server/src/move.h

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C
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#include "direction.h"
#include <stdbool.h>
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#ifndef H_KRNL_MOVEMENT
#define H_KRNL_MOVEMENT
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#ifdef __cplusplus
extern "C" {
#endif
struct attrib_type;
struct building_type;
struct locale;
struct order;
struct region;
struct region_list;
struct ship;
struct unit;
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extern struct attrib_type at_shiptrail;
extern int *storms;
/* Bewegungsweiten: */
#define BP_WALKING 4
#define BP_RIDING 6
#define BP_UNICORN 9
#define BP_DRAGON 4
#define BP_NORMAL 3
#define BP_ROAD 2
/* die Zahlen sind genau aequivalent zu den race Flags */
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#define MV_CANNOTMOVE (1<<5)
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#define MV_FLY (1<<7) /* kann fliegen */
#define MV_SWIM (1<<8) /* kann schwimmen */
#define MV_WALK (1<<9) /* kann ueber Land gehen */
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#define HORSES_PER_CART 2 /* number of horses for a cart */
#define STRENGTHMULTIPLIER 50 /* multiplier for trollbelt */
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/* ein mensch wiegt 10, traegt also 5, ein pferd wiegt 50, traegt also 20. ein
** wagen wird von zwei pferden gezogen und traegt total 140, davon 40 die
** pferde, macht nur noch 100, aber samt eigenem gewicht (40) macht also 140. */
/* movewhere error codes */
enum {
E_MOVE_OK = 0, /* possible to move */
E_MOVE_NOREGION, /* no region exists in this direction */
E_MOVE_BLOCKED /* cannot see this region, there is a blocking connection. */
};
int movewhere(const struct unit *u, const char *token,
struct region *r, struct region **resultp);
direction_t reldirection(const struct region *from, const struct region *to);
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int personcapacity(const struct unit *u);
void movement(void);
int enoughsailors(const struct ship *sh, int sumskill);
bool canswim(struct unit *u);
bool canfly(struct unit *u);
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void leave_trail(struct ship *sh, struct region *from,
struct region_list *route);
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void move_ship(struct ship *sh, struct region *from,
struct region *to, struct region_list *route);
int walkingcapacity(const struct unit *u);
int movement_speed(const struct unit * u);
void follow_unit(struct unit *u);
struct unit *owner_buildingtyp(const struct region *r,
const struct building_type *bt);
bool move_blocked(const struct unit *u, const struct region *src,
const struct region *dest);
bool can_takeoff(const struct ship * sh, const struct region * from, const struct region * to);
void move_cmd(struct unit * u, struct order * ord);
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int follow_ship(struct unit * u, struct order * ord);
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#define SA_HARBOUR 1
#define SA_COAST 0
#define SA_NO_INSECT -1
#define SA_NO_COAST -2
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int check_ship_allowed(struct ship *sh, const struct region * r);
direction_t drift_target(struct ship *sh);
struct order * cycle_route(struct order * ord, const struct locale *lang, int gereist);
struct order * make_movement_order(const struct locale *lang, direction_t steps[], int length);
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#ifdef __cplusplus
}
#endif
#endif