run tolua inside MSVC
...
The cmake rules for this do not work.
2014-03-08 04:28:04 -08:00
Enno Rehling
e9bc92608c
add the .pkg files so we do not need to build them. sometimes tolua is not installed.
2014-03-08 10:30:39 +01:00
Enno Rehling
e9b9c9783a
export factions, too
...
give this a header and some flags so we can choose in detail what to
export.
2014-03-07 08:03:53 -08:00
Enno Rehling
804b8192ea
Merge branch 'master' of https://github.com/eressea/server
2014-03-06 19:14:16 -08:00
Enno Rehling
528dd4b81f
remove latin1 characters from some files
...
experimenting with .gitattributes some more
2014-03-06 19:12:12 -08:00
Enno Rehling
40d7d236ac
export to a stream
...
can write a dict of simple regions now.
2014-03-06 08:05:26 -08:00
Enno Rehling
18203cfdbf
begin writing a map exporter
2014-03-06 07:15:43 -08:00
Enno Rehling
afe355e9b9
begin creating a make install target.
...
add a script to set up PATHs for cmake
2014-03-02 12:20:49 -08:00
Enno Rehling
ace886a2d3
added a test for saving/loading descriptions (bug 1984).
...
added bindings for ship descriptions.
fixed test framework, so make test will show failures in lua.
2014-03-02 10:55:35 -08:00
Enno Rehling
bf2bb7449b
move bindings into src/ make the code compile from scratch again.
2014-02-22 00:32:59 -08:00
Enno Rehling
576c963029
these tests are part of make test now
2014-02-21 23:17:48 -08:00
Enno Rehling
d9abce13a1
add lua integration tests to make test
.
2014-02-18 06:08:37 +01:00
Enno Rehling
636f50e503
Merge branch 'master' of github.com:eressea/server
2014-02-18 06:05:52 +01:00
Enno Rehling
03c247c788
I am killing the core/ directory.
...
Lots of files are moving to a new location in src/
Some intersting CMake changes.
2014-02-18 05:45:00 +01:00
Enno Rehling
3a824eb859
Do not try to load a default lua file.
...
The default behavior is now that the game goes to the console without
loading setup.lua, unless setup.lua is specified in eressea.ini as the
script to be run.
Should add an option to override this from the command line, too.
2014-02-17 11:51:57 -08:00
Enno Rehling
5cf31189e6
remove obsolete unity build
...
I used to speed up compilation by reducing the number of compilation
units with this hack. It's no longer done this way, so let me kill the
supporting files here.
2014-02-17 11:25:53 -08:00
Enno Rehling
716b1ed498
update submodules, determine number of CPU cores.
2014-02-17 19:50:57 +01:00