Commit graph

80 commits

Author SHA1 Message Date
Enno Rehling
12e15978b8 read weight, capacity and flags of items 2014-06-25 08:00:09 -07:00
Enno Rehling
af77a1d8e5 speed up float params, exploiting alphabetic sorting 2014-06-25 07:25:54 -07:00
Enno Rehling
07d10d9ab0 add tests for get_param functions 2014-06-25 07:22:39 -07:00
Enno Rehling
31c0e5c2a4 read items from JSON, with no properties yet 2014-06-24 22:54:10 -07:00
Enno Rehling
92f43a7b51 eliminate it_find calls, replace it_find with something backed by rt_find 2014-06-24 22:44:05 -07:00
Enno Rehling
dc8a8cdd71 rt_find -> get_resourcetype optimization 2014-06-24 08:19:11 -07:00
Enno Rehling
d581737744 optimization: caching resource types in get_resourcetype.
eliminate some it_find calls.
eliminate static variables, they make testing hard.
2014-06-24 07:42:45 -07:00
Enno Rehling
7adb8498aa Merge branch 'fix_block_movement' of github.com:stm2/server into stm2-fix_block_movement
Conflicts:
	scripts/tests/eressea.lua
	src/kernel/move.c
2014-06-23 20:34:07 -07:00
Enno Rehling
77ee0b7af7 remote the item_t enum for good 2014-06-23 19:17:13 -07:00
Enno Rehling
73da14e305 getting rid of the olditemtypes[] array
reduce use of statics
reduce use of item_t enum
2014-06-23 07:28:10 -07:00
Enno Rehling
1444ee58f2 kill XEBALLOON etc, fix some strings 2014-06-22 10:43:05 -07:00
Enno Rehling
2c831230a0 Added a test for expensive skills.
When resetting the game rules, make sure basic resources (money, hp, person) are initialized.
2014-06-22 07:55:14 -07:00
Enno Rehling
d9972a9da9 call init_skills when not using JSON config 2014-06-21 14:39:56 -07:00
Enno Rehling
bfadc4914f add JSON configuration to skills, and tests 2014-06-21 08:53:14 -07:00
Enno Rehling
46f6628a08 remove obsolete commands (PRAY) and parameters 2014-06-21 07:34:36 -07:00
Enno Rehling
bff25f3c51 move skill_t into a separate file, give it unit tests.
name functions the same as we did for keyword/direction earlier.
to do: json configuration and lua test.
2014-06-20 23:59:04 -07:00
Enno Rehling
ceabbebc90 switch remaining flags from unsigned to int. 2014-06-18 20:53:06 -07:00
Enno Rehling
eb567918e5 forgot to init the bindings for game.pkg
next problem to solve: skills
2014-06-17 23:50:13 -07:00
Enno Rehling
3625ba6a95 remove static variables optimizations, they create global state that is bad for testing 2014-06-17 23:10:55 -07:00
Enno Rehling
8166519d30 add a list of valid coasts to ship definition in JSON.
fix endless loop in error-line counting.
2014-06-17 21:33:42 -07:00
Enno Rehling
b6b790d7e7 add a config.reset function to clear configuration state before tests. 2014-06-17 08:46:22 -07:00
Enno Rehling
0675c50c7f keyword lookup macro 2014-06-16 23:05:39 -07:00
Enno Rehling
5c78a3883e cleaning up terrains, reading race flags from a JSON array 2014-06-16 22:43:40 -07:00
Enno Rehling
33928568cf finally have all the scaffolding to write a test with ships.
configure terrain flags from json.
ships are always allowed to enter SEA regions.
2014-06-16 22:19:19 -07:00
Enno Rehling
b40ddaeaa1 add test for keyword aliases, add keyword to strings for reverse lookup 2014-06-16 20:41:08 -07:00
Enno Rehling
0af5e96e3a Renaming keyword tokens to English. 2014-06-16 20:16:06 -07:00
Enno Rehling
249a4390c4 read keyword translations from JSON configuration. 2014-06-16 11:30:23 -07:00
Enno Rehling
645a7fcde6 fix keyword translations, they use critbit, not tokens 2014-06-16 10:32:30 -07:00
Enno Rehling
6a20594fd3 renamedtest files in the rest of the makefiles, too. oops. 2014-06-16 08:07:08 -07:00
Enno Rehling
125fd519a8 rename test files.
add tests for keyword.c, incomplete.
2014-06-16 08:01:59 -07:00
Enno Rehling
c8dc6be6f2 rename get_keyword, because something else should have that name. 2014-06-16 07:19:22 -07:00
Enno Rehling
64e0c221ec directions can now be read from json configuration.
rename a couple of functions for more consistency across modules.
2014-06-15 22:17:08 -07:00
Enno Rehling
acbef7a3a0 fix missing locales initialization 2014-06-15 21:19:47 -07:00
Enno Rehling
a9f0538d8e keyword_t and direction_t are moving into their own module.
direction parser gets new initialization function, for use in jsonconf later.
add unit tests for directions.
2014-06-15 18:34:39 -07:00
Enno Rehling
812cb98dff begin binding locales (need to init_locales in the right place, still).
fix indentation in some places.
add some assertions.
2014-06-14 07:52:32 -07:00
Enno Rehling
24dc006e43 fix json config for terrains, some other stuff. 2014-06-13 17:36:05 -07:00
Enno Rehling
97c17b1afa Merge branch 'master' of github.com:eressea/server 2014-06-13 08:29:01 -07:00
Enno Rehling
6e56c56d39 read ships from config file (only very basic) and create them in a lua test. 2014-06-13 08:28:33 -07:00
Enno Rehling
5a82350037 fix broken xmlreader after most recent cahnges to
race/ship_type/building_type creation functions.
2014-06-12 22:30:13 -07:00
Enno Rehling
d503937999 working on making json config understand ships and buildings.
new tests in progress.
remove giveitem.c attribute, the name clashed with a trigger,
and it was only part of an arena that is gone from the game, I think.
2014-06-12 22:14:07 -07:00
Enno Rehling
fa98528d72 remove old SQL patch code, we have sqlite now.
rearrange the SlickEdit projects.
2014-06-11 22:21:52 -07:00
Enno Rehling
28726e2bea update cmake to compile without sqlite3, curses or libxml2 installed.
This is not actually recommended, but your system may not have
this,and you should still be able to contribute. also, libxml2 is on
the way out, I am beginning to really hate it.

