Enno Rehling
490782e750
add some simple tests for messages, prior to any refactorings.
2015-01-15 16:40:19 +01:00
Steffen Mecke
531ab0e7a2
add configuration parameters for peasant growth and peasant luck effect
2015-01-15 13:34:50 +01:00
Steffen Mecke
ec6560a281
adding a nice region message
2015-01-15 03:48:19 +01:00
Steffen Mecke
863901d482
putting faster version into effect and removing pseudo-test
2015-01-15 02:53:15 +01:00
Steffen Mecke
51d52aaf7f
implementing a much faster version of peasant growth calculation
2015-01-15 02:53:15 +01:00
Enno Rehling
6fb23af66a
test that ships are encumbered by money. define money in XML, not just in code.
2015-01-14 17:56:12 +01:00
Steffen Mecke
3433ffd1bc
cr_report should also check if region messages can be heard (bug #1973 )
2015-01-14 16:24:22 +01:00
Steffen Mecke
039ee159cb
a bunch of messages in the NR where not localized
2015-01-14 16:17:21 +01:00
Enno Rehling
468882f974
test that money has weight, add weight in init_resources (TODO: use the config files).
2015-01-14 07:46:42 +01:00
Steffen Mecke
e727f9e9d4
translated English messages and fixed a ton of typos
2015-01-14 01:59:10 +01:00
Steffen Mecke
9142b79614
fixed message (bug #1506 )
2015-01-14 01:58:26 +01:00
Steffen Mecke
dff34f8e92
increase speed of peasant growth calculation
2015-01-14 01:55:04 +01:00
Steffen Mecke
e6538439fb
mallorn spell used wrong error message
2015-01-14 01:54:55 +01:00
Enno Rehling
9f9043e4dd
Merge pull request #97 from badgerman/bug-2059-force-leave
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Bug 2059: force non-allies to leave ships and buildings
2015-01-13 17:24:19 +01:00
Enno Rehling
73e1632dee
Merge branch 'bug-2059-force-leave' of github.com:badgerman/eressea into bug-2059-force-leave
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Conflicts:
src/laws.c
src/laws.test.c
2015-01-13 07:48:46 +01:00
Enno Rehling
4f2d9260d1
add a message to the unit that gets kicked, with tests
2015-01-13 07:43:30 +01:00
Enno Rehling
f52e00d574
do not eject units from a ship when on the ocean.
2015-01-13 07:32:24 +01:00
Enno Rehling
698aa5e99a
Bug 2059: building owners kick out anyone they don't HELP GUARD.
2015-01-13 07:32:23 +01:00
Enno Rehling
838cf3d938
try to allow visual studio to build with all warnings (/WAll) enabled.
2015-01-12 22:53:21 +01:00
Enno Rehling
690a174ffa
Merge pull request #107 from badgerman/master
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building bonus fix for E3 and E4, again
2015-01-12 20:38:07 +01:00
Enno Rehling
2ddd5d242a
Merge branch 'master' of github.com:badgerman/eressea
2015-01-12 20:25:09 +01:00
Enno Rehling
e6fb26c800
Merge branch 'CTD1-Burgen_Bonus_configurierbar'
2015-01-12 20:24:05 +01:00
Enno Rehling
2aac2daf56
fix the castle bonus PR so it can pass gcc.
2015-01-12 20:23:25 +01:00
Enno Rehling
e897b667f6
Merge branch 'Burgen_Bonus_configurierbar' of https://github.com/CTD1/eressea-server-bugfixing into CTD1-Burgen_Bonus_configurierbar
2015-01-12 20:10:34 +01:00
Enno Rehling
9404afa4ea
Merge pull request #106 from badgerman/master
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fix magicstreets (Bug 2066) and dreams (Bug 1511)
2015-01-12 18:39:08 +01:00
Enno Rehling
34e7373be4
fix the CI build (struct declared inside parameter list).
2015-01-12 18:31:04 +01:00
Enno Rehling
e8650b5b4a
test good and bad dreams, fix magicstreet test.
