server/scripts
Steffen Mecke 3a18384ddb overfull ships do not drift but take damage
http://bugs.eressea.de/view.php?id=2157
removed exploit:
ships more than 2 times over their ship type's capacity do not drift but take 30% to 100% damage
2015-11-15 12:43:05 +01:00
..
eressea Merge branch 'master' into develop 2015-11-04 09:05:04 +01:00
tests overfull ships do not drift but take damage 2015-11-15 12:43:05 +01:00
tools useful scripts for setting up the game. 2014-10-10 20:19:04 +02:00
config.lua minimal script to load configuration in an interactive session 2015-03-07 14:33:38 +01:00
fix1984.lua refactor, move give_cmd into give.c 2014-11-03 08:44:26 +01:00
fixfamiliars.lua just a script for fixing broken familiar links between releases 2015-09-15 17:43:22 +02:00
map.lua map script needs to set up the script folder. 2014-08-12 23:06:44 +02:00
newplayer.lua try setting origin manually 2015-07-31 14:10:30 +02:00
populate.lua require trees for new player regions 2015-07-28 10:51:14 +02:00
reports.lua fix string concatenation operator 2014-10-16 14:33:20 +02:00
run-tests-e2.lua separate test script for E4: 2015-09-12 14:10:08 +02:00
run-tests-e3.lua separate test script for E4: 2015-09-12 14:10:08 +02:00
run-tests-e4.lua separate test script for E4: 2015-09-12 14:10:08 +02:00
run-tests.lua failed tests abort runtests and return an error code 2015-05-21 08:29:22 +02:00
run-turn.lua use the syntax_error function where appropriate. 2015-05-18 11:34:52 +02:00