remove obsolete unity build

I used to speed up compilation by reducing the number of compilation
units with this hack. It's no longer done this way, so let me kill the
supporting files here.
This commit is contained in:
Enno Rehling 2014-02-17 11:22:05 -08:00
parent 716b1ed498
commit 5cf31189e6
8 changed files with 0 additions and 227 deletions

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@ -1,6 +0,0 @@
#include "common/settings.h"
#include "common/config.h"
#include "stdafx.h"
#include "common/util/base36.c"
#include "tools/atoi36.c"

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@ -1,26 +0,0 @@
#include <settings.h>
#include <platform.h>
#include "stdafx.h"
#pragma warning(push)
#pragma warning(disable: 4706) /* '__STDC_VERSION__' is not defined as a preprocessor macro, replacing with '0' for '#if/#elif' */
#pragma warning(disable: 4244) /* '-=' : conversion from 'int' to 'u16', possible loss of data */
#pragma warning(disable: 4127) /* conditional expression is constant */
#pragma warning(disable: 4820) /* 'sqlite3_index_constraint' : '2' bytes padding added after data member 'usable' */
#pragma warning(disable: 4668) /* <name> is not defined as a preprocessor macro, replacing with '0' for '#if/#elif' */
#pragma warning(disable: 4242) /* '=' : conversion from 'int' to 'ynVar', possible loss of data */
#include <sqlite3.c>
#pragma warning(pop)
#pragma warning(push)
#pragma warning(disable: 4668) /* <name> is not defined as a preprocessor macro, replacing with '0' for '#if/#elif' */
#include <bson/bson.c>
#pragma warning(pop)
#include <bson/numbers.c>
#include <md5.c>
#ifndef DISABLE_TESTS
#include <CuTest.c>
#endif

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@ -1,77 +0,0 @@
#include <platform.h>
#include "stdafx.h"
#ifdef BINDINGS_TOLUA
#include <bindings/bindings.c>
#include <bindings/bind_attrib.c>
#include <bindings/bind_sqlite.c>
#include <bindings/bind_unit.c>
#include <bindings/bind_ship.c>
#include <bindings/bind_building.c>
#include <bindings/bind_region.c>
#include <bindings/bind_faction.c>
#include <bindings/bind_message.c>
#include <bindings/bind_hashtable.c>
#include <bindings/bind_gmtool.c>
#include <bindings/bind_storage.c>
#include <bindings/helpers.c>
#endif
#include <gamecode/archetype.c>
#include <gamecode/creation.c>
#include <gamecode/creport.c>
#include <gamecode/economy.c>
#include <gamecode/give.c>
#include <gamecode/items.c>
#include <gamecode/laws.c>
#include <gamecode/market.c>
#include <gamecode/monster.c>
#include <gamecode/randenc.c>
#include <gamecode/report.c>
#include <gamecode/spy.c>
#include <gamecode/study.c>
#include <gamecode/summary.c>
#include <gamecode/xmlreport.c>
#include <attributes/alliance.c>
#include <attributes/attributes.c>
#include <attributes/fleechance.c>
#include <attributes/follow.c>
#include <attributes/giveitem.c>
#include <attributes/gm.c>
#include <attributes/hate.c>
#include <attributes/iceberg.c>
#include <attributes/key.c>
#include <attributes/matmod.c>
#include <attributes/movement.c>
#include <attributes/moved.c>
#include <attributes/object.c>
#include <attributes/orcification.c>
#include <attributes/otherfaction.c>
#include <attributes/overrideroads.c>
#include <attributes/racename.c>
#include <attributes/raceprefix.c>
#include <attributes/reduceproduction.c>
#include <attributes/targetregion.c>
#include <items/artrewards.c>
#include <items/demonseye.c>
#include <items/itemtypes.c>
#include <items/phoenixcompass.c>
#include <items/seed.c>
#include <items/weapons.c>
#include <items/xerewards.c>
#include <triggers/changefaction.c>
#include <triggers/changerace.c>
#include <triggers/clonedied.c>
#include <triggers/createcurse.c>
#include <triggers/createunit.c>
#include <triggers/gate.c>
#include <triggers/giveitem.c>
#include <triggers/killunit.c>
#include <triggers/removecurse.c>
#include <triggers/shock.c>
#include <triggers/timeout.c>
#include <triggers/triggers.c>
#include <triggers/unguard.c>
#include <triggers/unitmessage.c>

