Commit Graph

1795 Commits

Author SHA1 Message Date
Enno Rehling b8a0c61fee Merge branch 'feature/crypt-passwords' of https://github.com/ennorehling/eressea.git 2016-01-13 12:37:12 +01:00
Enno Rehling f14ee2adaa include the password module in the list of unit tests 2016-01-13 12:37:07 +01:00
Enno Rehling 58b0ad19d0 NULL needs a platform-dependent include 2016-01-13 00:06:06 +01:00
Enno Rehling 54d25e91dd add a new password module
start adding password hashing logic (WIP)
does not yet pass all tests
2016-01-12 23:52:30 +01:00
Enno Rehling b6d44410b7 make the password pseudo-private to faction.c 2016-01-12 06:46:51 +01:00
Enno Rehling dc6cc41d2d additional warnings 2016-01-12 02:27:22 +01:00
Enno Rehling 19390dd8e2 log a warning when passwords would fail for being case-sensitive.
add a test to enforce the status quo, for now.
2016-01-12 00:52:42 +01:00
Enno Rehling fadc92ee52 do not leak memory for factions that have died. 2016-01-11 18:17:24 +01:00
Enno Rehling 20063e0e0e fix errors in the order of cleanup 2016-01-11 18:03:53 +01:00
Enno Rehling 04e2fb73c7 fix test of allies status after destroying a faction 2016-01-11 15:08:36 +01:00
Enno Rehling 50eba2d308 I don't really believe that this is going to work, but let's see where it fails. 2016-01-11 14:59:25 +01:00
Enno Rehling 04624179ce make destroyfaction not have to loop over all factions to clear HELP status. 2016-01-11 14:42:36 +01:00
Enno Rehling 8742317979 hack: do not free faction when we destroy it (issue #451) 2016-01-11 14:01:55 +01:00
Enno Rehling ca500a499e adding a much-needed getter function for faction_alive 2016-01-11 12:25:23 +01:00
Enno Rehling b4389c91fe fix compilation (what was I thinking?), remove uses of f.alive where they should not be needed. 2016-01-11 11:54:45 +01:00
Enno Rehling de512be1ba make destroyfaction remove the faction from the list (slightly scary change) 2016-01-11 09:55:47 +01:00
Enno Rehling 7d426dc3ed call destroyfaction instead of free as a quick fix 2016-01-10 12:07:00 +01:00
Enno Rehling 4f7b274bf6 Merge branch 'master' into develop
Conflicts:
	res/core/messages.xml
	src/buildno.h
2016-01-01 16:38:57 +01:00
Enno Rehling b8a474db27 release version 3.7.8 2016-01-01 16:37:56 +01:00
Enno Rehling c5c0a590a2 Merge branch 'master' of github.com:eressea/server 2016-01-01 16:37:31 +01:00
Enno Rehling 25966b3d7f add tests for snowglobe error messages 2016-01-01 16:30:09 +01:00
Enno Rehling 2c7790af9c Merge pull request #445 from stm2/dragon_move
make dragon movement more deterministic
2015-12-31 21:16:56 +01:00
Enno Rehling e7c23b15db add missing files 2015-12-30 21:22:28 +01:00
Enno Rehling e1f3b3cdcf passing order object into lua use-functions, so we can use them in error messages. 2015-12-30 21:20:59 +01:00
Steffen Mecke 1aca1c6a87 fix logic bug 2015-12-30 14:04:10 +01:00
Enno Rehling 2aafb841a5 Merge branch 'master' into develop
Conflicts:
	res/core/messages.xml
	scripts/eressea/e3/init.lua
	scripts/eressea/xmas.lua
	scripts/eressea/xmasitems.lua
	src/buildno.h
	src/laws.c
2015-12-26 14:46:20 +01:00
Enno Rehling 1dc69bb1e8 release version 3.7.7 2015-12-26 14:40:47 +01:00
Enno Rehling e574919555 Merge branch 'master' of github.com:eressea/server 2015-12-26 14:40:21 +01:00
