forked from github/server
remove side-effects from movement_speed().
This commit is contained in:
parent
c73af8b89b
commit
6265abac74
85
src/move.c
85
src/move.c
|
@ -89,14 +89,6 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
|||
#include <limits.h>
|
||||
#include <float.h>
|
||||
|
||||
/* Bewegungsweiten: */
|
||||
#define BP_WALKING 4
|
||||
#define BP_RIDING 6
|
||||
#define BP_UNICORN 9
|
||||
#define BP_DRAGON 4
|
||||
#define BP_NORMAL 3
|
||||
#define BP_ROAD 2
|
||||
|
||||
int *storms;
|
||||
|
||||
typedef struct traveldir {
|
||||
|
@ -265,7 +257,7 @@ get_transporters(const item * itm, int *p_animals, int *p_acap, int *p_vehicles,
|
|||
*p_acap = acap;
|
||||
}
|
||||
|
||||
static int ridingcapacity(unit * u)
|
||||
static int ridingcapacity(const unit * u)
|
||||
{
|
||||
int vehicles = 0, vcap = 0;
|
||||
int animals = 0, acap = 0;
|
||||
|
@ -433,7 +425,7 @@ bool canswim(unit * u)
|
|||
return false;
|
||||
}
|
||||
|
||||
static int canride(unit * u)
|
||||
static int canride(const unit * u)
|
||||
{
|
||||
int horses = 0, maxhorses, unicorns = 0, maxunicorns;
|
||||
int skill = effskill(u, SK_RIDING, 0);
|
||||
|
@ -460,17 +452,17 @@ static int canride(unit * u)
|
|||
if (!(u_race(u)->flags & RCF_HORSE)
|
||||
&& ((horses == 0 && unicorns == 0)
|
||||
|| horses > maxhorses || unicorns > maxunicorns)) {
|
||||
return 0;
|
||||
return BP_WALKING;
|
||||
}
|
||||
|
||||
if (ridingcapacity(u) - eff_weight(u) >= 0) {
|
||||
if (horses == 0 && unicorns >= u->number && !(u_race(u)->flags & RCF_HORSE)) {
|
||||
return 2;
|
||||
return BP_UNICORN;
|
||||
}
|
||||
return 1;
|
||||
return BP_RIDING;
|
||||
}
|
||||
|
||||
return 0;
|
||||
return BP_WALKING;
|
||||
}
|
||||
|
||||
static bool cansail(const region * r, ship * sh)
|
||||
|
@ -1399,9 +1391,9 @@ static void make_route(unit * u, order * ord, region_list ** routep)
|
|||
* Normalerweise verliert man 3 BP pro Region, bei Straßen nur 2 BP.
|
||||
* Außerdem: Wenn Einheit transportiert, nur halbe BP
|
||||
*/
|
||||
static int movement_speed(unit * u)
|
||||
int movement_speed(const unit * u)
|
||||
{
|
||||
int mp = BP_WALKING;
|
||||
int mp = 0;
|
||||
const race *rc = u_race(u);
|
||||
double dk = rc->speed;
|
||||
assert(u->number);
|
||||
|
@ -1415,6 +1407,10 @@ static int movement_speed(unit * u)
|
|||
mp = BP_DRAGON;
|
||||
break;
|
||||
default:
|
||||
mp = canride(u);
|
||||
if (mp>=BP_RIDING) {
|
||||
dk = 1.0;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -1426,38 +1422,21 @@ static int movement_speed(unit * u)
|
|||
}
|
||||
}
|
||||
|
||||
switch (canride(u)) {
|
||||
case 1: /* Pferd */
|
||||
mp = BP_RIDING;
|
||||
break;
|
||||
|
||||
case 2: /* Einhorn */
|
||||
mp = BP_UNICORN;
|
||||
break;
|
||||
|
||||
default:
|
||||
/* Siebenmeilentee */
|
||||
if (get_effect(u, oldpotiontype[P_FAST]) >= u->number) {
|
||||
mp *= 2;
|
||||
change_effect(u, oldpotiontype[P_FAST], -u->number);
|
||||
}
|
||||
|
||||
/* unicorn in inventory */
|
||||
if (u->number <= i_get(u->items, it_find("fairyboot"))) {
|
||||
mp *= 2;
|
||||
}
|
||||
|
||||
/* Im Astralraum sind Tyb und Ill-Magier doppelt so schnell.
|
||||
* Nicht kumulativ mit anderen Beschleunigungen! */
|
||||
if (mp * dk <= BP_WALKING * u_race(u)->speed && is_astral(u->region)
|
||||
&& is_mage(u)) {
|
||||
sc_mage *mage = get_mage_depr(u);
|
||||
if (mage->magietyp == M_TYBIED || mage->magietyp == M_ILLAUN) {
|
||||
mp *= 2;
|
||||
}
|
||||
}
|
||||
break;
|
||||
/* unicorn in inventory */
|
||||
if (u->number <= i_get(u->items, it_find("fairyboot"))) {
|
||||
mp *= 2;
|
||||
}
|
||||
|
||||
/* Im Astralraum sind Tyb und Ill-Magier doppelt so schnell.
