server/src/laws.test.c

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#include <platform.h>
#include "laws.h"
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#include "battle.h"
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#include "monster.h"
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#include <kernel/ally.h>
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#include <kernel/config.h>
#include <kernel/building.h>
#include <kernel/faction.h>
#include <kernel/item.h>
#include <kernel/messages.h>
#include <kernel/order.h>
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#include <kernel/race.h>
#include <kernel/region.h>
#include <kernel/ship.h>
#include <kernel/terrain.h>
#include <kernel/unit.h>
#include <util/attrib.h>
#include <util/base36.h>
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#include <util/language.h>
#include <util/message.h>
#include <util/rand.h>
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#include <CuTest.h>
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#include <tests.h>
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#include <assert.h>
#include <stdio.h>
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#include <string.h>
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static void test_new_building_can_be_renamed(CuTest * tc)
{
region *r;
building *b;
building_type *btype;
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test_cleanup();
test_create_world();
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btype = bt_get_or_create("castle");
r = findregion(-1, 0);
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b = new_building(btype, r, default_locale);
CuAssertTrue(tc, !renamed_building(b));
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}
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static void test_rename_building(CuTest * tc)
{
region *r;
building *b;
unit *u;
faction *f;
building_type *btype;
test_cleanup();
test_create_world();
btype = bt_get_or_create("castle");
r = findregion(-1, 0);
b = new_building(btype, r, default_locale);
f = test_create_faction(NULL);
u = test_create_unit(f, r);
u_set_building(u, b);
rename_building(u, NULL, b, "Villa Nagel");
CuAssertStrEquals(tc, "Villa Nagel", b->name);
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CuAssertTrue(tc, renamed_building(b));
}
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static void test_rename_building_twice(CuTest * tc)
{
region *r;
unit *u;
faction *f;
building *b;
building_type *btype;
test_cleanup();
test_create_world();
btype = bt_get_or_create("castle");
r = findregion(-1, 0);
b = new_building(btype, r, default_locale);
f = test_create_faction(NULL);
u = test_create_unit(f, r);
u_set_building(u, b);
rename_building(u, NULL, b, "Villa Nagel");
CuAssertStrEquals(tc, "Villa Nagel", b->name);
rename_building(u, NULL, b, "Villa Kunterbunt");
CuAssertStrEquals(tc, "Villa Kunterbunt", b->name);
}
static void test_contact(CuTest * tc)
{
region *r;
unit *u1, *u2, *u3;
building *b;
building_type *btype;
ally *al;
test_cleanup();
test_create_world();
btype = bt_get_or_create("castle");
r = findregion(0, 0);
b = new_building(btype, r, default_locale);
u1 = test_create_unit(test_create_faction(0), r);
u2 = test_create_unit(test_create_faction(0), r);
u3 = test_create_unit(test_create_faction(0), r);
set_level(u3, SK_PERCEPTION, 2);
usetsiege(u3, b);
b->besieged = 1;
CuAssertIntEquals(tc, 1, can_contact(r, u1, u2));
u_set_building(u1, b);
CuAssertIntEquals(tc, 0, can_contact(r, u1, u2));
al = ally_add(&u1->faction->allies, u2->faction);
al->status = HELP_ALL;
CuAssertIntEquals(tc, HELP_GIVE, can_contact(r, u1, u2));
u_set_building(u2, b);
CuAssertIntEquals(tc, 1, can_contact(r, u1, u2));
}
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static void test_enter_building(CuTest * tc)
{
unit *u;
region *r;
building *b;
race * rc;
test_cleanup();
test_create_world();
r = findregion(0, 0);
rc = rc_get_or_create("human");
u = test_create_unit(test_create_faction(rc), r);
b = test_create_building(r, bt_get_or_create("castle"));
rc->flags = RCF_WALK;
u->building = 0;
CuAssertIntEquals(tc, 1, enter_building(u, NULL, b->no, false));
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CuAssertPtrEquals(tc, b, u->building);
rc->flags = RCF_FLY;
u->building = 0;
CuAssertIntEquals(tc, 1, enter_building(u, NULL, b->no, false));
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CuAssertPtrEquals(tc, b, u->building);
rc->flags = RCF_SWIM;
u->building = 0;
CuAssertIntEquals(tc, 0, enter_building(u, NULL, b->no, false));
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CuAssertPtrEquals(tc, 0, u->building);
CuAssertPtrEquals(tc, 0, u->faction->msgs);
CuAssertIntEquals(tc, 0, enter_building(u, NULL, b->no, true));
CuAssertPtrNotNull(tc, u->faction->msgs);
test_cleanup();
}
static void test_enter_ship(CuTest * tc)
{
unit *u;
region *r;
ship *sh;
race * rc;
test_cleanup();
test_create_world();
r = findregion(0, 0);
rc = rc_get_or_create("human");
u = test_create_unit(test_create_faction(rc), r);
sh = test_create_ship(r, st_get_or_create("boat"));
rc->flags = RCF_WALK;
u->ship = 0;
CuAssertIntEquals(tc, 1, enter_ship(u, NULL, sh->no, false));
CuAssertPtrEquals(tc, sh, u->ship);
rc->flags = RCF_FLY;
u->ship = 0;
CuAssertIntEquals(tc, 1, enter_ship(u, NULL, sh->no, false));
CuAssertPtrEquals(tc, sh, u->ship);
rc->flags = RCF_CANSAIL;
u->ship = 0;
CuAssertIntEquals(tc, 1, enter_ship(u, NULL, sh->no, false));
CuAssertPtrEquals(tc, sh, u->ship);
rc->flags = RCF_SWIM;
u->ship = 0;
CuAssertIntEquals(tc, 0, enter_ship(u, NULL, sh->no, false));
