server/src/bind_region.c

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#ifdef _MSC_VER
#include <platform.h>
#endif
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#include "bind_region.h"
#include "bind_unit.h"
#include "bind_ship.h"
#include "bind_building.h"
#include "teleport.h"
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#include "direction.h"
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#include <kernel/building.h>
#include <kernel/calendar.h>
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#include <kernel/curse.h>
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#include <kernel/region.h>
#include <kernel/resources.h>
#include <kernel/unit.h>
#include <kernel/item.h>
#include <kernel/ship.h>
#include <kernel/plane.h>
#include <kernel/terrain.h>
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#include <kernel/messages.h>
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#include <kernel/attrib.h>
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#include <util/base36.h>
#include <util/log.h>
#include <util/macros.h>
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#include <util/message.h>
#include <util/strings.h>
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#include <attributes/key.h>
#include <attributes/racename.h>
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#include <lua.h>
#include <lauxlib.h>
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#include <tolua.h>
#include <string.h>
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#include <stdbool.h>
#include <stdlib.h>
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static int tolua_region_count_msg_type(lua_State *L) {
region *self = (region *)tolua_tousertype(L, 1, NULL);
const char *str = tolua_tostring(L, 2, NULL);
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int n = 0;
if (self->msgs) {
mlist * ml = self->msgs->begin;
while (ml) {
if (strcmp(str, ml->msg->type->name) == 0) {
++n;
}
ml = ml->next;
}
}
lua_pushinteger(L, n);
return 1;
}
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int tolua_regionlist_next(lua_State * L)
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{
region **region_ptr = (region **)lua_touserdata(L, lua_upvalueindex(1));
region *r = *region_ptr;
if (r != NULL) {
tolua_pushusertype(L, (void *)r, TOLUA_CAST "region");
*region_ptr = r->next;
return 1;
}
else
return 0; /* no more values to return */
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}
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static int tolua_region_get_id(lua_State * L)
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{
region *self = (region *)tolua_tousertype(L, 1, NULL);
lua_pushinteger(L, self->uid);
return 1;
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}
static int tolua_region_get_blocked(lua_State * L)
{
region *self = (region *)tolua_tousertype(L, 1, NULL);
lua_pushboolean(L, (self->flags&RF_BLOCKED) != 0);
return 1;
}
static int tolua_region_set_blocked(lua_State * L)
{
region *self = (region *)tolua_tousertype(L, 1, NULL);
bool flag = !!tolua_toboolean(L, 2, 1);
if (flag) self->flags |= RF_BLOCKED;
else self->flags &= ~RF_BLOCKED;
return 0;
}
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static int tolua_region_get_x(lua_State * L)
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{
region *self = (region *)tolua_tousertype(L, 1, NULL);
lua_pushinteger(L, self->x);
return 1;
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}
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static int tolua_region_get_y(lua_State * L)
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{
region *self = (region *)tolua_tousertype(L, 1, NULL);
lua_pushinteger(L, self->y);
return 1;
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}
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static int tolua_region_get_plane(lua_State * L)
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{
region *r = (region *)tolua_tousertype(L, 1, NULL);
tolua_pushusertype(L, rplane(r), TOLUA_CAST "plane");
return 1;
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}
static int tolua_region_set_plane(lua_State * L)
{
region *r = (region *)tolua_tousertype(L, 1, NULL);
plane *pl = (plane *)tolua_tousertype(L, 2, NULL);
r->_plane = pl;
return 0;
}
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static int tolua_region_get_terrain(lua_State * L)
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{
region *self = (region *)tolua_tousertype(L, 1, NULL);
tolua_pushstring(L, self->terrain->_name);
return 1;
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}
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static int tolua_region_set_terrain(lua_State * L)
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{
region *r = (region *)tolua_tousertype(L, 1, NULL);
const char *tname = tolua_tostring(L, 2, NULL);
if (tname) {
const terrain_type *terrain = get_terrain(tname);
if (terrain) {
terraform_region(r, terrain);
}
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}
