server/src/common/settings-vinyambar-murder.h

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/* vi: set ts=2:
+-------------------+ Christian Schlittchen <corwin@amber.kn-bremen.de>
| | Enno Rehling <enno@eressea-pbem.de>
| Eressea PBEM host | Katja Zedel <katze@felidae.kn-bremen.de>
| (c) 1998 - 2001 | Henning Peters <faroul@beyond.kn-bremen.de>
| | Ingo Wilken <Ingo.Wilken@informatik.uni-oldenburg.de>
+-------------------+ Stefan Reich <reich@halbling.de>
This program may not be used, modified or distributed
without prior permission by the authors of Eressea.
*/
/*
* Contains defines for the "murder variant" game (vinyambar) .
* Include this file from settings.h to make eressea work.
*/
#define GAME_ID 0
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#define IMMUN_GEGEN_ANGRIFF 8
#define RESOURCE_CONVERSION 1
#define NEW_RESOURCEGROWTH 1
#define LARGE_CASTLES 1
#define GROWING_TREES 1
#define REMOVENMRNEWBIE 1
#define NMRTIMEOUT 4
#define HUNGER_DISABLES_LONGORDERS 1
#define REDUCED_PEASANTGROWTH 1
#define RACE_ADJUSTMENTS 1
#define TEACHDIFFERENCE 2
#define PEASANT_ADJUSTMENT 1
#define SKILLPOINTS 0
#define NEW_MIGRATION 1
#define PEASANTS_DO_NOT_STARVE 0
#define GUARD_DISABLES_RECRUIT 1
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#define GUARD_DISABLES_PRODUCTION 1
#define RESOURCE_QUANTITY 1.0
#define RECRUITFRACTION 5
#define CATAPULT_AMMUNITION 1
#define VICTORY_CONDITION VICTORY_MURDER
#define VICTORY_DELAY 4