Commit Graph

52 Commits

Author SHA1 Message Date
Enno Rehling 083c848db1 merge with latest hotfix 2015-07-12 04:53:10 +02:00
Enno Rehling 7906d4469d return to old mechanism of equipping the first unit, and give some basic necessities to special races. 2015-07-05 16:40:49 +02:00
Enno Rehling 4e33e59d64 more lua_pushinteger conversion for lua 5.3 2015-06-08 21:19:17 +02:00
Enno Rehling 2967cd59cf replace pushnumber with pushinteger where applicable (prep for Lua 5.3).
also kill an unreferenced string.
2015-06-08 20:53:40 +02:00
Enno Rehling 70eda58604 Merge branch 'develop' of github.com:eressea/server into develop
Conflicts:
	src/CMakeLists.txt
2015-05-17 17:52:41 +02:00
Enno Rehling 177d1c701f Merge branch 'lua-test-framework' of https://github.com/badgerman/eressea into badgerman-lua-test-framework
Conflicts:
	src/kernel/region.c
	src/util/log.h
2015-05-17 17:39:10 +02:00
Enno Rehling df325b243a enable stricter conversion checking for gcc < 4.9, fix code 2015-05-15 20:35:36 +02:00
Enno Rehling 42783ff02c binding a magician's spellbook to Lua, with test. 2015-05-05 08:44:58 -07:00
Enno Rehling e2421b3fe7 make lua errors show up on stderr, always (log_fatal).
this could have been prettier. log.c could use some loving.
2015-02-23 02:47:08 +01:00
Enno Rehling abca25d1d5 fix indentation in every file
fix copyright date
remove vi ts=2 code
remove a couple of superfluous extern declarations
2015-01-30 20:37:14 +01:00
Enno Rehling 7bfb14b4e6 Resolve naming confusion, rename object and bind_hashtable.
They implement a dict-style thing, so let's call it that.
2015-01-17 13:34:48 +01:00
Enno Rehling 23b8f2bc8a call init_locales after parse_json from Lua, downgrade missing string warnings during that to DEBUG (because it's quite common not to have them).
also, these int to bool conversion warnings made a good point, even if I could not reproduce them.
2015-01-08 20:55:29 +01:00
Enno Rehling 9453aff7f5 fix running game-specific tests for E3, add them to the test suite. 2014-12-31 21:07:42 +01:00
Enno Rehling 5b9eb9080f refactoring: move all monster-related code into monster.c
make some features depend on being NPCs, not monster faction.
2014-11-11 16:53:56 +01:00
Enno Rehling 1af315ebf2 move magic out of kernel, into src.
clean up/remove a ton of includes, especially of types.h (include in header if you need it, not in every .c file).
2014-11-01 12:57:01 +01:00
Enno Rehling 526c561b90 some minor cleanup in laws.h 2014-10-29 21:08:16 +01:00
Enno Rehling ae9ed99cd9 fixing linux build 2014-08-29 07:47:47 +02:00
Enno Rehling a9a0455207 reorganized directory structure.
flattening the directory structure, moving some modules to the src/ directory.
making stealth a separate file, under test.
more tests for some stuff.
2014-08-27 06:40:35 +02:00
Enno Rehling 920902f8eb replace resource_type::_name array with a single string. 2014-08-24 23:58:30 +02:00
Enno Rehling 4c00777553 make race::_name a string, not an array of strings. add a test for rc_name. 2014-08-24 23:58:29 +02:00
Enno Rehling 804734d013 MSVC: disable level 4 warning C4100 for tolua-generated code (unused variable)
make a single object from all generated binding code.
this setup is unusual, but easier to maintain.
2014-08-14 19:39:17 +02:00
Enno Rehling afd41286b5 config file reading based on game name and install location. 2014-08-03 20:37:05 +02:00
Enno Rehling d9457a2488 rewrite of the Lua module system.
At this time, only E2 is working.
Fixing a lot of old code (monster is no longer id 0).
package.paths configured from eressea.ini
install directory configured from eressea.ini
moving building_action into a seaprate module (it's deprecated)
2014-07-26 22:52:25 +02:00
Enno Rehling 44327d91f6 setting the rules directory with -r (overrides config.rules from eressea.ini) 2014-07-23 15:44:57 +02:00
Enno Rehling bff25f3c51 move skill_t into a separate file, give it unit tests.
name functions the same as we did for keyword/direction earlier.
to do: json configuration and lua test.
2014-06-20 23:59:04 -07:00
Enno Rehling eb567918e5 forgot to init the bindings for game.pkg
next problem to solve: skills
2014-06-17 23:50:13 -07:00
Enno Rehling 64e0c221ec directions can now be read from json configuration.
rename a couple of functions for more consistency across modules.
2014-06-15 22:17:08 -07:00
Enno Rehling 812cb98dff begin binding locales (need to init_locales in the right place, still).
fix indentation in some places.
add some assertions.
2014-06-14 07:52:32 -07:00
Enno Rehling e27bde06ac bindings for error logging, phase 1.
better error reporting for json parse errors.
2014-06-13 13:02:03 -07:00
Enno Rehling d503937999 working on making json config understand ships and buildings.
new tests in progress.
remove giveitem.c attribute, the name clashed with a trigger,
and it was only part of an arena that is gone from the game, I think.
2014-06-12 22:14:07 -07:00
Enno Rehling b84bf7ba56 add json configuration parser to lua bindings. 2014-06-12 17:39:09 -07:00
Enno Rehling fa98528d72 remove old SQL patch code, we have sqlite now.
rearrange the SlickEdit projects.
2014-06-11 22:21:52 -07:00
Enno Rehling 28726e2bea update cmake to compile without sqlite3, curses or libxml2 installed.
This is not actually recommended, but your system may not have
this,and you should still be able to contribute. also, libxml2 is on
the way out, I am beginning to really hate it.

