forked from github/server
Tests require regular trees, not mallorn.
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@ -14,6 +14,7 @@ end
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function test_water_of_life()
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local r = region.create(0, 0, "plain")
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r.name = "Fountain of Life"
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r:set_flag(1, false) -- no mallorn
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local f = faction.create("human")
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local u = unit.create(f, r, 1)
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local trees = r:get_resource('sapling')
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@ -11,6 +11,7 @@ end
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function test_water_of_life()
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local r = region.create(0, 0, "plain")
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r.name = "Fountain of Life"
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r:set_flag(1, false) -- no mallorn
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local f = faction.create("human")
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local u = unit.create(f, r, 1)
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local trees = r:get_resource('tree')
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