forked from github/server
complete rewrite of cmake files
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@ -1,67 +1,11 @@
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cmake_minimum_required(VERSION 2.4)
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project (server C)
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project (server)
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## CMake configuration ##
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# You can pass these to cmake with -DNEED_OPTION=1
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#
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# if your system does not have libsqlite3-dev installed:
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# set(NEED_SQLITE 1)
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enable_testing()
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if (${CMAKE_C_COMPILER} MATCHES ".*tcc")
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set(CMAKE_C_FLAGS "-Wall -g")
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add_definitions(-DTINYCC)
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endif(${CMAKE_C_COMPILER} MATCHES ".*tcc")
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set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/../cmake/Modules/")
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if (${CMAKE_C_COMPILER} MATCHES ".*gcc")
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set(CMAKE_C_FLAGS "-g -Wall -Werror -Wno-unknown-pragmas -Wstrict-prototypes -Wpointer-arith -Wno-char-subscripts -pedantic -Wno-long-long")
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endif(${CMAKE_C_COMPILER} MATCHES ".*gcc")
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add_subdirectory (../dependencies "${CMAKE_CURRENT_BINARY_DIR}/dependencies")
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add_subdirectory (../core/src "${CMAKE_CURRENT_BINARY_DIR}/core")
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if (WIN32)
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add_definitions(-D_CRT_SECURE_NO_WARNINGS -D_CRT_SECURE_NO_DEPRECATE)
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include_directories ( ../dependencies/pdcurses )
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else (WIN32)
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include_directories ( /usr/include/lua5.1/ /usr/include/libxml2 )
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endif (WIN32)
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include_directories (
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../dependencies/bson
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../dependencies/crypto
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../dependencies/cutest
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../dependencies/critbit
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../dependencies/iniparser
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../dependencies/quicklist
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../core/src
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)
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set (LIB_SRCS
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../dependencies/bson/bson.c
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../dependencies/bson/numbers.c
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../dependencies/critbit/critbit.c
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../dependencies/crypto/md5.c
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../dependencies/crypto/mt19937ar.c
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../dependencies/cutest/CuTest.c
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../dependencies/dlmalloc/malloc.c
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../dependencies/quicklist/quicklist.c
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../dependencies/iniparser/iniparser.c
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../core/src/build/gamecode.c
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../core/src/build/kernel.c
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../core/src/build/lib.c
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../core/src/build/util.c
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)
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set (LINK_LIBS tolua xml2 ncurses lua5.1 pthread)
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if (NEED_SQLITE)
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set( LIB_SRCS ${LIB_SRCS} ../dependencies/sqlite3/sqlite3.c )
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include_directories ( ../dependencies/sqlite3 )
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else (NEED_SQLITE)
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set ( LINK_LIBS ${LINK_LIBS} sqlite3 )
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endif (NEED_SQLITE)
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set ( EXE_SRCS src/server.c )
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add_executable ( server ${LIB_SRCS} ${EXE_SRCS} )
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if (WIN32)
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else (WIN32)
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target_link_libraries (server ${LINK_LIBS})
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endif (WIN32)
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add_subdirectory(src server)
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