forked from github/server
refactor piracy code into a module, separate from move.
This commit is contained in:
parent
4984d8e8c5
commit
521519805d
5 changed files with 218 additions and 163 deletions
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@ -79,6 +79,7 @@ ENDIF()
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set (ERESSEA_SRC
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calendar.c
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move.c
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piracy.c
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spells.c
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battle.c
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alchemy.c
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171
src/move.c
171
src/move.c
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@ -27,6 +27,7 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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#include "vortex.h"
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#include "monster.h"
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#include "lighthouse.h"
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#include "piracy.h"
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#include <kernel/build.h>
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#include <kernel/building.h>
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@ -55,7 +56,6 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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#include <util/attrib.h>
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#include <util/base36.h>
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#include <util/bsdstring.h>
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#include <util/goodies.h>
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#include <util/language.h>
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#include <util/lists.h>
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#include <util/log.h>
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@ -68,7 +68,6 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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/* attributes includes */
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#include <attributes/follow.h>
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#include <attributes/movement.h>
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#include <attributes/otherfaction.h>
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#include <attributes/stealth.h>
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#include <attributes/targetregion.h>
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@ -1770,7 +1769,7 @@ buildingtype_exists(const region * r, const building_type * bt, bool working)
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/* Prüft, ob Ablegen von einer Küste in eine der erlaubten Richtungen erfolgt. */
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static bool check_takeoff(ship * sh, region * from, region * to)
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bool can_takeoff(const ship * sh, const region * from, const region * to)
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{
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if (!fval(from->terrain, SEA_REGION) && sh->coast != NODIRECTION) {
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direction_t coast = sh->coast;
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@ -1918,7 +1917,7 @@ sail(unit * u, order * ord, bool move_on_land, region_list ** routep)
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}
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}
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else {
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if (!check_takeoff(sh, current_point, next_point)) {
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if (!can_takeoff(sh, current_point, next_point)) {
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/* Schiff kann nicht ablegen */
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cmistake(u, ord, 182, MSG_MOVE);
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break;
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@ -2271,7 +2270,7 @@ static void travel(unit * u, region_list ** routep)
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}
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static void move(unit * u, bool move_on_land)
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void move_cmd(unit * u, bool move_on_land)
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{
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region_list *route = NULL;
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@ -2290,160 +2289,6 @@ static void move(unit * u, bool move_on_land)
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free_regionlist(route);
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}
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typedef struct piracy_data {
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const struct faction *pirate;
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const struct faction *target;
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direction_t dir;
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} piracy_data;
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static void piracy_init(struct attrib *a)
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{
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a->data.v = calloc(1, sizeof(piracy_data));
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}
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static void piracy_done(struct attrib *a)
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{
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free(a->data.v);
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}
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static attrib_type at_piracy_direction = {
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"piracy_direction",
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piracy_init,
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piracy_done,
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DEFAULT_AGE,
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NO_WRITE,
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NO_READ
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};
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static attrib *mk_piracy(const faction * pirate, const faction * target,
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direction_t target_dir)
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{
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attrib *a = a_new(&at_piracy_direction);
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piracy_data *data = a->data.v;
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data->pirate = pirate;
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data->target = target;
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data->dir = target_dir;
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return a;
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}
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static void piracy_cmd(unit * u, struct order *ord)
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{
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region *r = u->region;
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ship *sh = u->ship, *sh2;
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direction_t dir, target_dir = NODIRECTION;
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struct {
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const faction *target;
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int value;
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} aff[MAXDIRECTIONS];
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int saff = 0;
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int *il = NULL;
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const char *s;
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attrib *a;
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if (!sh) {
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cmistake(u, ord, 144, MSG_MOVE);
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return;
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}
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if (!u->ship || u != ship_owner(u->ship)) {
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cmistake(u, ord, 146, MSG_MOVE);
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return;
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}
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/* Feststellen, ob schon ein anderer alliierter Pirat ein
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* Ziel gefunden hat. */
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init_order(ord);
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s = getstrtoken();
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if (s != NULL && *s) {
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il = intlist_init();
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while (s && *s) {
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il = intlist_add(il, atoi36(s));
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s = getstrtoken();
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}
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}
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for (a = a_find(r->attribs, &at_piracy_direction);
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a && a->type == &at_piracy_direction; a = a->next) {
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piracy_data *data = a->data.v;
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const faction *p = data->pirate;
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const faction *t = data->target;
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if (alliedunit(u, p, HELP_FIGHT)) {
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if (il == 0 || (t && intlist_find(il, t->no))) {
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target_dir = data->dir;
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break;
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}
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}
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}