return 0;
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}
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static int tolua_region_get_terrainname(lua_State * L)
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{
region *self = (region *)tolua_tousertype(L, 1, NULL);
attrib *a = a_find(self->attribs, &at_racename);
if (a) {
tolua_pushstring(L, get_racename(a));
return 1;
}
return 0;
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}
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static int tolua_region_set_owner(lua_State * L)
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{
region *r = (region *)tolua_tousertype(L, 1, NULL);
struct faction *f = (struct faction *)tolua_tousertype(L, 2, NULL);
if (r) {
region_set_owner(r, f, turn);
}
return 0;
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}
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static int tolua_region_get_owner(lua_State * L)
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{
region *r = (region *)tolua_tousertype(L, 1, NULL);
if (r) {
struct faction *f = region_get_owner(r);
tolua_pushusertype(L, f, TOLUA_CAST "faction");
return 1;
}
return 0;
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}
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static int tolua_region_set_terrainname(lua_State * L)
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{
region *self = (region *)tolua_tousertype(L, 1, NULL);
const char *name = tolua_tostring(L, 2, NULL);
if (name == NULL) {
a_removeall(&self->attribs, &at_racename);
}
else {
set_racename(&self->attribs, name);
}
return 0;
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}
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static int tolua_region_get_info(lua_State * L)
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{
region *self = (region *)tolua_tousertype(L, 1, NULL);
tolua_pushstring(L, region_getinfo(self));
return 1;
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}
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static int tolua_region_set_info(lua_State * L)
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{
region *self = (region *)tolua_tousertype(L, 1, NULL);
region_setinfo(self, tolua_tostring(L, 2, NULL));
return 0;
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}
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static int tolua_region_get_name(lua_State * L)
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{
region *self = (region *)tolua_tousertype(L, 1, NULL);
tolua_pushstring(L, region_getname(self));
return 1;
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}
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static int tolua_region_set_name(lua_State * L)
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{
region *self = (region *)tolua_tousertype(L, 1, NULL);
region_setname(self, tolua_tostring(L, 2, NULL));
return 0;
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}
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static int tolua_region_get_morale(lua_State * L)
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{
region *r = (region *)tolua_tousertype(L, 1, NULL);
lua_pushinteger(L, region_get_morale(r));
return 1;
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}
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static int tolua_region_set_morale(lua_State * L)
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{
region *r = (region *)tolua_tousertype(L, 1, NULL);
region_set_morale(r, (int)tolua_tonumber(L, 2, 0), turn);
return 0;
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}
/* region mourning this turn */
static int tolua_region_get_is_mourning(lua_State * L)
{
region *r = (region *)tolua_tousertype(L, 1, NULL);
lua_pushboolean(L, is_mourning(r, turn+1));
return 1;
}
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static int tolua_region_get_adj(lua_State * L)
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{
region *r = (region *)tolua_tousertype(L, 1, NULL);
region *rn[MAXDIRECTIONS];
int d, idx;
get_neighbours(r, rn);
lua_createtable(L, MAXDIRECTIONS, 0);
for (d = 0, idx = 0; d != MAXDIRECTIONS; ++d) {
if (rn[d]) {
tolua_pushusertype(L, rn[d], TOLUA_CAST "region");
lua_rawseti(L, -2, ++idx);
}
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}
return 1;
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}
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static int tolua_region_get_luxury(lua_State * L)
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{
region *r = (region *)tolua_tousertype(L, 1, NULL);
if (r->land) {
const item_type *lux = r_luxury(r);
if (lux) {
const char *name = lux->rtype->_name;
tolua_pushstring(L, name);
return 1;
}
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}
return 0;
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}
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static int tolua_region_set_luxury(lua_State * L)
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{
region *r = (region *)tolua_tousertype(L, 1, NULL);
