TomBraun
6ced596b13
Chang "git submodule update --init" with "clone --recursive"
2014-06-26 14:59:54 +02:00
TomBraun
99da4de9ad
Define "pf_generic cast = 0" and "pf_generic fumble = 0" early
...
Visual Studio 2013 express don't compile without errors if
this definition comes to late.
2014-06-26 07:20:59 +02:00
TomBraun
be4e02cc16
Merge remote-tracking branch 'upstream/master'
2014-06-26 07:37:30 +02:00
Enno Rehling
d0e2ad542a
tests for basic movement
2014-06-25 14:30:24 -07:00
Enno Rehling
12e15978b8
read weight, capacity and flags of items
2014-06-25 08:00:09 -07:00
Enno Rehling
af77a1d8e5
speed up float params, exploiting alphabetic sorting
2014-06-25 07:25:54 -07:00
Enno Rehling
07d10d9ab0
add tests for get_param functions
2014-06-25 07:22:39 -07:00
TomBraun
50ff812bb8
Add test Iron Golems now use the corect number of iron.
...
Test also Iron Golems can now create dwarfen only items
(makes irongolems usable for dwarfs)
2014-06-25 13:26:34 +02:00
TomBraun
d4fdddbc27
Iron golems can now create dwarfen only items
...
(makes irongolems usable for dwarfs)
2014-06-25 13:24:06 +02:00
TomBraun
0400bcafad
Iron and Stone golems now use the corect number of stones / iron.
...
0001946: Eisengolems stellen keine Waren her
http://bugs.eressea.de/view.php?id=1921
2014-06-25 13:22:42 +02:00
TomBraun
fa9ac186d7
Test a bug that crasehed the server
...
when Stonegolems created a new building and
the whole unite was consumed during this process
(could not enter the new building as no one was left in the unit)
2014-06-25 13:20:00 +02:00
TomBraun
84fb776d1c
Fixed a bug that crasehed the server
...
when Stonegolems created a new building
and the whole unite was consumed during this process
(could not enter the new building as no one was left in the unit)
2014-06-25 13:15:37 +02:00
Enno Rehling
a75d91fb6d
remove the last of the static item_type variables.
2014-06-24 23:13:18 -07:00
Enno Rehling
31c0e5c2a4
read items from JSON, with no properties yet
2014-06-24 22:54:10 -07:00
Enno Rehling
92f43a7b51
eliminate it_find calls, replace it_find with something backed by rt_find
2014-06-24 22:44:05 -07:00
Enno Rehling
9d24c3c291
testing resource caching
2014-06-24 19:51:06 -07:00
Enno Rehling
dc8a8cdd71
rt_find -> get_resourcetype optimization
2014-06-24 08:19:11 -07:00
Enno Rehling
d581737744
optimization: caching resource types in get_resourcetype.
...
eliminate some it_find calls.
eliminate static variables, they make testing hard.
2014-06-24 07:42:45 -07:00
Enno Rehling
98470ac3c3
Merge branch 'master' of github.com:eressea/server
2014-06-23 20:45:20 -07:00
Enno Rehling
958c04a8dd
Merge branch 'stm2-fix_block_movement'
2014-06-23 20:45:12 -07:00
Enno Rehling
a0c1d4a995
Merge branch 'stm2-fix_block_movement'
2014-06-23 20:43:47 -07:00
Enno Rehling
7adb8498aa
Merge branch 'fix_block_movement' of github.com:stm2/server into stm2-fix_block_movement
...
Conflicts:
scripts/tests/eressea.lua
src/kernel/move.c
2014-06-23 20:34:07 -07:00
Enno Rehling
77ee0b7af7
remote the item_t enum for good
2014-06-23 19:17:13 -07:00
Enno Rehling
73da14e305
getting rid of the olditemtypes[] array
...
reduce use of statics
reduce use of item_t enum
2014-06-23 07:28:10 -07:00
Enno Rehling
740b646e54
fix keywords
2014-06-22 12:38:11 -07:00
Enno Rehling
1444ee58f2
kill XEBALLOON etc, fix some strings
2014-06-22 10:43:05 -07:00
Enno Rehling
2c831230a0
Added a test for expensive skills.
...
When resetting the game rules, make sure basic resources (money, hp, person) are initialized.
2014-06-22 07:55:14 -07:00
Enno Rehling
43dc69d94a
copy/paste error
2014-06-21 14:44:40 -07:00
Enno Rehling
d9972a9da9
call init_skills when not using JSON config
2014-06-21 14:39:56 -07:00
Enno Rehling
762f1e467b
integration test for STUDY.
2014-06-21 09:17:10 -07:00
Enno Rehling
bfadc4914f
add JSON configuration to skills, and tests
2014-06-21 08:53:14 -07:00
Enno Rehling
46f6628a08
remove obsolete commands (PRAY) and parameters
2014-06-21 07:34:36 -07:00
Enno Rehling
198e95d6e2
slickedit project updat
2014-06-21 07:33:55 -07:00
Enno Rehling
bff25f3c51
move skill_t into a separate file, give it unit tests.
...
name functions the same as we did for keyword/direction earlier.
to do: json configuration and lua test.
2014-06-20 23:59:04 -07:00
Enno Rehling
ceabbebc90
switch remaining flags from unsigned to int.
2014-06-18 20:53:06 -07:00
Enno Rehling
e4fa797590
Merge branch 'master' of github.com:eressea/server
2014-06-18 20:48:56 -07:00
Enno Rehling
46f68493bc
eliminate debug message
2014-06-18 20:48:26 -07:00
Enno Rehling
eb567918e5
forgot to init the bindings for game.pkg
...
next problem to solve: skills
2014-06-17 23:50:13 -07:00
Enno Rehling
3625ba6a95
remove static variables optimizations, they create global state that is bad for testing
2014-06-17 23:10:55 -07:00
Enno Rehling
59b0f0f582
testing coasts, and that ships will only sail into terrains that's allowed.
2014-06-17 22:06:54 -07:00
Enno Rehling
8166519d30
add a list of valid coasts to ship definition in JSON.
...
fix endless loop in error-line counting.
2014-06-17 21:33:42 -07:00
Enno Rehling
6788d552cd
remove parameters for old PRAY command.
...
Add an eressea.game module to Lua bindings.
2014-06-17 18:12:24 -07:00
Enno Rehling
04845526ca
fix missing keywords for GIVE
2014-06-17 18:00:01 -07:00
Enno Rehling
b6b790d7e7
add a config.reset function to clear configuration state before tests.
2014-06-17 08:46:22 -07:00
Enno Rehling
0675c50c7f
keyword lookup macro
2014-06-16 23:05:39 -07:00
Enno Rehling
5c78a3883e
cleaning up terrains, reading race flags from a JSON array
2014-06-16 22:43:40 -07:00
Enno Rehling
33928568cf
finally have all the scaffolding to write a test with ships.
...
configure terrain flags from json.
ships are always allowed to enter SEA regions.
2014-06-16 22:19:19 -07:00
Enno Rehling
b40ddaeaa1
add test for keyword aliases, add keyword to strings for reverse lookup
2014-06-16 20:41:08 -07:00
Enno Rehling
0af5e96e3a
Renaming keyword tokens to English.
2014-06-16 20:16:06 -07:00
Enno Rehling
27374a9329
put keywords into a namespace before giving them english keys (tbd).
2014-06-16 18:45:32 -07:00