Commit graph

35 commits

Author SHA1 Message Date
Enno Rehling
7bb882b15b add a spell for igjarjuk (WIP) 2015-08-30 10:57:08 +02:00
Enno Rehling
681697fd47 gcc still more picky than clang. 2015-08-17 20:32:02 +02:00
Enno Rehling
afbc4c816b refactoring ship speed, extract total skills of sailors into a function. 2015-08-07 12:43:18 +02:00
Enno Rehling
397a157fdc Merge branch 'develop' into feature/bug-1588-magicpower-limit
Conflicts:
	scripts/tests/e2/init.lua
	src/battle.c
	src/bind_unit.c
	src/kernel/spellid.h
	src/magic.c
	src/magic.h
2015-08-06 19:16:05 +02:00
Enno Rehling
4c877288d3 remove spellid.h, it represents an outdated way of doing things.
merge the enum into combatspells, and reduce it to the spells actually used here.
2015-08-06 17:57:51 +02:00
Enno Rehling
05f444bab1 Merge branch 'feature/rename-cerddor' into develop 2015-07-08 17:53:09 +02:00
Enno Rehling
d7f4fbe05d remove enum constants for curses that are no longer referred to by them (deprecated style). 2015-07-07 21:10:18 +02:00
Enno Rehling
c8ffe8da7a Bug 2115: fix cerrdor -> cerddor spelling errors. 2015-07-07 20:30:34 +02:00
Enno Rehling
cc3c5580d4 rewrite and unit tests 2015-07-07 20:23:24 +02:00
Enno Rehling
af004bb27b individual poison damage messages 2015-07-03 18:27:10 +02:00
Enno Rehling
414f6d3210 bug 2069: not all E3 magic schools have a familiar.
https://bugs.eressea.de/view.php?id=2069
quick fix: defaulting all additional schools to the illaun familiar.
2015-07-02 09:49:51 +02:00
Enno Rehling
df325b243a enable stricter conversion checking for gcc < 4.9, fix code 2015-05-15 20:35:36 +02:00
Enno Rehling
dd8449783a converting float->double in a lot of the code to prevent -Wconversion messages 2015-05-15 19:08:44 +02:00
Enno Rehling
d2af6a2f88 fix -Wconversion in spells.c 2015-05-15 07:07:21 +02:00
Enno Rehling
a46d60aa97 enable -Wconversion on gcc/clang builds
fix some of the warnings coming out of that for battle.c
2015-05-13 03:17:30 -07:00
Enno Rehling
bf5fae2ef5 Fix visual studio compilation for Solthar's curse changes (float/int conversions, uninitialized variable). 2015-05-11 23:54:21 -07:00
Steffen Mecke
d9f8479055 removed duplication in good/bad dreams code 2015-05-07 17:54:59 +02:00
Enno Rehling
a2a0bbad6a bug 2068: select familiars by race of mage, not faction.
https://bugs.eressea.de/view.php?id=2068
2015-03-13 22:14:01 +01:00
Enno Rehling
a97a7bbf1d Merge branch 'master' of github.com:eressea/server
Conflicts:
	src/kernel/item.test.c
2015-01-30 20:44:42 +01:00
Enno Rehling
abca25d1d5 fix indentation in every file
fix copyright date
remove vi ts=2 code
remove a couple of superfluous extern declarations
2015-01-30 20:37:14 +01:00
Steffen Mecke
e6538439fb mallorn spell used wrong error message 2015-01-14 01:54:55 +01:00
Enno Rehling
4e94a95835 remove dead code, move weight(unit) to unit.c 2014-12-25 19:40:40 +01:00
Enno Rehling
901c70efd9 config cleanup contd.
createunit => create_unit, everywhere.
make_undead_unit in zombies.c
2014-12-25 18:40:46 +01:00
Enno Rehling
fb0eb4dce6 refactoring: moving plagues out of config.c
cleaning up the code, moving chance into the random event code, it is not used by the plague spell (reduce signature by one argument)
2014-12-16 14:18:29 +01:00
Enno Rehling
455b3dc90e ignore obsolete "lua" attributes in ancient data files.
fix a small bug in the mechanism for reading deprecated attrib_types.
2014-12-13 22:08:57 +01:00
Enno Rehling
aa01d9f21a fix clone effect message. 2014-12-11 23:22:35 +01:00
Enno Rehling
01877f5169 cleanup, fix a TODO, eliminate dead code. 2014-12-10 09:39:11 +01:00
Enno Rehling
9b56ccf53c cleaning up some alliance code, killing bitrot from WDW. 2014-12-09 14:14:35 +01:00
Enno Rehling
0fead39b41 added a function that sets a monster's name to NULL if it is the name of its race.
deprecate old rc_name function (renamed to rc_name_s) because it used a static return string.
2014-12-09 07:20:36 +01:00
Enno Rehling
5b9eb9080f refactoring: move all monster-related code into monster.c
make some features depend on being NPCs, not monster faction.
2014-11-11 16:53:56 +01:00
Enno Rehling
1af315ebf2 move magic out of kernel, into src.
clean up/remove a ton of includes, especially of types.h (include in header if you need it, not in every .c file).
2014-11-01 12:57:01 +01:00
Enno Rehling
81bfb598d0 refactoring modules, cleaning out the config.c kitchen sink.
- cansee_* rules to laws.c
- translations to language.c
- stealth to attributes/,
- rename build.h -> buildno.h
2014-11-01 12:09:56 +01:00
Enno Rehling
68730749fb fix astral space special direction, vortex (translation issue). 2014-09-29 21:19:07 +02:00
Enno Rehling
c0230d2662 In the game, there is only ever one special direction, and it is for the astral space.
less XML, more code.
cleaning up the special direction parsing a bit.
2014-08-28 19:50:38 +02:00
Enno Rehling
932a615837 refactoring: special directions into their own file (vortex.c).
moving spells.c out of spells.
figured that movewhere should be in move.c
2014-08-27 21:30:24 +02:00