CuAssertPtrEquals(tc, 0, u->ship);
CuAssertPtrEquals(tc, 0, u->faction->msgs);
CuAssertIntEquals(tc, 0, enter_ship(u, NULL, sh->no, true));
CuAssertPtrNotNull(tc, u->faction->msgs);
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test_cleanup();
}
static void test_display_cmd(CuTest *tc) {
unit *u;
faction *f;
region *r;
order *ord;
test_cleanup();
r = test_create_region(0, 0, test_create_terrain("plain", LAND_REGION));
f = test_create_faction(0);
assert(r && f);
u = test_create_unit(f, r);
assert(u);
ord = create_order(K_DISPLAY, f->locale, "%s Hodor", LOC(f->locale, parameters[P_UNIT]));
CuAssertIntEquals(tc, 0, display_cmd(u, ord));
CuAssertStrEquals(tc, "Hodor", u->display);
free_order(ord);
ord = create_order(K_DISPLAY, f->locale, LOC(f->locale, parameters[P_UNIT]));
CuAssertIntEquals(tc, 0, display_cmd(u, ord));
CuAssertPtrEquals(tc, NULL, u->display);
free_order(ord);
test_cleanup();
}
static void test_rule_force_leave(CuTest *tc) {
config_set("rules.owners.force_leave", "0");
CuAssertIntEquals(tc, false, rule_force_leave(FORCE_LEAVE_ALL));
CuAssertIntEquals(tc, false, rule_force_leave(FORCE_LEAVE_POSTCOMBAT));
config_set("rules.owners.force_leave", "1");
CuAssertIntEquals(tc, false, rule_force_leave(FORCE_LEAVE_ALL));
CuAssertIntEquals(tc, true, rule_force_leave(FORCE_LEAVE_POSTCOMBAT));
config_set("rules.owners.force_leave", "2");
CuAssertIntEquals(tc, true, rule_force_leave(FORCE_LEAVE_ALL));
CuAssertIntEquals(tc, false, rule_force_leave(FORCE_LEAVE_POSTCOMBAT));
config_set("rules.owners.force_leave", "3");
CuAssertIntEquals(tc, true, rule_force_leave(FORCE_LEAVE_ALL));
CuAssertIntEquals(tc, true, rule_force_leave(FORCE_LEAVE_POSTCOMBAT));
}
static void test_force_leave_buildings(CuTest *tc) {
ally *al;
region *r;
unit *u1, *u2, *u3;
building * b;
message *msg;
test_cleanup();
r = test_create_region(0, 0, test_create_terrain("plain", LAND_REGION));
u1 = test_create_unit(test_create_faction(NULL), r);
u2 = test_create_unit(u1->faction, r);
u3 = test_create_unit(test_create_faction(NULL), r);
b = test_create_building(r, NULL);
u_set_building(u1, b);
building_set_owner(u1);
u_set_building(u2, b);
u_set_building(u3, b);
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force_leave(r, NULL);
CuAssertPtrEquals_Msg(tc, "owner should not be forced to leave", b, u1->building);
CuAssertPtrEquals_Msg(tc, "same faction should not be forced to leave", b, u2->building);
CuAssertPtrEquals_Msg(tc, "non-allies should be forced to leave", NULL, u3->building);
msg = test_get_last_message(u3->faction->msgs);
CuAssertStrEquals(tc, "force_leave_building", test_get_messagetype(msg));
u_set_building(u3, b);
al = ally_add(&u1->faction->allies, u3->faction);
al->status = HELP_GUARD;
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force_leave(r, NULL);
CuAssertPtrEquals_Msg(tc, "allies should not be forced to leave", b, u3->building);
test_cleanup();
}
static void test_force_leave_ships(CuTest *tc) {
region *r;
unit *u1, *u2;
ship *sh;
message *msg;
test_cleanup();
r = test_create_region(0, 0, test_create_terrain("plain", LAND_REGION));
u1 = test_create_unit(test_create_faction(NULL), r);
u2 = test_create_unit(test_create_faction(NULL), r);
sh = test_create_ship(r, NULL);
u_set_ship(u1, sh);
u_set_ship(u2, sh);
ship_set_owner(u1);
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force_leave(r, NULL);
CuAssertPtrEquals_Msg(tc, "non-allies should be forced to leave", NULL, u2->ship);
msg = test_get_last_message(u2->faction->msgs);
CuAssertStrEquals(tc, "force_leave_ship", test_get_messagetype(msg));
test_cleanup();
}
static void test_force_leave_ships_on_ocean(CuTest *tc) {
region *r;
unit *u1, *u2;
ship *sh;
test_cleanup();
r = test_create_region(0, 0, test_create_terrain("ocean", SEA_REGION));
u1 = test_create_unit(test_create_faction(NULL), r);
u2 = test_create_unit(test_create_faction(NULL), r);
sh = test_create_ship(r, NULL);
u_set_ship(u1, sh);
u_set_ship(u2, sh);
ship_set_owner(u1);
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force_leave(r, NULL);
CuAssertPtrEquals_Msg(tc, "no forcing out of ships on oceans", sh, u2->ship);
test_cleanup();
}
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static void test_fishing_feeds_2_people(CuTest * tc)
{
const resource_type *rtype;
region *r;
faction *f;
unit *u;
ship *sh;
test_cleanup();
test_create_world();
r = findregion(-1, 0);
CuAssertStrEquals(tc, "ocean", r->terrain->_name); /* test_create_world needs coverage */
f = test_create_faction(NULL);
u = test_create_unit(f, r);
sh = new_ship(st_find("boat"), r, 0);
u_set_ship(u, sh);
rtype = get_resourcetype(R_SILVER);
i_change(&u->items, rtype->itype, 42);
scale_number(u, 1);
sh->flags |= SF_FISHING;
get_food(r);
CuAssertIntEquals(tc, 42, i_get(u->items, rtype->itype));
scale_number(u, 2);
sh->flags |= SF_FISHING;
get_food(r);
CuAssertIntEquals(tc, 42, i_get(u->items, rtype->itype));
scale_number(u, 3);
sh->flags |= SF_FISHING;
get_food(r);
CuAssertIntEquals(tc, 32, i_get(u->items, rtype->itype));
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}
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static void test_fishing_does_not_give_goblins_money(CuTest * tc)
{
const resource_type *rtype;
region *r;
faction *f;
unit *u;
ship *sh;
test_cleanup();
test_create_world();
rtype = get_resourcetype(R_SILVER);
r = findregion(-1, 0);
CuAssertStrEquals(tc, "ocean", r->terrain->_name); /* test_create_world needs coverage */
f = test_create_faction(NULL);
u = test_create_unit(f, r);
sh = new_ship(st_find("boat"), r, 0);
u_set_ship(u, sh);
