Enno Rehling
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663ad17b5a
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extract read_region and test that it fixes bad names.
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2016-11-12 01:03:07 +01:00 |
Enno Rehling
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ec787743f0
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extract read_faction and test that it repairs bad names
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2016-11-12 00:47:25 +01:00 |
Enno Rehling
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710811131f
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fix bad ship and building names and descriptions in save.
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2016-11-11 22:28:22 +01:00 |
Enno Rehling
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5032d44af4
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refactor: extract read_/write_ship functions.
add test: bad names are cleaned up (failing).
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2016-11-11 22:25:56 +01:00 |
Enno Rehling
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110e87916d
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fix bad ship names in save file.
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2016-11-11 21:46:56 +01:00 |
Enno Rehling
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599c422852
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refactor: extract read_/write_building.
add a failing test for conversion of bad names.
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2016-11-11 21:41:25 +01:00 |
Enno Rehling
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a47da05f51
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test unit names get fixed during read.
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2016-11-11 15:41:34 +01:00 |
Enno Rehling
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64f80274a0
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test that ship and building cannot be named poorly.
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2016-11-11 14:00:04 +01:00 |
Enno Rehling
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dea1020983
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log a warning, not an error, when fixing bad save data.
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2016-11-11 11:10:15 +01:00 |
Enno Rehling
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bc44caa17f
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backfill tests for renaming regions.
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2016-11-11 02:07:11 +01:00 |
Enno Rehling
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ff09defa69
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prevent badly naming units/factions/regions.
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2016-11-11 01:59:43 +01:00 |
Enno Rehling
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e0add2275f
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also remove trailing spaces.
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2016-11-11 01:34:59 +01:00 |
Enno Rehling
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97e91fd8eb
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fix bad names.
trim leading whitespace and non-printable characters from existing
unit, region and faction names/descriptions.
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2016-11-11 00:30:49 +01:00 |
Enno Rehling
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7b412399b7
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delete leading spaces from names.
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2016-11-09 22:03:46 +01:00 |
Enno Rehling
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f03e8f3b62
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return an error code if the string had any characters removed.
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2016-11-09 14:58:51 +01:00 |
Enno Rehling
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7d79822aa4
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fix missing nul-terminator.
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2016-11-09 11:54:34 +01:00 |
Enno Rehling
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f68fcf40a6
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custom function to make "valid" names.
remove any non-printable characters from a string.
TODO: test with utf-8 values.
TODO: remove leading/trainling whitespace.
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2016-11-08 22:54:47 +01:00 |
Enno Rehling
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6be013ddd3
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Merge pull request #601 from ennorehling/develop
skillpotion appears as a vial to other players.
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2016-11-05 20:03:54 +01:00 |
Enno Rehling
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b9f6a3f620
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skillpotion appears as a vial to other players.
https://bugs.eressea.de/view.php?id=2254
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2016-11-05 19:58:18 +01:00 |
Enno Rehling
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570491808b
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Merge pull request #600 from ennorehling/develop
bug and crash fixes
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2016-11-05 18:33:49 +01:00 |
Enno Rehling
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fec9945458
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Fixing Bugs 2246 & 2251
parse error message for bad orders:
https://bugs.eressea.de/view.php?id=2251
report when TEMP-Units cannot recuit:
https://bugs.eressea.de/view.php?id=2246
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2016-11-05 18:20:56 +01:00 |
Enno Rehling
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bad4fb47c5
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bad GUARD_NONE conversion, should have been false.
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2016-11-05 16:20:00 +01:00 |
Enno Rehling
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467ffe2db0
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include guard.h directly, not through laws.h
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2016-11-01 22:11:10 +01:00 |
Enno Rehling
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03d90c5680
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remove BOM from UTF-8 files, replace Umlauts
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2016-11-01 17:25:52 +01:00 |
Enno Rehling
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d62e3f4a8a
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Merge remote-tracking branch 'upstream/develop' into develop
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2016-11-01 17:16:29 +01:00 |
Enno Rehling
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d008a8167d
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Merge pull request #599 from ennorehling/feature/guards
eliminate special cases for guards
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2016-11-01 17:03:12 +01:00 |
Enno Rehling
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a1422ce5e4
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Make runtests more verbose in case of errors.
