Commit graph

96 commits

Author SHA1 Message Date
Enno Rehling
8a9d617aa3 read_referernce takes a gamedata object.
with all the trimmings that requires,
this is for github issue $479
2016-02-24 11:53:22 +01:00
Enno Rehling
7f6ced99b9 attrib.read gets a gamedata object (remove dependency on global.data_version) 2016-02-24 11:44:18 +01:00
Enno Rehling
ca500a499e adding a much-needed getter function for faction_alive 2016-01-11 12:25:23 +01:00
Enno Rehling
b4389c91fe fix compilation (what was I thinking?), remove uses of f.alive where they should not be needed. 2016-01-11 11:54:45 +01:00
Enno Rehling
5187788f3c pass the parent of an attribute into a_age and attrib_type::age 2015-12-16 22:18:44 +01:00
Enno Rehling
c85e489f4f Merge branch 'monster_leftovers' of https://github.com/stm2/server into stm2-monster_leftovers
Conflicts:
	src/kernel/unit.c
	src/laws.test.c
	src/monsters.c
2015-11-25 14:25:42 +01:00
Enno Rehling
f559c263e3 cleanup of config.c: move more code to other modules like unit.c and faction.c 2015-11-24 19:53:27 +01:00
Enno Rehling
84a943b698 fix gcc build 2015-11-24 19:15:53 +01:00
Enno Rehling
64b84481b2 refactoring: move parsing and allies code out of config.c 2015-11-24 18:52:09 +01:00
Enno Rehling
817d81dbf9 remove the rules.hunger.reduces_skill variable, no game was doing anything other than the default. 2015-11-23 21:05:25 +01:00
Enno Rehling
0a47f0e398 eliminate SkillCap feature, it was stupid and not used by any game, ever 2015-11-23 20:58:51 +01:00
Enno Rehling
2e392b4d7c eliminate even more static variable caches 2015-11-22 16:14:27 +01:00
Enno Rehling
a4cb5e2906 replace all get_param_* for global.parameters with config_get_* 2015-11-22 10:44:46 +01:00
Enno Rehling
66dd1b8172 remove produce_exp caching in static variables (more slowdown) 2015-11-22 10:21:37 +01:00
Enno Rehling
990fda6234 clean up config.c, remove static configuration caching 2015-11-21 18:13:16 +01:00
Enno Rehling
7e27928d17 eliminate static variables and cache logic from more modules 2015-11-21 12:28:20 +01:00
Steffen Mecke
8cec4b20e0 reduce code obfuscation 2015-11-17 02:14:08 +01:00
Steffen Mecke
1789bc06e9 monster faction may learn from experience 2015-11-17 02:13:57 +01:00
Enno Rehling
b81e56d306 CID 22486 Dereference after null check 2015-11-05 08:32:21 +01:00
Enno Rehling
42ae086def unit is inisde a building also when it was not paid for 2015-11-02 14:49:48 +01:00
Enno Rehling
24ff4c301d refactor: separate building_is_active from inside_building 2015-11-02 14:18:50 +01:00
Enno Rehling
21a2313e2a CID 22517: Parse warning (PW.PARAM_SET_BUT_NOT_USED) 2015-10-30 15:20:06 +01:00
Enno Rehling
e1eb5098d4 CID 22554: Improper use of negative value (REVERSE_NEGATIVE)
I believe this was a false positive, but more asserts can never hurt.
2015-10-30 12:40:48 +01:00
Enno Rehling
4f25831407 coverity scan CID 22576: arguments in wrong order
I believe that was a false positive, and will try to aquelch it by naming the arguments better.
2015-10-29 11:24:01 +01:00
Enno Rehling
3055f517dc move guard implementation into a module (WIP) 2015-09-12 22:53:54 +02:00
Enno Rehling
7906cdbcb6 do not read gamename from XML, read it from JSON only (two mechanisms for the same feature are too many) 2015-09-12 16:49:18 +02:00
Enno Rehling
8a95ea0c00 speeding up produceexp_chance 2015-09-12 16:41:22 +02:00
Enno Rehling
9bdc811582 produceexp uses a json-configurable constant
make get_param_flt return a double, floats are for wimps.
