server/src/laws.h

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C
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#ifndef H_GC_LAWS
#define H_GC_LAWS
#include <stdbool.h>
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#ifdef __cplusplus
extern "C" {
#endif
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enum param_t;
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struct locale;
struct unit;
struct region;
struct building;
struct faction;
struct order;
struct attrib_type;
extern struct attrib_type at_germs;
extern int dropouts[2];
extern int *age;
void demographics(void);
void immigration(void);
void update_guards(void);
void deliverMail(struct faction *f, struct region *r, struct unit *u,
const char *s, struct unit *receiver);
bool renamed_building(const struct building * b);
int rename_building(struct unit * u, struct order * ord, struct building * b, const char *name);
void get_food(struct region * r);
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int enter_building(struct unit *u, struct order *ord, int id, bool report);
int enter_ship(struct unit *u, struct order *ord, int id, bool report);
void turn_begin(void);
void turn_process(void);
void turn_end(void);
int checkunitnumber(const struct faction * f, int add);
void new_units(void);
void defaultorders(void);
void quit(void);
void monthly_healing(void);
void restack_units(void);
void update_long_order(struct unit *u);
void sinkships(struct region * r);
void do_enter(struct region *r, bool is_final_attempt);
bool long_order_allowed(const struct unit *u);
bool password_wellformed(const char *password);
int password_cmd(struct unit *u, struct order *ord);
int banner_cmd(struct unit *u, struct order *ord);
int email_cmd(struct unit *u, struct order *ord);
int send_cmd(struct unit *u, struct order *ord);
int ally_cmd(struct unit* u, struct order *ord);
int prefix_cmd(struct unit *u, struct order *ord);
int setstealth_cmd(struct unit *u, struct order *ord);
int status_cmd(struct unit *u, struct order *ord);
int display_cmd(struct unit *u, struct order *ord);
int group_cmd(struct unit *u, struct order *ord);
int origin_cmd(struct unit *u, struct order *ord);
int quit_cmd(struct unit *u, struct order *ord);
int name_cmd(struct unit *u, struct order *ord);
int use_cmd(struct unit *u, struct order *ord);
int leave_cmd(struct unit *u, struct order *ord);
int pay_cmd(struct unit *u, struct order *ord);
int promotion_cmd(struct unit *u, struct order *ord);
int combatspell_cmd(struct unit *u, struct order *ord);
int contact_cmd(struct unit *u, struct order *ord);
int guard_on_cmd(struct unit *u, struct order *ord);
int guard_off_cmd(struct unit *u, struct order *ord);
int reshow_cmd(struct unit *u, struct order *ord);
int mail_cmd(struct unit *u, struct order *ord);
int reserve_cmd(struct unit *u, struct order *ord);
int reserve_self(struct unit *u, struct order *ord);
int claim_cmd(struct unit *u, struct order *ord);
void transfer_faction(struct faction *fsrc, struct faction *fdst);
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void peasant_migration(struct region * r);
void nmr_warnings(void);
bool nmr_death(const struct faction * f, int turn, int timeout);
bool cansee(const struct faction * f, const struct region * r,
const struct unit *u, int modifier);
bool cansee_durchgezogen(const struct faction *f, const struct region *r,
const struct unit *u, int modifier);
bool cansee_unit(const struct unit *u, const struct unit *target,
int modifier);
bool seefaction(const struct faction *f, const struct region *r,
const struct unit *u, int modifier);
int armedmen(const struct unit *u, bool siege_weapons);
int peasant_luck_effect(int peasants, int luck, int maxp, double variance);
#define FORCE_LEAVE_POSTCOMBAT 1
#define FORCE_LEAVE_ALL 2
bool rule_force_leave(int flag);
bool LongHunger(const struct unit *u);
int NMRTimeout(void);
int NewbieImmunity(void);
bool IsImmune(const struct faction *f);
bool help_enter(struct unit *uo, struct unit *u);
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enum param_t findparam_ex(const char *s, const struct locale * lang);
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#define QUIT_WITH_TRANSFER
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#ifdef __cplusplus
}
#endif
#endif