const char *name = tolua_tostring(L, 2, NULL);
if (r->land && name) {
const item_type *lux = r_luxury(r);
const item_type *itype = it_find(name);
if (lux && itype && lux != itype) {
r_setdemand(r, lux->rtype->ltype, 1);
r_setdemand(r, itype->rtype->ltype, 0);
}
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}
return 0;
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}
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static int tolua_region_set_herb(lua_State * L)
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{
region *r = (region *)tolua_tousertype(L, 1, NULL);
if (r->land) {
const char *name = tolua_tostring(L, 2, NULL);
const item_type *itype = it_find(name);
if (itype && (itype->flags & ITF_HERB)) {
r->land->herbtype = itype;
}
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}
return 0;
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}
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static int tolua_region_get_herb(lua_State * L)
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{
region *r = (region *)tolua_tousertype(L, 1, NULL);
if (r->land && r->land->herbtype) {
const char *name = r->land->herbtype->rtype->_name;
tolua_pushstring(L, name);
return 1;
}
return 0;
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}
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static int tolua_region_get_next(lua_State * L)
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{
region *self = (region *)tolua_tousertype(L, 1, NULL);
direction_t dir = (direction_t)tolua_tonumber(L, 2, 0);
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if (dir >= 0 && dir < MAXDIRECTIONS) {
tolua_pushusertype(L, (void *)r_connect(self, dir), TOLUA_CAST "region");
return 1;
}
return 0;
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}
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static int tolua_region_get_flag(lua_State * L)
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{
region *self = (region *)tolua_tousertype(L, 1, NULL);
int bit = (int)tolua_tonumber(L, 2, 0);
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lua_pushboolean(L, (self->flags & (1 << bit)));
return 1;
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}
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static int tolua_region_set_flag(lua_State * L)
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{
region *self = (region *)tolua_tousertype(L, 1, NULL);
int bit = (int)tolua_tonumber(L, 2, 0);
int set = tolua_toboolean(L, 3, 1);
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if (set)
self->flags |= (1 << bit);
else
self->flags &= ~(1 << bit);
return 0;
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}
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static int tolua_region_get_resourcelevel(lua_State * L)
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{
region *r = (region *)tolua_tousertype(L, 1, NULL);
const char *type = tolua_tostring(L, 2, NULL);
const resource_type *rtype = rt_find(type);
if (rtype != NULL) {
const rawmaterial *rm;
for (rm = r->resources; rm; rm = rm->next) {
if (rm->rtype == rtype) {
lua_pushinteger(L, rm->level);
return 1;
}
}
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}
return 0;
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}
#define LUA_ASSERT(c, s) if (!(c)) { log_error("%s(%d): %s\n", __FILE__, __LINE__, (s)); return 0; }
static int special_resource(const char *type) {
const char * special[] = { "seed", "sapling", "tree", "grave", NULL };
int i;
for (i = 0; special[i]; ++i) {
if (strcmp(type, special[i]) == 0) {
return i;
}
}
return -1;
}
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static int tolua_region_get_resource(lua_State * L)
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{
region *r;
const char *type;
const resource_type *rtype;
int result;
r = (region *)tolua_tousertype(L, 1, NULL);
LUA_ASSERT(r != NULL, "invalid parameter");
type = tolua_tostring(L, 2, NULL);
LUA_ASSERT(type != NULL, "invalid parameter");
result = special_resource(type);
switch (result) {
case 0:
case 1:
case 2:
result = rtrees(r, result);
break;
case 3:
result = deathcount(r);
break;
default:
rtype = rt_find(type);
if (rtype) {
result = region_getresource(r, rtype);
}
else {
result = -1;
}
}
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lua_pushinteger(L, result);
return 1;
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}
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static int tolua_region_set_resource(lua_State * L)
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{
region *r = (region *)tolua_tousertype(L, 1, NULL);
const char *type = tolua_tostring(L, 2, NULL);
int result, value = (int)tolua_tonumber(L, 3, 0);
const resource_type *rtype;
result = special_resource(type);
switch (result) {
case 0:
case 1:
case 2:
rsettrees(r, result, value);
break;
case 3:
deathcounts(r, value - deathcount(r));
break;
default:
rtype = rt_find(type);
if (rtype != NULL) {
region_setresource(r, rtype, value);
}
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}
