Enno Rehling
3d69f4e372
start removing dependencies on potion_type.
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use item_type where we can. does not compile, is WIP.
2018-01-14 17:40:48 +01:00
Enno Rehling
d2cbed3042
BUG 2408: acceptance test for TARNE PARTEI
2018-01-10 18:38:38 +01:00
Enno Rehling
f98eab56c4
platform.h is only for WIN32 now.
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replace MIN and MAX macros, they are BAD.
2017-12-29 06:13:28 +01:00
Enno Rehling
f82fe6e963
more frequent use util/macros.h instead of platform.h
2017-12-28 18:55:45 +01:00
Enno Rehling
2ca236e68c
Add lua tests for ROUTE.
2017-12-10 20:54:02 +01:00
Enno Rehling
866abcc92c
remove obsolete defines.
2017-12-09 16:53:36 +01:00
Enno Rehling
6c18604bce
Failing acceptance test for bug 2391.
2017-12-09 10:24:31 +01:00
Enno Rehling
34cd692c2d
remove the locale from orders.
2017-10-13 19:33:28 +02:00
Enno Rehling
f594a908df
deprecate old get_mage implementation.
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fix test_familiar_equip with new get_mage.
2017-10-06 21:53:07 +02:00
Enno Rehling
2ce94f2d47
BUG 2367: refactor create_newfamiliar.
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add first failing test for bug report.
2017-10-06 21:23:58 +02:00
Enno Rehling
8e9866f0ce
additional tests for spells.
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also some support functionality for lua tests.
2017-05-01 19:09:00 +02:00
Enno Rehling
294b7bf01e
route all casting through a single cast_spell function.
2017-04-30 10:00:29 +02:00
Enno Rehling
75049d3bbc
unit.has_attrib should not require the attribute to be registered.
2017-03-27 22:07:18 +02:00
Enno Rehling
f2bb51b3ab
Merge branch 'master' into develop
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Conflicts:
res/adamantium.xml
res/core/resources/laen.xml
scripts/tests/common.lua
scripts/tests/e2/adamantium.lua
scripts/tests/e2/e2features.lua
scripts/tests/e2/items.lua
scripts/tests/items.lua
src/bind_unit.c
src/economy.test.c
src/kernel/resources.c
src/util/attrib.c
2017-03-26 21:01:21 +02:00
Enno Rehling
10edb1d3e9
enable process_orders to be done in steps.
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by checking before turn_end(), we can sense temporary attributes and curses on a unit before they age away.
2017-03-26 13:10:23 +02:00
Enno Rehling
462d0118e3
better testing for some items.
2017-02-27 20:16:50 +01:00
Enno Rehling
9d09574d5e
enable process_orders to be done in steps.
...
by checking before turn_end(), we can sense temporary attributes and curses on a unit before they age away.
2017-02-27 19:35:14 +01:00
Enno Rehling
4e5f1d05ce
Be very strict about C standards.
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Compile with -std=c89 in gcc.
remove all // comments (they are nice, but unnecessary).
variables only declared at start of block.
various pedantery.
backwards compatible va_copy for pre-C99 gcc.
2017-02-18 21:15:14 +01:00
Enno Rehling
3ea12be564
BENUTZE Muschel repariert.
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at_keys hat jetzt auch zu jedem key ein value, und Funktionen zum Update altee Daten.
2017-02-13 18:48:38 +01:00
Enno Rehling
10e78b1455
remove code for dict and lua .objects properties.
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rewrite muschelplateau code to use keys.
2017-02-11 22:15:21 +01:00
Enno Rehling
a4badc0a75
remove quicklist shim, use selist everywhere
2017-01-26 17:41:21 +01:00
Enno Rehling
ecd74c53f5
More PVS-Studio warnings eliminated.
2016-11-23 19:19:04 +01:00
Enno Rehling
754ad78db7
WIP: remove GUARD_* flags.
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TODO: does not compile
TODO: write new guard.test.c tests
2016-10-31 07:45:06 +01:00
Enno Rehling
acfb06392a
Everything except report.c compiles.
...
Not that I'm not claiming that it works.
2016-09-13 17:02:51 +02:00
Enno Rehling
20578da0e9
delete the old seen.* files
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remove includes for seen.h
remove unused functions
2016-09-13 16:58:48 +02:00
Enno Rehling
0124bafdc4
delete dead code
2016-09-11 16:44:35 +02:00
Enno Rehling
f2c02232cd
http://bugs.eressea.de/view.php?id=2207
...
check that there are any regions that we can seed new factions into
don't run into endless loop
2016-07-30 22:01:10 +02:00
Enno Rehling
e6f3dc8b85
Merge branch 'master' into develop
...
