2020-04-19 21:35:48 +02:00
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local tcname = 'tests.e2.items'
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local lunit = require("lunit")
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if _VERSION >= 'Lua 5.2' then
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_ENV = module(tcname, 'seeall')
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else
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module(tcname, 'seeall')
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end
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2017-02-27 18:50:48 +01:00
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function setup()
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eressea.free_game()
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eressea.settings.set("nmr.timeout", "0")
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eressea.settings.set("rules.food.flags", "4")
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eressea.settings.set("rules.ship.storms", "0")
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eressea.settings.set("magic.regeneration.enable", "0")
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2018-05-06 15:49:34 +02:00
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eressea.settings.set("rules.grow.formula", "0")
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2018-02-24 18:58:50 +01:00
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eressea.settings.set("study.random_progress", "0")
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2017-02-27 18:50:48 +01:00
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end
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2017-12-26 13:23:14 +01:00
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function test_water_of_life()
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2018-05-01 19:05:04 +02:00
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eressea.settings.set("rules.grow.formula", 0) -- no tree growth
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2017-12-26 13:23:14 +01:00
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local r = region.create(0, 0, "plain")
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2017-12-26 15:57:59 +01:00
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r:set_flag(1, false) -- no mallorn
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2017-12-26 13:23:14 +01:00
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local f = faction.create("human")
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local u = unit.create(f, r, 1)
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local trees = r:get_resource('sapling')
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u:add_item('p2', 1)
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u:add_item('log', 10)
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u:add_order("BENUTZE 1 'Wasser des Lebens'")
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process_orders()
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assert_equal(0, u:get_item('p2'))
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assert_equal(0, u:get_item('log'))
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assert_equal(trees+10, r:get_resource('sapling'))
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end
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2017-02-27 20:26:48 +01:00
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function test_nestwarmth_insect()
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local r = region.create(0, 0, "plain")
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2018-02-15 20:25:58 +01:00
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local f = faction.create("insect")
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2017-02-27 20:26:48 +01:00
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local u = unit.create(f, r, 1)
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local flags = u.flags
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u:add_item("nestwarmth", 2)
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u:clear_orders()
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u:add_order("BENUTZEN 1 Nestwaerme")
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turn_begin()
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turn_process()
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assert_equal(flags+64, u.flags) -- UFL_WARMTH
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assert_equal(1, u:get_item("nestwarmth"))
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2018-02-17 15:30:38 +01:00
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assert_equal(1, f:count_msg_type('use_item'))
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2017-02-27 20:26:48 +01:00
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turn_end()
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end
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function test_nestwarmth_other()
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local r = region.create(0, 0, "plain")
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2018-02-15 20:25:58 +01:00
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local f = faction.create("human")
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2017-02-27 20:26:48 +01:00
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local u = unit.create(f, r, 1)
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local flags = u.flags
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u:add_item("nestwarmth", 2)
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u:clear_orders()
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u:add_order("BENUTZEN 1 Nestwaerme")
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turn_begin()
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turn_process()
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assert_equal(flags, u.flags) -- nothing happens
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assert_equal(2, u:get_item("nestwarmth"))
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assert_equal(1, f:count_msg_type('error163'))
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turn_end()
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end
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2017-02-27 18:50:48 +01:00
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function test_meow()
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local r = region.create(0, 0, "plain")
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2018-02-15 20:25:58 +01:00
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local f = faction.create("human")
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2017-02-27 18:50:48 +01:00
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local u = unit.create(f, r, 1)
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u:add_item("aoc", 1)
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u:clear_orders()
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u:add_order("BENUTZEN 1 Katzenamulett")
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2017-02-27 19:35:14 +01:00
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turn_begin()
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turn_process()
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2017-02-27 18:50:48 +01:00
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assert_equal(1, u:get_item("aoc"))
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assert_equal(1, r:count_msg_type('meow'))
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2017-02-27 19:35:14 +01:00
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turn_end()
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2017-02-27 18:50:48 +01:00
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end
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function test_aurapotion50()
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local r = region.create(0, 0, "plain")
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2018-02-15 20:25:58 +01:00
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local f = faction.create("human")
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2017-02-27 18:50:48 +01:00
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local u = unit.create(f, r, 1)
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u:add_item("aurapotion50", 1)
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u:set_skill('magic', 10);
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u.magic = 'gwyrrd'
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u.aura = 0
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u:clear_orders()
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u:add_order("BENUTZEN 1 Auratrank")
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2017-02-27 19:35:14 +01:00
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turn_begin()
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turn_process()
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2017-02-27 18:50:48 +01:00
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assert_equal(0, u:get_item("aurapotion50"))
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2018-05-17 19:03:49 +02:00
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assert_equal(1, f:count_msg_type('aurapotion50_effect'))
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2017-02-27 18:50:48 +01:00
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assert_equal(50, u.aura)
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2017-02-27 19:35:14 +01:00
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turn_end()
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2017-02-27 18:50:48 +01:00
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end
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function test_bagpipe()
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local r = region.create(0, 0, "plain")
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2018-02-15 20:25:58 +01:00
