remove code for unsupported old region references

This commit is contained in:
Enno Rehling 2017-09-21 16:35:18 +02:00
parent 902e2126c9
commit afe4532966
3 changed files with 12 additions and 68 deletions

View File

@ -606,7 +606,7 @@ int read_borders(gamedata *data)
{
struct storage *store = data->store;
for (;;) {
int bid = 0;
int fid, tid, bid;
char zText[32];
region *from, *to;
border_type *type;
@ -621,22 +621,10 @@ int read_borders(gamedata *data)
}
READ_INT(store, &bid);
if (data->version < UIDHASH_VERSION) {
int fx, fy, tx, ty;
READ_INT(store, &fx);
READ_INT(store, &fy);
READ_INT(store, &tx);
READ_INT(store, &ty);
from = findregion(fx, fy);
to = findregion(tx, ty);
}
else {
int fid, tid;
READ_INT(store, &fid);
READ_INT(store, &tid);
from = findregionbyid(fid);
to = findregionbyid(tid);
}
if (!to || !from) {
log_error("%s connection %d has missing regions", zText, bid);
if (type->read) {

View File

@ -1255,24 +1255,11 @@ int production(const region * r)
return p;
}
void * resolve_region_coor(int id, void **address)
{
int x = (id >> 16);
int y = id & 0xFFFF;
return *(region **)address = findregion(x, y);
}
#define RESOLVE_REGION_ID (TYP_REGION << 24)
#define RESOLVE_REGION_XY ((TYP_REGION|0x10) << 24)
#define RESOLVE_REGION (TYP_REGION << 24)
void resolve_region(region *r)
{
short x = (short)r->x;
short y = (short)r->y;
int id = x << 16 | (y & 0xFFFF);
resolve(RESOLVE_REGION_XY | id, r);
resolve(RESOLVE_REGION_ID | r->uid, r);
resolve(RESOLVE_REGION | r->uid, r);
}
int read_region_reference(gamedata * data, void **rp, resolve_fun fun)
@ -1280,26 +1267,10 @@ int read_region_reference(gamedata * data, void **rp, resolve_fun fun)
struct storage * store = data->store;
int id = 0;
if (data->version >= UIDHASH_VERSION) {
READ_INT(store, &id);
*rp = findregionbyid(id);
if (*rp == NULL) {
ur_add(RESOLVE_REGION_ID | id, rp, fun);
}
}
else {
int n;
short x, y;
READ_INT(store, &n);
x = (short)n;
READ_INT(store, &n);
y = (short)n;
*rp = findregion(x, y);
if (*rp == NULL) {
id = x << 16 | (y & 0xFFFF);
ur_add(RESOLVE_REGION_XY | id, rp, resolve_region_coor);
}
ur_add(RESOLVE_REGION | id, rp, fun);
}
return id;
}

View File

@ -96,16 +96,6 @@ static void wormhole_write(const struct attrib *a, const void *owner, struct sto
write_region_reference(exit, store);
}
/** conversion code, turn 573, 2008-05-23 */
static void * resolve_exit(int id, void *data)
{
building *b = (building *)data;
if (b) {
return b->region;
}
return NULL;
}
static int wormhole_read(struct attrib *a, void *owner, struct gamedata *data)
{
int id;
@ -113,12 +103,7 @@ static int wormhole_read(struct attrib *a, void *owner, struct gamedata *data)
if (data->version < ATTRIBOWNER_VERSION) {
READ_INT(data->store, NULL);
}
if (data->version < UIDHASH_VERSION) {
id = read_building_reference(data, &a->data.v, resolve_exit);
}
else {
id = read_region_reference(data, &a->data.v, NULL);
}
return (id <= 0) ? AT_READ_FAIL : AT_READ_OK;
}