server/scripts/tests
Philipp Dreher 4f5a02a1a3 new lua-test for castle-stages
(Messed up the previous commit)
New lua-test for the behaviour concerning the castle-stages and their
min-skills. (Bug 1859)
2015-11-06 20:59:45 +01:00
..
e2 remove prefixes from E3 2015-09-12 13:37:43 +02:00
e3 new lua-test for castle-stages 2015-11-06 20:59:45 +01:00
bindings.lua merge feature/test-cleanup 2015-07-01 21:24:44 +02:00
common.lua clean up after tests 2015-10-11 14:57:35 +02:00
config.lua functional test for forced leave configuration. 2015-06-19 13:17:01 +02:00
faction.lua fix broken tests (they were fixed in master, but not in develop?) 2015-03-07 14:11:32 +01:00
init.lua merge feature/test-cleanup 2015-07-01 21:24:44 +02:00
laws.lua functional test for forced leave configuration. 2015-06-19 13:17:01 +02:00
locale.lua new test script, rule-independent tests. 2014-08-07 13:19:19 +02:00
magicbag.lua test the upper limit of the bag, too. 2015-07-01 22:16:43 +02:00
movement.lua simplify test setup: as long as all games have nmr.removenewbie set to off by their config, no test should need to disable it. 2015-07-05 14:16:17 +02:00
orders.lua clean up after tests 2015-10-11 14:57:35 +02:00
pool.lua configuration type-fixes: int to bool where appropriate (possibly incomplete) 2015-09-11 10:04:08 +02:00
process.lua test processing and reports for E2 and E3 both 2015-05-20 12:42:30 +02:00
regions.lua new test script, rule-independent tests. 2014-08-07 13:19:19 +02:00
settings.lua new test script, rule-independent tests. 2014-08-07 13:19:19 +02:00
storage.lua Merge pull request #312 from eressea/master 2015-10-11 16:47:29 +02:00
study.lua configuration type-fixes: int to bool where appropriate (possibly incomplete) 2015-09-11 10:04:08 +02:00
xmas.lua separate test script for E4: 2015-09-12 14:10:08 +02:00