Eliminate stray ERROR messages from tests.
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2016-10-31 20:50:58 +01:00 |
Enno Rehling
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92d027014a
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Make runtests more verbose in case of errors.
Eliminate stray ERROR messages from tests.
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2016-10-31 20:36:05 +01:00 |
Enno Rehling
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a285bd332c
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fix lua tests to not expect numeric values for unit.guard
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2016-10-31 20:12:19 +01:00 |
Enno Rehling
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313d988e59
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fix remaining unit test after guard changes.
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2016-10-31 20:10:17 +01:00 |
Enno Rehling
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0bcb3a853f
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WIP: finish removing GUARD_* flags
TODO: fix failing tests
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2016-10-31 09:40:36 +01:00 |
Enno Rehling
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754ad78db7
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WIP: remove GUARD_* flags.
TODO: does not compile
TODO: write new guard.test.c tests
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2016-10-31 07:45:06 +01:00 |
Enno Rehling
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182cecf31b
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fix tests that use leveled resources.
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2016-10-30 19:27:00 +01:00 |
Enno Rehling
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2953a5f036
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fix swapped assertions.
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2016-10-30 09:49:30 +01:00 |
Enno Rehling
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eb7199450d
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fix Linux compilation.
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2016-10-30 09:47:18 +01:00 |
Enno Rehling
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f147d6a8c8
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remove at_guard from guard.c, fix compilation.
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2016-10-30 09:43:28 +01:00 |
Enno Rehling
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2c0f708d1b
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WIP: remove at_guard, GUARD_TREES and GUARD_MINING
TODO: fix tests
TODO: write new guard coverage
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2016-10-30 09:18:19 +01:00 |
Enno Rehling
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8597e8b16a
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move guard test to guard.test.c
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2016-10-30 05:39:25 +01:00 |
Enno Rehling
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a5e63a2472
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move GUARD_* flags to guard.h
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2016-10-30 05:37:12 +01:00 |
Enno Rehling
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1116afed2b
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merge conflict resolve
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2016-10-29 19:19:22 +02:00 |
Enno Rehling
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1ea8c80845
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test that is_guard changes when armedmen does.
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2016-10-29 19:19:11 +02:00 |
Enno Rehling
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4487f4d3e1
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missing declaration
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2016-10-29 19:19:02 +02:00 |
Enno Rehling
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29c5bd6f55
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test that regular guards need weapons and skills
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2016-10-29 19:18:55 +02:00 |
Enno Rehling
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7c827c0389
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add test for races with "unarmed guard" flag.
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2016-10-29 19:18:49 +02:00 |
Enno Rehling
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654926fa06
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add a failing test for "monsters can guard when unarmed"
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2016-10-29 19:18:43 +02:00 |
Enno Rehling
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5bb2dbfd87
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move is_guarded from move.h to guard.h
Conflicts:
src/move.c
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2016-10-29 19:15:49 +02:00 |
Enno Rehling
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59c8fbc5a5
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fix bad Lua test for ents, so they actually guard.
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2016-10-29 17:51:01 +02:00 |
Enno Rehling
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6075396de3
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WIP: make guard tests pass.
BUG: monsters are always allowed to guard unarmed.
TODO: more code duplication, refactor it.
TODO: ents do not guard resources?
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2016-10-29 14:16:40 +02:00 |
Enno Rehling
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f1d07fb647
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I no longer use CRTDBG to find bugs. Valgrind rules.
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2016-10-29 10:53:18 +02:00 |
Enno Rehling
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f17b6f2bb5
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WIP: additional testing for GUARD.
BUG: ents cannot guard, do not protect trees.
FIX: issue #589 (bad test for stardust)
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2016-10-28 20:26:34 +02:00 |