Enno Rehling b66b6f7f4c testing christmas items, removing old xmas scripts 2015-12-22 19:33:44 +01:00
Enno Rehling cf90f8cf93 it's beginning to look a lot like christmas
Conflicts:
	scripts/eressea/xmas.lua
2015-12-22 18:46:57 +01:00
Enno Rehling 3fd4884584 putting all of the pieces together for the snow globe, with final use implementation still TBD
Conflicts:
	scripts/eressea/xmasitems.lua
	src/laws.c
2015-12-22 18:46:42 +01:00
Enno Rehling 55c15c1905 add a lua binding to convert user-language strings to directions 2015-12-22 18:38:12 +01:00
Enno Rehling 1f080e2058 release version 3.7.6 2015-12-20 20:17:10 +01:00
Enno Rehling c9d74ee6ca Merge branch 'master' of github.com:eressea/server 2015-12-20 20:13:15 +01:00
Enno Rehling 810ad094af suppress misc warnings in the log file by reorganizing E3 strings and tuning down log levels 2015-12-18 15:13:15 +01:00
Enno Rehling 30acc38d53 https://bugs.eressea.de/view.php?id=2174
fix terrain type in detectocean message.
2015-12-17 20:36:21 +01:00
Enno Rehling 18c0c235db Merge pull request #440 from ennorehling/feature/bug-2176-reduceproduction
bug 2176, reduceproduction message im CR
2015-12-17 13:17:00 +01:00
Enno Rehling beb12372e0 remove wormhole_data struct now that it's nearly empty 2015-12-17 13:10:09 +01:00
Enno Rehling 9d1b5dccb8 resolve a TODO by reducing wormhole data size 2015-12-17 13:04:51 +01:00
Enno Rehling 74d8b53ba8 fix a TODO, reduce size of icastle_data 2015-12-17 12:59:12 +01:00
Enno Rehling a02d71bfef https://bugs.eressea.de/view.php?id=2176
generate the reduced production message before writing reports, so it shows in the CR.
2015-12-17 12:40:22 +01:00
Enno Rehling 9e4344e3c3 resolve a TODO, make attribute (and data) a little bit smaller. 2015-12-17 12:23:07 +01:00
Steffen Mecke 09836ed249 make dragon movement more deterministic 2015-12-17 11:47:08 +01:00
Enno Rehling 5187788f3c pass the parent of an attribute into a_age and attrib_type::age 2015-12-16 22:18:44 +01:00
Enno Rehling d85123fe8b Merge pull request #439 from ennorehling/develop
MS Visual Studio 2015 update 1 breaking changes
2015-12-16 17:06:04 +01:00
Enno Rehling fadccb5bd6 MS Visual Studio 2015 update 1 breaking changes (relative include files) 2015-12-16 17:02:29 +01:00
Enno Rehling c66d6c7457 Address MS Visual Studio 2015 update 1 breaking changes 2015-12-16 17:01:47 +01:00
Enno Rehling 24f559b4ad Address MS Visual Studio 2015 update 1 breaking changes 2015-12-16 16:55:52 +01:00
Enno Rehling fa55f84b41 remove unnecessary assert that prevents throwing away money on an ocean
github issue #437
https://bugs.eressea.de/view.php?id=2173#c6411
2015-12-16 13:32:02 +01:00
Enno Rehling 3fafb04b57 fix ahort to int converaion problems, fox PR 2015-12-11 18:03:55 +01:00
Steffen Mecke ad74c0a25d fix rare bug that created negative peasants
when a region had non-standard wage, immigration could cause negative peasants
2015-12-08 17:57:23 +01:00
Steffen Mecke 1f4c521ac8 encapsulate r->land->peasants, money, horses, herbs, morale 2015-12-08 17:57:23 +01:00
Steffen Mecke 723c3df7b2 test for immigration 2015-12-08 17:57:23 +01:00
Steffen Mecke 703edb676c facility to inject a non-random random generator
This should be handy for writing tests that make use of randomization.