Conflicts:
scripts/run-turn.lua
src/buildno.h
src/kernel/group.c
src/kernel/save.c
src/kernel/save.test.c
src/kernel/version.h
src/util/password.c
src/util/password.test.c
tests/run-turn.sh
2016-02-23 10:47:33 +01:00
Enno Rehling
325a0ccbf1
write a test that proves the bug in turn 966
2016-02-17 09:24:19 +01:00
Enno Rehling
0189111876
update key attribute api
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prepare to replace at_key. do not return the internals. add basic test.
2016-02-09 06:43:19 +01:00
Enno Rehling
71c4cb53c0
add missing guard.h include everywhere, remove duplicate prototypes from config.h
2015-09-12 23:41:37 +02:00
Enno Rehling
9312b44f8e
move seen_region logic to a separate seen.[hc] module for testing.
...
currently failing test:
1) Failure (tests.report.test_lighthouse):
./scripts/tests/common.lua:1051: true expected but was false
2015-09-08 09:56:56 +02:00
Enno Rehling
de808bf146
change effskill signature to take a region, change eff_skill to work on a skill * to avoid multiple lookups.
2015-08-27 16:16:55 +02:00
Enno Rehling
6c8300a47e
Merge branch 'feature/bug-1588-magicpower-limit' of https://github.com/ennorehling/eressea into ennorehling-feature/bug-1588-magicpower-limit
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Conflicts:
scripts/tests/e2/init.lua
src/battle.c
src/bind_unit.c
src/kernel/spellid.h
src/magic.c
src/magic.h
2015-08-06 19:53:24 +02:00
Enno Rehling
15e9c5962c
merge feature/test-cleanup
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removing old test files
merging old tests into current system
fixing some internal bugs (i.e. adjust_coordinates)
2015-07-01 21:24:44 +02:00
Enno Rehling
2967cd59cf
replace pushnumber with pushinteger where applicable (prep for Lua 5.3).
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also kill an unreferenced string.
2015-06-08 20:53:40 +02:00
Enno Rehling
42783ff02c
binding a magician's spellbook to Lua, with test.
2015-05-05 08:44:58 -07:00
Enno Rehling
0db74d1c09
re-enable unit spells binding to Lua, remove some TODOs from the code.
2015-05-05 08:07:20 -07:00
Enno Rehling
b00d7b6d5a
increase magic power for low levels in E3 (instead of divide by 2 sometimes giving powers of < 1.0, cap it below at 1)
...
several spells have now had problems with powers lower than they were ever designed for, including shapeshift
also added a test and some framework for shapeshift spell (in E2).
https://bugs.eressea.de/view.php?id=1588
2015-04-30 15:59:52 +02:00
Enno Rehling
224a9af33c
Test "guarding makes ATTACK a short command"
...
https://bugs.eressea.de/view.php?id=1493
expose unit.guard values to Lua
2015-04-09 12:19:17 +02:00
Enno Rehling
83e610ee03
Fixing bug 1802 again, CR contains no Monster names.
2015-02-11 07:57:38 +01:00
Enno Rehling
da9c33268c
fix preview crash in embassies.lua.
...
the "objects" dictionary is no longer of type hashtable, that usertype has been renamed to dict.
2015-02-01 10:03:30 +01:00
Enno Rehling
abca25d1d5
fix indentation in every file
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fix copyright date
remove vi ts=2 code
remove a couple of superfluous extern declarations
2015-01-30 20:37:14 +01:00
Enno Rehling
1af315ebf2
move magic out of kernel, into src.
...
clean up/remove a ton of includes, especially of types.h (include in header if you need it, not in every .c file).
2014-11-01 12:57:01 +01:00
Enno Rehling
a9a0455207
reorganized directory structure.
...
flattening the directory structure, moving some modules to the src/ directory.
making stealth a separate file, under test.
more tests for some stuff.
2014-08-27 06:40:35 +02:00
Enno Rehling
4c00777553
make race::_name a string, not an array of strings. add a test for rc_name.
2014-08-24 23:58:29 +02:00
Enno Rehling
bff25f3c51
move skill_t into a separate file, give it unit tests.
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name functions the same as we did for keyword/direction earlier.
to do: json configuration and lua test.
2014-06-20 23:59:04 -07:00
Enno Rehling
d503937999
working on making json config understand ships and buildings.
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new tests in progress.
remove giveitem.c attribute, the name clashed with a trigger,
and it was only part of an arena that is gone from the game, I think.
2014-06-12 22:14:07 -07:00
Enno Rehling
3c4b6b9dd4
rename message.[hc] to messages.[hc] in kernel because of naming conflict with util/
...
begin json config files (WIP)
2014-06-09 09:56:49 -07:00
Enno Rehling
7038b021de
fix counting of units, making it slower but more correct
2014-05-24 20:25:06 -07:00