Moving a couple of files around.
2014-06-11 20:30:34 -07:00
Enno Rehling
42a86fc910 make sure that the skill bonus for races is signed, even on ARM where
that is not necessarily the default.
2014-06-09 21:36:43 -07:00
Enno Rehling
3dda5d3033 apply USE_LIBXML consistently, so tests can be built without libxml2 2014-06-09 20:51:29 -07:00
Enno Rehling
a304b981d5 remove archetypes, they are not used by any existing game.
make compiling with libxml2 optional (USE_LIBXML2)
disable xml reports
2014-06-09 19:05:17 -07:00
Enno Rehling
3c4b6b9dd4 rename message.[hc] to messages.[hc] in kernel because of naming conflict with util/
begin json config files (WIP)
2014-06-09 09:56:49 -07:00
Enno Rehling
dceff481d7 json config files, beginning with races 2014-06-07 22:17:48 -07:00
Enno Rehling
f43d8a3297 remove old gamecode-diabling logic
it was old, and not in use.
2014-06-07 10:36:50 -07:00
Steffen Mecke
dc3eea0c70 take best unit and count amulet at most once for guards blocking movement 2014-06-04 11:04:17 +02:00
Enno Rehling
9940025a96 eliminate multiple warnings about missing default order
fix e3 catalog file syntax
2014-06-02 07:31:46 +02:00