Commit Graph

7571 Commits

Author SHA1 Message Date
Enno Rehling 663ad17b5a extract read_region and test that it fixes bad names. 2016-11-12 01:03:07 +01:00
Enno Rehling ec787743f0 extract read_faction and test that it repairs bad names 2016-11-12 00:47:25 +01:00
Enno Rehling 710811131f fix bad ship and building names and descriptions in save. 2016-11-11 22:28:22 +01:00
Enno Rehling 5032d44af4 refactor: extract read_/write_ship functions.
add test: bad names are cleaned up (failing).
2016-11-11 22:25:56 +01:00
Enno Rehling 110e87916d fix bad ship names in save file. 2016-11-11 21:46:56 +01:00
Enno Rehling 599c422852 refactor: extract read_/write_building.
add a failing test for conversion of bad names.
2016-11-11 21:41:25 +01:00
Enno Rehling a47da05f51 test unit names get fixed during read. 2016-11-11 15:41:34 +01:00
Enno Rehling 64f80274a0 test that ship and building cannot be named poorly. 2016-11-11 14:00:04 +01:00
Enno Rehling dea1020983 log a warning, not an error, when fixing bad save data. 2016-11-11 11:10:15 +01:00
Enno Rehling bc44caa17f backfill tests for renaming regions. 2016-11-11 02:07:11 +01:00
Enno Rehling ff09defa69 prevent badly naming units/factions/regions. 2016-11-11 01:59:43 +01:00
Enno Rehling e0add2275f also remove trailing spaces. 2016-11-11 01:34:59 +01:00
Enno Rehling 97e91fd8eb fix bad names.
trim leading whitespace and non-printable characters from existing
unit, region and faction names/descriptions.
2016-11-11 00:30:49 +01:00
Enno Rehling 7b412399b7 delete leading spaces from names. 2016-11-09 22:03:46 +01:00
Enno Rehling f03e8f3b62 return an error code if the string had any characters removed. 2016-11-09 14:58:51 +01:00
Enno Rehling 7d79822aa4 fix missing nul-terminator. 2016-11-09 11:54:34 +01:00
Enno Rehling f68fcf40a6 custom function to make "valid" names.
remove any non-printable characters from a string.
TODO: test with utf-8 values.
TODO: remove leading/trainling whitespace.
2016-11-08 22:54:47 +01:00
Enno Rehling 6be013ddd3 Merge pull request #601 from ennorehling/develop
skillpotion appears as a vial to other players.
2016-11-05 20:03:54 +01:00
Enno Rehling b9f6a3f620 skillpotion appears as a vial to other players.
https://bugs.eressea.de/view.php?id=2254
2016-11-05 19:58:18 +01:00
Enno Rehling 570491808b Merge pull request #600 from ennorehling/develop
bug and crash fixes
2016-11-05 18:33:49 +01:00
Enno Rehling fec9945458 Fixing Bugs 2246 & 2251
parse error message for bad orders:
https://bugs.eressea.de/view.php?id=2251
report when TEMP-Units cannot recuit:
https://bugs.eressea.de/view.php?id=2246
2016-11-05 18:20:56 +01:00
Enno Rehling bad4fb47c5 bad GUARD_NONE conversion, should have been false. 2016-11-05 16:20:00 +01:00
Enno Rehling 467ffe2db0 include guard.h directly, not through laws.h 2016-11-01 22:11:10 +01:00
Enno Rehling 03d90c5680 remove BOM from UTF-8 files, replace Umlauts 2016-11-01 17:25:52 +01:00
Enno Rehling d62e3f4a8a Merge remote-tracking branch 'upstream/develop' into develop 2016-11-01 17:16:29 +01:00
Enno Rehling d008a8167d Merge pull request #599 from ennorehling/feature/guards
eliminate special cases for guards
2016-11-01 17:03:12 +01:00
Enno Rehling a1422ce5e4 Make runtests more verbose in case of errors.
Eliminate stray ERROR messages from tests.
2016-10-31 20:50:58 +01:00
Enno Rehling 92d027014a Make runtests more verbose in case of errors.
Eliminate stray ERROR messages from tests.
2016-10-31 20:36:05 +01:00
Enno Rehling a285bd332c fix lua tests to not expect numeric values for unit.guard 2016-10-31 20:12:19 +01:00
Enno Rehling 313d988e59 fix remaining unit test after guard changes. 2016-10-31 20:10:17 +01:00
Enno Rehling 0bcb3a853f WIP: finish removing GUARD_* flags
TODO: fix failing tests
2016-10-31 09:40:36 +01:00
Enno Rehling 754ad78db7 WIP: remove GUARD_* flags.
TODO: does not compile
TODO: write new guard.test.c tests
2016-10-31 07:45:06 +01:00
Enno Rehling 182cecf31b fix tests that use leveled resources. 2016-10-30 19:27:00 +01:00
Enno Rehling 2953a5f036 fix swapped assertions. 2016-10-30 09:49:30 +01:00
Enno Rehling eb7199450d fix Linux compilation. 2016-10-30 09:47:18 +01:00
Enno Rehling f147d6a8c8 remove at_guard from guard.c, fix compilation. 2016-10-30 09:43:28 +01:00
Enno Rehling 2c0f708d1b WIP: remove at_guard, GUARD_TREES and GUARD_MINING
TODO: fix tests
TODO: write new guard coverage
2016-10-30 09:18:19 +01:00
Enno Rehling 8597e8b16a move guard test to guard.test.c 2016-10-30 05:39:25 +01:00
Enno Rehling a5e63a2472 move GUARD_* flags to guard.h 2016-10-30 05:37:12 +01:00
Enno Rehling 1116afed2b merge conflict resolve 2016-10-29 19:19:22 +02:00
Enno Rehling 1ea8c80845 test that is_guard changes when armedmen does. 2016-10-29 19:19:11 +02:00
Enno Rehling 4487f4d3e1 missing declaration 2016-10-29 19:19:02 +02:00
Enno Rehling 29c5bd6f55 test that regular guards need weapons and skills 2016-10-29 19:18:55 +02:00
Enno Rehling 7c827c0389 add test for races with "unarmed guard" flag. 2016-10-29 19:18:49 +02:00
Enno Rehling 654926fa06 add a failing test for "monsters can guard when unarmed" 2016-10-29 19:18:43 +02:00
Enno Rehling 5bb2dbfd87 move is_guarded from move.h to guard.h
Conflicts:
	src/move.c
2016-10-29 19:15:49 +02:00
Enno Rehling 59c8fbc5a5 fix bad Lua test for ents, so they actually guard. 2016-10-29 17:51:01 +02:00
Enno Rehling 6075396de3 WIP: make guard tests pass.
BUG: monsters are always allowed to guard unarmed.
TODO: more code duplication, refactor it.
TODO: ents do not guard resources?
2016-10-29 14:16:40 +02:00
Enno Rehling f1d07fb647 I no longer use CRTDBG to find bugs. Valgrind rules. 2016-10-29 10:53:18 +02:00
Enno Rehling f17b6f2bb5 WIP: additional testing for GUARD.
BUG: ents cannot guard, do not protect trees.
FIX: issue #589 (bad test for stardust)
2016-10-28 20:26:34 +02:00