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/* Wenn nicht, sehen wir, ob wir ein Ziel finden. */
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if (target_dir == NODIRECTION) {
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/* Einheit ist also Kapitän. Jetzt gucken, in wievielen
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* Nachbarregionen potentielle Opfer sind. */
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for (dir = 0; dir < MAXDIRECTIONS; dir++) {
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region *rc = rconnect(r, dir);
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aff[dir].value = 0;
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aff[dir].target = 0;
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if (rc && fval(rc->terrain, SWIM_INTO) && check_takeoff(sh, r, rc)) {
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for (sh2 = rc->ships; sh2; sh2 = sh2->next) {
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unit *cap = ship_owner(sh2);
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if (cap) {
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faction *f = visible_faction(cap->faction, cap);
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if (alliedunit(u, f, HELP_FIGHT))
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continue;
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if (il == 0 || intlist_find(il, cap->faction->no)) {
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++aff[dir].value;
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if (rng_int() % aff[dir].value == 0) {
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aff[dir].target = f;
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}
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}
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}
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}
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/* Und aufaddieren. */
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saff += aff[dir].value;
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}
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}
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if (saff != 0) {
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saff = rng_int() % saff;
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for (dir = 0; dir != MAXDIRECTIONS; ++dir) {
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if (saff < aff[dir].value)
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break;
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saff -= aff[dir].value;
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}
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target_dir = dir;
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a =
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a_add(&r->attribs, mk_piracy(u->faction, aff[dir].target, target_dir));
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}
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}
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free(il);
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/* Wenn kein Ziel gefunden, entsprechende Meldung generieren */
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if (target_dir == NODIRECTION) {
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ADDMSG(&u->faction->msgs, msg_message("piratenovictim",
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"ship region", sh, r));
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return;
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}
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/* Meldung generieren */
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ADDMSG(&u->faction->msgs, msg_message("piratesawvictim",
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"ship region dir", sh, r, target_dir));
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/* Befehl konstruieren */
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set_order(&u->thisorder, create_order(K_MOVE, u->faction->locale, "%s",
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LOC(u->faction->locale, directions[target_dir])));
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/* Bewegung ausführen */
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init_order(u->thisorder);
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move(u, true);
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}
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static void age_traveldir(region * r)
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{
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attrib *a = a_find(r->attribs, &at_traveldir);
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@ -2549,7 +2394,7 @@ static int follow_ship(unit * u, order * ord)
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init_tokens_str(command);
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getstrtoken();
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/* NACH ausführen */
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move(u, false);
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move_cmd(u, false);
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return 1; /* true -> Einheitenliste von vorne durchgehen */
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}
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@ -2656,7 +2501,7 @@ static void move_pirates(void)
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/* else *up is already the next unit */
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}
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a_removeall(&r->attribs, &at_piracy_direction);
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age_piracy(r);
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age_traveldir(r);
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}
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}
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@ -2716,13 +2561,13 @@ void movement(void)
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if (ships) {
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if (u->ship && ship_owner(u->ship) == u) {
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init_order(u->thisorder);
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move(u, false);
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move_cmd(u, false);
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}
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}
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else {
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if (!u->ship || ship_owner(u->ship) != u) {
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init_order(u->thisorder);
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move(u, false);
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move_cmd(u, false);
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}
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}
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}
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@ -74,6 +74,8 @@ extern "C" {
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const struct building_type *bt);
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bool move_blocked(const struct unit *u, const struct region *src,
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const struct region *dest);
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bool can_takeoff(const struct ship * sh, const struct region * from, const struct region * to);
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void move_cmd(struct unit * u, bool move_on_land);
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#define SA_HARBOUR 2
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#define SA_COAST 1
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186
src/piracy.c
Normal file
186
src/piracy.c
Normal file
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@ -0,0 +1,186 @@
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#include <platform.h>
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#include <kernel/config.h>
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#include "piracy.h"
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#include "direction.h"
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#include "keyword.h"
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#include "move.h"
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#include <kernel/faction.h>
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#include <kernel/messages.h>
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#include <kernel/order.h>
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#include <kernel/region.h>
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#include <kernel/ship.h>
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#include <kernel/terrain.h>
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#include <kernel/unit.h>
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#include <util/attrib.h>
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#include <util/base36.h>
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#include <util/goodies.h>
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#include <util/language.h>
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#include <util/parser.h>
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#include <util/rng.h>
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#include <util/message.h>
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#include <attributes/otherfaction.h>
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#include <assert.h>
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#include <stdlib.h>
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typedef struct piracy_data {
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const struct faction *pirate;
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const struct faction *target;
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direction_t dir;
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} piracy_data;
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static void piracy_init(struct attrib *a)
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{
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a->data.v = calloc(1, sizeof(piracy_data));
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}
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static void piracy_done(struct attrib *a)
