Enno Rehling
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9e9cd6ae79
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try loading config.lua and custom.lua files, if they exist.
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2017-01-22 18:01:09 +01:00 |
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Enno Rehling
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cbb18edb8f
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declutter config.h, use it sparingly.
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2016-11-17 10:38:09 +01:00 |
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Enno Rehling
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360776f8b9
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eliminate data_version variables, issue #479
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2016-11-15 23:45:14 +01:00 |
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Enno Rehling
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03a94d1264
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remove unused and broken backup functionality
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2016-11-14 01:35:45 +01:00 |
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Enno Rehling
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0472ac761e
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declutter save.h (items, spellbooks)
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2016-11-14 01:22:50 +01:00 |
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Enno Rehling
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d28d3f4690
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move read/write_items to item.c.
fix bad memset in attrib.test.c.
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2016-11-14 01:00:48 +01:00 |
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Enno Rehling
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0eaa750ef4
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move read/write_attribs to attrib.h, too
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2016-11-13 19:47:36 +01:00 |
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Enno Rehling
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11b122048b
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reduce dependency on save.h
moving a_write* functions to attrib.h, which was most of the reason everyone and their mom include save.h
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2016-11-13 19:40:38 +01:00 |
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Enno Rehling
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663ad17b5a
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extract read_region and test that it fixes bad names.
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2016-11-12 01:03:07 +01:00 |
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Enno Rehling
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ec787743f0
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extract read_faction and test that it repairs bad names
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2016-11-12 00:47:25 +01:00 |
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Enno Rehling
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5032d44af4
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refactor: extract read_/write_ship functions.
add test: bad names are cleaned up (failing).
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2016-11-11 22:25:56 +01:00 |
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Enno Rehling
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599c422852
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refactor: extract read_/write_building.
add a failing test for conversion of bad names.
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2016-11-11 21:41:25 +01:00 |
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Enno Rehling
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55df24ffb8
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all code review nitpicks fixed.
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2016-09-16 16:54:41 +02:00 |
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Enno Rehling
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e200952e87
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new version numbering in version.h
eliminate buildno.h
TODO: update build scripts
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2016-09-10 17:41:44 +02:00 |
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Enno Rehling
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01ecc72f2d
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fix a FIXME: include gamedata.h directly, not through save.h
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2016-04-09 18:22:20 +02:00 |
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Enno Rehling
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81a2dd9d21
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extract read_game and write_game (take a gamedata argument, not filenames)
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2016-02-25 19:12:38 +01:00 |
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Enno Rehling
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2e41c4972c
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read_spellbook, use gamedata.version
github issue #479
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2016-02-24 11:48:46 +01:00 |
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Enno Rehling
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7f6ced99b9
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attrib.read gets a gamedata object (remove dependency on global.data_version)
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2016-02-24 11:44:18 +01:00 |
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Enno Rehling
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6ca81646eb
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extract gamedata into a separate file.
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2016-02-24 11:38:09 +01:00 |
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Enno Rehling
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e6f3dc8b85
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Merge branch 'master' into develop
Conflicts:
scripts/run-turn.lua
src/buildno.h
src/kernel/group.c
src/kernel/save.c
src/kernel/save.test.c
src/kernel/version.h
src/util/password.c
src/util/password.test.c
tests/run-turn.sh
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2016-02-23 10:47:33 +01:00 |
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Enno Rehling
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9ac05666ea
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add a test for succesful read/write of password
TODO: do this for different datafile versions (BADCRYPT, etc)
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2016-02-21 10:10:26 +01:00 |
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Enno Rehling
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abc3caa6d1
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optimized storage of attribs.
save the hash instead of the name and save a few bytes.
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2016-02-09 00:28:23 +01:00 |
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Enno Rehling
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024e4c45ca
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fix a bug introduced by f78fe842 (CID 22443)
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2015-11-04 10:40:53 +01:00 |
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Enno Rehling
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9b9e038438
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press F3 to save game in editor.
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2015-05-12 17:18:51 -07:00 |
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Enno Rehling
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c54cbfd472
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fix copyright notice
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2015-01-30 22:10:29 +01:00 |
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Enno Rehling
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abca25d1d5
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fix indentation in every file
fix copyright date
remove vi ts=2 code
remove a couple of superfluous extern declarations
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2015-01-30 20:37:14 +01:00 |
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Enno Rehling
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dbf60a7ce5
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update to latest version of storage library.
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2014-11-03 22:29:04 +01:00 |
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Enno Rehling
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27f94783bc
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fix gcc build, forward-declare structs in the header.
MSVC allows structs to be declared in a function signature, gcc wants
to know about them earlier.
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2014-11-01 13:10:22 +01:00 |
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Enno Rehling
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2bec7e2bbe
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save game id in the data file, not name of XML file
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2014-07-23 11:54:51 +02:00 |
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Enno Rehling
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46f6628a08
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remove obsolete commands (PRAY) and parameters
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2014-06-21 07:34:36 -07:00 |
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Enno Rehling
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a9f0538d8e
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keyword_t and direction_t are moving into their own module.
direction parser gets new initialization function, for use in jsonconf later.
add unit tests for directions.
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2014-06-15 18:34:39 -07:00 |
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Enno Rehling
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03c247c788
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I am killing the core/ directory.
Lots of files are moving to a new location in src/
Some intersting CMake changes.
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2014-02-18 05:45:00 +01:00 |
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