i_change(&u->items, rtype->itype, 42);
scale_number(u, 2);
sh->flags |= SF_FISHING;
get_food(r);
CuAssertIntEquals(tc, 42, i_get(u->items, rtype->itype));
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}
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static void test_fishing_gets_reset(CuTest * tc)
{
const resource_type *rtype;
region *r;
faction *f;
unit *u;
ship *sh;
test_cleanup();
test_create_world();
rtype = get_resourcetype(R_SILVER);
r = findregion(-1, 0);
CuAssertStrEquals(tc, "ocean", r->terrain->_name); /* test_create_world needs coverage */
f = test_create_faction(NULL);
u = test_create_unit(f, r);
sh = new_ship(st_find("boat"), r, 0);
u_set_ship(u, sh);
i_change(&u->items, rtype->itype, 42);
scale_number(u, 1);
sh->flags |= SF_FISHING;
get_food(r);
CuAssertIntEquals(tc, 42, i_get(u->items, rtype->itype));
scale_number(u, 1);
get_food(r);
CuAssertIntEquals(tc, 32, i_get(u->items, rtype->itype));
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}
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static void test_unit_limit(CuTest * tc)
{
config_set("rules.limit.faction", "250");
CuAssertIntEquals(tc, 250, rule_faction_limit());
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config_set("rules.limit.faction", "200");
CuAssertIntEquals(tc, 200, rule_faction_limit());
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config_set("rules.limit.alliance", "250");
CuAssertIntEquals(tc, 250, rule_alliance_limit());
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}
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extern int checkunitnumber(const faction * f, int add);
static void test_cannot_create_unit_above_limit(CuTest * tc)
{
faction *f;
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test_cleanup();
test_create_world();
f = test_create_faction(NULL);
config_set("rules.limit.faction", "4");
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CuAssertIntEquals(tc, 0, checkunitnumber(f, 4));
CuAssertIntEquals(tc, 2, checkunitnumber(f, 5));
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config_set("rules.limit.alliance", "3");
CuAssertIntEquals(tc, 0, checkunitnumber(f, 3));
CuAssertIntEquals(tc, 1, checkunitnumber(f, 4));
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}
static void test_reserve_cmd(CuTest *tc) {
unit *u1, *u2;
faction *f;
region *r;
order *ord;
const resource_type *rtype;
test_cleanup();
test_create_world();
rtype = get_resourcetype(R_SILVER);
assert(rtype && rtype->itype);
f = test_create_faction(NULL);
r = findregion(0, 0);
assert(r && f);
u1 = test_create_unit(f, r);
u2 = test_create_unit(f, r);
assert(u1 && u2);
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ord = create_order(K_RESERVE, f->locale, "200 SILBER");
assert(ord);
i_change(&u1->items, rtype->itype, 100);
i_change(&u2->items, rtype->itype, 100);
CuAssertIntEquals(tc, 200, reserve_cmd(u1, ord));
CuAssertIntEquals(tc, 200, i_get(u1->items, rtype->itype));
CuAssertIntEquals(tc, 0, i_get(u2->items, rtype->itype));
free_order(ord);
test_cleanup();
}
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struct pay_fixture {
unit *u1;
unit *u2;
};
static double level_taxes(const building * b, int level) {
return b->size * level * 2.0;
}
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static void setup_pay_cmd(struct pay_fixture *fix) {
faction *f;
region *r;
building *b;
building_type *btcastle;
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test_create_world();
f = test_create_faction(NULL);
r = findregion(0, 0);
assert(r && f);
btcastle = bt_get_or_create("castle");
btcastle->taxes = level_taxes;
b = test_create_building(r, btcastle);
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assert(b);
fix->u1 = test_create_unit(f, r);
fix->u2 = test_create_unit(f, r);
assert(fix->u1 && fix->u2);
u_set_building(fix->u1, b);
u_set_building(fix->u2, b);
assert(building_owner(b) == fix->u1);
test_translate_param(f->locale, P_NOT, "NOT");
}
static void test_pay_cmd(CuTest *tc) {
struct pay_fixture fix;
order *ord;
faction *f;
building *b;
test_cleanup();
setup_pay_cmd(&fix);
b = fix.u1->building;
f = fix.u1->faction;
ord = create_order(K_PAY, f->locale, "NOT");
assert(ord);
CuAssertIntEquals(tc, 0, pay_cmd(fix.u1, ord));
CuAssertIntEquals(tc, BLD_DONTPAY, b->flags&BLD_DONTPAY);
free_order(ord);
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test_cleanup();
}
static void test_pay_cmd_other_building(CuTest *tc) {
struct pay_fixture fix;
order *ord;
faction *f;
building *b;
char cmd[32];
test_setup();
setup_pay_cmd(&fix);
f = fix.u1->faction;
b = test_create_building(fix.u1->region, bt_get_or_create("lighthouse"));
config_set("rules.region_owners", "1");
config_set("rules.region_owner_pay_building", "lighthouse");
update_owners(b->region);
_snprintf(cmd, sizeof(cmd), "NOT %s", itoa36(b->no));
ord = create_order(K_PAY, f->locale, cmd);
assert(ord);
CuAssertPtrEquals(tc, fix.u1, building_owner(b));
CuAssertIntEquals(tc, 0, pay_cmd(fix.u1, ord));
CuAssertIntEquals(tc, BLD_DONTPAY, b->flags&BLD_DONTPAY);
free_order(ord);
test_cleanup();
}
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static void test_pay_cmd_must_be_owner(CuTest *tc) {
struct pay_fixture fix;
order *ord;
faction *f;
building *b;
test_cleanup();
setup_pay_cmd(&fix);
b = fix.u1->building;
f = fix.u1->faction;
ord = create_order(K_PAY, f->locale, "NOT");
assert(ord);
CuAssertIntEquals(tc, 0, pay_cmd(fix.u2, ord));
CuAssertIntEquals(tc, 0, b->flags&BLD_DONTPAY);
free_order(ord);
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test_cleanup();
}
static void test_new_units(CuTest *tc) {
unit *u;
