add configuration parameters for peasant growth and peasant luck effect

This commit is contained in:
Steffen Mecke 2015-01-15 13:13:41 +01:00
parent ec6560a281
commit 531ab0e7a2
1 changed files with 12 additions and 3 deletions

View File

@ -258,11 +258,20 @@ static void calculate_emigration(region * r)
}
}
static float peasant_growth_factor(void) {
return get_param_flt(global.parameters, "rules.peasants.growth.factor",
0.0001F * PEASANTGROWTH);
}
/** Bauern vermehren sich */
#ifndef SLOWLUCK
int peasant_luck_effect(int peasants, int luck, int maxp) {
int births=0;
double mean = _min(luck, peasants) * PEASANTLUCK * PEASANTGROWTH / (float) 10000 * ((peasants/(float)maxp < .9)?1:PEASANTFORCE);
double mean = _min(luck, peasants)
* get_param_int(global.parameters, "rules.peasants.peasantluck.factor", PEASANTLUCK)
* peasant_growth_factor()
* ((peasants/(float)maxp < .9)?1:PEASANTFORCE);
births = RAND_ROUND(normalvariate(mean, mean/2+1));
if (births <= 0)
@ -284,7 +293,7 @@ int peasant_luck_effect(int peasants, int luck, int maxp) {
}
while (chances--) {
if (rng_int() % 10000 < PEASANTGROWTH) {
if (rng_double() < peasant_growth_factor()) {
/* Only raise with 75% chance if peasants have
* reached 90% of maxpopulation */
if (peasants / (float)maxp < 0.9 || chance(PEASANTFORCE)) {
@ -307,7 +316,7 @@ static void peasants(region * r)
if (peasants > 0 && get_param_int(global.parameters, "rules.peasants.growth", 1)) {
int luck = 0;
double fraction = peasants * 0.0001F * PEASANTGROWTH;
double fraction = peasants * peasant_growth_factor();
int births = RAND_ROUND(fraction);
attrib *a = a_find(r->attribs, &at_peasantluck);