add tests for earn_silver.

this is an odd one, don't want to break it.
This commit is contained in:
Enno Rehling 2017-04-30 17:25:24 +02:00
parent 294b7bf01e
commit df96589ea6
2 changed files with 86 additions and 3 deletions

View File

@ -26,3 +26,46 @@ function test_shapeshift()
s = u2:show()
assert_equal("1 Goblin", string.sub(s, string.find(s, "1 Goblin")))
end
-- E3: earn 50 per level of spell
function test_earn_silber()
local r = region.create(0, 0, "plain")
local f = faction.create("human")
local u = unit.create(f, r)
eressea.settings.set("rules.food.flags", "4")
eressea.settings.set("magic.fumble.enable", "0")
eressea.settings.set("rules.peasants.growth", "0")
eressea.settings.set("rules.economy.repopulate_maximum", "0")
u.magic = "gwyrrd"
u.race = "elf"
u:set_skill("magic", 10)
u.aura = 100
local err = u:add_spell("earn_silver#gwyrrd")
assert_equal(0, err)
u:clear_orders()
u:add_order("ZAUBERE STUFE 1 Viehheilung")
r:set_resource("money", 350)
r:set_resource("peasant", 0)
process_orders() -- get 50 silver
assert_equal(50, u:get_item("money"))
assert_equal(300, r:get_resource("money"))
u:clear_orders() -- get 100 silver
u:add_order("ZAUBERE STUFE 2 Viehheilung")
process_orders()
assert_equal(150, u:get_item("money"))
assert_equal(200, r:get_resource("money"))
u:clear_orders() -- get 150 silver
u:add_order("ZAUBERE STUFE 3 Viehheilung")
process_orders()
assert_equal(300, u:get_item("money"))
assert_equal(50, r:get_resource("money"))
process_orders() -- not enough
assert_equal(350, u:get_item("money"))
assert_equal(0, r:get_resource("money"))
end

View File

@ -29,9 +29,6 @@ function test_blessedharvest_lasts_n_turn()
u:add_order("ZAUBERE STUFE 3 Regentanz")
assert_equal(0, r:get_resource("money"), 0)
local m = 0
local p = 100
process_orders()
assert_equal(200, r:get_resource("money"))
u:clear_orders()
@ -64,3 +61,46 @@ function test_magic()
-- there used to be a SEGFAULT when writing reports here:
-- write_reports()
end
-- E3: earn 50 per every TWO levels of spell
function test_earn_silber()
local r = region.create(0, 0, "plain")
local f = faction.create("human")
local u = unit.create(f, r)
eressea.settings.set("rules.food.flags", "4")
eressea.settings.set("magic.fumble.enable", "0")
eressea.settings.set("rules.peasants.growth", "0")
eressea.settings.set("rules.economy.repopulate_maximum", "0")
u.magic = "gwyrrd"
u.race = "elf"
u:set_skill("magic", 10)
u.aura = 100
local err = u:add_spell("earn_silver#gwyrrd")
assert_equal(0, err)
u:clear_orders()
u:add_order("ZAUBERE STUFE 1 Viehheilung")
r:set_resource("money", 250)
r:set_resource("peasant", 0)
process_orders() -- get 50 silver
assert_equal(50, u:get_item("money"))
assert_equal(200, r:get_resource("money"))
u:clear_orders() -- get 75 silver
u:add_order("ZAUBERE STUFE 2 Viehheilung")
process_orders()
assert_equal(125, u:get_item("money"))
assert_equal(125, r:get_resource("money"))
u:clear_orders() -- get 100 silver
u:add_order("ZAUBERE STUFE 3 Viehheilung")
process_orders()
assert_equal(225, u:get_item("money"))
assert_equal(25, r:get_resource("money"))
process_orders() -- not enough
assert_equal(250, u:get_item("money"))
assert_equal(0, r:get_resource("money"))
end