return 0;
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}
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static int tolua_region_destroy(lua_State * L)
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{
region *self = (region *)tolua_tousertype(L, 1, NULL);
remove_region(&regions, self);
return 0;
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}
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static int tolua_region_create(lua_State * L)
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{
int x = (int)tolua_tonumber(L, 1, 0);
int y = (int)tolua_tonumber(L, 2, 0);
const char *tname = tolua_tostring(L, 3, NULL);
if (tname) {
plane *pl = findplane(x, y);
const terrain_type *terrain = get_terrain(tname);
region *r, *result;
if (!terrain) {
log_error("lua: region.create with invalid terrain %s", tname);
return 0;
}
pnormalize(&x, &y, pl);
r = result = findregion(x, y);
if (r != NULL && r->units != NULL) {
/* TODO: error message */
result = NULL;
}
else if (r == NULL) {
result = new_region(x, y, pl, 0);
}
if (result) {
terraform_region(result, terrain);
}
tolua_pushusertype(L, result, TOLUA_CAST "region");
return 1;
}
log_error("lua: region.create with invalid terrain %s", tname);
return 0;
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}
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static int tolua_region_get_units(lua_State * L)
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{
region *self = (region *)tolua_tousertype(L, 1, NULL);
unit **unit_ptr = (unit **)lua_newuserdata(L, sizeof(unit *));
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luaL_getmetatable(L, "unit");
lua_setmetatable(L, -2);
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*unit_ptr = self->units;
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lua_pushcclosure(L, tolua_unitlist_next, 1);
return 1;
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}
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static int tolua_region_get_buildings(lua_State * L)
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{
region *self = (region *)tolua_tousertype(L, 1, NULL);
building **building_ptr =
(building **)lua_newuserdata(L, sizeof(building *));
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luaL_getmetatable(L, "building");
lua_setmetatable(L, -2);
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*building_ptr = self->buildings;
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lua_pushcclosure(L, tolua_buildinglist_next, 1);
return 1;
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}
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static int tolua_region_get_ships(lua_State * L)
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{
region *self = (region *)tolua_tousertype(L, 1, NULL);
ship **ship_ptr = (ship **)lua_newuserdata(L, sizeof(ship *));
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luaL_getmetatable(L, "ship");
lua_setmetatable(L, -2);
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*ship_ptr = self->ships;
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lua_pushcclosure(L, tolua_shiplist_next, 1);
return 1;
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}
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static int tolua_region_get_age(lua_State * L)
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{
region *self = (region *)tolua_tousertype(L, 1, NULL);
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if (self) {
lua_pushinteger(L, self->age);
return 1;
}
return 0;
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}
static int tolua_region_get_peasants(lua_State * L)
{
region *self = (region *)tolua_tousertype(L, 1, NULL);
if (self) {
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lua_pushinteger(L, rpeasants(self));
return 1;
}
return 0;
}
static int tolua_region_set_peasants(lua_State * L)
{
region *self = (region *)tolua_tousertype(L, 1, NULL);
if (self && self->land) {
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rsetpeasants(self, lua_tointeger(L, 2));
}
return 0;
}
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static int tolua_region_getkey(lua_State * L)
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{
region *self = (region *)tolua_tousertype(L, 1, NULL);
const char *name = tolua_tostring(L, 2, NULL);
int flag = atoi36(name);
int value = key_get(self->attribs, flag);
if (value != 0) {
lua_pushinteger(L, value);
return 1;
}
return 0;
}
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static int tolua_region_setkey(lua_State * L)
{
region *self = (region *)tolua_tousertype(L, 1, NULL);
const char *name = tolua_tostring(L, 2, NULL);
int value = (int)tolua_tonumber(L, 3, 1);
int flag = atoi36(name);
if (value) {
key_set(&self->attribs, flag, value);
}
else {
key_unset(&self->attribs, flag);
}
return 0;
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}
static int tolua_region_getastral(lua_State * L)
{
region *r = (region *)tolua_tousertype(L, 1, NULL);
region *rt = r_standard_to_astral(r);
if (!rt) {