faction *f;
region *r;
const struct locale *loc;
test_cleanup();
test_create_world();
f = test_create_faction(NULL);
r = findregion(0, 0);
assert(r && f);
u = test_create_unit(f, r);
assert(u && !u->next);
loc = get_locale("de");
assert(loc);
u->orders = create_order(K_MAKETEMP, loc, "hurr");
new_units();
CuAssertPtrNotNull(tc, u = u->next);
CuAssertIntEquals(tc, UFL_ISNEW, fval(u, UFL_ISNEW));
CuAssertIntEquals(tc, 0, u->number);
CuAssertIntEquals(tc, 0, u->age);
CuAssertPtrEquals(tc, f, u->faction);
CuAssertStrEquals(tc, "EINHEIT hurr", u->_name);
test_cleanup();
}
typedef struct guard_fixture {
unit * u;
} guard_fixture;
void setup_guard(guard_fixture *fix, bool armed) {
region *r;
faction *f;
unit * u;
test_cleanup();
test_create_world();
f = test_create_faction(NULL);
r = findregion(0, 0);
assert(r && f);
u = test_create_unit(f, r);
fset(u, UFL_GUARD);
u->status = ST_FIGHT;
if (armed) {
item_type *itype;
itype = it_get_or_create(rt_get_or_create("sword"));
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new_weapontype(itype, 0, 0.0, NULL, 0, 0, 0, SK_MELEE, 2);
i_change(&u->items, itype, 1);
set_level(u, SK_MELEE, 2);
}
fix->u = u;
}
static void test_update_guards(CuTest *tc) {
guard_fixture fix;
setup_guard(&fix, true);
update_guards();
CuAssertTrue(tc, fval(fix.u, UFL_GUARD));
freset(fix.u, UFL_GUARD);
update_guards();
CuAssertTrue(tc, !fval(fix.u, UFL_GUARD));
test_cleanup();
}
static void test_newbie_cannot_guard(CuTest *tc) {
guard_fixture fix;
setup_guard(&fix, true);
config_set("NewbieImmunity", "4");
CuAssertTrue(tc, IsImmune(fix.u->faction));
CuAssertIntEquals(tc, E_GUARD_NEWBIE, can_start_guarding(fix.u));
update_guards();
CuAssertTrue(tc, !fval(fix.u, UFL_GUARD));
test_cleanup();
}
static void test_unarmed_cannot_guard(CuTest *tc) {
guard_fixture fix;
setup_guard(&fix, false);
CuAssertIntEquals(tc, E_GUARD_UNARMED, can_start_guarding(fix.u));
update_guards();
CuAssertTrue(tc, !fval(fix.u, UFL_GUARD));
test_cleanup();
}
static void test_unarmed_races_can_guard(CuTest *tc) {
guard_fixture fix;
race * rc;
setup_guard(&fix, false);
rc = rc_get_or_create(fix.u->_race->_name);
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fset(rc, RCF_UNARMEDGUARD);
CuAssertIntEquals(tc, E_GUARD_OK, can_start_guarding(fix.u));
update_guards();
CuAssertTrue(tc, fval(fix.u, UFL_GUARD));
test_cleanup();
}
static void test_monsters_can_guard(CuTest *tc) {
guard_fixture fix;
setup_guard(&fix, false);
u_setfaction(fix.u, get_or_create_monsters());
CuAssertIntEquals(tc, E_GUARD_OK, can_start_guarding(fix.u));
update_guards();
CuAssertTrue(tc, fval(fix.u, UFL_GUARD));
test_cleanup();
}
static void test_low_skill_cannot_guard(CuTest *tc) {
guard_fixture fix;
setup_guard(&fix, true);
set_level(fix.u, SK_MELEE, 1);
CuAssertIntEquals(tc, E_GUARD_UNARMED, can_start_guarding(fix.u));
update_guards();
CuAssertTrue(tc, !fval(fix.u, UFL_GUARD));
test_cleanup();
}
static void test_fleeing_cannot_guard(CuTest *tc) {
guard_fixture fix;
setup_guard(&fix, true);
fix.u->status = ST_FLEE;
CuAssertIntEquals(tc, E_GUARD_FLEEING, can_start_guarding(fix.u));
update_guards();
CuAssertTrue(tc, !fval(fix.u, UFL_GUARD));
test_cleanup();
}
static void test_reserve_self(CuTest *tc) {
unit *u1, *u2;
faction *f;
region *r;
order *ord;
const resource_type *rtype;
const struct locale *loc;
test_cleanup();
test_create_world();
rtype = get_resourcetype(R_SILVER);
assert(rtype && rtype->itype);
f = test_create_faction(NULL);
r = findregion(0, 0);
assert(r && f);
u1 = test_create_unit(f, r);
u2 = test_create_unit(f, r);
assert(u1 && u2);
loc = get_locale("de");
assert(loc);
ord = create_order(K_RESERVE, loc, "200 SILBER");
assert(ord);
i_change(&u1->items, rtype->itype, 100);
i_change(&u2->items, rtype->itype, 100);
CuAssertIntEquals(tc, 100, reserve_self(u1, ord));
CuAssertIntEquals(tc, 100, i_get(u1->items, rtype->itype));
CuAssertIntEquals(tc, 100, i_get(u2->items, rtype->itype));
free_order(ord);
test_cleanup();
}
static void statistic_test(CuTest *tc, int peasants, int luck, int maxp,
double variance, int min_value, int max_value) {
int effect;
effect = peasant_luck_effect(peasants, luck, maxp, variance);
CuAssertTrue(tc, min_value <= effect);
CuAssertTrue(tc, max_value >= effect);
}
static void test_peasant_luck_effect(CuTest *tc) {
test_cleanup();
config_set("rules.peasants.peasantluck.factor", "10");
config_set("rules.peasants.growth.factor", "0.001");
statistic_test(tc, 100, 0, 1000, 0, 0, 0);
statistic_test(tc, 100, 2, 1000, 0, 1, 1);
statistic_test(tc, 1000, 400, 1000, 0, 3, 3);
statistic_test(tc, 1000, 1000, 2000, .5, 1, 501);
config_set("rules.peasants.growth.factor", "1");
statistic_test(tc, 1000, 1000, 1000, 0, 501, 501);
test_cleanup();
}
static void test_luck_message(CuTest *tc) {
region* r;
test_cleanup();
r = test_create_region(0, 0, NULL);
rsetpeasants(r, 1);
demographics();
CuAssertPtrEquals_Msg(tc, "unexpected message", (void *)NULL, r->msgs);
attrib *a = (attrib *)a_find(r->attribs, &at_peasantluck);
if (!a)
a = a_add(&r->attribs, a_new(&at_peasantluck));
a->data.i += 10;
demographics();
CuAssertPtrNotNull(tc, test_find_messagetype(r->msgs, "peasantluck_success"));
test_cleanup();
}
static unit * setup_name_cmd(void) {
faction *f;
test_cleanup();
f = test_create_faction(0);
return test_create_unit(f, test_create_region(0, 0, 0));
}
static void test_name_unit(CuTest *tc) {
unit *u;
faction *f;
order *ord;
u = setup_name_cmd();
f = u->faction;
ord = create_order(K_NAME, f->locale, "%s Hodor", LOC(f->locale, parameters[P_UNIT]));
name_cmd(u, ord);
CuAssertStrEquals(tc, "Hodor", u->_name);
free_order(ord);