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{
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free(a->data.v);
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}
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static attrib_type at_piracy_direction = {
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"piracy_direction",
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piracy_init,
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piracy_done,
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DEFAULT_AGE,
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NO_WRITE,
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NO_READ
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};
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static attrib *mk_piracy(const faction * pirate, const faction * target,
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direction_t target_dir)
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{
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attrib *a = a_new(&at_piracy_direction);
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piracy_data *data = a->data.v;
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data->pirate = pirate;
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data->target = target;
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data->dir = target_dir;
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return a;
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}
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void piracy_cmd(unit * u, struct order *ord)
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{
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region *r = u->region;
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ship *sh = u->ship, *sh2;
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direction_t dir, target_dir = NODIRECTION;
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struct {
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const faction *target;
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int value;
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} aff[MAXDIRECTIONS];
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int saff = 0;
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int *il = NULL;
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const char *s;
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attrib *a;
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if (!sh) {
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cmistake(u, ord, 144, MSG_MOVE);
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return;
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}
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if (!u->ship || u != ship_owner(u->ship)) {
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cmistake(u, ord, 146, MSG_MOVE);
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return;
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}
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/* Feststellen, ob schon ein anderer alliierter Pirat ein
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* Ziel gefunden hat. */
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init_order(ord);
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s = getstrtoken();
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if (s != NULL && *s) {
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il = intlist_init();
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while (s && *s) {
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il = intlist_add(il, atoi36(s));
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s = getstrtoken();
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}
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}
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for (a = a_find(r->attribs, &at_piracy_direction);
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a && a->type == &at_piracy_direction; a = a->next) {
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piracy_data *data = a->data.v;
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const faction *p = data->pirate;
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const faction *t = data->target;
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if (alliedunit(u, p, HELP_FIGHT)) {
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if (il == 0 || (t && intlist_find(il, t->no))) {
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target_dir = data->dir;
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break;
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}
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}
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}
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/* Wenn nicht, sehen wir, ob wir ein Ziel finden. */
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if (target_dir == NODIRECTION) {
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/* Einheit ist also Kapitän. Jetzt gucken, in wievielen
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* Nachbarregionen potentielle Opfer sind. */
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for (dir = 0; dir < MAXDIRECTIONS; dir++) {
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region *rc = rconnect(r, dir);
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aff[dir].value = 0;
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aff[dir].target = 0;
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if (rc && fval(rc->terrain, SWIM_INTO) && can_takeoff(sh, r, rc)) {
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for (sh2 = rc->ships; sh2; sh2 = sh2->next) {
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unit *cap = ship_owner(sh2);
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if (cap) {
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faction *f = visible_faction(cap->faction, cap);
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if (alliedunit(u, f, HELP_FIGHT))
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continue;
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if (il == 0 || intlist_find(il, cap->faction->no)) {
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++aff[dir].value;
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if (rng_int() % aff[dir].value == 0) {
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aff[dir].target = f;
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}
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}
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}
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}
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/* Und aufaddieren. */
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saff += aff[dir].value;
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}
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}
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if (saff != 0) {
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saff = rng_int() % saff;
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for (dir = 0; dir != MAXDIRECTIONS; ++dir) {
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if (saff < aff[dir].value)
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break;
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saff -= aff[dir].value;
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}
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target_dir = dir;
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a =
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a_add(&r->attribs, mk_piracy(u->faction, aff[dir].target, target_dir));
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}
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}
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free(il);
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/* Wenn kein Ziel gefunden, entsprechende Meldung generieren */
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if (target_dir == NODIRECTION) {
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ADDMSG(&u->faction->msgs, msg_message("piratenovictim",
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"ship region", sh, r));
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return;
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}
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/* Meldung generieren */
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ADDMSG(&u->faction->msgs, msg_message("piratesawvictim",
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"ship region dir", sh, r, target_dir));
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/* Befehl konstruieren */
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set_order(&u->thisorder, create_order(K_MOVE, u->faction->locale, "%s",
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LOC(u->faction->locale, directions[target_dir])));
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/* Bewegung ausführen */
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init_order(u->thisorder);
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move_cmd(u, true);
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}
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void age_piracy(region *r) {
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a_removeall(&r->attribs, &at_piracy_direction);
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}
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21
src/piracy.h
Normal file
21
src/piracy.h
Normal file
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@ -0,0 +1,21 @@
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#pragma once
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#ifndef PIRACY_H
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#define PIRACY_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct unit;
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struct order;
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struct region;
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void piracy_cmd(struct unit * u, struct order *ord);
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void age_piracy(struct region *r);
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#ifdef __cplusplus
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}
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#endif
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#endif
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