const char *tname = tolua_tostring(L, 2, NULL);
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const terrain_type *terrain = get_terrain(tname ? tname : "fog");
plane *pl = get_astralplane();
rt = new_region(real2tp(r->x), real2tp(r->y), pl, 0);
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if (terrain) {
terraform_region(rt, terrain);
}
}
tolua_pushusertype(L, rt, TOLUA_CAST "region");
return 1;
}
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static int tolua_region_tostring(lua_State * L)
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{
region *self = (region *)tolua_tousertype(L, 1, NULL);
lua_pushstring(L, regionname(self, NULL));
return 1;
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}
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static int tolua_plane_get(lua_State * L)
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{
int id = (int)tolua_tonumber(L, 1, 0);
plane *pl = getplanebyid(id);
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tolua_pushusertype(L, pl, TOLUA_CAST "plane");
return 1;
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}
static int tolua_plane_erase(lua_State *L)
{
plane *self = (plane *)tolua_tousertype(L, 1, NULL);
remove_plane(self);
return 0;
}
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static int tolua_plane_create(lua_State * L)
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{
int id = (int)tolua_tonumber(L, 1, 0);
int x = (int)tolua_tonumber(L, 2, 0);
int y = (int)tolua_tonumber(L, 3, 0);
int width = (int)tolua_tonumber(L, 4, 0);
int height = (int)tolua_tonumber(L, 5, 0);
const char *name = tolua_tostring(L, 6, NULL);
plane *pl;
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pl = create_new_plane(id, name, x, x + width - 1, y, y + height - 1, 0);
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tolua_pushusertype(L, pl, TOLUA_CAST "plane");
return 1;
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}
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static int tolua_plane_get_name(lua_State * L)
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{
plane *self = (plane *)tolua_tousertype(L, 1, NULL);
tolua_pushstring(L, self->name);
return 1;
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}
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static int tolua_plane_set_name(lua_State * L)
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{
plane *self = (plane *)tolua_tousertype(L, 1, NULL);
const char *str = tolua_tostring(L, 2, NULL);
free(self->name);
if (str)
self->name = str_strdup(str);
else
self->name = 0;
return 0;
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}
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static int tolua_plane_get_id(lua_State * L)
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{
plane *self = (plane *)tolua_tousertype(L, 1, NULL);
lua_pushinteger(L, self->id);
return 1;
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}
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static int tolua_plane_normalize(lua_State * L)
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{
plane *self = (plane *)tolua_tousertype(L, 1, NULL);
int x = (int)tolua_tonumber(L, 2, 0);
int y = (int)tolua_tonumber(L, 3, 0);
pnormalize(&x, &y, self);
lua_pushinteger(L, x);
lua_pushinteger(L, y);
return 2;
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}
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static int tolua_plane_tostring(lua_State * L)
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{
plane *self = (plane *)tolua_tousertype(L, 1, NULL);
lua_pushstring(L, self->name);
return 1;
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}
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static int tolua_plane_get_size(lua_State * L)
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{
plane *pl = (plane *)tolua_tousertype(L, 1, NULL);
lua_pushinteger(L, plane_width(pl));
lua_pushinteger(L, plane_height(pl));
return 2;
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}
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static int tolua_distance(lua_State * L)
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{
int x1 = (int)tolua_tonumber(L, 1, 0);
int y1 = (int)tolua_tonumber(L, 2, 0);
int x2 = (int)tolua_tonumber(L, 3, 0);
int y2 = (int)tolua_tonumber(L, 4, 0);
plane *pl = (plane *)tolua_tousertype(L, 5, 0);
int result;
if (!pl)
pl = get_homeplane();
pnormalize(&x1, &y1, pl);
pnormalize(&x2, &y2, pl);
result = koor_distance(x1, y1, x2, y2);
lua_pushinteger(L, result);
return 1;
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}
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static int tolua_region_add_curse(lua_State *L) {
region *r = (region *)tolua_tousertype(L, 1, NULL);
const char *name = tolua_tostring(L, 2, NULL);
const curse_type *ctype = ct_find(name);
if (ctype) {
unit *u = (unit *)tolua_tousertype(L, 3, NULL);
int duration = (int)tolua_tonumber(L, 4, 1);
double vigour = tolua_tonumber(L, 5, 0.0);
int effect = (int)tolua_tonumber(L, 6, vigour/2);