ord = create_order(K_NAME, f->locale, LOC(f->locale, parameters[P_UNIT]));
name_cmd(u, ord);
CuAssertPtrNotNull(tc, test_find_messagetype(f->msgs, "error84"));
CuAssertStrEquals(tc, "Hodor", u->_name);
free_order(ord);
test_cleanup();
}
static void test_name_region(CuTest *tc) {
unit *u;
faction *f;
order *ord;
u = setup_name_cmd();
f = u->faction;
ord = create_order(K_NAME, f->locale, "%s Hodor", LOC(f->locale, parameters[P_REGION]));
name_cmd(u, ord);
CuAssertPtrNotNull(tc, test_find_messagetype(f->msgs, "error145"));
u->building = test_create_building(u->region, 0);
name_cmd(u, ord);
CuAssertStrEquals(tc, "Hodor", u->region->land->name);
free_order(ord);
ord = create_order(K_NAME, f->locale, LOC(f->locale, parameters[P_REGION]));
name_cmd(u, ord);
CuAssertPtrNotNull(tc, test_find_messagetype(f->msgs, "error84"));
CuAssertStrEquals(tc, "Hodor", u->region->land->name);
free_order(ord);
test_cleanup();
}
static void test_name_building(CuTest *tc) {
unit *u;
faction *f;
order *ord;
u = setup_name_cmd();
f = u->faction;
ord = create_order(K_NAME, f->locale, "%s Hodor", LOC(f->locale, parameters[P_BUILDING]));
name_cmd(u, ord);
CuAssertPtrNotNull(tc, test_find_messagetype(f->msgs, "error145"));
u->building = test_create_building(u->region, 0);
name_cmd(u, ord);
CuAssertStrEquals(tc, "Hodor", u->building->name);
free_order(ord);
ord = create_order(K_NAME, f->locale, LOC(f->locale, parameters[P_BUILDING]));
name_cmd(u, ord);
CuAssertPtrNotNull(tc, test_find_messagetype(f->msgs, "error84"));
CuAssertStrEquals(tc, "Hodor", u->building->name);
free_order(ord);
/* TODO: test BTF_NAMECHANGE:
btype->flags |= BTF_NAMECHANGE;
CuAssertPtrNotNull(tc, test_find_messagetype(u->faction->msgs, "error278"));
test_clear_messages(u->faction);
name_cmd(u, ord); */
test_cleanup();
}
static void test_name_ship(CuTest *tc) {
unit *u;
faction *f;
order *ord;
u = setup_name_cmd();
f = u->faction;
u->ship = test_create_ship(u->region, 0);
ord = create_order(K_NAME, f->locale, "%s Hodor", LOC(f->locale, parameters[P_SHIP]));
name_cmd(u, ord);
CuAssertStrEquals(tc, "Hodor", u->ship->name);
free_order(ord);
ord = create_order(K_NAME, f->locale, LOC(f->locale, parameters[P_SHIP]));
name_cmd(u, ord);
CuAssertPtrNotNull(tc, test_find_messagetype(f->msgs, "error84"));
CuAssertStrEquals(tc, "Hodor", u->ship->name);
free_order(ord);
test_cleanup();
}
static void test_long_order_normal(CuTest *tc) {
// TODO: write more tests
unit *u;
order *ord;
test_cleanup();
u = test_create_unit(test_create_faction(0), test_create_region(0, 0, 0));
fset(u, UFL_MOVED);
fset(u, UFL_LONGACTION);
unit_addorder(u, ord = create_order(K_MOVE, u->faction->locale, 0));
update_long_order(u);
CuAssertPtrEquals(tc, ord->data, u->thisorder->data);
CuAssertIntEquals(tc, 0, fval(u, UFL_MOVED));
CuAssertIntEquals(tc, 0, fval(u, UFL_LONGACTION));
CuAssertPtrNotNull(tc, u->orders);
CuAssertPtrEquals(tc, 0, u->faction->msgs);
CuAssertPtrEquals(tc, 0, u->old_orders);
test_cleanup();
}
static void test_long_order_none(CuTest *tc) {
// TODO: write more tests
unit *u;
test_cleanup();
u = test_create_unit(test_create_faction(0), test_create_region(0, 0, 0));
update_long_order(u);
CuAssertPtrEquals(tc, 0, u->thisorder);
CuAssertPtrEquals(tc, 0, u->orders);
CuAssertPtrEquals(tc, 0, u->faction->msgs);
test_cleanup();
}
static void test_long_order_cast(CuTest *tc) {
// TODO: write more tests
unit *u;
test_cleanup();
u = test_create_unit(test_create_faction(0), test_create_region(0, 0, 0));
unit_addorder(u, create_order(K_CAST, u->faction->locale, 0));
unit_addorder(u, create_order(K_CAST, u->faction->locale, 0));
update_long_order(u);
CuAssertPtrEquals(tc, 0, u->thisorder);
CuAssertPtrNotNull(tc, u->orders);
CuAssertPtrEquals(tc, 0, u->faction->msgs);
test_cleanup();
}
static void test_long_order_buy_sell(CuTest *tc) {
// TODO: write more tests
unit *u;
test_cleanup();
u = test_create_unit(test_create_faction(0), test_create_region(0, 0, 0));
unit_addorder(u, create_order(K_BUY, u->faction->locale, 0));
unit_addorder(u, create_order(K_SELL, u->faction->locale, 0));
unit_addorder(u, create_order(K_SELL, u->faction->locale, 0));
update_long_order(u);
CuAssertPtrEquals(tc, 0, u->thisorder);
CuAssertPtrNotNull(tc, u->orders);
CuAssertPtrEquals(tc, 0, u->faction->msgs);
test_cleanup();
}
static void test_long_order_multi_long(CuTest *tc) {
// TODO: write more tests
unit *u;
test_cleanup();
u = test_create_unit(test_create_faction(0), test_create_region(0, 0, 0));
unit_addorder(u, create_order(K_MOVE, u->faction->locale, 0));
unit_addorder(u, create_order(K_DESTROY, u->faction->locale, 0));
update_long_order(u);
CuAssertPtrNotNull(tc, u->thisorder);
CuAssertPtrNotNull(tc, u->orders);
CuAssertPtrNotNull(tc, test_find_messagetype(u->faction->msgs, "error52"));
test_cleanup();
}
static void test_long_order_multi_buy(CuTest *tc) {
// TODO: write more tests
unit *u;
test_cleanup();
u = test_create_unit(test_create_faction(0), test_create_region(0, 0, 0));
unit_addorder(u, create_order(K_BUY, u->faction->locale, 0));
unit_addorder(u, create_order(K_BUY, u->faction->locale, 0));
update_long_order(u);
CuAssertPtrEquals(tc, 0, u->thisorder);
CuAssertPtrNotNull(tc, u->orders);
CuAssertPtrNotNull(tc, test_find_messagetype(u->faction->msgs, "error52"));
test_cleanup();
}
static void test_long_order_multi_sell(CuTest *tc) {
// TODO: write more tests
unit *u;
test_cleanup();
u = test_create_unit(test_create_faction(0), test_create_region(0, 0, 0));
unit_addorder(u, create_order(K_SELL, u->faction->locale, 0));
unit_addorder(u, create_order(K_BUY, u->faction->locale, 0));
