Enno Rehling
640652ef99
earn_silver Zauber in script/xml ausgelagert.
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bugfix snowman
avoid huge amounts of log-messages
handle renaming of spells.
2006-02-05 15:48:52 +00:00
Enno Rehling
9466428c4d
bugfix: create_mage u. Dämonen/VERGESSE
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Windows: weg mit der Debug-CRT
2006-02-05 10:47:28 +00:00
Enno Rehling
4b0074cb3a
don't use MT library for release
2006-02-04 13:08:44 +00:00
Enno Rehling
0fe3e9ad4b
Project files: Not using MT libraries in VC7 really speeds up the CRT calls.
2006-01-24 23:20:33 +00:00
Enno Rehling
6e0e9543cf
http://eressea.upb.de/mantis/view.php?id=796
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typo in spell
2006-01-22 02:07:27 +00:00
Enno Rehling
9eb50890c6
code-polishing: Vertraute werden nicht mehr als RC_* gebraucht.
2006-01-01 20:50:36 +00:00
Enno Rehling
c60502bfc8
find_spellbyid() kriegt nen magietyp für den fall wo zwei zauber gleich heissen, und nicht über ihre 'alte' id erkannt werden, sondern den hash des namens (für seenspell)
2006-01-01 20:11:09 +00:00
Enno Rehling
dfebbe3bc0
didn't compile
2006-01-01 18:38:32 +00:00
Enno Rehling
b49d1cadca
Aus dem TODO:
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- WDW spells per XML definiert, so dass sie nicht in Eressea auftauchen, aber auch kein define benötigen
- Neue Variante des seenspell-attributes.
- weniger find_spellbyid() aufrufe.
2006-01-01 18:35:55 +00:00
Enno Rehling
945a60a20c
Sicherstellen, dass keien hardlinks automatisch übermeiert werden (unlink).
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Schnelleres Backup ohne system() mit Hardlinks.
2005-12-18 21:53:12 +00:00
Enno Rehling
3ae0abad4b
bugfix old lua versions
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removing some instances of oldterrain() calls
kingdoms: removing assert on missing old races
kingdoms: handling missing potions gracefully
2005-11-25 23:52:53 +00:00
Enno Rehling
bb1e86ebb4
new code for 'kingdoms':
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- disabling skills
- region owners
- maintenance costs configurable
- wage configurable
2005-11-25 22:09:59 +00:00
Enno Rehling
91da1f6e89
The quest to remove resource_t from the game continues (finally)
2005-10-29 11:17:21 +00:00
Enno Rehling
ac30257333
removed a lot of old code that used or initialized potions and herbs, moved those to the xml data instead. also made spells use resource_type instead of resource_t to have one less place where those are used.
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The tech-tree loading is now smart enough that a resource can depend on another one that isn't loaded yet (it builds a dummy of the resource at first). his can backfire if you then forget to define that resource for real, i'll eventually need error-handling there.
2005-10-25 20:44:18 +00:00
Enno Rehling
68433ad0d1
Der Eressea-Code hat jetzt auch extern definierte Terrains. Ich war so gründlich wie es ging dabei, die alten T_ Konstanten zu entfernen, aber einzelne Regeln sind ziemlich hardgecodet (wo Drachen geboren werden, usw), und benötigen daher noch das terrainid.h include, in das der alte enum verfrachtet ist.
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Konfigurierbarkeit ahoi.
2005-10-25 12:38:01 +00:00
Enno Rehling
4ce88dad13
removing the old NEW_RESOURCEGROWTh macro
2005-10-24 20:06:40 +00:00
Enno Rehling
8483c555fc
moving combatspells.c to the spells/ directory
2005-10-23 09:10:41 +00:00
Enno Rehling
1202578ab0
removing unused function (again)
2005-10-23 09:06:12 +00:00
Enno Rehling
4dc1339ec3
New: familiars are initialized with an equipment-set.
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New: familiars can have a LUA initialization function.
Moved the spell implementations from spell.c to spells.c where they "belong".
Spell ids moved to a separate header (to phase them out eventually)
2005-10-23 09:05:11 +00:00
Enno Rehling
8e2225e4d5
translating a couple more spells
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removing unnecessary includes of spell.h
2005-07-26 10:17:43 +00:00
Enno Rehling
8242e9ed41
Eressea ist 64-bit ready. Denke ich jedenfalls.
2005-06-09 22:10:35 +00:00
Enno Rehling
dfa10113a9
http://eressea.upb.de/mantis/view.php?id=327
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Alp ist nicht zu sehen
Der Alp wurde etwas beschleunigt, aber grundsätzlich ist er immer noch nicht sichtbar, was unschön ist.
