Enno Rehling
64cfce1a75
new submodules added to e3 server
2012-06-07 06:46:19 +02:00
Enno Rehling
d2cee21af5
include headers for MSVC
2012-06-06 20:33:15 -07:00
Enno Rehling
8b3d735e8c
Begin of massive changes to the Lua API.
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Everything will live in a single eressea module now, and the global
namespace will no longer be polluted by all kinds of modules and
functions.
Also new: Bindings will be generated by tolua from .pkg files,
starting with settings, eressea (read/write/free_game) and process in
this commit.
2012-06-06 19:29:36 -07:00
Enno Rehling
8327db65b8
I have a slightly broken version of tolua installed which doesn't compare
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user types. Working around that bug by comparing integers instead. Sigh.
2012-06-09 09:18:17 +02:00
Enno Rehling
2292c61601
small changes from code-review
2012-06-09 09:06:59 +02:00
Steffen Mecke
9d58f65404
fixed bug #1875 : demons use their own peasantblood before other unit's
2012-06-09 00:13:13 +02:00
Gerd Wellenreuther
74ddb1f881
Bugfix 1922 entering of RF_BLOCKED regions with ships
2012-06-07 21:06:14 +02:00
Enno Rehling
10e7f0dd72
new directory layout, all tests pass
2012-06-05 07:36:33 -07:00
Enno Rehling
2bf3c840ae
beware: new directory layout, new server
2012-06-05 07:36:05 -07:00
Enno Rehling
4e7a758a75
making server compile with new github repository layout
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todo: fix scripts and config files
2012-06-04 21:45:25 -07:00
Enno Rehling
6b57791acb
add another core type to the list
2012-06-04 21:43:28 -07:00
Enno Rehling
21ba523503
now using submodules
2012-06-04 21:08:32 -07:00
Enno Rehling
a6785c6b7b
have the bson-attrib tests all in one place so we can choose not to use them
2012-06-05 05:14:24 +02:00
Enno Rehling
86928b5c31
disable bson dependency, nobody is using that code
2012-06-04 16:23:02 -07:00
Enno Rehling
c44ebad24e
missing include files
2012-06-04 02:41:07 -07:00
Enno Rehling
ac5c892c52
hammering these makefiles until everything works
2012-06-04 02:35:56 -07:00
Enno Rehling
bc8ae48cc9
Make this stuff compile on MSVC
2012-06-03 23:39:32 -07:00
Enno Rehling
dd30c9a621
Make this stuff compile on MSVC
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Fix some missing headers
I have to redo the tests
2012-06-03 23:36:40 -07:00
Enno Rehling
a5a92fc9b4
disable MSVC warnings with a macro
2012-06-03 22:32:59 -07:00
Enno Rehling
6ae4f5a646
Merge branch 'master' of github.com:eressea/core
2012-06-03 20:44:11 -07:00
Enno Rehling
0eae68f34e
fix compilation on ARM (differnt char type)
2012-06-04 03:41:34 +00:00
Enno Rehling
9f04f80f45
stop comlaints about missing C++ compiler
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fix directory
2012-06-03 20:07:51 -07:00
Enno Rehling
5b06f5d2c8
complete rewrite of cmake files
2012-06-03 18:56:30 -07:00
Enno Rehling
8c5c6aa911
complete rewrite of cmake files
2012-06-03 18:55:52 -07:00
Enno Rehling
7de08fbd8f
complete rewrite of cmake files
2012-06-03 18:47:43 -07:00
Enno Rehling
aeec7b9468
complete rewrite of cmake files
2012-06-03 18:41:07 -07:00
Enno Rehling
a928c6b45c
cmake configuration for gamecode
2012-06-03 13:39:42 -07:00
Enno Rehling
5cba331ad3
cmake files for uil and kernel
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fixing a bunch of files that do not compile on their own
2012-06-03 12:51:35 -07:00
Enno Rehling
ee456c49b1
building new cmake files for the core (WIP)
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fixing a missign header in bsdstring.h (need size_t)
2012-06-03 11:59:21 -07:00
Enno Rehling
533c267b9a
Fixed a bug where a missing resource in E3 would crash the server
2012-06-02 12:49:48 -07:00
Enno Rehling
2f0790800d
fix lua tests for arda that were using wrong directories
2012-06-02 10:55:20 -07:00
Enno Rehling
578334f2d0
fix a warning about %u not being the right format for size_t
2012-06-02 10:44:37 -07:00
Enno Rehling
29cb6f2c7c
Getting ready to build on VS2010 again. I still have to figure out a better way to include and build dependencies that are installed on most Linux systems.
2012-06-01 21:09:11 -07:00
Enno Rehling
ab15f24241
fix some compilation issues
2012-06-01 18:05:07 -07:00
Enno Rehling
aa16d796f2
fix some slight compilation issues
2012-06-01 18:04:50 -07:00
Enno Rehling
09336e35e8
make tests
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do not write a logfile during tests
2012-06-01 17:59:01 -07:00
Enno Rehling
a65a176ba0
rename the example world. It is now called "Arda" (another Tolkien name)
2012-06-01 17:40:25 -07:00
Enno Rehling
d940444751
license file
2012-06-01 16:36:50 -07:00
Enno Rehling
a11e119419
update makefile to new structure
2012-06-01 16:36:04 -07:00
Enno Rehling
db094810fd
removing quicklist, importing it from a submodule
2012-05-30 19:55:17 -07:00
Enno Rehling
78b2360f7f
removing quicklist, importing it from a submodule
2012-05-30 19:55:17 -07:00
Enno Rehling
6e106c9fc0
out with the old critbit code, in with the new (submodule)
2012-05-30 19:43:11 -07:00
Enno Rehling
889ef08189
Moving some things around in the external directory.
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I am deliberately breaking the VS2010 projects with this.
I am probably breaking the Eressea server.
2012-05-30 19:17:08 -07:00
Enno Rehling
9f2e1d475b
Moving some things around in the external directory.
...
I am deliberately breaking the VS2010 projects with this.
I am probably breaking the Eressea server.
2012-05-30 19:17:08 -07:00
Enno Rehling
af7d059834
Merge branch 'master' of gitorious.org:eressea/server
2012-05-30 08:14:19 +02:00
Enno Rehling
46d02cf226
Merge branch 'release-774'
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Conflicts:
shared/src/gamecode/market_test.c
shared/src/kernel/item.c
shared/src/kernel/item_test.c
shared/src/tests.c
shared/src/tests_test.c
2012-05-30 08:12:46 +02:00
Enno Rehling
3e67e7fb4e
Lua unit:cast_spell should only cast spells the unit knows.
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do not allow payment for spells cast at level <= 0
2012-05-29 20:58:33 -07:00
Enno Rehling
44e5c60c96
test added: when a spell is not found, we do not have to pay for it
2012-05-29 20:44:25 -07:00
Enno Rehling
5e26d246a2
more Lua functions using the wrong stack index.
2012-05-29 20:13:54 -07:00
Enno Rehling
77be59a223
repair lua spells (bad stack index)
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add a whole bunch more spell tests
allow spell tests to disable fumbles
2012-05-29 18:45:50 -07:00