unit_addorder(u, create_order(K_SELL, u->faction->locale, 0));
update_long_order(u);
CuAssertPtrEquals(tc, 0, u->thisorder);
CuAssertPtrNotNull(tc, u->orders);
CuAssertPtrEquals(tc, 0, u->faction->msgs);
test_cleanup();
}
static void test_long_order_buy_cast(CuTest *tc) {
// TODO: write more tests
unit *u;
test_cleanup();
u = test_create_unit(test_create_faction(0), test_create_region(0, 0, 0));
unit_addorder(u, create_order(K_BUY, u->faction->locale, 0));
unit_addorder(u, create_order(K_CAST, u->faction->locale, 0));
update_long_order(u);
CuAssertPtrEquals(tc, 0, u->thisorder);
CuAssertPtrNotNull(tc, u->orders);
CuAssertPtrNotNull(tc, test_find_messagetype(u->faction->msgs, "error52"));
test_cleanup();
}
static void test_long_order_hungry(CuTest *tc) {
unit *u;
test_cleanup();
config_set("hunger.long", "1");
u = test_create_unit(test_create_faction(0), test_create_region(0, 0, 0));
fset(u, UFL_HUNGER);
unit_addorder(u, create_order(K_MOVE, u->faction->locale, 0));
unit_addorder(u, create_order(K_DESTROY, u->faction->locale, 0));
config_set("orders.default", "work");
update_long_order(u);
CuAssertIntEquals(tc, K_WORK, getkeyword(u->thisorder));
CuAssertPtrNotNull(tc, u->orders);
CuAssertPtrEquals(tc, 0, u->faction->msgs);
test_cleanup();
}
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static void test_ally_cmd_errors(CuTest *tc) {
unit *u;
int fid;
order *ord;
test_cleanup();
u = test_create_unit(test_create_faction(0), test_create_region(0, 0, 0));
fid = u->faction->no + 1;
CuAssertPtrEquals(tc, 0, findfaction(fid));
ord = create_order(K_ALLY, u->faction->locale, itoa36(fid));
ally_cmd(u, ord);
CuAssertPtrNotNull(tc, test_find_messagetype(u->faction->msgs, "error66"));
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free_order(ord);
test_cleanup();
}
static void test_ally_cmd(CuTest *tc) {
unit *u;
faction * f;
order *ord;
test_cleanup();
u = test_create_unit(test_create_faction(0), test_create_region(0, 0, 0));
f = test_create_faction(0);
ord = create_order(K_ALLY, f->locale, "%s", itoa36(f->no));
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ally_cmd(u, ord);
CuAssertPtrEquals(tc, 0, u->faction->msgs);
CuAssertIntEquals(tc, HELP_ALL, alliedfaction(0, u->faction, f, HELP_ALL));
free_order(ord);
ord = create_order(K_ALLY, f->locale, "%s %s", itoa36(f->no), LOC(f->locale, parameters[P_NOT]));
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ally_cmd(u, ord);
CuAssertPtrEquals(tc, 0, u->faction->msgs);
CuAssertIntEquals(tc, 0, alliedfaction(0, u->faction, f, HELP_ALL));
free_order(ord);
ord = create_order(K_ALLY, f->locale, "%s %s", itoa36(f->no), LOC(f->locale, parameters[P_GUARD]));
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ally_cmd(u, ord);
CuAssertPtrEquals(tc, 0, u->faction->msgs);
CuAssertIntEquals(tc, HELP_GUARD, alliedfaction(0, u->faction, f, HELP_ALL));
free_order(ord);
ord = create_order(K_ALLY, f->locale, "%s %s %s", itoa36(f->no), LOC(f->locale, parameters[P_GUARD]), LOC(f->locale, parameters[P_NOT]));
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ally_cmd(u, ord);
CuAssertPtrEquals(tc, 0, u->faction->msgs);
CuAssertIntEquals(tc, 0, alliedfaction(0, u->faction, f, HELP_ALL));
free_order(ord);
test_cleanup();
}
static void test_nmr_warnings(CuTest *tc) {
faction *f1, *f2;
test_cleanup();
config_set("nmr.timeout", "3");
f1 = test_create_faction(0);
f2 = test_create_faction(0);
f2->age = 2;
f2->lastorders = 1;
turn = 3;
CuAssertIntEquals(tc, 0, f1->age);
nmr_warnings();
CuAssertPtrNotNull(tc, f1->msgs);
CuAssertPtrNotNull(tc, test_find_messagetype(f1->msgs, "nmr_warning"));
CuAssertPtrNotNull(tc, f2->msgs);
CuAssertPtrNotNull(tc, f2->msgs->begin);
CuAssertPtrNotNull(tc, test_find_messagetype(f2->msgs, "nmr_warning"));
CuAssertPtrNotNull(tc, test_find_messagetype(f2->msgs, "nmr_warning_final"));
test_cleanup();
}
static unit * setup_mail_cmd(void) {
faction *f;
test_cleanup();
f = test_create_faction(0);
return test_create_unit(f, test_create_region(0, 0, 0));
}
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static void test_mail_unit(CuTest *tc) {
order *ord;
unit *u;
faction *f;
u = setup_mail_cmd();
f = u->faction;
ord = create_order(K_MAIL, f->locale, "%s %s 'Hodor!'", LOC(f->locale, parameters[P_UNIT]), itoa36(u->no));
mail_cmd(u, ord);
CuAssertPtrNotNull(tc, test_find_messagetype(f->msgs, "unitmessage"));
free_order(ord);
test_cleanup();
}
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static void test_mail_faction(CuTest *tc) {
order *ord;
unit *u;
faction *f;
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u = setup_mail_cmd();
f = u->faction;
ord = create_order(K_MAIL, f->locale, "%s %s 'Hodor!'", LOC(f->locale, parameters[P_FACTION]), itoa36(u->faction->no));
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mail_cmd(u, ord);
CuAssertPtrNotNull(tc, test_find_messagetype(f->msgs, "regionmessage"));
free_order(ord);
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test_cleanup();
}
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static void test_mail_region(CuTest *tc) {
order *ord;
unit *u;
faction *f;
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u = setup_mail_cmd();
f = u->faction;
ord = create_order(K_MAIL, f->locale, "%s 'Hodor!'", LOC(f->locale, parameters[P_REGION]), itoa36(u->no));
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mail_cmd(u, ord);
CuAssertPtrNotNull(tc, test_find_messagetype(u->region->msgs, "mail_result"));
free_order(ord);
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test_cleanup();
}
static void test_mail_unit_no_msg(CuTest *tc) {
unit *u;
faction *f;
order *ord;