2005-06-05 20:42:04 +00:00
Enno Rehling
198f2cf90f
Das mit dem neuen Befehls-handling zieht Kreise.
2005-05-09 22:30:43 +00:00
Enno Rehling
1c01343739
Neuer Inselgenerator im Server.
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Einheitliche Runtime-Library für VC.net Targets.
2005-04-03 08:32:16 +00:00
Enno Rehling
de1658f961
Remove a few warnings,
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Remove all the old makefiles
2005-02-12 02:18:13 +00:00
Enno Rehling
07a214b7fa
Neue Schiffe erzeugen setzt sie automatisch in die Regionsliste ein.
2004-12-22 22:58:52 +00:00
Enno Rehling
34e88074cc
alp-curse (ct_worse) hat vigour <=0, assert triggert
2004-11-07 01:31:46 +00:00
Enno Rehling
736739ca42
Some updates to the VC6 files. Can't compile it since I have no libxml installed here
2004-09-11 16:57:05 +00:00
Enno Rehling
fa1ab26cfe
Removing a bunch of files: Makefiles, CVS ignore files, compiled python files
2004-09-04 08:52:10 +00:00
Enno Rehling
3449399eec
- http://eressea.upb.de/mantis/bug_view_page.php?bug_id=0000147
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Forsche Kräuter Meldung steht nur in Regionsmeldung
- http://eressea.upb.de/mantis/bug_view_page.php?bug_id=0000165
Regionsmeldung "LERNEN Hiebwaffen"
2004-07-07 22:02:42 +00:00
Enno Rehling
7ef6d4e960
- Kampfänderung (festen Gegener - opponent - auswählen)
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- cvsignore verzeichnisse aktualisieren
- igjarjuk-erscheinen deaktiviert
2004-05-31 18:21:54 +00:00
Christian Schlittchen
425cf5368d
- Horn des Tanzes
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- Gefangener Windgeist
2004-05-07 11:11:30 +00:00
Enno Rehling
592ac0ce03
Remove the use of the spelldaten[] array. Replace with registration of spells.
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First step towards getting the spell implementations out of the kernel and into gamecode (separate spells from the spell datatype)
2004-04-10 20:25:40 +00:00
Enno Rehling
532cbd0a36
lua bindings
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addplayer gesplittet
2003-12-14 10:10:30 +00:00
Enno Rehling
8823db9702
- Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code
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- Bugfix to P_BERSERK
2003-07-29 09:48:03 +00:00
Enno Rehling
1b84f9d61f
- Bugfix FOLGE exploit
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- Visual Studio .net 2003 project files
- SHORTPWD define (disabled)
2003-06-22 08:38:55 +00:00
Enno Rehling
bfc096d825
Bugfix Undead
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VC6 Settings for Release Mode
2003-06-15 00:01:21 +00:00
Enno Rehling
a45f59168b
bug, kampfmeldung englisch
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bug, crash bei ZEIGE
2003-05-28 16:24:28 +00:00
Enno Rehling
3f05ce3357
- VC7 compiling against "single-threaded debug" libc.
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- language split, so i can use struct locale from external tools.
2003-05-13 17:51:22 +00:00
Enno Rehling
29e88626e6
Updated by TortoiseCVS
2003-05-05 14:55:19 +00:00
Enno Rehling
af0d89f4f9
jam rules
2003-04-27 17:03:12 +00:00
Enno Rehling
91e6e375c2
Bugfix Dämonenhunger,
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Projektfiles für Visual Studio .NET
2003-03-24 22:42:41 +00:00
CVS2SVN
acab0d5e32
This commit was manufactured by cvs2svn to create branch
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'eressea-freeze'.
2003-02-25 16:48:27 +00:00
Enno Rehling
0ca87233d3
subscription information is now imported from the database
2002-11-02 14:10:52 +00:00
Enno Rehling
08b74392c5
Environment Variable renamed
2002-09-12 20:45:34 +00:00
Enno Rehling
4e54590d98
Vinyambar 3 implementation
2002-09-02 20:36:12 +00:00
Enno Rehling
6bf5145ae3
* Release-target mit -DNDEBUG
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* Bugfix verschieben von Gebäuden auf Gletschern
* Bugfix Absturz bei fehlender Message
2002-07-21 09:04:07 +00:00
Enno Rehling
80e3d47d1a
* Compilerfehler in curses ausgebaut
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* 2 kaputte curseinfo Funktionen gefixt
* Warnings eliminiert
2002-05-25 06:58:54 +00:00
Katja Zedel
7a9a8da8f0
letzter rest
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zauber, fast fertig
2002-05-24 07:12:50 +00:00
Katja Zedel
5c52d31d0e
fix falscher link bei skillmod
2002-05-11 20:03:57 +00:00