2015-12-08 17:57:23 +01:00
Enno Rehling 1a9e3db423 Merge branch 'master' into develop
Conflicts:
	src/buildno.h
2015-12-06 20:51:14 +01:00
Enno Rehling 44024878f9 Merge branch 'master' of github.com:eressea/server 2015-12-06 20:50:06 +01:00
Enno Rehling 9b7d4adda5 https://bugs.eressea.de/view.php?id=2173#c6397
by request: magic resistance never higher than 90%, so highly skilled monsters cannot become completely invincible to magic.
2015-12-06 20:48:22 +01:00
Enno Rehling acf3aaad5a release version 3.7.5 2015-12-06 18:44:31 +01:00
Enno Rehling 1075b7ce17 Merge branch 'master' into develop 2015-12-06 18:39:54 +01:00
Enno Rehling d04d8e782e https://bugs.eressea.de/view.php?id=2173
rewrite the rules for magical damage reduction
2015-12-06 18:34:31 +01:00
Enno Rehling b854213be6 Merge pull request #429 from ennorehling/develop
break_curse spell description error message
2015-12-06 16:53:04 +01:00
Enno Rehling 6a20345b53 issue #428, fix writing spell description for break_curse 2015-12-06 16:45:31 +01:00
Enno Rehling 65902ca97f do not call a function test_* that is not a test (I got confused and broke it when trying to make a change) 2015-12-06 12:02:16 +01:00
Steffen Mecke 864c875316 fix typo: fiery breath was icy 2015-12-05 22:27:03 +01:00
Enno Rehling 435d801239 fix compiation problems after merge
what is going on with this? why was critbit outdated?
2015-12-05 18:45:03 +01:00
Enno Rehling 1d57bf527d Merge branch 'master' into develop
Conflicts:
	src/battle.test.c
	src/buildno.h
2015-12-05 17:27:04 +01:00
Enno Rehling bf2920d1ae fix warnings on gcc 2015-12-05 17:25:47 +01:00
Enno Rehling 62ee1468b8 https://bugs.eressea.de/view.php?id=2166
* fix magic resistance calculation in calculate_armor.
* add related tests.
* refactor BF_CANATTACK -> BF_NO_ATTACK because it is easier.
2015-12-05 17:17:21 +01:00
Enno Rehling 3e048e2a84 Merge branch 'bug_2139' of https://github.com/stm2/server into stm2-bug_2139
Conflicts:
	scripts/tests/e3/castles.lua
	scripts/tests/e3/rules.lua
2015-12-03 11:06:55 +01:00
Enno Rehling b3e7fa63e0 Merge pull request #396 from stm2/spell_parameters
fixed treatment of spell parameters (bug 1867)
2015-12-03 11:04:57 +01:00
Enno Rehling e91310f576 Merge pull request #422 from ennorehling/feature/issue-418-seaserpent-piracy-crash
issue #419, eliminate language_struct.h, make the struct module-private
2015-12-02 11:52:16 +01:00
Steffen Mecke e3d7d23d00 re-enable sea serpent piracy 2015-12-01 22:30:51 +01:00
Steffen Mecke 9c076ba6b9 fix piracy_cmd for swimmers and flyers 2015-12-01 22:13:20 +01:00
Enno Rehling 9b645bf46c issue #419, eliminate language_struct.h, make the struct module-private 2015-12-01 12:24:22 +01:00
Enno Rehling 70354a355b disable piracy for sea serpents, piracy_cmd cannot handle it (issue #418) 2015-12-01 12:22:03 +01:00
Steffen Mecke eae87bc7f1 fix null pointer access, bug2169 2015-11-29 21:06:35 +01:00
Enno Rehling 4b7cb824bd Merge branch 'massive_overload' of https://github.com/stm2/server into stm2-massive_overload
Conflicts:
	src/move.c
	src/tests.c
2015-11-27 12:40:17 +01:00