|
||||
* Nicht kumulativ mit anderen Beschleunigungen! */
|
||||
if (mp * dk <= BP_WALKING * u_race(u)->speed && is_astral(u->region)
|
||||
&& is_mage(u)) {
|
||||
sc_mage *mage = get_mage_depr(u);
|
||||
if (mage->magietyp == M_TYBIED || mage->magietyp == M_ILLAUN) {
|
||||
mp *= 2;
|
||||
}
|
||||
}
|
||||
|
||||
return (int)(dk * mp);
|
||||
}
|
||||
|
||||
|
@ -2044,7 +2023,7 @@ static const region_list *travel_i(unit * u, const region_list * route_begin,
|
|||
const region_list * route_end, order * ord, int mode, follower ** followers)
|
||||
{
|
||||
region *r = u->region;
|
||||
|
||||
int mp;
|
||||
if (u->building && !can_leave(u)) {
|
||||
cmistake(u, u->thisorder, 150, MSG_MOVE);
|
||||
return route_begin;
|
||||
|
@ -2060,7 +2039,15 @@ static const region_list *travel_i(unit * u, const region_list * route_begin,
|
|||
cmistake(u, ord, 42, MSG_MOVE);
|
||||
return route_begin;
|
||||
}
|
||||
route_end = cap_route(r, route_begin, route_end, movement_speed(u));
|
||||
|
||||
mp = movement_speed(u);
|
||||
/* Siebenmeilentee */
|
||||
if (get_effect(u, oldpotiontype[P_FAST]) >= u->number) {
|
||||
mp *= 2;
|
||||
change_effect(u, oldpotiontype[P_FAST], -u->number);
|
||||
}
|
||||
|
||||
route_end = cap_route(r, route_begin, route_end, mp);
|
||||
|
||||
route_end = travel_route(u, route_begin, route_end, ord, mode);
|
||||
if (u->flags&UFL_FOLLOWED) {
|
||||
|
|
|
@ -36,6 +36,14 @@ extern "C" {
|
|||
extern struct attrib_type at_shiptrail;
|
||||
extern int *storms;
|
||||
|
||||
/* Bewegungsweiten: */
|
||||
#define BP_WALKING 4
|
||||
#define BP_RIDING 6
|
||||
#define BP_UNICORN 9
|
||||
#define BP_DRAGON 4
|
||||
#define BP_NORMAL 3
|
||||
#define BP_ROAD 2
|
||||
|
||||
/* die Zahlen sind genau äquivalent zu den race Flags */
|
||||
#define MV_CANNOTMOVE (1<<5)
|
||||
#define MV_FLY (1<<7) /* kann fliegen */
|
||||
|
@ -70,6 +78,7 @@ extern "C" {
|
|||
struct ship *move_ship(struct ship *sh, struct region *from,
|
||||
struct region *to, struct region_list *route);
|
||||
int walkingcapacity(const struct unit *u);
|
||||
int movement_speed(const struct unit * u);
|
||||
void follow_unit(struct unit *u);
|
||||
struct unit *owner_buildingtyp(const struct region *r,
|
||||
const struct building_type *bt);
|
||||
|
|
|
@ -522,9 +522,33 @@ static void test_ship_leave_trail(CuTest *tc) {
|
|||
test_cleanup();
|
||||
}
|
||||
|
||||
static void test_movement_speed(CuTest *tc) {
|
||||
unit * u;
|
||||
race * rc;
|
||||
const struct item_type *it_horse;
|
||||
|
||||
test_setup();
|
||||
it_horse = test_create_horse();
|
||||
rc = test_create_race(NULL);
|
||||
u = test_create_unit(test_create_faction(rc), test_create_region(0, 0, NULL));
|
||||
|
||||
rc->speed = 1.0;
|
||||
CuAssertIntEquals(tc, BP_WALKING, movement_speed(u));
|
||||
|
||||
rc->speed = 2.0;
|
||||
CuAssertIntEquals(tc, 2 * BP_WALKING, movement_speed(u));
|
||||
|
||||
set_level(u, SK_RIDING, 1);
|
||||
i_change(&u->items, it_horse, 1);
|
||||
CuAssertIntEquals(tc, BP_RIDING, movement_speed(u));
|
||||
|
||||
test_cleanup();
|
||||
}
|
||||
|
||||
CuSuite *get_move_suite(void)
|
||||
{
|
||||
CuSuite *suite = CuSuiteNew();
|
||||
SUITE_ADD_TEST(suite, test_movement_speed);
|
||||
SUITE_ADD_TEST(suite, test_walkingcapacity);
|
||||
SUITE_ADD_TEST(suite, test_ship_not_allowed_in_coast);
|
||||
SUITE_ADD_TEST(suite, test_ship_leave_trail);
|
||||
|
|
|
@ -39,7 +39,7 @@
|
|||
|
||||
struct race *test_create_race(const char *name)
|
||||
{
|
||||
race *rc = rc_get_or_create(name);
|
||||
race *rc = rc_get_or_create(name ? name : "smurf");
|
||||
rc->maintenance = 10;
|
||||
rc->hitpoints = 20;
|
||||
rc->maxaura = 100;
|
||||
|
|
Loading…
Reference in New Issue