#ifdef _MSC_VER #include #endif #include "bind_region.h" #include "bind_unit.h" #include "bind_ship.h" #include "bind_building.h" #include "teleport.h" #include "direction.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include static int tolua_region_count_msg_type(lua_State *L) { region *self = (region *)tolua_tousertype(L, 1, NULL); const char *str = tolua_tostring(L, 2, NULL); int n = 0; if (self->msgs) { mlist * ml = self->msgs->begin; while (ml) { if (strcmp(str, ml->msg->type->name) == 0) { ++n; } ml = ml->next; } } lua_pushinteger(L, n); return 1; } int tolua_regionlist_next(lua_State * L) { region **region_ptr = (region **)lua_touserdata(L, lua_upvalueindex(1)); region *r = *region_ptr; if (r != NULL) { tolua_pushusertype(L, (void *)r, TOLUA_CAST "region"); *region_ptr = r->next; return 1; } else return 0; /* no more values to return */ } static int tolua_region_get_id(lua_State * L) { region *self = (region *)tolua_tousertype(L, 1, NULL); lua_pushinteger(L, self->uid); return 1; } static int tolua_region_get_blocked(lua_State * L) { region *self = (region *)tolua_tousertype(L, 1, NULL); lua_pushboolean(L, (self->flags&RF_BLOCKED) != 0); return 1; } static int tolua_region_set_blocked(lua_State * L) { region *self = (region *)tolua_tousertype(L, 1, NULL); bool flag = !!tolua_toboolean(L, 2, 1); if (flag) self->flags |= RF_BLOCKED; else self->flags &= ~RF_BLOCKED; return 0; } static int tolua_region_get_x(lua_State * L) { region *self = (region *)tolua_tousertype(L, 1, NULL); lua_pushinteger(L, self->x); return 1; } static int tolua_region_get_y(lua_State * L) { region *self = (region *)tolua_tousertype(L, 1, NULL); lua_pushinteger(L, self->y); return 1; } static int tolua_region_get_plane(lua_State * L) { region *r = (region *)tolua_tousertype(L, 1, NULL); tolua_pushusertype(L, rplane(r), TOLUA_CAST "plane"); return 1; } static int tolua_region_set_plane(lua_State * L) { region *r = (region *)tolua_tousertype(L, 1, NULL); plane *pl = (plane *)tolua_tousertype(L, 2, NULL); r->_plane = pl; return 0; } static int tolua_region_get_terrain(lua_State * L) { region *self = (region *)tolua_tousertype(L, 1, NULL); tolua_pushstring(L, self->terrain->_name); return 1; } static int tolua_region_set_terrain(lua_State * L) { region *r = (region *)tolua_tousertype(L, 1, NULL); const char *tname = tolua_tostring(L, 2, NULL); if (tname) { const terrain_type *terrain = get_terrain(tname); if (terrain) { terraform_region(r, terrain); } } return 0; } static int tolua_region_get_terrainname(lua_State * L) { region *self = (region *)tolua_tousertype(L, 1, NULL); attrib *a = a_find(self->attribs, &at_racename); if (a) { tolua_pushstring(L, get_racename(a)); return 1; } return 0; } static int tolua_region_set_owner(lua_State * L) { region *r = (region *)tolua_tousertype(L, 1, NULL); struct faction *f = (struct faction *)tolua_tousertype(L, 2, NULL); if (r) { region_set_owner(r, f, turn); } return 0; } static int tolua_region_get_owner(lua_State * L) { region *r = (region *)tolua_tousertype(L, 1, NULL); if (r) { struct faction *f = region_get_owner(r); tolua_pushusertype(L, f, TOLUA_CAST "faction"); return 1; } return 0; } static int tolua_region_set_terrainname(lua_State * L) { region *self = (region *)tolua_tousertype(L, 1, NULL); const char *name = tolua_tostring(L, 2, NULL); if (name == NULL) { a_removeall(&self->attribs, &at_racename); } else { set_racename(&self->attribs, name); } return 0; } static int tolua_region_get_info(lua_State * L) { region *self = (region *)tolua_tousertype(L, 1, NULL); tolua_pushstring(L, region_getinfo(self)); return 1; } static int tolua_region_set_info(lua_State * L) { region *self = (region *)tolua_tousertype(L, 1, NULL); region_setinfo(self, tolua_tostring(L, 2, NULL)); return 0; } static int tolua_region_get_name(lua_State * L) { region *self = (region *)tolua_tousertype(L, 1, NULL); tolua_pushstring(L, region_getname(self)); return 1; } static int tolua_region_set_name(lua_State * L) { region *self = (region *)tolua_tousertype(L, 1, NULL); region_setname(self, tolua_tostring(L, 2, NULL)); return 0; } static int tolua_region_get_morale(lua_State * L) { region *r = (region *)tolua_tousertype(L, 1, NULL); lua_pushinteger(L, region_get_morale(r)); return 1; } static int tolua_region_set_morale(lua_State * L) { region *r = (region *)tolua_tousertype(L, 1, NULL); region_set_morale(r, (int)tolua_tonumber(L, 2, 0), turn); return 0; } /* region mourning this turn */ static int tolua_region_get_is_mourning(lua_State * L) { region *r = (region *)tolua_tousertype(L, 1, NULL); lua_pushboolean(L, is_mourning(r, turn+1)); return 1; } static int tolua_region_get_adj(lua_State * L) { region *r = (region *)tolua_tousertype(L, 1, NULL); region *rn[MAXDIRECTIONS]; int d, idx; get_neighbours(r, rn); lua_createtable(L, MAXDIRECTIONS, 0); for (d = 0, idx = 0; d != MAXDIRECTIONS; ++d) { if (rn[d]) { tolua_pushusertype(L, rn[d], TOLUA_CAST "region"); lua_rawseti(L, -2, ++idx); } } return 1; } static int tolua_region_get_luxury(lua_State * L) { region *r = (region *)tolua_tousertype(L, 1, NULL); if (r->land) { const item_type *lux = r_luxury(r); if (lux) { const char *name = lux->rtype->_name; tolua_pushstring(L, name); return 1; } } return 0; } static int tolua_region_set_luxury(lua_State * L) { region *r = (region *)tolua_tousertype(L, 1, NULL); const char *name = tolua_tostring(L, 2, NULL); if (r->land && name) { const item_type *lux = r_luxury(r); const item_type *itype = it_find(name); if (lux && itype && lux != itype) { r_setdemand(r, lux->rtype->ltype, 1); r_setdemand(r, itype->rtype->ltype, 0); } } return 0; } static int tolua_region_set_herb(lua_State * L) { region *r = (region *)tolua_tousertype(L, 1, NULL); if (r->land) { const char *name = tolua_tostring(L, 2, NULL); const item_type *itype = it_find(name); if (itype && (itype->flags & ITF_HERB)) { r->land->herbtype = itype; } } return 0; } static int tolua_region_get_herb(lua_State * L) { region *r = (region *)tolua_tousertype(L, 1, NULL); if (r->land && r->land->herbtype) { const char *name = r->land->herbtype->rtype->_name; tolua_pushstring(L, name); return 1; } return 0; } static int tolua_region_get_next(lua_State * L) { region *self = (region *)tolua_tousertype(L, 1, NULL); direction_t dir = (direction_t)tolua_tonumber(L, 2, 0); if (dir >= 0 && dir < MAXDIRECTIONS) { tolua_pushusertype(L, (void *)r_connect(self, dir), TOLUA_CAST "region"); return 1; } return 0; } static int tolua_region_get_flag(lua_State * L) { region *self = (region *)tolua_tousertype(L, 1, NULL); int bit = (int)tolua_tonumber(L, 2, 0); lua_pushboolean(L, (self->flags & (1 << bit))); return 1; } static int tolua_region_set_flag(lua_State * L) { region *self = (region *)tolua_tousertype(L, 1, NULL); int bit = (int)tolua_tonumber(L, 2, 0); int set = tolua_toboolean(L, 3, 1); if (set) self->flags |= (1 << bit); else self->flags &= ~(1 << bit); return 0; } static int tolua_region_get_resourcelevel(lua_State * L) { region *r = (region *)tolua_tousertype(L, 1, NULL); const char *type = tolua_tostring(L, 2, NULL); const resource_type *rtype = rt_find(type); if (rtype != NULL) { const rawmaterial *rm; for (rm = r->resources; rm; rm = rm->next) { if (rm->rtype == rtype) { lua_pushinteger(L, rm->level); return 1; } } } return 0; } #define LUA_ASSERT(c, s) if (!(c)) { log_error("%s(%d): %s\n", __FILE__, __LINE__, (s)); return 0; } static int special_resource(const char *type) { const char * special[] = { "seed", "sapling", "tree", "grave", NULL }; int i; for (i = 0; special[i]; ++i) { if (strcmp(type, special[i]) == 0) { return i; } } return -1; } static int tolua_region_get_resource(lua_State * L) { region *r; const char *type; const resource_type *rtype; int result; r = (region *)tolua_tousertype(L, 1, NULL); LUA_ASSERT(r != NULL, "invalid parameter"); type = tolua_tostring(L, 2, NULL); LUA_ASSERT(type != NULL, "invalid parameter"); result = special_resource(type); switch (result) { case 0: case 1: case 2: result = rtrees(r, result); break; case 3: result = deathcount(r); break; default: rtype = rt_find(type); if (rtype) { result = region_getresource(r, rtype); } else { result = -1; } } lua_pushinteger(L, result); return 1; } static int tolua_region_set_resource(lua_State * L) { region *r = (region *)tolua_tousertype(L, 1, NULL); const char *type = tolua_tostring(L, 2, NULL); int result, value = (int)tolua_tonumber(L, 3, 0); const resource_type *rtype; result = special_resource(type); switch (result) { case 0: case 1: case 2: rsettrees(r, result, value); break; case 3: deathcounts(r, value - deathcount(r)); break; default: rtype = rt_find(type); if (rtype != NULL) { region_setresource(r, rtype, value); } } return 0; } static int tolua_region_destroy(lua_State * L) { region *self = (region *)tolua_tousertype(L, 1, NULL); remove_region(®ions, self); return 0; } static int tolua_region_create(lua_State * L) { int x = (int)tolua_tonumber(L, 1, 0); int y = (int)tolua_tonumber(L, 2, 0); const char *tname = tolua_tostring(L, 3, NULL); if (tname) { plane *pl = findplane(x, y); const terrain_type *terrain = get_terrain(tname); region *r, *result; if (!terrain) { log_error("lua: region.create with invalid terrain %s", tname); return 0; } pnormalize(&x, &y, pl); r = result = findregion(x, y); if (r != NULL && r->units != NULL) { /* TODO: error message */ result = NULL; } else if (r == NULL) { result = new_region(x, y, pl, 0); } if (result) { terraform_region(result, terrain); } tolua_pushusertype(L, result, TOLUA_CAST "region"); return 1; } log_error("lua: region.create with invalid terrain %s", tname); return 0; } static int tolua_region_get_units(lua_State * L) { region *self = (region *)tolua_tousertype(L, 1, NULL); unit **unit_ptr = (unit **)lua_newuserdata(L, sizeof(unit *)); luaL_getmetatable(L, "unit"); lua_setmetatable(L, -2); *unit_ptr = self->units; lua_pushcclosure(L, tolua_unitlist_next, 1); return 1; } static int tolua_region_get_buildings(lua_State * L) { region *self = (region *)tolua_tousertype(L, 1, NULL); building **building_ptr = (building **)lua_newuserdata(L, sizeof(building *)); luaL_getmetatable(L, "building"); lua_setmetatable(L, -2); *building_ptr = self->buildings; lua_pushcclosure(L, tolua_buildinglist_next, 1); return 1; } static int tolua_region_get_ships(lua_State * L) { region *self = (region *)tolua_tousertype(L, 1, NULL); ship **ship_ptr = (ship **)lua_newuserdata(L, sizeof(ship *)); luaL_getmetatable(L, "ship"); lua_setmetatable(L, -2); *ship_ptr = self->ships; lua_pushcclosure(L, tolua_shiplist_next, 1); return 1; } static int tolua_region_get_age(lua_State * L) { region *self = (region *)tolua_tousertype(L, 1, NULL); if (self) { lua_pushinteger(L, self->age); return 1; } return 0; } static int tolua_region_get_peasants(lua_State * L) { region *self = (region *)tolua_tousertype(L, 1, NULL); if (self) { lua_pushinteger(L, rpeasants(self)); return 1; } return 0; } static int tolua_region_set_peasants(lua_State * L) { region *self = (region *)tolua_tousertype(L, 1, NULL); if (self && self->land) { rsetpeasants(self, lua_tointeger(L, 2)); } return 0; } static int tolua_region_getkey(lua_State * L) { region *self = (region *)tolua_tousertype(L, 1, NULL); const char *name = tolua_tostring(L, 2, NULL); int flag = atoi36(name); int value = key_get(self->attribs, flag); if (value != 0) { lua_pushinteger(L, value); return 1; } return 0; } static int tolua_region_setkey(lua_State * L) { region *self = (region *)tolua_tousertype(L, 1, NULL); const char *name = tolua_tostring(L, 2, NULL); int value = (int)tolua_tonumber(L, 3, 1); int flag = atoi36(name); if (value) { key_set(&self->attribs, flag, value); } else { key_unset(&self->attribs, flag); } return 0; } static int tolua_region_getastral(lua_State * L) { region *r = (region *)tolua_tousertype(L, 1, NULL); region *rt = r_standard_to_astral(r); if (!rt) { const char *tname = tolua_tostring(L, 2, NULL); const terrain_type *terrain = get_terrain(tname ? tname : "fog"); plane *pl = get_astralplane(); rt = new_region(real2tp(r->x), real2tp(r->y), pl, 0); if (terrain) { terraform_region(rt, terrain); } } tolua_pushusertype(L, rt, TOLUA_CAST "region"); return 1; } static int tolua_region_tostring(lua_State * L) { region *self = (region *)tolua_tousertype(L, 1, NULL); lua_pushstring(L, regionname(self, NULL)); return 1; } static int tolua_plane_get(lua_State * L) { int id = (int)tolua_tonumber(L, 1, 0); plane *pl = getplanebyid(id); tolua_pushusertype(L, pl, TOLUA_CAST "plane"); return 1; } static int tolua_plane_erase(lua_State *L) { plane *self = (plane *)tolua_tousertype(L, 1, NULL); remove_plane(self); return 0; } static int tolua_plane_create(lua_State * L) { int id = (int)tolua_tonumber(L, 1, 0); int x = (int)tolua_tonumber(L, 2, 0); int y = (int)tolua_tonumber(L, 3, 0); int width = (int)tolua_tonumber(L, 4, 0); int height = (int)tolua_tonumber(L, 5, 0); const char *name = tolua_tostring(L, 6, NULL); plane *pl; pl = create_new_plane(id, name, x, x + width - 1, y, y + height - 1, 0); tolua_pushusertype(L, pl, TOLUA_CAST "plane"); return 1; } static int tolua_plane_get_name(lua_State * L) { plane *self = (plane *)tolua_tousertype(L, 1, NULL); tolua_pushstring(L, self->name); return 1; } static int tolua_plane_set_name(lua_State * L) { plane *self = (plane *)tolua_tousertype(L, 1, NULL); const char *str = tolua_tostring(L, 2, NULL); free(self->name); if (str) self->name = str_strdup(str); else self->name = 0; return 0; } static int tolua_plane_get_id(lua_State * L) { plane *self = (plane *)tolua_tousertype(L, 1, NULL); lua_pushinteger(L, self->id); return 1; } static int tolua_plane_normalize(lua_State * L) { plane *self = (plane *)tolua_tousertype(L, 1, NULL); int x = (int)tolua_tonumber(L, 2, 0); int y = (int)tolua_tonumber(L, 3, 0); pnormalize(&x, &y, self); lua_pushinteger(L, x); lua_pushinteger(L, y); return 2; } static int tolua_plane_tostring(lua_State * L) { plane *self = (plane *)tolua_tousertype(L, 1, NULL); lua_pushstring(L, self->name); return 1; } static int tolua_plane_get_size(lua_State * L) { plane *pl = (plane *)tolua_tousertype(L, 1, NULL); lua_pushinteger(L, plane_width(pl)); lua_pushinteger(L, plane_height(pl)); return 2; } static int tolua_distance(lua_State * L) { int x1 = (int)tolua_tonumber(L, 1, 0); int y1 = (int)tolua_tonumber(L, 2, 0); int x2 = (int)tolua_tonumber(L, 3, 0); int y2 = (int)tolua_tonumber(L, 4, 0); plane *pl = (plane *)tolua_tousertype(L, 5, 0); int result; if (!pl) pl = get_homeplane(); pnormalize(&x1, &y1, pl); pnormalize(&x2, &y2, pl); result = koor_distance(x1, y1, x2, y2); lua_pushinteger(L, result); return 1; } static int tolua_region_add_curse(lua_State *L) { region *r = (region *)tolua_tousertype(L, 1, NULL); const char *name = tolua_tostring(L, 2, NULL); const curse_type *ctype = ct_find(name); if (ctype) { unit *u = (unit *)tolua_tousertype(L, 3, NULL); int duration = (int)tolua_tonumber(L, 4, 1); double vigour = tolua_tonumber(L, 5, 0.0); int effect = (int)tolua_tonumber(L, 6, vigour/2); curse * c = create_curse(u, &r->attribs, ctype, vigour, duration, effect, 0); if (c) { lua_pushinteger(L, c->no); return 1; } } return 0; } static int tolua_region_get_curse(lua_State *L) { region *self = (region *)tolua_tousertype(L, 1, NULL); const char *name = tolua_tostring(L, 2, NULL); if (self->attribs) { curse * c = get_curse(self->attribs, ct_find(name)); if (c) { lua_pushnumber(L, curse_geteffect(c)); return 1; } } return 0; } static int tolua_region_has_attrib(lua_State *L) { region *self = (region *)tolua_tousertype(L, 1, NULL); const char *name = tolua_tostring(L, 2, NULL); attrib * a = a_find(self->attribs, at_find(name)); lua_pushboolean(L, a != NULL); return 1; } void tolua_region_open(lua_State * L) { /* register user types */ tolua_usertype(L, TOLUA_CAST "region"); tolua_usertype(L, TOLUA_CAST "plane"); tolua_module(L, NULL, 0); tolua_beginmodule(L, NULL); { tolua_function(L, TOLUA_CAST "distance", tolua_distance); tolua_cclass(L, TOLUA_CAST "region", TOLUA_CAST "region", TOLUA_CAST "", NULL); tolua_beginmodule(L, TOLUA_CAST "region"); { tolua_function(L, TOLUA_CAST "create", tolua_region_create); tolua_function(L, TOLUA_CAST "destroy", tolua_region_destroy); tolua_function(L, TOLUA_CAST "__tostring", tolua_region_tostring); tolua_function(L, TOLUA_CAST "count_msg_type", tolua_region_count_msg_type); tolua_function(L, TOLUA_CAST "add_curse", &tolua_region_add_curse); tolua_function(L, TOLUA_CAST "get_curse", &tolua_region_get_curse); tolua_function(L, TOLUA_CAST "has_attrib", &tolua_region_has_attrib); /* flags */ tolua_variable(L, TOLUA_CAST "blocked", tolua_region_get_blocked, tolua_region_set_blocked); tolua_variable(L, TOLUA_CAST "id", tolua_region_get_id, NULL); tolua_variable(L, TOLUA_CAST "x", tolua_region_get_x, NULL); tolua_variable(L, TOLUA_CAST "y", tolua_region_get_y, NULL); tolua_variable(L, TOLUA_CAST "plane", tolua_region_get_plane, tolua_region_set_plane); tolua_variable(L, TOLUA_CAST "name", tolua_region_get_name, tolua_region_set_name); tolua_variable(L, TOLUA_CAST "morale", tolua_region_get_morale, tolua_region_set_morale); tolua_variable(L, TOLUA_CAST "is_mourning", tolua_region_get_is_mourning, NULL); tolua_variable(L, TOLUA_CAST "info", tolua_region_get_info, tolua_region_set_info); tolua_variable(L, TOLUA_CAST "units", tolua_region_get_units, NULL); tolua_variable(L, TOLUA_CAST "ships", tolua_region_get_ships, NULL); tolua_variable(L, TOLUA_CAST "age", tolua_region_get_age, NULL); tolua_variable(L, TOLUA_CAST "buildings", tolua_region_get_buildings, NULL); tolua_variable(L, TOLUA_CAST "peasants", tolua_region_get_peasants, tolua_region_set_peasants); tolua_variable(L, TOLUA_CAST "terrain", tolua_region_get_terrain, tolua_region_set_terrain); tolua_function(L, TOLUA_CAST "get_resourcelevel", tolua_region_get_resourcelevel); tolua_function(L, TOLUA_CAST "get_resource", tolua_region_get_resource); tolua_function(L, TOLUA_CAST "set_resource", tolua_region_set_resource); tolua_function(L, TOLUA_CAST "get_flag", tolua_region_get_flag); tolua_function(L, TOLUA_CAST "set_flag", tolua_region_set_flag); tolua_function(L, TOLUA_CAST "next", tolua_region_get_next); tolua_variable(L, TOLUA_CAST "adj", tolua_region_get_adj, NULL); tolua_variable(L, TOLUA_CAST "luxury", &tolua_region_get_luxury, &tolua_region_set_luxury); tolua_variable(L, TOLUA_CAST "herb", &tolua_region_get_herb, &tolua_region_set_herb); tolua_variable(L, TOLUA_CAST "terrain_name", &tolua_region_get_terrainname, &tolua_region_set_terrainname); tolua_variable(L, TOLUA_CAST "owner", &tolua_region_get_owner, &tolua_region_set_owner); tolua_function(L, TOLUA_CAST "get_astral", tolua_region_getastral); tolua_function(L, TOLUA_CAST "get_key", tolua_region_getkey); tolua_function(L, TOLUA_CAST "set_key", tolua_region_setkey); } tolua_endmodule(L); tolua_cclass(L, TOLUA_CAST "plane", TOLUA_CAST "plane", TOLUA_CAST "", NULL); tolua_beginmodule(L, TOLUA_CAST "plane"); { tolua_function(L, TOLUA_CAST "create", tolua_plane_create); tolua_function(L, TOLUA_CAST "erase", tolua_plane_erase); tolua_function(L, TOLUA_CAST "get", tolua_plane_get); tolua_function(L, TOLUA_CAST "__tostring", tolua_plane_tostring); tolua_function(L, TOLUA_CAST "size", tolua_plane_get_size); tolua_variable(L, TOLUA_CAST "id", tolua_plane_get_id, NULL); tolua_function(L, TOLUA_CAST "normalize", tolua_plane_normalize); tolua_variable(L, TOLUA_CAST "name", tolua_plane_get_name, tolua_plane_set_name); } tolua_endmodule(L); } tolua_endmodule(L); }