2015-09-12 16:38:51 +02:00
Enno Rehling
68c448b3fb fix signature of callback 2015-09-12 16:29:57 +02:00
Enno Rehling
d1686849e0 refactoring: move produceexp into unit module, for want of a better one. add a bit of test coverage.
https://bugs.eressea.de/view.php?id=2137 - fix learning-by-doing with less than u->number people.
2015-09-12 16:25:47 +02:00
Enno Rehling
cf08cdf3fb configuration type-fixes: int to bool where appropriate (possibly incomplete)
rename some rules to make it more obvious that they are flags or other integer values.
2015-09-11 10:04:08 +02:00
Enno Rehling
60111282b3 make findunitr be O(1) instead of O(#r->units) 2015-09-09 13:29:58 +02:00
Enno Rehling
de808bf146 change effskill signature to take a region, change eff_skill to work on a skill * to avoid multiple lookups. 2015-08-27 16:16:55 +02:00
Enno Rehling
bc1c3dd712 move NEWATSROI out of item_modification 2015-08-26 19:59:11 +02:00
Enno Rehling
afbc4c816b refactoring ship speed, extract total skills of sailors into a function. 2015-08-07 12:43:18 +02:00
Enno Rehling
8dc4e93e90 fix missing units from CR, add a test, partially convert from FILE* to stream 2015-08-05 14:45:46 +02:00
Enno Rehling
2288b8fb27 Merge remote-tracking branch 'upstream/master' into develop
Conflicts:
	.travis.yml
	s/build
	s/cmake-init
	s/runtests
	src/buildno.h
	src/kernel/config.c
	src/kernel/save.c
	src/kernel/unit.c
	src/laws.c
	src/move.c
2015-08-03 19:43:26 +02:00
Enno Rehling
9938b3fb66 eliminate update_gbdream completely, make code smaller and simpler.
simplify tests (no need to use create_spell if we don't use it)
increase build no for hotfix.
2015-08-02 23:16:41 +02:00
Enno Rehling
d99ffaf1ed filter by curse-type before trying to call update_gbdreams. 2015-08-02 22:45:59 +02:00
Enno Rehling
a119f7617f add some assertions to make sure update_gbdream is not called without a magician 2015-08-02 21:17:21 +02:00
Enno Rehling
59745c7ed0 parentheses to fix operator precedence. 2015-07-03 16:13:24 +02:00
Enno Rehling
8e5fc28bfc refactoring more of goodies.h into strings.h 2015-05-18 08:59:38 +02:00
Enno Rehling
bf5fae2ef5 Fix visual studio compilation for Solthar's curse changes (float/int conversions, uninitialized variable). 2015-05-11 23:54:21 -07:00
Steffen Mecke
d9f8479055 removed duplication in good/bad dreams code 2015-05-07 17:54:59 +02:00
Enno Rehling
88d370a7b8 fixing sea serpent names
https://bugs.eressea.de/view.php?id=2057
2015-04-21 12:35:39 +02:00
Enno Rehling
f06e3371a0 Bug 2089 again. rename giveitem flag to keepitem, because races should default to not holding on to their stuff. 2015-04-19 12:49:39 +02:00
Steffen Mecke
d416a8eef1 fix NAME FOREIGN UNIT
RENAME FOREIGN UNIT used a somewhat naive approach to check if a
unit still had its generic name. Fixed that.
2015-02-11 23:10:43 +01:00
Steffen Mecke
a31898ceb5 fix bug in generic_name, minor improvements
Amusingly, names::generic_name used u->no instead of u->number to determine
singular or plural.
2015-02-11 23:10:27 +01:00
Enno Rehling
83e610ee03 Fixing bug 1802 again, CR contains no Monster names. 2015-02-11 07:57:38 +01:00
Enno Rehling
c54cbfd472 fix copyright notice 2015-01-30 22:10:29 +01:00