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@ -1,54 +0,0 @@
#include <settings.h>
#include <platform.h>
#include "stdafx.h"
#include <kernel/alchemy.c>
#include <kernel/alliance.c>
#include <kernel/battle.c>
#include <kernel/binarystore.c>
#include <kernel/connection.c>
#include <kernel/build.c>
#include <kernel/building.c>
#include <kernel/calendar.c>
#include <kernel/command.c>
#include <kernel/config.c>
#include <kernel/curse.c>
#include <kernel/equipment.c>
#include <kernel/faction.c>
#include <kernel/group.c>
#include <kernel/item.c>
#include <kernel/magic.c>
#include <kernel/message.c>
#include <kernel/move.c>
#include <kernel/names.c>
#include <kernel/order.c>
#include <kernel/pathfinder.c>
#include <kernel/plane.c>
#include <kernel/player.c>
#include <kernel/pool.c>
#include <kernel/race.c>
#include <kernel/region.c>
#include <kernel/reports.c>
#include <kernel/resources.c>
#include <kernel/save.c>
#include <kernel/ship.c>
#include <kernel/skill.c>
#include <kernel/spell.c>
#include <kernel/spellbook.c>
#include <kernel/teleport.c>
#include <kernel/terrain.c>
#include <kernel/textstore.c>
#include <kernel/unit.c>
#include <kernel/xmlreader.c>
#include <kernel/sqlite.c>
#include <modules/arena.c>
#include <modules/autoseed.c>
#include <modules/dungeon.c>
#include <modules/gmcmd.c>
#include <modules/museum.c>
#include <modules/score.c>
#include <modules/weather.c>
#include <modules/wormhole.c>
#include <modules/xecmd.c>
#include <modules/xmas.c>

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@ -1,14 +0,0 @@
#include <settings.h>
#include <platform.h>
#include "stdafx.h"
#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable: 4668)
#include <curses.h>
#pragma warning(pop)
#endif
#include <util/listbox.c>
#include <gmtool.c>
#include <eressea.c>

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@ -1,2 +0,0 @@
#pragma warning(disable: 4206)
#include "stdafx.h"

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@ -1,14 +0,0 @@
#ifdef _MSC_VER
#define VC_EXTRALEAN
#define WIN32_LEAN_AND_MEAN
#pragma warning(disable: 4820)
#pragma warning(push)
#pragma warning(disable: 4668)
#pragma warning(disable: 4255)
#include <windows.h>
#include <sys\stat.h>
#pragma warning(pop)
#endif /* _MSC_VER */
#include <settings.h>
#include <platform.h>

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@ -1,34 +0,0 @@
#include <settings.h>
#include <platform.h>
#include "stdafx.h"
#include <util/bsdstring.c>
#include <util/console.c>
#include <util/attrib.c>
#include <util/base36.c>
#include <util/crmessage.c>
#include <util/dice.c>
#include <util/event.c>
#include <util/eventbus.c>
#include <util/filereader.c>
#include <util/functions.c>
#include <util/goodies.c>
#include <util/language.c>
#include <util/lists.c>
#include <util/log.c>
#include <util/message.c>
#include <util/nrmessage.c>
#include <util/os.c>
#include <util/parser.c>
#include <util/rand.c>
#include <util/resolve.c>
#include <util/sql.c>
#include <util/translation.c>
#include <util/umlaut.c>
#include <util/unicode.c>
#include <util/xml.c>
#ifndef HAVE_INLINE
#include <util/strings.c>
#endif