2015-01-12 18:22:59 +01:00
Steffen Mecke
27da082cc6
corrected good dreams message
2015-01-12 18:22:00 +01:00
Steffen Mecke
fdac137c0c
magic path warning was wrong way round
2015-01-12 18:21:41 +01:00
Enno Rehling
6159311e70
Merge pull request #104 from badgerman/tests-magicpath
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Tests for magicpath (currently failing)
2015-01-12 18:02:51 +01:00
Enno Rehling
0bd1a8d6f4
add a utility function to test for message types.
2015-01-12 17:50:10 +01:00
CTD
d403afc7fc
Einfacher Test
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Plus Bugfix für Gebäude ohne Improvement, damit diese auch die gleiche
Funktionalität aus der XML nutzen können.
2015-01-12 16:57:05 +01:00
CTD
34fc1b3d34
Variablen leserlicher gemacht
2015-01-12 10:55:07 +01:00
Enno Rehling
798b3d6ad6
Implement tests for magicpath. They are failing (Bug 2066).
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Also move spell and race initialization code from being server-only into game_init, where tests can use it.
2015-01-12 08:18:41 +01:00
Enno Rehling
e937749475
Merge branch 'version-3-3'
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Conflicts:
src/build.h
src/kernel/faction.c
2015-01-11 01:25:10 +01:00
Enno Rehling
95d0b2a413
add current version of processing scripts
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fix a crash in checkpasswd
2015-01-11 01:23:47 +01:00
Enno Rehling
b6ff715e54
Merge pull request #102 from badgerman/master
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improve project build times by making server and unit tests share a library
2015-01-10 18:02:37 +01:00
Enno Rehling
4b6d65fb16
separate the game into a static library shared by server and tests.
2015-01-10 17:27:18 +01:00
Enno Rehling
3d4fefcf7c
Some additional TODO comments for things I want to tackle eventually. #comment-only
2015-01-10 17:05:10 +01:00
Enno Rehling
9ce9cddd1f
I have no idea why this worked, since my eressea/git is a symlink,
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and that means ../git is not equal to cwd.
2015-01-09 21:53:06 +01:00
Enno Rehling
60e2e23414
Merge branch 'master' of github.com:eressea/server
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Conflicts:
s/cron/previews.sh
2015-01-09 20:50:43 +01:00
Enno Rehling
fd0f3fa351
Merge pull request #101 from badgerman/master
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build preparations for version 3.4
2015-01-09 20:48:39 +01:00
Enno Rehling
ba71728a64
preview build script checks for a branch to build from (in build/.preview)
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fix int to bool conversions
2015-01-09 20:42:17 +01:00
Enno Rehling
29fc0fe6c3
preview build script checks for a branch to build from (in build/.preview)
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fix int to bool conversions
2015-01-09 20:41:48 +01:00
Enno Rehling
88fed0b418
build previews from the 3.4 branch
2015-01-09 20:27:18 +01:00
CTD
5b82e7709d
Beim Aufräumen was vergessen.
2015-01-09 16:00:11 +01:00
CTD
ac3195851a
Erstmal nur der Burgenbonus
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Das mit der Größe kommt noch mal extra, der Übersicht wegen.
Sinvoller weise kann man den Bonus jetzt in der castle.xml einstellen.
Mit neuen Defaultwerten in den XML Dateien.
2015-01-09 15:53:14 +01:00
Enno Rehling
90f4ed9753
Merge pull request #98 from badgerman/master
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init_locales changes and minor things
2015-01-08 21:44:07 +01:00
Enno Rehling
23b8f2bc8a
call init_locales after parse_json from Lua, downgrade missing string warnings during that to DEBUG (because it's quite common not to have them).
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also, these int to bool conversion warnings made a good point, even if I could not reproduce them.
2015-01-08 20:55:29 +01:00
Enno Rehling
d968aa2ed5
do not eject units from a ship when on the ocean.
2015-01-05 22:09:08 +01:00