u = setup_mail_cmd();
f = u->faction;
ord = create_order(K_MAIL, f->locale, "%s %s", LOC(f->locale, parameters[P_UNIT]), itoa36(u->no));
mail_cmd(u, ord);
CuAssertPtrEquals(tc, 0, test_find_messagetype(f->msgs, "unitmessage"));
CuAssertPtrNotNull(tc, test_find_messagetype(f->msgs, "error30"));
free_order(ord);
test_cleanup();
}
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static void test_mail_faction_no_msg(CuTest *tc) {
unit *u;
faction *f;
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order *ord;
u = setup_mail_cmd();
f = u->faction;
ord = create_order(K_MAIL, f->locale, "%s %s", LOC(f->locale, parameters[P_FACTION]), itoa36(f->no));
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mail_cmd(u, ord);
CuAssertPtrEquals(tc, 0, test_find_messagetype(f->msgs, "regionmessage"));
CuAssertPtrNotNull(tc, test_find_messagetype(f->msgs, "error30"));
free_order(ord);
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test_cleanup();
}
static void test_mail_faction_no_target(CuTest *tc) {
unit *u;
faction *f;
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order *ord;
u = setup_mail_cmd();
f = u->faction;
ord = create_order(K_MAIL, f->locale, "%s %s", LOC(f->locale, parameters[P_FACTION]), itoa36(f->no+1));
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mail_cmd(u, ord);
CuAssertPtrEquals(tc, 0, test_find_messagetype(f->msgs, "regionmessage"));
CuAssertPtrNotNull(tc, test_find_messagetype(f->msgs, "error66"));
free_order(ord);
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test_cleanup();
}
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static void test_mail_region_no_msg(CuTest *tc) {
unit *u;
faction *f;
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order *ord;
u = setup_mail_cmd();
f = u->faction;
ord = create_order(K_MAIL, f->locale, LOC(f->locale, parameters[P_REGION]));
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mail_cmd(u, ord);
CuAssertPtrEquals(tc, 0, test_find_messagetype(u->region->msgs, "mail_result"));
CuAssertPtrNotNull(tc, test_find_messagetype(f->msgs, "error30"));
free_order(ord);
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test_cleanup();
}
static void test_show_without_item(CuTest *tc)
{
region *r;
faction *f;
unit *u;
order *ord;
item_type *itype;
item *i;
struct locale *loc;
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test_cleanup();
loc = get_or_create_locale("de");
locale_setstring(loc, parameters[P_ANY], "ALLE");
init_parameters(loc);
r = test_create_region(0, 0, test_create_terrain("testregion", LAND_REGION));
f = test_create_faction(test_create_race("human"));
u = test_create_unit(f, r);
ord = create_order(K_RESHOW, f->locale, "testname");
itype = it_get_or_create(rt_get_or_create("testitem"));
i = i_new(itype, 1);
reshow_cmd(u, ord);
CuAssertTrue(tc, test_find_messagetype(f->msgs, "error21") != NULL);
test_clear_messages(f);
locale_setstring(loc, "testitem", "testname");
locale_setstring(loc, "iteminfo::testitem", "testdescription");
reshow_cmd(u, ord);
CuAssertTrue(tc, test_find_messagetype(f->msgs, "error21") == NULL);
CuAssertTrue(tc, test_find_messagetype(f->msgs, "error36") != NULL);
test_clear_messages(f);
i_add(&(u->items), i);
reshow_cmd(u, ord);
CuAssertTrue(tc, test_find_messagetype(f->msgs, "error21") == NULL);
CuAssertTrue(tc, test_find_messagetype(f->msgs, "error36") == NULL);
test_clear_messages(f);
free_order(ord);
test_cleanup();
}
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static void test_show_elf(CuTest *tc) {
order *ord;
race * rc;
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unit *u;
struct locale *loc;
message * msg;
test_cleanup();
mt_register(mt_new_va("msg_event", "string:string", 0));
rc = test_create_race("elf");
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test_create_itemtype("elvenhorse");
loc = get_or_create_locale("de");
locale_setstring(loc, "elvenhorse", "Elfenpferd");
locale_setstring(loc, "elvenhorse_p", "Elfenpferde");
locale_setstring(loc, "race::elf_p", "Elfen");
locale_setstring(loc, "race::elf", "Elf");
init_locale(loc);
CuAssertPtrNotNull(tc, finditemtype("elf", loc));
CuAssertPtrNotNull(tc, findrace("elf", loc));
u = test_create_unit(test_create_faction(rc), test_create_region(0, 0, 0));
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u->faction->locale = loc;
ord = create_order(K_RESHOW, loc, "Elf");
reshow_cmd(u, ord);
CuAssertTrue(tc, test_find_messagetype(u->faction->msgs, "error36") == NULL);
msg = test_find_messagetype(u->faction->msgs, "msg_event");
CuAssertPtrNotNull(tc, msg);
CuAssertTrue(tc, memcmp("Elf:", msg->parameters[0].v, 4) == 0);
test_clear_messages(u->faction);
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free_order(ord);
test_cleanup();
}
static void test_show_race(CuTest *tc) {
order *ord;
race * rc;
unit *u;
struct locale *loc;
message * msg;
test_cleanup();
mt_register(mt_new_va("msg_event", "string:string", 0));
test_create_race("human");
rc = test_create_race("elf");
loc = get_or_create_locale("de");
locale_setstring(loc, "race::elf_p", "Elfen");
locale_setstring(loc, "race::elf", "Elf");
locale_setstring(loc, "race::human_p", "Menschen");
locale_setstring(loc, "race::human", "Mensch");
init_locale(loc);
u = test_create_unit(test_create_faction(rc), test_create_region(0, 0, 0));
u->faction->locale = loc;
ord = create_order(K_RESHOW, loc, "Mensch");
reshow_cmd(u, ord);
CuAssertTrue(tc, test_find_messagetype(u->faction->msgs, "error21") != NULL);
CuAssertTrue(tc, test_find_messagetype(u->faction->msgs, "msg_event") == NULL);
test_clear_messages(u->faction);
free_order(ord);
ord = create_order(K_RESHOW, loc, "Elf");
