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Enno Rehling 21ba523503 now using submodules 2012-06-04 21:08:32 -07:00
cmake@8cbbeef52b now using submodules 2012-06-04 21:08:32 -07:00
critbit@77b056bc7b now using submodules 2012-06-04 21:08:32 -07:00
crypto@42cf3a7605 now using submodules 2012-06-04 21:08:32 -07:00
cutest@51df8f5a71 now using submodules 2012-06-04 21:08:32 -07:00
dlmalloc@6e557dca1b now using submodules 2012-06-04 21:08:32 -07:00
doc undo CRLF crazy 2010-08-08 09:40:42 +02:00
eressea@a6785c6b7b now using submodules 2012-06-04 21:08:32 -07:00
game-e2 fixed illegal directory 2011-04-27 06:40:28 +02:00
game-e3 small fixes to directories and hings 2010-08-08 11:28:43 +02:00
iniparser@53f3635c6d now using submodules 2012-06-04 21:08:32 -07:00
lunit@155c965944 now using submodules 2012-06-04 21:08:32 -07:00
quicklist@a3e3096429 now using submodules 2012-06-04 21:08:32 -07:00
res gray magic needs to contain all of the spells that any monster could cast, so add all of them for now. 2012-05-26 15:48:02 -07:00
scripts fix this test until we support this feature again (should just fix the feature, but I need to run) 2012-05-26 10:45:15 -07:00
src fix region owner when a building transfers 2012-05-26 10:43:37 -07:00
.gitignore spells that have no function in the xml file get one from an array, cleaning up and simplifying that code. 2012-05-09 23:23:40 -07:00
.gitmodules now using submodules 2012-06-04 21:08:32 -07:00
CMakeLists.txt introduce an option to compile the sqlite from external into the executable 2012-05-21 03:25:07 +02:00
Makefile indentation rules, slightly updated 2011-03-07 08:24:48 +01:00
all.sln new repository layout. 2010-08-07 23:16:20 -07:00
eressea.sln add xml spellbooks for the magic schools in E2 and E3 2012-05-23 21:50:59 -07:00
eressea_vs2009.sln vs 2010 is the new default 2011-02-19 05:13:57 -08:00