Enno Rehling 950bf91850 fix merge conflict in PR #397 (config changes) 2015-11-26 18:48:21 +01:00
Enno Rehling 6ad5db8e22 Merge pull request #397 from stm2/taxing_message
taxing without skill does not fail silently any more
2015-11-26 18:43:57 +01:00
Enno Rehling 0410581907 Merge branch 'market_tests' of https://github.com/stm2/server into stm2-market_tests
Conflicts:
	src/move.test.c
	src/study.c
2015-11-26 18:42:23 +01:00
Steffen Mecke fe49f01bb6 added moa tests for buildingtype_exists 2015-11-25 23:25:59 +01:00
Enno Rehling 6c2f4be4af fix sea serpents using piracy (by re-ordering the decision making process) 2015-11-25 15:29:26 +01:00
Enno Rehling 90b0bdd44e re-enable all monster tests except piracy for seaserpents, which is red. 2015-11-25 14:53:29 +01:00
Enno Rehling 1cf805649e Merge remote-tracking branch 'upstream/develop' into develop
Conflicts:
	src/monsters.c
	src/monsters.test.c
2015-11-25 14:38:26 +01:00
Enno Rehling c85e489f4f Merge branch 'monster_leftovers' of https://github.com/stm2/server into stm2-monster_leftovers
Conflicts:
	src/kernel/unit.c
	src/laws.test.c
	src/monsters.c
2015-11-25 14:25:42 +01:00
Enno Rehling b6bb5dee85 fix last merge to work with new config code 2015-11-25 13:27:44 +01:00
Enno Rehling 677f7eac0a Merge branch 'master' into develop
Conflicts:
	src/move.c
2015-11-25 13:25:36 +01:00
Enno Rehling 4e4a11d40c Merge remote-tracking branch 'upstream/master' 2015-11-25 12:06:22 +01:00
Enno Rehling f301bec623 addressing comments by solthar on bug 2164, PR #408: storms should still cause damage to ships.
cleaning up some configuration lookups in sail, moving them outside of loops.
2015-11-25 12:04:09 +01:00
Enno Rehling f559c263e3 cleanup of config.c: move more code to other modules like unit.c and faction.c 2015-11-24 19:53:27 +01:00
Enno Rehling 8aa7fec54c config.c cleanup: move attribute registration to attributes.c 2015-11-24 19:32:52 +01:00
Enno Rehling 84a943b698 fix gcc build 2015-11-24 19:15:53 +01:00
Enno Rehling 64b84481b2 refactoring: move parsing and allies code out of config.c 2015-11-24 18:52:09 +01:00
Enno Rehling bdc5372537 disable test for seaserpent piracy (planned for 3.8) 2015-11-24 16:12:33 +01:00
Enno Rehling 1b3c8ea466 import monsters tests from PR #404
Monsters (i.e. sea serpents) can attack on oceans, when not guarding
2015-11-24 14:57:50 +01:00
Enno Rehling 817d81dbf9 remove the rules.hunger.reduces_skill variable, no game was doing anything other than the default. 2015-11-23 21:05:25 +01:00
Enno Rehling 0a47f0e398 eliminate SkillCap feature, it was stupid and not used by any game, ever 2015-11-23 20:58:51 +01:00
Enno Rehling 2a9dee4134 Merge branch 'master' into develop
Conflicts:
	src/move.c
2015-11-23 20:33:47 +01:00
Enno Rehling d45f16982d https://bugs.eressea.de/view.php?id=2164
ships no longer receive damage from drifting. eliminating the code for this, instead of just the configuration parameters, since all active games now agree on this rule.
2015-11-23 18:41:11 +01:00
Enno Rehling 5b9333f6d9 Merge branch 'release-3.7' into develop
Conflicts:
	src/buildno.h
	src/monsters.c
2015-11-23 17:12:48 +01:00