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local f = faction.create("human")
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2017-02-27 18:50:48 +01:00
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local u = unit.create(f, r, 1)
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2017-02-27 20:16:50 +01:00
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turn_begin()
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2017-02-27 18:50:48 +01:00
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u:add_item("bagpipeoffear", 1)
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u:clear_orders()
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u:add_order("BENUTZEN 1 Dudelsack")
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2017-02-27 20:16:50 +01:00
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assert_equal(nil, r:get_curse('depression'))
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turn_process()
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assert_equal(0, r:get_curse('depression'))
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2017-02-27 18:50:48 +01:00
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assert_equal(1, u:get_item("bagpipeoffear"))
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assert_equal(1, f:count_msg_type('bagpipeoffear_faction'))
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assert_equal(1, r:count_msg_type('bagpipeoffear_region'))
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2017-02-27 20:16:50 +01:00
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turn_end()
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-- duration is variable, but at least 4
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assert_equal(0, r:get_curse('depression'))
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2017-02-27 18:50:48 +01:00
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end
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2018-02-15 20:25:58 +01:00
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function test_monthly_healing()
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local r = region.create(0, 0, "plain")
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local f = faction.create("human")
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local u = unit.create(f, r, 30)
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assert_equal(600, u.hp)
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u.hp = 100
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process_orders()
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assert_equal(130, u.hp)
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end
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2017-02-27 18:50:48 +01:00
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function test_speedsail()
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local r = region.create(0, 0, "plain")
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2018-02-15 20:25:58 +01:00
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local f = faction.create("human")
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2017-02-27 18:50:48 +01:00
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local u = unit.create(f, r, 1)
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2017-02-27 20:16:50 +01:00
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turn_begin()
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2017-02-27 18:50:48 +01:00
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u.ship = ship.create(r, "boat")
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u:add_item("speedsail", 2)
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u:clear_orders()
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u:add_order("BENUTZEN 1 Sonnensegel")
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2017-02-27 20:16:50 +01:00
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assert_equal(nil, u.ship:get_curse('shipspeed'))
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turn_process()
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assert_equal(1, u.ship:get_curse('shipspeed'))
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2017-02-27 18:50:48 +01:00
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assert_equal(1, u:get_item("speedsail"))
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assert_equal(1, f:count_msg_type('use_speedsail'))
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2017-02-27 20:16:50 +01:00
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turn_end()
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assert_equal(1, u.ship:get_curse('shipspeed')) -- effect stays forever
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2017-02-27 18:50:48 +01:00
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end
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2018-02-17 15:22:44 +01:00
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function test_use_foolpotion()
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2017-02-27 18:50:48 +01:00
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local r = region.create(0, 0, "plain")
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2018-02-15 20:25:58 +01:00
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local f = faction.create("human")
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2017-02-27 18:50:48 +01:00
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local u = unit.create(f, r, 1)
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2017-02-27 19:35:14 +01:00
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turn_begin()
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2018-01-17 17:37:37 +01:00
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u:add_item('p7', 2)
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2017-02-27 18:50:48 +01:00
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u:clear_orders()
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u:add_order("BENUTZEN 1 Dumpfbackenbrot 4242")
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2017-02-27 19:35:14 +01:00
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turn_process()
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2018-01-17 17:37:37 +01:00
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assert_equal(2, u:get_item('p7'))
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2017-02-27 18:50:48 +01:00
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assert_equal(1, f:count_msg_type('feedback_unit_not_found'))
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local u2 = unit.create(f, r, 1)
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u:clear_orders()
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2018-01-17 17:37:37 +01:00
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u:add_order("BENUTZEN 2 Dumpfbackenbrot " .. itoa36(u2.id))
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2017-02-27 19:35:14 +01:00
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turn_process()
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2018-01-17 17:37:37 +01:00
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assert_equal(2, u:get_item('p7'))
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2017-02-27 18:50:48 +01:00
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assert_equal(1, f:count_msg_type('error64'))
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2018-01-17 17:37:37 +01:00
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u:set_skill("stealth", 1)
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u2:set_skill('crossbow', 1)
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2017-02-27 19:35:14 +01:00
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turn_process()
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2018-01-17 17:37:37 +01:00
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assert_equal(0, u:get_item('p7'))
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assert_equal(0, u2:effect('p7'))
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2018-02-24 18:58:50 +01:00
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assert_equal(0, u2:get_skill('crossbow'))
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2017-02-27 18:50:48 +01:00
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assert_equal(1, f:count_msg_type('givedumb'))
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2017-02-27 19:35:14 +01:00
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turn_end()
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2017-02-27 18:50:48 +01:00
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end
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function test_snowman()
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local r = region.create(0, 0, "glacier")
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2018-02-15 20:25:58 +01:00
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local f = faction.create("human")
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2017-02-27 18:50:48 +01:00
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local u = unit.create(f, r, 1)
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u:add_item("snowman", 1)
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u:clear_orders()
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u:add_order("BENUTZEN 1 Schneemann")
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process_orders()
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for u2 in r.units do
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if u2.id~=u.id then
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assert_equal("snowman", u2.race)
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assert_equal(1000, u2.hp)
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u = nil
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break
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end
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end
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assert_equal(nil, u)
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end
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