test for raindance/harvest spells, both games

This commit is contained in:
Enno Rehling 2017-04-30 21:38:30 +02:00
parent fb8f63e73b
commit 74673f172f
3 changed files with 36 additions and 7 deletions

View File

@ -27,7 +27,39 @@ function test_shapeshift()
assert_equal("1 Goblin", string.sub(s, string.find(s, "1 Goblin")))
end
-- E3: earn 50 per level of spell
function test_raindance()
local r = region.create(0, 0, "plain")
local f = faction.create("halfling", "noreply@eressea.de", "de")
local u = unit.create(f, r)
local err = 0
r:set_resource("peasant", 100)
r:set_resource("money", 0)
u.magic = "gwyrrd"
u.race = "dwarf"
u:set_skill("magic", 20)
u.aura = 200
err = err + u:add_spell("raindance")
assert_equal(0, err)
u:clear_orders()
u:add_order("ZAUBERE STUFE 1 Regentanz")
assert_equal(0, r:get_resource("money"))
process_orders()
assert_equal(200, r:get_resource("money"))
assert_equal(0, u:get_item("money"))
u:clear_orders()
u:add_order("ARBEITEN")
process_orders()
assert_equal(10, u:get_item("money")) -- only peasants benefit
assert_equal(400, r:get_resource("money"))
-- this is where the spell ends
process_orders()
process_orders()
assert_equal(600, r:get_resource("money"))
end
function test_earn_silver()
local r = region.create(0, 0, "mountain")
local f = faction.create("human")

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@ -9,20 +9,17 @@ function setup()
eressea.settings.set("rules.peasants.growth", "0")
end
function test_blessedharvest_lasts_n_turn()
function test_raindance()
local r = region.create(0, 0, "plain")
local f = faction.create("halfling", "noreply@eressea.de", "de")
local u = unit.create(f, r)
local err = 0
r:set_resource("peasant", 100)
r:set_resource("money", 0)
u:add_item("money", 1000)
u.magic = "gwyrrd"
u.race = "dwarf"
u:set_skill("magic", 20)
u.aura = 200
err = err + u:add_spell("raindance")
err = err + u:add_spell("blessedharvest")
local err = u:add_spell("raindance")
assert_equal(0, err)
u:clear_orders()

View File

@ -704,7 +704,7 @@ default_wage(const region * r, const faction * f, const race * rc, int in_turn)
else {
wage = wagetable[esize][2];
}
if (rule_blessed_harvest() == HARVEST_WORK) {
if (r->attribs && rule_blessed_harvest() == HARVEST_WORK) {
/* E1 rules */
wage += curse_geteffect(get_curse(r->attribs, ct_find("blessedharvest")));
}