server/scripts
Enno Rehling 9c92582b3a Merge branch 'master' into develop
Conflicts:
	src/buildno.h
2016-09-08 20:37:03 +02:00
..
eressea fix seeding new factions 2016-09-08 20:34:25 +02:00
tests fix intermittent piracy test. 2016-09-02 09:09:55 +02:00
tools useful scripts for setting up the game. 2014-10-10 20:19:04 +02:00
config.lua minimal script to load configuration in an interactive session 2015-03-07 14:33:38 +01:00
fix1984.lua refactor, move give_cmd into give.c 2014-11-03 08:44:26 +01:00
fixfamiliars.lua just a script for fixing broken familiar links between releases 2015-09-15 17:43:22 +02:00
kill-planes.lua verify data after deleting planes, do not delete plane 50 (yet) 2016-08-18 19:11:26 +02:00
map.lua map script needs to set up the script folder. 2014-08-12 23:06:44 +02:00
newplayer.lua control log level from command line (with -l, like -v) 2016-07-30 22:46:57 +02:00
populate.lua require trees for new player regions 2015-07-28 10:51:14 +02:00
reports.lua fix string concatenation operator 2014-10-16 14:33:20 +02:00
run-tests-e2.lua no snowglobe in E3 2015-12-26 11:20:37 +01:00
run-tests-e3.lua no snowglobe in E3 2015-12-26 11:20:37 +01:00
run-tests-e4.lua separate test script for E4: 2015-09-12 14:10:08 +02:00
run-tests.lua failed tests abort runtests and return an error code 2015-05-21 08:29:22 +02:00
run-turn.lua setting herbs will warn if they are the wrong herbs. 2016-08-18 19:04:48 +02:00