curse * c = create_curse(u, &r->attribs, ctype, vigour, duration, effect, 0);
if (c) {
lua_pushinteger(L, c->no);
return 1;
}
}
return 0;
}
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static int tolua_region_get_curse(lua_State *L) {
region *self = (region *)tolua_tousertype(L, 1, NULL);
const char *name = tolua_tostring(L, 2, NULL);
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if (self->attribs) {
curse * c = get_curse(self->attribs, ct_find(name));
if (c) {
lua_pushnumber(L, curse_geteffect(c));
return 1;
}
}
return 0;
}
static int tolua_region_has_attrib(lua_State *L) {
region *self = (region *)tolua_tousertype(L, 1, NULL);
const char *name = tolua_tostring(L, 2, NULL);
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attrib * a = a_find(self->attribs, at_find(name));
lua_pushboolean(L, a != NULL);
return 1;
}
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void tolua_region_open(lua_State * L)
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{
/* register user types */
tolua_usertype(L, TOLUA_CAST "region");
tolua_usertype(L, TOLUA_CAST "plane");
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tolua_module(L, NULL, 0);
tolua_beginmodule(L, NULL);
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{
tolua_function(L, TOLUA_CAST "distance", tolua_distance);
tolua_cclass(L, TOLUA_CAST "region", TOLUA_CAST "region", TOLUA_CAST "",
NULL);
tolua_beginmodule(L, TOLUA_CAST "region");
{
tolua_function(L, TOLUA_CAST "create", tolua_region_create);
tolua_function(L, TOLUA_CAST "destroy", tolua_region_destroy);
tolua_function(L, TOLUA_CAST "__tostring", tolua_region_tostring);
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tolua_function(L, TOLUA_CAST "count_msg_type", tolua_region_count_msg_type);
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tolua_function(L, TOLUA_CAST "add_curse", &tolua_region_add_curse);
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tolua_function(L, TOLUA_CAST "get_curse", &tolua_region_get_curse);
tolua_function(L, TOLUA_CAST "has_attrib", &tolua_region_has_attrib);
/* flags */
tolua_variable(L, TOLUA_CAST "blocked", tolua_region_get_blocked, tolua_region_set_blocked);
tolua_variable(L, TOLUA_CAST "id", tolua_region_get_id, NULL);
tolua_variable(L, TOLUA_CAST "x", tolua_region_get_x, NULL);
tolua_variable(L, TOLUA_CAST "y", tolua_region_get_y, NULL);
tolua_variable(L, TOLUA_CAST "plane", tolua_region_get_plane,
tolua_region_set_plane);
tolua_variable(L, TOLUA_CAST "name", tolua_region_get_name,
tolua_region_set_name);
tolua_variable(L, TOLUA_CAST "morale", tolua_region_get_morale,
tolua_region_set_morale);
tolua_variable(L, TOLUA_CAST "is_mourning", tolua_region_get_is_mourning, NULL);
tolua_variable(L, TOLUA_CAST "info", tolua_region_get_info,
tolua_region_set_info);
tolua_variable(L, TOLUA_CAST "units", tolua_region_get_units, NULL);
tolua_variable(L, TOLUA_CAST "ships", tolua_region_get_ships, NULL);
tolua_variable(L, TOLUA_CAST "age", tolua_region_get_age, NULL);
tolua_variable(L, TOLUA_CAST "buildings", tolua_region_get_buildings,
NULL);
tolua_variable(L, TOLUA_CAST "peasants", tolua_region_get_peasants,
tolua_region_set_peasants);
tolua_variable(L, TOLUA_CAST "terrain", tolua_region_get_terrain,
tolua_region_set_terrain);
tolua_function(L, TOLUA_CAST "get_resourcelevel",
tolua_region_get_resourcelevel);
tolua_function(L, TOLUA_CAST "get_resource", tolua_region_get_resource);
tolua_function(L, TOLUA_CAST "set_resource", tolua_region_set_resource);
tolua_function(L, TOLUA_CAST "get_flag", tolua_region_get_flag);
tolua_function(L, TOLUA_CAST "set_flag", tolua_region_set_flag);
tolua_function(L, TOLUA_CAST "next", tolua_region_get_next);
tolua_variable(L, TOLUA_CAST "adj", tolua_region_get_adj, NULL);
tolua_variable(L, TOLUA_CAST "luxury", &tolua_region_get_luxury,
&tolua_region_set_luxury);
tolua_variable(L, TOLUA_CAST "herb", &tolua_region_get_herb,
&tolua_region_set_herb);
tolua_variable(L, TOLUA_CAST "terrain_name",
&tolua_region_get_terrainname, &tolua_region_set_terrainname);
tolua_variable(L, TOLUA_CAST "owner", &tolua_region_get_owner,
&tolua_region_set_owner);
tolua_function(L, TOLUA_CAST "get_astral", tolua_region_getastral);
tolua_function(L, TOLUA_CAST "get_key", tolua_region_getkey);
tolua_function(L, TOLUA_CAST "set_key", tolua_region_setkey);
}
tolua_endmodule(L);
tolua_cclass(L, TOLUA_CAST "plane", TOLUA_CAST "plane", TOLUA_CAST "",
NULL);
tolua_beginmodule(L, TOLUA_CAST "plane");
{
tolua_function(L, TOLUA_CAST "create", tolua_plane_create);
tolua_function(L, TOLUA_CAST "erase", tolua_plane_erase);
tolua_function(L, TOLUA_CAST "get", tolua_plane_get);
tolua_function(L, TOLUA_CAST "__tostring", tolua_plane_tostring);
tolua_function(L, TOLUA_CAST "size", tolua_plane_get_size);
tolua_variable(L, TOLUA_CAST "id", tolua_plane_get_id, NULL);
tolua_function(L, TOLUA_CAST "normalize", tolua_plane_normalize);
tolua_variable(L, TOLUA_CAST "name", tolua_plane_get_name,
tolua_plane_set_name);
}
tolua_endmodule(L);
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}
tolua_endmodule(L);
}