Moving a couple of files around.
2014-06-11 20:30:34 -07:00
Enno Rehling 3c4b6b9dd4 rename message.[hc] to messages.[hc] in kernel because of naming conflict with util/
begin json config files (WIP)
2014-06-09 09:56:49 -07:00
Enno Rehling 19a21772e4 stop tests from crashing 2014-05-04 15:54:56 -07:00
Enno Rehling 921ab4947e fixing xml config for e2 and e3 2014-04-24 06:24:35 -07:00
Enno Rehling c1b840b0b2 remove -Cef, parse any arguments as a file to run.
new xml config file, work in progress, xinclude is broken
2014-04-24 14:41:04 +02:00
Enno Rehling fa5dc43b98 reorganizing the way configuration data is read (WIP) 2014-04-20 09:36:25 -07:00
Enno Rehling bf2bb7449b move bindings into src/ make the code compile from scratch again. 2014-02-22 00:32:59 -08:00
Enno Rehling 03c247c788 I am killing the core/ directory.
Lots of files are moving to a new location in src/
Some intersting CMake changes.
2014-02-18 05:45:00 +01:00
Enno Rehling 77ab9133c2 use the storage submodule everywhere.
make most magic use float instead of double.
2013-12-31 01:06:28 -08:00
Enno Rehling b4b8c49934 use getters/setters to access unit::race 2013-05-02 03:50:24 +02:00
Enno Rehling 4e7a758a75 making server compile with new github repository layout
todo: fix scripts and config files
2012-06-04 21:45:25 -07:00
Enno Rehling 10ff86f34e mages have spellbooks now 2012-05-26 08:19:30 -07:00
Enno Rehling 05aba860f0 http://bugs.eressea.de/view.php?id=1855
fixing delayed-action potions.
2011-06-04 11:20:04 -07:00
Enno d940f29a6c indentation rules, slightly updated 2011-03-07 08:24:48 +01:00
Enno 347a888b67 indentation rules, strictly applied 2011-03-07 08:03:10 +01:00
Enno Rehling e8aa30c673 spell_list removal in shared code needs to be reflected in eressea. 2011-02-26 00:30:54 -08:00
Enno 0f93601454 undo CRLF crazy 2010-08-08 09:40:42 +02:00
Enno Rehling f8094f77dc use libraries from the external folder, don't depend on any additional installations (VS 2010) 2010-08-07 22:53:41 -07:00