Enno Rehling
8cfcffc4aa
remove data_turn and gamename from global settings.
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make run-turn.sh work without valgrind
2017-03-13 09:19:37 +01:00
Enno Rehling
7b4550b9d6
kill faction.nregions, it is calculated but never read.
2017-03-12 14:20:34 +01:00
Enno Rehling
627f5ba2d1
BUG 2313: summary should not reset num_people.
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it did not count spells correctly.
2017-03-12 14:18:42 +01:00
Enno Rehling
d633c2a9fb
BUG 2310: counting units and people.
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reduce number of count_all loops made,
make f->num_units and f->num_people be correct.
2017-03-11 19:36:26 +01:00
Enno Rehling
0f2744fcf3
BUG 2285: remove factions' wealthfrom statistics.
2017-03-11 18:10:23 +01:00
Enno Rehling
8b7dae6977
kill autoconf.h, replace platform.h for C99 compatibility work
2017-01-10 16:31:05 +01:00
Enno Rehling
cc227fb707
merge monster.c and monsters.c
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move RCF_DESERT handling to monsters.c
2016-12-23 18:05:38 +01:00
Enno Rehling
ec4060cb9a
fix curse-vigour calculation math.
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also fix a ton of small other niggles from pvs-studio.
2016-11-20 19:08:39 +01:00
Enno Rehling
303eb86399
factionid and curseid are also boring.
2016-11-17 21:29:15 +01:00
Enno Rehling
11b122048b
reduce dependency on save.h
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moving a_write* functions to attrib.h, which was most of the reason everyone and their mom include save.h
2016-11-13 19:40:38 +01:00
Enno Rehling
29d072a186
remove the old ORCIFICATION code.
2016-11-13 17:13:59 +01:00
Enno Rehling
03d90c5680
remove BOM from UTF-8 files, replace Umlauts
2016-11-01 17:25:52 +01:00
Enno Rehling
781ae306b4
introduced a bug when refactoring
2016-09-09 17:42:00 +02:00
Enno Rehling
b56d1220b7
make the summary test pass without a leak
2016-09-09 17:40:36 +02:00
Enno Rehling
a62a14956f
quickly fix summary test when there is no calendar defined
2016-09-09 17:29:17 +02:00
Enno Rehling
5864651b28
WIP: add a simple test for summary, add a simple dtor for them (it is still leaking stuff).
2016-09-09 17:20:09 +02:00
Enno Rehling
5535beed61
Merge branch 'master' into develop
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Conflicts:
src/buildno.h
src/kernel/save.c
2016-05-29 11:13:19 +02:00
Enno Rehling
72d9f8adf0
For NMR purposes, count cursed factions like NPCs (i.e. not).
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fix warnings in log tests
log whitespace cleanup
2016-05-29 10:58:49 +02:00
Enno Rehling
8a3bb35987
eliminate global log_flags, revert the mode arguments for fopen.
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turns out that text is default, and windows hates it if I open a binary file without 'b'
standardize on using join_path to create filenames
(use backslash on windows, even though fopen doesn't seem to care).
2016-02-05 23:10:05 +01:00
Enno Rehling
b4389c91fe
fix compilation (what was I thinking?), remove uses of f.alive where they should not be needed.
2016-01-11 11:54:45 +01:00
Enno Rehling
3cd47bb8fa
CID 22503 Negative array index write
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github issue #387
I was pretty sure I had submitted this before. What is going on?
2015-11-11 15:48:09 +01:00
Enno Rehling
6ebfd33478
coverity scan CID 22503: negative array index write
2015-10-29 09:24:58 +01:00
Enno Rehling
09efd9c2a9
fix anything that uses the calendar module. opps.
2015-09-12 12:54:49 +02:00
Enno Rehling
de808bf146
change effskill signature to take a region, change eff_skill to work on a skill * to avoid multiple lookups.
2015-08-27 16:16:55 +02:00
Enno Rehling
e25d3c8ed1
Fix a bug reporting DETROY messages to the correct unit.
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Add missing not-null assertions before accessing function parameters.
Eliminate all of the PVS-Studio warnings.
2015-07-07 00:49:12 +02:00
Enno Rehling
05ec74f9ec
annotate with finds from PVS Studio trial static analysis
2015-07-06 21:31:27 +02:00
Enno Rehling
abca25d1d5
fix indentation in every file
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fix copyright date
remove vi ts=2 code
remove a couple of superfluous extern declarations
2015-01-30 20:37:14 +01:00
Enno Rehling
0fead39b41
added a function that sets a monster's name to NULL if it is the name of its race.
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deprecate old rc_name function (renamed to rc_name_s) because it used a static return string.
2014-12-09 07:20:36 +01:00
Enno Rehling
5b9eb9080f
refactoring: move all monster-related code into monster.c
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make some features depend on being NPCs, not monster faction.
2014-11-11 16:53:56 +01:00
Enno Rehling
a9a0455207
reorganized directory structure.
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flattening the directory structure, moving some modules to the src/ directory.
making stealth a separate file, under test.
more tests for some stuff.
2014-08-27 06:40:35 +02:00
Enno Rehling
4c00777553
make race::_name a string, not an array of strings. add a test for rc_name.
2014-08-24 23:58:29 +02:00
Enno Rehling
3c2ae7ca93
preview script and logging cleanup
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1. all log messages will be terminated with \n, whether the user provided
it or not.
2. remove a bunch of print() calls from scripts to reduce clutter
3. replace printf calls with log_* calls to reduce clutter
4. add the new release preview script
2014-08-11 12:04:12 +02:00
Enno Rehling
2bec7e2bbe
save game id in the data file, not name of XML file
2014-07-23 11:54:51 +02:00
Enno Rehling
c3dfbdea18
eliminate new_race array in favor of a function (TODO: make it fast)
2014-06-29 18:10:02 -07:00
Enno Rehling
d581737744
optimization: caching resource types in get_resourcetype.
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eliminate some it_find calls.
eliminate static variables, they make testing hard.
2014-06-24 07:42:45 -07:00
Enno Rehling
73da14e305
getting rid of the olditemtypes[] array
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reduce use of statics
reduce use of item_t enum
2014-06-23 07:28:10 -07:00
Enno Rehling
bff25f3c51
move skill_t into a separate file, give it unit tests.
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name functions the same as we did for keyword/direction earlier.
to do: json configuration and lua test.
2014-06-20 23:59:04 -07:00
Enno Rehling
7038b021de
fix counting of units, making it slower but more correct
2014-05-24 20:25:06 -07:00
Enno Rehling
1a7d892a96
use cmake for autoconf, slim down platform.h
2014-03-15 19:29:11 +01:00
Enno Rehling
528dd4b81f
remove latin1 characters from some files
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experimenting with .gitattributes some more
2014-03-06 19:12:12 -08:00
Enno Rehling
03c247c788
I am killing the core/ directory.
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Lots of files are moving to a new location in src/
Some intersting CMake changes.
2014-02-18 05:45:00 +01:00