reshow_cmd(u, ord);
CuAssertTrue(tc, test_find_messagetype(u->faction->msgs, "error21") == NULL);
msg = test_find_messagetype(u->faction->msgs, "msg_event");
CuAssertPtrNotNull(tc, msg);
CuAssertTrue(tc, memcmp("Elf:", msg->parameters[0].v, 4) == 0);
test_clear_messages(u->faction);
free_order(ord);
test_cleanup();
}
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static int low_wage(const region * r, const faction * f, const race * rc, int in_turn) {
return 1;
}
static void test_immigration(CuTest * tc)
{
region *r;
double inject[] = { 1 };
int (*old_wage)(const region*, const faction*, const race*, int) = global.functions.wage;
test_cleanup();
test_create_world();
r = findregion(0, 0);
rsetpeasants(r, 0);
config_set("rules.economy.repopulate_maximum", 0);
random_source_inject_constant(0);
immigration();
CuAssertIntEquals(tc, 0, rpeasants(r));
random_source_inject_constant(1);
immigration();
CuAssertIntEquals(tc, 2, rpeasants(r));
random_source_inject_array(inject, 2);
global.functions.wage = low_wage;
immigration();
CuAssertIntEquals(tc, 2, rpeasants(r));
global.functions.wage = old_wage;
test_cleanup();
}
static void test_demon_hunger(CuTest * tc)
{
const resource_type *rtype;
region *r;
race *rc;
faction *f;
unit *u;
message* msg;
test_cleanup();
test_create_world();
r = findregion(0, 0);
rc = test_create_race("demon");
f = test_create_faction(rc);
u = test_create_unit(f, r);
u->hp = 999;
config_set("hunger.demons.peasant_tolerance", "1");
rtype = get_resourcetype(R_SILVER);
i_change(&u->items, rtype->itype, 30);
scale_number(u, 1);
rsetpeasants(r, 0);
get_food(r);
CuAssertIntEquals(tc, 20, i_get(u->items, rtype->itype));
CuAssertPtrEquals(tc, 0, test_find_messagetype(f->msgs, "malnourish"));
config_set("hunger.demons.peasant_tolerance", "0");
get_food(r);
CuAssertIntEquals(tc, 10, i_get(u->items, rtype->itype));
msg = test_get_last_message(u->faction->msgs);
CuAssertStrEquals(tc, "malnourish", test_get_messagetype(msg));
test_cleanup();
}
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CuSuite *get_laws_suite(void)
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{
CuSuite *suite = CuSuiteNew();
SUITE_ADD_TEST(suite, test_nmr_warnings);
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SUITE_ADD_TEST(suite, test_ally_cmd);
SUITE_ADD_TEST(suite, test_ally_cmd_errors);
SUITE_ADD_TEST(suite, test_long_order_normal);
SUITE_ADD_TEST(suite, test_long_order_none);
SUITE_ADD_TEST(suite, test_long_order_cast);
SUITE_ADD_TEST(suite, test_long_order_buy_sell);
SUITE_ADD_TEST(suite, test_long_order_multi_long);
SUITE_ADD_TEST(suite, test_long_order_multi_buy);
SUITE_ADD_TEST(suite, test_long_order_multi_sell);
SUITE_ADD_TEST(suite, test_long_order_buy_cast);
SUITE_ADD_TEST(suite, test_long_order_hungry);
SUITE_ADD_TEST(suite, test_new_building_can_be_renamed);
SUITE_ADD_TEST(suite, test_rename_building);
SUITE_ADD_TEST(suite, test_rename_building_twice);
SUITE_ADD_TEST(suite, test_fishing_feeds_2_people);
SUITE_ADD_TEST(suite, test_fishing_does_not_give_goblins_money);
SUITE_ADD_TEST(suite, test_fishing_gets_reset);
SUITE_ADD_TEST(suite, test_unit_limit);
SUITE_ADD_TEST(suite, test_update_guards);
SUITE_ADD_TEST(suite, test_newbie_cannot_guard);
SUITE_ADD_TEST(suite, test_unarmed_cannot_guard);
SUITE_ADD_TEST(suite, test_unarmed_races_can_guard);
SUITE_ADD_TEST(suite, test_monsters_can_guard);
SUITE_ADD_TEST(suite, test_fleeing_cannot_guard);
SUITE_ADD_TEST(suite, test_low_skill_cannot_guard);
SUITE_ADD_TEST(suite, test_reserve_self);
SUITE_ADD_TEST(suite, test_reserve_cmd);
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SUITE_ADD_TEST(suite, test_pay_cmd);
SUITE_ADD_TEST(suite, test_pay_cmd_other_building);
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SUITE_ADD_TEST(suite, test_pay_cmd_must_be_owner);
SUITE_ADD_TEST(suite, test_new_units);
SUITE_ADD_TEST(suite, test_cannot_create_unit_above_limit);
SUITE_ADD_TEST(suite, test_contact);
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SUITE_ADD_TEST(suite, test_enter_building);
SUITE_ADD_TEST(suite, test_enter_ship);
SUITE_ADD_TEST(suite, test_display_cmd);
SUITE_ADD_TEST(suite, test_rule_force_leave);
SUITE_ADD_TEST(suite, test_force_leave_buildings);
SUITE_ADD_TEST(suite, test_force_leave_ships);
SUITE_ADD_TEST(suite, test_force_leave_ships_on_ocean);
SUITE_ADD_TEST(suite, test_peasant_luck_effect);
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SUITE_ADD_TEST(suite, test_mail_unit);
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SUITE_ADD_TEST(suite, test_mail_faction);
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SUITE_ADD_TEST(suite, test_mail_region);
SUITE_ADD_TEST(suite, test_mail_unit_no_msg);
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SUITE_ADD_TEST(suite, test_mail_faction_no_msg);
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SUITE_ADD_TEST(suite, test_mail_region_no_msg);
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SUITE_ADD_TEST(suite, test_mail_faction_no_target);
SUITE_ADD_TEST(suite, test_luck_message);
SUITE_ADD_TEST(suite, test_name_unit);
SUITE_ADD_TEST(suite, test_name_region);
SUITE_ADD_TEST(suite, test_name_building);
SUITE_ADD_TEST(suite, test_name_ship);
SUITE_ADD_TEST(suite, test_show_without_item);
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SUITE_ADD_TEST(suite, test_show_elf);
SUITE_ADD_TEST(suite, test_show_race);
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SUITE_ADD_TEST(suite, test_immigration);
SUITE_ADD_TEST(suite, test_demon_hunger);
return suite;
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}