server/scripts/tests/e2/spells.lua

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require "lunit"
module("tests.e2.spells", package.seeall, lunit.testcase)
function setup()
eressea.free_game()
eressea.settings.set("nmr.removenewbie", "0")
eressea.settings.set("nmr.timeout", "0")
eressea.settings.set("NewbieImmunity", "0")
eressea.settings.set("rules.food.flags", "4")
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eressea.settings.set("rules.peasants.growth.factor", "0")
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eressea.settings.set("magic.fumble.enable", "0")
end
function test_shapeshift()
local r = region.create(42, 0, "plain")
local f = faction.create("demon", "noreply@eressea.de", "de")
local u1 = unit.create(f, r, 1)
local u2 = unit.create(f, r, 1)
u1:clear_orders()
u1.magic = "gray"
u1:set_skill("magic", 2)
u1.aura = 1
u1:add_spell("shapeshift")
u1:add_order("ZAUBERE STUFE 1 Gestaltwandlung " .. itoa36(u2.id) .. " Goblin")
process_orders()
assert_equal(f.race, u2.race)
s = u2:show()
assert_equal("1 Goblin", string.sub(s, string.find(s, "1 Goblin")))
end
function test_raindance()
local r = region.create(0, 0, "plain")
local f = faction.create("halfling", "noreply@eressea.de", "de")
local u = unit.create(f, r)
local err = 0
r:set_resource("peasant", 100)
r:set_resource("money", 0)
u.magic = "gwyrrd"
u.race = "dwarf"
u:set_skill("magic", 20)
u.aura = 200
err = err + u:add_spell("raindance")
assert_equal(0, err)
u:clear_orders()
u:add_order("ZAUBERE STUFE 1 Regentanz")
assert_equal(0, r:get_resource("money"))
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process_orders()
assert_equal(200, r:get_resource("money"))
assert_equal(0, u:get_item("money"))
u:clear_orders()
u:add_order("ARBEITEN")
process_orders()
assert_equal(10, u:get_item("money")) -- only peasants benefit
assert_equal(400, r:get_resource("money"))
-- this is where the spell ends
process_orders()
process_orders()
assert_equal(600, r:get_resource("money"))
end
function test_earn_silver()
local r = region.create(0, 0, "mountain")
local f = faction.create("human")
local u = unit.create(f, r)
eressea.settings.set("rules.food.flags", "4")
eressea.settings.set("magic.fumble.enable", "0")
eressea.settings.set("rules.peasants.growth", "0")
eressea.settings.set("rules.economy.repopulate_maximum", "0")
u.magic = "gwyrrd"
u.race = "elf"
u:set_skill("magic", 10)
u.aura = 100
local err = u:add_spell("earn_silver#gwyrrd")
assert_equal(0, err)
u:clear_orders()
u:add_order("ZAUBERE STUFE 1 Viehheilung")
r:set_resource("money", 350)
r:set_resource("peasant", 0)
process_orders() -- get 50 silver
assert_equal(50, u:get_item("money"))
assert_equal(300, r:get_resource("money"))
u:clear_orders() -- get 100 silver
u:add_order("ZAUBERE STUFE 2 Viehheilung")
process_orders()
assert_equal(150, u:get_item("money"))
assert_equal(200, r:get_resource("money"))
u:clear_orders() -- get 150 silver
u:add_order("ZAUBERE STUFE 3 Viehheilung")
process_orders()
assert_equal(300, u:get_item("money"))
assert_equal(50, r:get_resource("money"))
process_orders() -- not enough
assert_equal(350, u:get_item("money"))
assert_equal(0, r:get_resource("money"))
end